Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 4.0 KiB |
Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 3.9 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 4.0 KiB |
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@ -2352,10 +2352,15 @@
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</tr>
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<tr>
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<td><pre>-hidpi <1|0></pre></td>
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<td><pre>-hidpi <0|1></pre></td>
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<td>Enables the HiDPI mode which scales the UI by a factor of two.</td>
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</tr>
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<tr>
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<td><pre>-confirmexit <0|1></pre></td>
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<td>Display a popup when emulation is exited.</td>
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</tr>
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<tr>
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<td><pre>-listdelay <delay></pre></td>
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<td>Set the amount of time to wait between treating successive
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@ -2853,6 +2858,7 @@
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<tr><td>Theme</td><td>Theme to use for UI elements (see examples)</td><td>-uipalette</td></tr>
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<tr><td>Dialogs position</td><td>Position of dialogs with Stella window</td><td>-dialogpos</td></tr>
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<tr><td>HiDPI mode</td><td>Scales the UI by a factor of two when enabled</td><td>-hidpi</td></tr>
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<tr><td>Confirm exiting...</td><td>Display a popup when emulation is exited</td><td>-confirmexit</td></tr>
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<tr><td>List input delay</td><td>Maximum delay between keypresses in filelist-widgets before a search string resets. </td><td>-listdelay</td></tr>
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<tr><td>Mouse wheel scroll</td><td>Number of lines a mouse scroll will move in list-widgets</td><td>-mwheel</td></tr>
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<tr><td>Double-click speed</td><td>Speed of mouse double-clicks</td><td>-mdouble</td></tr>
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@ -117,7 +117,7 @@ class Event
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ToggleBLCollision, ToggleBLBit, TogglePFCollision, TogglePFBit,
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ToggleCollisions, ToggleBits, ToggleFixedColors,
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|
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ToggleFrameStats, ToggleSAPortOrder,
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ToggleFrameStats, ToggleSAPortOrder, ExitGame,
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||||
|
||||
// add new events from here to avoid that user remapped events get overwritten
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@ -770,11 +770,14 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
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}
|
||||
return;
|
||||
#endif
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|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
case Event::ExitGame:
|
||||
exitEmulation(true);
|
||||
return;
|
||||
|
||||
case Event::Quit:
|
||||
if(pressed && !repeated)
|
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{
|
||||
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|
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@ -74,7 +74,7 @@ CommandDialog::CommandDialog(OSystem& osystem, DialogContainer& parent)
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|
||||
mySaveStateButton = ADD_CD_BUTTON("", kSaveStateCmd);
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||||
wid.push_back(mySaveStateButton);
|
||||
myStateSlotButton = ADD_CD_BUTTON("", kStateSlotCmd);
|
||||
myStateSlotButton = ADD_CD_BUTTON("Change Slot", kStateSlotCmd);
|
||||
wid.push_back(myStateSlotButton);
|
||||
myLoadStateButton = ADD_CD_BUTTON("", kLoadStateCmd);
|
||||
wid.push_back(myLoadStateButton);
|
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@ -190,7 +190,8 @@ void CommandDialog::handleCommand(CommandSender* sender, int cmd,
|
|||
break;
|
||||
|
||||
case kExitCmd:
|
||||
instance().eventHandler().handleEvent(Event::ExitMode);
|
||||
instance().eventHandler().leaveMenuMode();
|
||||
instance().eventHandler().handleEvent(Event::ExitGame);
|
||||
break;
|
||||
|
||||
// Column 3
|
||||
|
@ -212,9 +213,7 @@ void CommandDialog::handleCommand(CommandSender* sender, int cmd,
|
|||
case kSoundCmd:
|
||||
{
|
||||
instance().eventHandler().leaveMenuMode();
|
||||
bool enabled = instance().audioSettings().enabled();
|
||||
instance().audioSettings().setEnabled(!enabled);
|
||||
instance().console().initializeAudio();
|
||||
instance().sound().toggleMute();
|
||||
break;
|
||||
}
|
||||
case kReloadRomCmd:
|
||||
|
@ -253,7 +252,6 @@ void CommandDialog::updateSlot(int slot)
|
|||
buf << " " << slot;
|
||||
|
||||
mySaveStateButton->setLabel("Save State" + buf.str());
|
||||
myStateSlotButton->setLabel("State Slot" + buf.str());
|
||||
myLoadStateButton->setLabel("Load State" + buf.str());
|
||||
}
|
||||
|
||||
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