documented new delayed background color glitch developer option

This commit is contained in:
thrust26 2020-08-27 14:06:16 +02:00
parent 859f33f54c
commit 2bc8e4f669
3 changed files with 10 additions and 4 deletions

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@ -41,7 +41,7 @@
* Added option to display detected settings info when a ROM is loaded. * Added option to display detected settings info when a ROM is loaded.
* Added another oddball TIA glitch option for delayed background color. (TODO: DOC) * Added another oddball TIA glitch option for delayed background color.
* Replaced "Re-disassemble" with "Disassemble @ current line" in debugger. * Replaced "Re-disassemble" with "Disassemble @ current line" in debugger.

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<td>When enabled, each read or write access to the AtariVox/SaveKey EEPROM is <td>When enabled, each read or write access to the AtariVox/SaveKey EEPROM is
signalled by a message.</td> signalled by a message.</td>
</tr><tr> </tr><tr>
<td><pre>-dev.tia.type &lt;standard|koolaidman|</br> cosmicark|pesco|quickstep|heman|custom&gt;</pre></td> <td><pre>-dev.tia.type &lt;standard|koolaidman|cosmicark|</br> pesco|quickstep|indy500|heman|custom&gt;</pre></td>
<td>Set emulated TIA type.</td> <td>Set emulated TIA type.</td>
</tr><tr> </tr><tr>
<td><pre>-dev.tia.plinvphase &lt;1|0&gt;</pre></td> <td><pre>-dev.tia.plinvphase &lt;1|0&gt;</pre></td>
@ -2957,6 +2957,9 @@
</tr><tr> </tr><tr>
<td><pre>-dev.tia.delaypfcolor &lt;1|0&gt;</pre></td> <td><pre>-dev.tia.delaypfcolor &lt;1|0&gt;</pre></td>
<td>Enable/disable playfield color delayed by one color clock (colored step borders in Quick Step!).</td> <td>Enable/disable playfield color delayed by one color clock (colored step borders in Quick Step!).</td>
</tr><tr>
<td><pre>-dev.tia.delaybkcolor &lt;1|0&gt;</pre></td>
<td>Enable/disable background color delayed by one color clock (stray pixels in Indy 500 menu hack).</td>
</tr><tr> </tr><tr>
<td><pre>-dev.tia.delayplswap &lt;1|0&gt;</pre></td> <td><pre>-dev.tia.delayplswap &lt;1|0&gt;</pre></td>
<td>Enable/disable player swap delayed by one color clock (He-Man title glitch).</td> <td>Enable/disable player swap delayed by one color clock (He-Man title glitch).</td>
@ -3650,10 +3653,13 @@
<tr><td>Inverted HMOVE clock...</td><td>Emulates the Kool-Aid Man <tr><td>Inverted HMOVE clock...</td><td>Emulates the Kool-Aid Man
collision and Cosmic Ark stars glitches for the given objects.</td> collision and Cosmic Ark stars glitches for the given objects.</td>
<td>-dev.tia.plinvphase</br>-dev.tia.msinvphase</br>-dev.tia.blinvphase</td></tr> <td>-dev.tia.plinvphase</br>-dev.tia.msinvphase</br>-dev.tia.blinvphase</td></tr>
<tr><td>Delayed Playfield</td><td>Emulates playfield registers delayed <tr><td>Delayed Playfield</td><td>Emulates playfield register changes delayed
by one color clock. This e.g. causes glitches in Pesco (stray playfield by one color clock. This e.g. causes glitches in Pesco (stray playfield
pixel) and Quick Step! (colored step borders)</td> pixel) and Quick Step! (colored step borders).</td>
<td>-dev.tia.delaypfbits</br>-dev.tia.delaypfcolor</td></tr> <td>-dev.tia.delaypfbits</br>-dev.tia.delaypfcolor</td></tr>
<tr><td>Delayed Background</td><td>Emulates background color register changes delayed
by one color clock. This causes stray pixel in the Indy 500 menu hack.</td>
<td>-dev.tia.delaybkcolor</td></tr>
<tr><td>Delayed VDEL... swap for</td><td>Emulates a VDELP0/P1/BL swap <tr><td>Delayed VDEL... swap for</td><td>Emulates a VDELP0/P1/BL swap
delayed by one color clock. This e.g cause glitches in the He-Man title delayed by one color clock. This e.g cause glitches in the He-Man title
screen.</td> screen.</td>