mirror of https://github.com/stella-emu/stella.git
Updated various files for the impending 2.6.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1522 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -9,7 +9,7 @@
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SSSS ttt eeeee llll llll aaaaa
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===============================================================================
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Release 2.6 for Linux, Mac OSX and Windows
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Release 2.6.1 for Linux, Mac OSX and Windows
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===============================================================================
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The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most
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@ -21,23 +21,23 @@ of your favorite Atari 2600 games again! Stella was originally developed for
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Linux by Bradford W. Mott, however, it has been ported to a number of other
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platforms.
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This is the 2.6 release of Stella for Linux, Mac OSX, Windows and GP2X.
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This is the 2.6.1 release of Stella for Linux, Mac OSX, Windows and GP2X.
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Distributions for other operating systems will appear as they become available.
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The distributions currently available are:
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* Binary distribution in 32-bit RPM format for Linux (stella-2.6-1.i586.rpm)
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* Binary distribution in 32-bit RPM format for Linux (stella-2.6.1-1.i586.rpm)
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* Binary distribution in 32-bit Ubuntu DEB format (stella_2.6-1_i386.deb)
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* Binary distribution in 32-bit Ubuntu DEB format (stella_2.6.1-1_i386.deb)
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* Binary distribution in 64-bit Ubuntu DEB format (stella_2.6-1_amd64.deb)
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* Binary distribution in 64-bit Ubuntu DEB format (stella_2.6.1-1_amd64.deb)
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* Binary distribution for Mac OSX (StellaOSX2.6.dmg.gz)
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* Binary distribution for Mac OSX (StellaOSX2.6.1.dmg.gz)
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* Binary installer (exe) for Windows (stella-2.6-win32.exe)
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* Binary installer (exe) for Windows (stella-2.6.1-win32.exe)
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* Binary zip for Windows (stella-2.6-win32.zip)
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* Binary zip for Windows (stella-2.6.1-win32.zip)
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* Source code distribution for all platforms (stella-2.6-src.tar.gz)
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* Source code distribution for all platforms (stella-2.6.1-src.tar.gz)
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PLEASE DO NOT WRITE ASKING FOR ROM IMAGES TO USE WITH STELLA! ALL SUCH
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REQUESTS WILL BE IGNORED!
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@ -12,6 +12,41 @@
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Release History
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===============================================================================
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2.6 to 2.6.1: (May 21, 2008)
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* Introduced more accurate timing for NTSC vs. PAL modes, where the
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framerate is based on the number of scanlines per frame. This should
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eliminate 'clicking' sounds when emulating ROMs that don't follow
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the exact NTSC or PAL specs.
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* Added ability to see the current number of scanlines and corresponding
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framerate to the TIA emulation. This can be set with the '-stats'
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commandline argument, or dynamically turned on and off with the
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'Alt-l' key combo.
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* Fixed issue with debugger disassembly and mirrored $40 TIA write
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addresses. They were actually defined at $30, and generating incorrect
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labels.
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* Fixed issue in AtariVox and SaveKey controllers where accessing the
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EEPROM sometimes failed after the first write.
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* Changed AtariVox and SaveKey EEPROM emulation to default to $FF for
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a blank EEPROM.
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* Fixed regression in cart auto-detection logic; some F6 ROMs were being
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misdetected as E7.
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* Fixed issue with M6532/RIOT timer initialization; it was causing some
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ROMs to hang (most notably Summer Games). Related to this, reworked
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the built-in random number generator to generate 'more random' numbers.
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* Fixed bug in CommandMenu where console buttons (Select, Reset, etc)
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weren't doing anything.
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-Have fun!
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2.5.1 to 2.6: (May 16, 2008)
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* Added AtariVox support using a real AtariVox device, where Stella
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@ -55,8 +90,6 @@
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* For the Win32 port; Win9x should be fully supported again.
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-Have fun!
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2.5 to 2.5.1: (April 9, 2008)
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@ -1,4 +1,4 @@
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This is release 2.6 of Stella. Stella is a multi-platform Atari 2600 VCS
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This is release 2.6.1 of Stella. Stella is a multi-platform Atari 2600 VCS
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emulator which allows you to play all of your favorite Atari 2600 games
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on your PC. You'll find the Stella Users Manual in the docs subdirectory.
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If you'd like to verify that you have the latest release of Stella visit
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@ -9,4 +9,4 @@ the Stella Website at:
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Enjoy,
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The Stella Team
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May 16, 2008
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May 21, 2008
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@ -10,7 +10,7 @@
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<br><br>
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<center><h2><b>A multi-platform Atari 2600 VCS emulator</b></h2></center>
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<center><h4><b>Release 2.6</b></h4></center>
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<center><h4><b>Release 2.6.1</b></h4></center>
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<br><br>
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<center><h2><b>User's Guide</b></h2></center>
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Sega Dreamcast, Unix, and Windows.
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</p>
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<h2><b>New in Release 2.6</b></h2>
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<h2><b>New in Release 2.6.1</b></h2>
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<ul>
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<li>Added AtariVox support using a real AtariVox device, where Stella
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sends data directly to the AtariVox. For now, this is supported in
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Linux/UNIX, OSX, and Win32 only. You'll obviously need a real
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AtariVox, and a serial<->USB adaptor to connect it to your system.
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Added '-avoxport' commandline argument used to set the serial port
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to which the AtariVox is connected. Special thanks to Al Yarusso
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and Richard H. for providing sample hardware.</li>
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<li>Introduced more accurate timing for NTSC vs. PAL modes, where the
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framerate is based on the number of scanlines per frame. This should
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eliminate 'clicking' sounds when emulating ROMs that don't follow
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the exact NTSC or PAL specs.</li>
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<li>Added AtariVox and SaveKey EEPROM emulation. This reads/writes data
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to a 32KB file, not to the actual hardware. Very useful for testing
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EEPROM support without actually wearing out the real device. Special
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thanks to J. Payson for providing the EEPROM emulation code, and A.
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Herbert for answering many driver-related questions.</li>
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<li>Added ability to see the current number of scanlines and corresponding
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framerate to the TIA emulation. This can be set with the '-stats'
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commandline argument, or dynamically turned on and off with the
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'Alt-l' key combo.</li>
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<li>Added support for CX-22, CX-80, and AmigaMouse trackball controllers.</li>
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<li>Fixed issue with debugger disassembly and mirrored $40 TIA write
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addresses. They were actually defined at $30, and generating incorrect
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labels.</li>
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<li>Improved debugger symfile handling so that addresses accessed as
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read-only won't use write-only labels (and vice-versa). More work
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is still needed in this area.</li>
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<li>Fixed issue in AtariVox and SaveKey controllers where accessing the
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EEPROM sometimes failed after the first write.</li>
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<li>Added M6532/RIOT tab to the debugger. This will be expanded on in a
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future release.</li>
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<li>Changed AtariVox and SaveKey EEPROM emulation to default to $FF for
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a blank EEPROM.</li>
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<li>Added TIA emulation fixes for graphical glitches in Escape from the
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Mindmaster, Mission Survive, Solaris, and SWOOPS!</li>
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<li>Fixed regression in cart auto-detection logic; some F6 ROMs were being
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misdetected as E7.</li>
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<li>Fixed bug where fullscreen OpenGL scaling wasn't working on 4:3 monitors.</li>
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<li>Fixed issue with M6532/RIOT timer initialization; it was causing some
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ROMs to hang (most notably Summer Games). Related to this, reworked
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the built-in random number generator to generate 'more random' numbers.</li>
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<li>Further improvements to the M6532/RIOT emulation, which unfortunately
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have broken old state files (again).</li>
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<li>Added deadzone setting, for adjusting the deadzone amount for
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analog joysticks. This can be set using the commandline argument
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'-joydeadzone' or dynamically within the UI.</li>
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<li>Make ROM disassembly in debugger take advantage of a wide window.</li>
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<li>Fixed bug in 6507 BCD handling introduced in the last release.</li>
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<li>For the Win32 port; Win9x should be fully supported again.</li>
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<li>Fixed bug in CommandMenu where console buttons (Select, Reset, etc)
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weren't doing anything.</li>
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</ul>
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<p>
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<td>Generate single snapshot instead of many.</td>
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</tr>
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<tr>
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<td><pre>-stats <0|1></pre></td>
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<td>Show scanline and framerate info during emulation.</td>
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</tr>
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<tr>
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<td><pre>-listrominfo</pre></td>
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<td>Prints relevant contents of the Stella ROM database, one ROM per line,
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<td>Control + l</td>
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<td>Cmd + l</td>
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</tr>
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<tr>
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<td>Toggle frame stats (scanline count and fps)</td>
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<td>Alt + l</td>
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<td>Shift-Cmd + l</td>
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</tr>
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</table>
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<!-- ///////////////////////////////////////////////////////////////////////// -->
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</table>
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<p>Note that these EEPROM files will be created when necessary, and
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initialized as a real EEPROM would be (with randomized data). The
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initialized as a real EEPROM would be (containing all $FF). The
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files can be manually deleted, which is very useful in testing
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cases where a ROM is accessing the EEPROM for the first time.</p>
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: Snapshot.cxx,v 1.20 2008-05-20 13:42:50 stephena Exp $
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// $Id: Snapshot.cxx,v 1.21 2008-05-20 14:35:50 stephena Exp $
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//============================================================================
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#include <zlib.h>
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if(compmem) delete[] compmem;
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out.close();
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// Re-enabled old messages
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// Re-enable old messages
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framebuffer.enableMessages(true);
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framebuffer.showMessage("Snapshot saved");
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}
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#!/bin/sh
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# $Id: stella.SlackBuild,v 1.11 2008-05-16 12:04:35 stephena Exp $
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# $Id: stella.SlackBuild,v 1.12 2008-05-20 14:35:50 stephena Exp $
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# stella.SlackBuild for Stella 2.x, B. Watson, 2005
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exit 1
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}
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VERSION=2.6
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VERSION=2.6.1
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ARCH=${ARCH-i486}
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BUILD=1
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%define name stella
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%define version 2.6
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%define version 2.6.1
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%define rel 1
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%define enable_gl 1
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%_datadir/icons/large/%{name}.png
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%changelog
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* Fri May 21 2008 Stephen Anthony <stephena@users.sf.net> 2.6.1-1
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- Version 2.6.1 release
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* Fri May 16 2008 Stephen Anthony <stephena@users.sf.net> 2.6-1
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- Version 2.6 release
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[Setup]
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AppName=Stella
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AppVerName=Stella 2.6
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AppVerName=Stella 2.6.1
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AppPublisher=Bradford W. Mott and the Stella team
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AppPublisherURL=http://stella.sourceforge.net
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AppSupportURL=http://stella.sourceforge.net
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AppUpdatesURL=http://stella.sourceforge.net
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DefaultDirName={pf}\Stella
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DefaultGroupName=Stella
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OutputBaseFilename=stella-2.6-win32
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OutputBaseFilename=stella-2.6.1-win32
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Compression=lzma
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SolidCompression=yes
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Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked
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[Files]
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Source: "..\..\stella-2.6\Stella.exe"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\stella-2.6\zlib1.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\stella-2.6\SDL.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\stella-2.6\docs\*"; DestDir: "{app}\docs"; Flags: ignoreversion recursesubdirs createallsubdirs
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Source: "..\..\stella-2.6.1\Stella.exe"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\stella-2.6.1\zlib1.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\stella-2.6.1\SDL.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\stella-2.6.1\docs\*"; DestDir: "{app}\docs"; Flags: ignoreversion recursesubdirs createallsubdirs
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; NOTE: Don't use "Flags: ignoreversion" on any shared system files
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[Icons]
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@ -36,8 +36,8 @@ IDI_ICON ICON "stella.ico"
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,6,0,0
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PRODUCTVERSION 2,6,0,0
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FILEVERSION 2,6,1,0
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PRODUCTVERSION 2,6,1,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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VALUE "Comments", "The multi-platform Atari 2600 emulator. Stella is released under the GPL."
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VALUE "CompanyName", "Bradford W. Mott and the Stella team (http://stella.sourceforge.net)"
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VALUE "FileDescription", "Stella"
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VALUE "FileVersion", "2.6"
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VALUE "FileVersion", "2.6.1"
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VALUE "InternalName", "Stella"
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VALUE "LegalCopyright", "Copyright (C) 1995-2008 B. Mott & the Stella team"
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VALUE "OriginalFilename", "Stella.exe"
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VALUE "ProductName", "Stella"
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VALUE "ProductVersion", "2.6"
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VALUE "ProductVersion", "2.6.1"
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END
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END
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BLOCK "VarFileInfo"
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