mirror of https://github.com/stella-emu/stella.git
Updated the fragment size and the high water mark for the sample queue
so that sound works better under Windows NT/2000/XP systems. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@165 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -8,12 +8,12 @@
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// SS SS tt ee ll ll aa aa
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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// SSSS ttt eeeee llll llll aaaaa
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//
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//
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// Copyright (c) 1995-2002 by Bradford W. Mott
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// Copyright (c) 1995-2003 by Bradford W. Mott
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//
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//
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: SndDOS.cxx,v 1.2 2002-11-13 03:47:55 bwmott Exp $
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// $Id: SndDOS.cxx,v 1.3 2003-02-17 05:09:21 bwmott Exp $
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//============================================================================
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//============================================================================
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#include "SndDOS.hxx"
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#include "SndDOS.hxx"
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@ -23,7 +23,7 @@
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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SoundDOS::SoundDOS(bool activate)
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SoundDOS::SoundDOS(bool activate)
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: myCurrentVolume(100),
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: myCurrentVolume(100),
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myFragmentSize(1024),
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myFragmentSize(2048),
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myIsInitializedFlag(false),
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myIsInitializedFlag(false),
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myUpdateLock(false),
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myUpdateLock(false),
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myIsMuted(false),
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myIsMuted(false),
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@ -143,9 +143,9 @@ void SoundDOS::updateSound(MediaSource& mediaSource)
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mySampleQueue.enqueue(buffer, size);
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mySampleQueue.enqueue(buffer, size);
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}
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}
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// Block until the sound interrupt has consumed all but 125 milliseconds
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// Block until the sound interrupt has consumed all but 142 milliseconds
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// of the available audio samples
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// of the available audio samples
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uInt32 leave = mySampleRate / 8;
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uInt32 leave = mySampleRate / 7;
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while(mySampleQueue.size() > leave)
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while(mySampleQueue.size() > leave)
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{
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{
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}
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}
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