allow repeat for selected keyboard events

This commit is contained in:
thrust26 2019-06-01 22:29:18 +02:00
parent 1c5fa872c0
commit 288eb5b1e5
7 changed files with 72 additions and 71 deletions

View File

@ -71,10 +71,10 @@ void EventHandlerSDL2::pollEvent()
case SDL_KEYUP:
case SDL_KEYDOWN:
{
if(!myEvent.key.repeat)
handleKeyEvent(StellaKey(myEvent.key.keysym.scancode),
StellaMod(myEvent.key.keysym.mod),
myEvent.key.type == SDL_KEYDOWN);
handleKeyEvent(StellaKey(myEvent.key.keysym.scancode),
StellaMod(myEvent.key.keysym.mod),
myEvent.key.type == SDL_KEYDOWN,
myEvent.key.repeat);
break;
}

View File

@ -317,7 +317,7 @@ bool PhysicalKeyboardHandler::addMapping(Event::Type event, EventMode mode,
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void PhysicalKeyboardHandler::handleEvent(StellaKey key, StellaMod mod, bool pressed)
void PhysicalKeyboardHandler::handleEvent(StellaKey key, StellaMod mod, bool pressed, bool repeat)
{
// Swallow KBDK_TAB under certain conditions
// See commments on 'myAltKeyCounter' for more information
@ -353,15 +353,15 @@ void PhysicalKeyboardHandler::handleEvent(StellaKey key, StellaMod mod, bool pre
{
case EventHandlerState::EMULATION:
case EventHandlerState::PAUSE:
myHandler.handleEvent(myKeyMap.get(kEmulationMode, key, mod), pressed);
myHandler.handleEvent(myKeyMap.get(kEmulationMode, key, mod), pressed, repeat);
break;
default:
#ifdef GUI_SUPPORT
if (myHandler.hasOverlay())
myHandler.overlay().handleKeyEvent(key, mod, pressed);
myHandler.overlay().handleKeyEvent(key, mod, pressed, repeat);
#endif
myHandler.handleEvent(myKeyMap.get(kMenuMode, key, mod), pressed);
myHandler.handleEvent(myKeyMap.get(kMenuMode, key, mod), pressed, repeat);
break;
}
}

View File

@ -54,7 +54,7 @@ class PhysicalKeyboardHandler
bool addMapping(Event::Type event, EventMode mode, StellaKey key, StellaMod mod);
/** Handle a physical keyboard event. */
void handleEvent(StellaKey key, StellaMod mod, bool pressed);
void handleEvent(StellaKey key, StellaMod mod, bool pressed, bool repeat);
Event::Type eventForKey(EventMode mode, StellaKey key, StellaMod mod) const {
return myKeyMap.get(mode, key, mod);

View File

@ -333,7 +333,7 @@ void EventHandler::handleSystemEvent(SystemEvent e, int, int)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void EventHandler::handleEvent(Event::Type event, bool pressed)
void EventHandler::handleEvent(Event::Type event, bool pressed, bool repeat)
{
// Take care of special events that aren't part of the emulation core
// or need to be preprocessed before passing them on
@ -383,11 +383,11 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
////////////////////////////////////////////////////////////////////////
case Event::Fry:
/*if(myPKeyHandler->useModKeys())*/ myFryingFlag = pressed;
if (!repeat) myFryingFlag = pressed;
return;
case Event::ReloadConsole:
if (pressed) myOSystem.reloadConsole();
if (pressed && !repeat) myOSystem.reloadConsole();
return;
case Event::VolumeDecrease:
@ -399,7 +399,7 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::SoundToggle:
if(pressed) myOSystem.sound().toggleMute();
if(pressed && !repeat) myOSystem.sound().toggleMute();
return;
case Event::VidmodeDecrease:
@ -411,31 +411,31 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::ToggleFullScreen:
if (pressed) myOSystem.frameBuffer().toggleFullscreen();
if (pressed && !repeat) myOSystem.frameBuffer().toggleFullscreen();
return;
case Event::VidmodeStd:
if (pressed) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::OFF);
if (pressed && !repeat) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::OFF);
return;
case Event::VidmodeRGB:
if (pressed) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::RGB);
if (pressed && !repeat) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::RGB);
return;
case Event::VidmodeSVideo:
if (pressed) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::SVIDEO);
if (pressed && !repeat) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::SVIDEO);
return;
case Event::VidModeComposite:
if (pressed) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::COMPOSITE);
if (pressed && !repeat) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::COMPOSITE);
return;
case Event::VidModeBad:
if (pressed) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::BAD);
if (pressed && !repeat) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::BAD);
return;
case Event::VidModeCustom:
if (pressed) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::CUSTOM);
if (pressed && !repeat) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::CUSTOM);
return;
case Event::ScanlinesDecrease:
@ -491,19 +491,19 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::TogglePhosphor:
if (pressed) myOSystem.console().togglePhosphor();
if (pressed && !repeat) myOSystem.console().togglePhosphor();
return;
case Event::ToggleColorLoss:
if (pressed) myOSystem.console().toggleColorLoss();
if (pressed && !repeat) myOSystem.console().toggleColorLoss();
return;
case Event::TogglePalette:
if (pressed) myOSystem.console().togglePalette();
if (pressed && !repeat) myOSystem.console().togglePalette();
return;
case Event::ToggleJitter:
if (pressed) myOSystem.console().toggleJitter();
if (pressed && !repeat) myOSystem.console().toggleJitter();
return;
case Event::ToggleFrameStats:
@ -511,25 +511,25 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::ToggleTimeMachine:
if (pressed) myOSystem.state().toggleTimeMachine();
if (pressed && !repeat) myOSystem.state().toggleTimeMachine();
return;
#ifdef PNG_SUPPORT
case Event::ToggleContSnapshots:
if (pressed) myOSystem.png().toggleContinuousSnapshots(false);
if (pressed && !repeat) myOSystem.png().toggleContinuousSnapshots(false);
return;
case Event::ToggleContSnapshotsFrame:
if (pressed) myOSystem.png().toggleContinuousSnapshots(true);
if (pressed && !repeat) myOSystem.png().toggleContinuousSnapshots(true);
return;
#endif
case Event::HandleMouseControl:
if (pressed) handleMouseControl();
if (pressed && !repeat) handleMouseControl();
return;
case Event::ToggleSAPortOrder:
if (pressed) toggleSAPortOrder();
if (pressed && !repeat) toggleSAPortOrder();
return;
case Event::DecreaseFormat:
@ -541,7 +541,7 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::ToggleGrabMouse:
if (pressed && !myOSystem.frameBuffer().fullScreen())
if (pressed && !repeat && !myOSystem.frameBuffer().fullScreen())
{
myOSystem.frameBuffer().toggleGrabMouse();
myOSystem.frameBuffer().showMessage(myOSystem.frameBuffer().grabMouseEnabled()
@ -550,39 +550,39 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::ToggleP0Collision:
if (pressed) myOSystem.console().toggleP0Collision();
if (pressed && !repeat) myOSystem.console().toggleP0Collision();
return;
case Event::ToggleP0Bit:
if (pressed) myOSystem.console().toggleP0Bit();
if (pressed && !repeat) myOSystem.console().toggleP0Bit();
return;
case Event::ToggleP1Collision:
if (pressed) myOSystem.console().toggleP1Collision();
if (pressed && !repeat) myOSystem.console().toggleP1Collision();
return;
case Event::ToggleP1Bit:
if (pressed) myOSystem.console().toggleP1Bit();
if (pressed && !repeat) myOSystem.console().toggleP1Bit();
return;
case Event::ToggleM0Collision:
if (pressed) myOSystem.console().toggleM0Collision();
if (pressed && !repeat) myOSystem.console().toggleM0Collision();
return;
case Event::ToggleM0Bit:
if (pressed) myOSystem.console().toggleM0Bit();
if (pressed && !repeat) myOSystem.console().toggleM0Bit();
return;
case Event::ToggleM1Collision:
if (pressed) myOSystem.console().toggleM1Collision();
if (pressed && !repeat) myOSystem.console().toggleM1Collision();
return;
case Event::ToggleM1Bit:
if (pressed) myOSystem.console().toggleM1Bit();
if (pressed && !repeat) myOSystem.console().toggleM1Bit();
return;
case Event::ToggleBLCollision:
if (pressed) myOSystem.console().toggleBLCollision();
if (pressed && !repeat) myOSystem.console().toggleBLCollision();
return;
case Event::ToggleBLBit:
@ -590,11 +590,11 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::TogglePFCollision:
if (pressed) myOSystem.console().togglePFCollision();
if (pressed && !repeat) myOSystem.console().togglePFCollision();
return;
case Event::TogglePFBit:
if (pressed) myOSystem.console().togglePFBit();
if (pressed && !repeat) myOSystem.console().togglePFBit();
return;
case Event::ToggleFixedColors:
@ -602,19 +602,19 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::ToggleCollisions:
if (pressed) myOSystem.console().toggleCollisions();
if (pressed && !repeat) myOSystem.console().toggleCollisions();
return;
case Event::ToggleBits:
if (pressed) myOSystem.console().toggleBits();
if (pressed && !repeat) myOSystem.console().toggleBits();
return;
case Event::SaveState:
if(pressed) myOSystem.state().saveState();
if(pressed && !repeat) myOSystem.state().saveState();
return;
case Event::SaveAllStates:
if (pressed)
if (pressed && !repeat)
myOSystem.frameBuffer().showMessage(myOSystem.state().rewindManager().saveAllStates());
return;
@ -623,11 +623,11 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::LoadState:
if(pressed) myOSystem.state().loadState();
if(pressed && !repeat) myOSystem.state().loadState();
return;
case Event::LoadAllStates:
if (pressed)
if (pressed && !repeat)
myOSystem.frameBuffer().showMessage(myOSystem.state().rewindManager().loadAllStates());
return;
@ -664,7 +664,7 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::TakeSnapshot:
if(pressed) myOSystem.frameBuffer().tiaSurface().saveSnapShot();
if(pressed && !repeat) myOSystem.frameBuffer().tiaSurface().saveSnapShot();
return;
case Event::ExitMode:
@ -673,25 +673,25 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
switch (myState)
{
case EventHandlerState::PAUSE:
if (pressed) changeStateByEvent(Event::TogglePauseMode);
if (pressed && !repeat) changeStateByEvent(Event::TogglePauseMode);
return;
case EventHandlerState::CMDMENU:
if (pressed) changeStateByEvent(Event::CmdMenuMode);
if (pressed && !repeat) changeStateByEvent(Event::CmdMenuMode);
return;
case EventHandlerState::TIMEMACHINE:
if (pressed) changeStateByEvent(Event::TimeMachineMode);
if (pressed && !repeat) changeStateByEvent(Event::TimeMachineMode);
return;
#if 0 // FIXME - exits ROM too, when it should just go back to ROM
case EventHandlerState::DEBUGGER:
if (pressed) changeStateByEvent(Event::DebuggerMode);
if (pressed && !repeat) changeStateByEvent(Event::DebuggerMode);
return;
#endif
case EventHandlerState::EMULATION:
if (pressed)
if (pressed && !repeat)
{
// Go back to the launcher, or immediately quit
if (myOSystem.settings().getBool("exitlauncher") ||
@ -707,7 +707,7 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
}
case Event::Quit:
if(pressed)
if(pressed && !repeat)
{
saveKeyMapping();
saveJoyMapping();
@ -716,7 +716,7 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::StartPauseMode:
if (pressed && myState == EventHandlerState::EMULATION)
if (pressed && !repeat && myState == EventHandlerState::EMULATION)
setState(EventHandlerState::PAUSE);
return;
@ -741,28 +741,28 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
case Event::Combo16:
for(int i = 0, combo = event - Event::Combo1; i < EVENTS_PER_COMBO; ++i)
if(myComboTable[combo][i] != Event::NoType)
handleEvent(myComboTable[combo][i], pressed);
handleEvent(myComboTable[combo][i], pressed, repeat);
return;
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// Events which relate to switches()
case Event::ConsoleColor:
if(pressed)
if(pressed && !repeat)
{
myEvent.set(Event::ConsoleBlackWhite, 0);
myOSystem.frameBuffer().showMessage(myIs7800 ? "Pause released" : "Color Mode");
}
break;
case Event::ConsoleBlackWhite:
if(pressed)
if(pressed && !repeat)
{
myEvent.set(Event::ConsoleColor, 0);
myOSystem.frameBuffer().showMessage(myIs7800 ? "Pause pushed" : "B/W Mode");
}
break;
case Event::ConsoleColorToggle:
if(pressed)
if(pressed && !repeat)
{
if(myOSystem.console().switches().tvColor())
{
@ -781,7 +781,7 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::Console7800Pause:
if(pressed)
if(pressed && !repeat)
{
myEvent.set(Event::ConsoleBlackWhite, 0);
myEvent.set(Event::ConsoleColor, 0);
@ -791,21 +791,21 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::ConsoleLeftDiffA:
if(pressed)
if(pressed && !repeat)
{
myEvent.set(Event::ConsoleLeftDiffB, 0);
myOSystem.frameBuffer().showMessage(GUI::LEFT_DIFFICULTY + " A");
}
return;
case Event::ConsoleLeftDiffB:
if(pressed)
if(pressed && !repeat)
{
myEvent.set(Event::ConsoleLeftDiffA, 0);
myOSystem.frameBuffer().showMessage(GUI::LEFT_DIFFICULTY + " B");
}
return;
case Event::ConsoleLeftDiffToggle:
if(pressed)
if(pressed && !repeat)
{
if(myOSystem.console().switches().leftDifficultyA())
{
@ -824,21 +824,21 @@ void EventHandler::handleEvent(Event::Type event, bool pressed)
return;
case Event::ConsoleRightDiffA:
if(pressed)
if(pressed && !repeat)
{
myEvent.set(Event::ConsoleRightDiffB, 0);
myOSystem.frameBuffer().showMessage(GUI::RIGHT_DIFFICULTY + " A");
}
return;
case Event::ConsoleRightDiffB:
if(pressed)
if(pressed && !repeat)
{
myEvent.set(Event::ConsoleRightDiffA, 0);
myOSystem.frameBuffer().showMessage(GUI::RIGHT_DIFFICULTY + " B");
}
return;
case Event::ConsoleRightDiffToggle:
if(pressed)
if(pressed && !repeat)
{
if(myOSystem.console().switches().rightDifficultyA())
{

View File

@ -139,8 +139,9 @@ class EventHandler
@param type The event
@param pressed Pressed (true) or released (false)
@param repeat Repeated key (true) or first press/release (false)
*/
void handleEvent(Event::Type type, bool pressed = true);
void handleEvent(Event::Type type, bool pressed = true, bool repeat = false);
/**
Handle events that must be processed each time a new console is
@ -318,8 +319,8 @@ class EventHandler
void handleTextEvent(char text);
void handleMouseMotionEvent(int x, int y, int xrel, int yrel);
void handleMouseButtonEvent(MouseButton b, bool pressed, int x, int y);
void handleKeyEvent(StellaKey key, StellaMod mod, bool pressed) {
myPKeyHandler->handleEvent(key, mod, pressed);
void handleKeyEvent(StellaKey key, StellaMod mod, bool pressed, bool repeat) {
myPKeyHandler->handleEvent(key, mod, pressed, repeat);
}
void handleJoyBtnEvent(int stick, int button, bool pressed) {
myPJoyHandler->handleBtnEvent(stick, button, pressed);

View File

@ -177,7 +177,7 @@ void DialogContainer::handleTextEvent(char text)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void DialogContainer::handleKeyEvent(StellaKey key, StellaMod mod, bool pressed)
void DialogContainer::handleKeyEvent(StellaKey key, StellaMod mod, bool pressed, bool repeat)
{
if(myDialogStack.empty())
return;

View File

@ -72,7 +72,7 @@ class DialogContainer
@param mod Modifiers
@param pressed Pressed (true) or released (false)
*/
void handleKeyEvent(StellaKey key, StellaMod mod, bool pressed);
void handleKeyEvent(StellaKey key, StellaMod mod, bool pressed, bool repeat);
/**
Handle a mouse motion event.