diff --git a/src/common/PaletteHandler.cxx b/src/common/PaletteHandler.cxx index 6b0697dba..c7349f23a 100644 --- a/src/common/PaletteHandler.cxx +++ b/src/common/PaletteHandler.cxx @@ -454,9 +454,9 @@ void PaletteHandler::generateCustomPalette(ConsoleTiming timing) const { constexpr float SATURATION = 0.30F; // default NTSC saturation vector2d IQ[NUM_CHROMA]; - // YIQ is YUV shifted by 33° - // -90° + 33° = -57° would create a greenish yellow - // -90° + 53° = -37° creates gold (which is correct according to the documentation) + // YIQ is YUV shifted by 33° + // -90° + 33° = -57° would create a greenish yellow + // -90° + 53° = -37° creates gold (which is correct according to the documentation) constexpr float offset = (33 + 20) * BSPF::PI_f / 180; const float shift = myPhaseNTSC * BSPF::PI_f / 180;