diff --git a/stella/Todo.txt b/stella/Todo.txt
index 0800579be..d7701f67b 100644
--- a/stella/Todo.txt
+++ b/stella/Todo.txt
@@ -33,12 +33,7 @@ X * Add infrastructure to show all info gathered from a ROM (similar to what
is currently displayed on the commandline). Add a UI part for this, so
users aren't forced to use the commandline to see it.
- * Research starting bank for 8K/F8 ROMs. Probably default should be 0
- instead of 1.
-
- * Add commandline argument to randomly generate startup bank for all ROMs
- bigger than 4K. Shouldn't make a difference for all 'well-designed' ROMS,
- but will pick up on errors when a ROM doesn't start from every bank.
+ * Fix issue with paddle support in Activision Casino ROM.
* More work to the ROM launcher, including at least the following:
X (1) Only show files with certain extensions (including a UI part to
@@ -52,10 +47,20 @@ X (3) Have time between keypresses be configurable when jumping to files.
X (4) Reload current listing (possibly tied to a RMB context menu).
+ * Add new TIA infrastructure with improved HMOVE emulation
+
+ * 'Fixed Debug Colours' option as explained in the 'Stella 2.6.1 released'
+ thread, post #40 on AtariAge. Basically emulates no$2k6 behaviour.
+
* Research lockups in Stay Frosty ROM. Test out sample state file in
AtariAge email.
- * Fix issue with paddle support in Activision Casino ROM.
+ * Research starting bank for 8K/F8 ROMs. Probably default should be 0
+ instead of 1.
+
+ * Add commandline argument to randomly generate startup bank for all ROMs
+ bigger than 4K. Shouldn't make a difference for all 'well-designed' ROMS,
+ but will pick up on errors when a ROM doesn't start from every bank.
* More support for copy and paste.
@@ -66,15 +71,10 @@ X (4) Reload current listing (possibly tied to a RMB context menu).
* Fix Props.cxx (or GameInfoDialog) to properly deal with quotes and
backslashes in strings meant to be saved to the properties file.
- * 'Fixed Debug Colours' option as explained in the 'Stella 2.6.1 released'
- thread, post #40 on AtariAge. Basically emulates no$2k6 behaviour.
-
* Extra controllers (KidVid, Lightgun)
* Fix "Tron Man Picture Cart" (32K Tigervision bankswitching) issue
- * Add new TIA infrastructure with improved HMOVE emulation
-
* Possible 'trace mode' in debugger (generate a file containing all
internal state)
diff --git a/stella/docs/graphics/launcher_options_files.png b/stella/docs/graphics/launcher_options_files.png
index 25ecbf177..4a8e1a23c 100644
Binary files a/stella/docs/graphics/launcher_options_files.png and b/stella/docs/graphics/launcher_options_files.png differ
diff --git a/stella/docs/graphics/options.png b/stella/docs/graphics/options.png
index 48956d49c..fbaa5854e 100644
Binary files a/stella/docs/graphics/options.png and b/stella/docs/graphics/options.png differ
diff --git a/stella/docs/graphics/options_video.png b/stella/docs/graphics/options_video.png
index c44e5bb89..fb7100742 100644
Binary files a/stella/docs/graphics/options_video.png and b/stella/docs/graphics/options_video.png differ
diff --git a/stella/docs/graphics/rom_browser.png b/stella/docs/graphics/rom_browser.png
index c0989a1db..3fca4021e 100644
Binary files a/stella/docs/graphics/rom_browser.png and b/stella/docs/graphics/rom_browser.png differ
diff --git a/stella/docs/index.html b/stella/docs/index.html
index b9f1b73da..83dcd664c 100644
--- a/stella/docs/index.html
+++ b/stella/docs/index.html
@@ -218,12 +218,15 @@
software. Stella is written in C++, which allows it to be ported to other
operating systems and architectures. Since its original release Stella has
been ported to AcornOS, AmigaOS, DOS, FreeBSD, Linux, MacOS, OpenStep, OS/2,
- Sega Dreamcast, Unix, and Windows.
+ Unix, and Windows, as well as consoles such as Sega Dreamcast, GP2X, Nintendo
+ DS and Playstation Portable (among others).
- New in Release 2.6.1
+ New in Release 2.7
@@ -288,8 +292,8 @@
Support for real Atari 2600 controllers using the
Stelladaptor
Support for the speech portion of a real
-
- AtariVox device using a USB adaptor
+
+ AtariVox device connected to your PC using a USB adaptor
Supports EEPROM emulation for AtariVox and SaveKey controllers
Supports almost all known bankswitching schemes (let us know if there's one we missed)
Supports cartridge autodetection for almost all bankswitching schemes
@@ -336,11 +340,11 @@
the following:
- Linux Kernel 2.4.x, Linux Kernel 2.6.x is highly recommended
- - GNU C++ compiler version 2.95 and the make utility are required for compiling
- the Stella source code; GNU C++ compiler version 3.2.x/4.x or later is highly
- recommended
- - i386, x86_64 or PowerPC class machine, in either 32 or 64-bit mode
- - Other architectures (MIPS, PPC64, etc) have been confirmed to work as well
+ - i386 or x86_64 class machine, with 32 or 64-bit distribution
+ - Other architectures (MIPS, PPC, PPC64, etc) have been confirmed to work,
+ but aren't as well tested as i386/x86_64
+ - GNU C++ compiler version 3.2.x or 4.x and the make utility are required for compiling
+ the Stella source code
@@ -349,11 +353,12 @@
The Mac version of Stella is designed to work on a Power Macintosh with
the following:
- - Mac OSX 10.2 or Above
+ - Mac OSX 10.3 or Above
- 500 MHz G4 PPC/Intel processor or above (Stella may work with a G3
processor, but this is still a work-in-progress)
- OpenGL capable video card. Software rendering mode is still available,
but as of OSX 10.4 is substandard compared to OpenGL.
+ - Xcode 3.0 is required to compile the Stella source code
@@ -363,20 +368,22 @@
with the following:
- - Visual C++ 7/8 or MinGW compiler is required to compile the Stella
- source code
- Pentium class machine required; OpenGL accelerated video card highly
recommended
+ - Experimental 64-bit port has been tested on Vista64 only; it may work on
+ WinXP64 as well, but isn't a priority
+ - Visual C++ 2008 or MinGW compiler is required to compile the Stella
+ source code
Other
Stella is extremely portable, and in its lifetime has been ported to almost every
- platform known. It is 32/64 bit clean in Linux/Unix and Windows (Win32/Win64), and
- is expected to be compatible with 64-bit OSX as well. The Stella team is interested
- in hearing about any problems you may encounter with diverse operating systems and
- CPU types.
+ platform where the SDL library exists. It is 32/64 bit clean in Linux/Unix and Windows
+ (Win32/Win64), and is expected to be compatible with 64-bit OSX as well. The Stella
+ team is interested in hearing about any problems you may encounter with diverse
+ operating systems and CPU types.
@@ -384,9 +391,11 @@
- Stella is distributed in both source and binary form. Once you have a Stella
- distribution you should follow the instructions for your operating system given
- below.
+ Stella is distributed in both source and binary form. In general, you should always
+ download and install the appropriate binary version. Compiling from source is only
+ recommended for developers, or if the binary version doesn't work for some reason.
+ Once you have a Stella distribution you should follow the instructions for your
+ operating system given below.
If you have a supported joystick and driver installed and SDL can access the device,
you can play games using joysticks.
@@ -397,66 +406,84 @@
Linux/UNIX
- - Compressed tarball (stella-release-src.tar.gz)
-
- - Extract files from the distribution:
-
tar zxvf stella-release-src.tar.gz
- - Change directories to the stella-release directory
-
- - Configure the build with the following command:
-
./configure (--help for list of options)
- - Build the executable with the following command:
-
make
- - Install the executable with the following command:
-
make install
-
- - Binary DEB (stella-release-1_arch.deb)
-
- - Install the binary DEB with the following command:
-
dpkg -i stella-release-1_arch.deb
-
- - Binary RPM (stella-release-1.ix86.rpm)
-
- - Install the binary RPM with the following command:
-
rpm -Uvh stella-release-1.ix86.rpm
-
+ - Binary DEB (stella-release-1_arch.deb)
+
+ - Install the binary DEB with the following command:
+
dpkg -i stella-release-1_arch.deb
+
+
+ - Binary RPM (stella-release-1.arch.rpm)
+
+ - Install the binary RPM with the following command:
+
rpm -Uvh stella-release-1.arch.rpm
+
+
+ - Compressed tarball : building from source code (stella-release-src.tar.gz)
+
+ - Extract files from the distribution:
+
tar zxvf stella-release-src.tar.gz
+ - Change directories to the stella-release directory
+ - Configure the build with the following command:
+
./configure (--help for list of options)
+ - Build the executable with the following command:
+
make
+ - Install the executable with the following command:
+
make install
+
+
Macintosh
-
- To install the Mac binary, simply download the DMG disk
- image. Mount the disk image, then copy the StellaOSXrelease folder to
- your hard drive.
-
+
+ - Binary DMG file (StellaOSXrelease.dmg)
+
+ - Mount the disk image, then copy the StellaOSXrelease folder to
+ your hard drive.
+
+
+ - Compressed tarball : building from source code (stella-release-src.tar.gz)
+
+ - Extract files from the distribution using an archiving program that supports
+ gzipped tar files
+ - Open the stella-release/src/macosx/stella.xcodeproj
+ file using Xcode 3.0
+ - Build the 'Stella' project
+ - Copy the StellaOSX.app package somewhere on your system
+
+
+
Windows
- - Compressed tarball (stella-release-src.tar.gz)
-
- - Extract files from the distribution using Winzip,
- Total Commander, or some other archiving program that supports
- gzipped tar files
- - If compiling the Stella executable using MinGW, use the same commands
- as specified under Linux/UNIX - Compressed tarball
- - If compiling using Visual C++ 7:
-
- - Open the stella-release/src/win32/Stella.sln
- file using Visual C++ 7
- - Build the 'Stella' solution
- - Copy the Stella.exe file to some directory
-
-
- - Binary ZIP file (stella-release-win32.zip)
-
- - Unzip the binary ZIP file using Winzip or Total Commander
- and copy that directory somewhere
-
- - Binary EXE installer (stella-release-win32.exe)
-
- - Double-click on the installer and follow the onscreen instructions
-
+ - Binary EXE installer (stella-release-win32.exe)
+
+ - Double-click on the installer and follow the onscreen instructions
+
+
+ - Binary ZIP file (stella-release-win32.zip)
+
+ - Unzip the binary ZIP file using Winzip or Total Commander
+ and copy that directory somewhere
+
+
+ - Compressed tarball : building from source code (stella-release-src.tar.gz)
+
+ - Extract files from the distribution using Winzip,
+ Total Commander, or some other archiving program that supports
+ gzipped tar files
+ - If compiling the Stella executable using MinGW, use the same commands
+ as specified under Linux/UNIX - Compressed tarball
+ - If compiling using Visual C++ 7:
+
+ - Open the stella-release/src/win32/Stella.sln
+ file using Visual C++ 7
+ - Build the 'Stella' solution
+ - Copy the Stella.exe file somewhere on your system
+
+
+
@@ -539,30 +566,49 @@
Integrated GUI
- As of Stella version 2.0, there is an integrated GUI for all ports. This means
- that using the commandline is no longer required (but commandline support is still
- included for those who want to use it).
+ Stella contains an integrated GUI for all ports. Commandline support is also
+ available for those who want to use it.
If you start Stella and do not specify a ROM image, it will start in
'ROM Launcher' mode:
- The ROM browser, snapshot, and external file settings may be changed by
- clicking the 'Options / Config Files' button:
-
+ If this is your first time starting Stella, you'll probably want to set the locations
+ for ROM files, snapshots, and other external paths. These items are accessible by clicking
+ the Options => Config Files buttons. Many other options can be set here,
+ but for now we'll concentrate on Config Files only:
+
+
+ Config Files dialog: |
+ |
+
+
+ Item | Description | Commandline |
+ Rom path | specifies location of ROM files | -romdir |
+ State path | specifies location of state files | -statedir |
+ Cheat file | specifies location of cheatfile database | -cheatfile |
+ Palette file | specifies location of user palette | -palettefile |
+ Properties file | specifies location of external stella.pro database | -propsfile |
+ Snapshot path | specifies where to load/save snapshots | -ssdir |
+ Multiple snapshots | whether to overwrite old snapshots | -sssingle |
+ Snapshot in 1x mode | save snapshot in 1x mode, without filtering | -ss1x |
+
+ |
+
+
- Selecting a new path for an item is done by clicking the appropriate button(s):
-
+ Selecting a new path for an item is done by clicking the appropriate button(s)
+ (in this case, 'Rom path' was selected):
+
- You can start emulation by selecting a ROM and pressing 'Enter' or
- clicking 'Select', or double-clicking a ROM.
+ Once you've changed your settings, you can start emulation by selecting a ROM
+ and pressing 'Enter' or clicking 'Select', or double-clicking a ROM.
Command Line
Stella can also be used from the commandline (assuming your operating system
- has a commandline). When using this mode and specifying a ROM, the ROM launcher
- is disabled.
+ has a commandline).
To run Stella from the commandline, use the following format:
@@ -1005,15 +1051,14 @@
6. Changing Options
- As of version 2.0, all settings can be changed within the integrated Options
- GUI while Stella is running. The options are documented elsewhere in this manual
- and are generally self-explanatory. The Options menu can be accessed from
- the ROM launcher by clicking the 'Options' button, or in-game by pressing the
- 'Tab' key.
+ All settings can be changed within the integrated Options UI while Stella is
+ running (unless otherwise noted - some settings require an application restart).
+ The Options menu can be accessed from the ROM launcher by clicking the
+ Options button, or in-game by pressing the 'Tab' key.
Options Menu dialog:
-
+
Video Settings dialog:
@@ -2103,11 +2148,9 @@
the format was auto-detected as 'NTSC'.
Cartridge information. If the characters 'AUTO =>' are present,
it means the bankswitch format was auto-detected as shown. The item
- in round brackets indicates ROM size. The item in square brackets
- indicates the starting bank(s) used by the cart.
- For the given example, the bankswitch type was auto-detected as 4K,
- the file size was 4K (4096 bytes), and the start bank was 0
- (since a 4K ROM has only one bank). FIXME - image must be updated
+ in round brackets indicates ROM size. For the given example,
+ the bankswitch type was auto-detected as 4K, and the file size was
+ 4K (4096 bytes).
diff --git a/stella/src/emucore/Cart.cxx b/stella/src/emucore/Cart.cxx
index 7d878077b..f548a86d5 100644
--- a/stella/src/emucore/Cart.cxx
+++ b/stella/src/emucore/Cart.cxx
@@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
-// $Id: Cart.cxx,v 1.46 2009-01-01 18:13:35 stephena Exp $
+// $Id: Cart.cxx,v 1.47 2009-01-06 23:02:18 stephena Exp $
//============================================================================
#include
@@ -489,4 +489,4 @@ Cartridge& Cartridge::operator = (const Cartridge&)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-string Cartridge::myAboutString;
+string Cartridge::myAboutString= "";
diff --git a/stella/src/gui/Dialog.cxx b/stella/src/gui/Dialog.cxx
index 25747463f..38485e6f1 100644
--- a/stella/src/gui/Dialog.cxx
+++ b/stella/src/gui/Dialog.cxx
@@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
-// $Id: Dialog.cxx,v 1.74 2009-01-01 18:13:38 stephena Exp $
+// $Id: Dialog.cxx,v 1.75 2009-01-06 23:02:18 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@@ -567,27 +567,32 @@ Widget* Dialog::findWidget(int x, int y)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void Dialog::addOKCancelBGroup(WidgetArray& wid, const GUI::Font& font)
+void Dialog::addOKCancelBGroup(WidgetArray& wid, const GUI::Font& font,
+ const string& okText, const string& cancelText)
{
int buttonWidth = font.getStringWidth("Cancel") + 15;
int buttonHeight = font.getLineHeight() + 4;
ButtonWidget* b;
#ifndef MAC_OSX
b = new ButtonWidget(this, font, _w - 2 * (buttonWidth + 7), _h - buttonHeight - 10,
- buttonWidth, buttonHeight, "OK", kOKCmd);
+ buttonWidth, buttonHeight,
+ okText == "" ? "OK" : okText, kOKCmd);
wid.push_back(b);
addOKWidget(b);
b = new ButtonWidget(this, font, _w - (buttonWidth + 10), _h - buttonHeight - 10,
- buttonWidth, buttonHeight, "Cancel", kCloseCmd);
+ buttonWidth, buttonHeight,
+ cancelText == "" ? "Cancel" : cancelText, kCloseCmd);
wid.push_back(b);
addCancelWidget(b);
#else
b = new ButtonWidget(this, font, _w - 2 * (buttonWidth + 7), _h - buttonHeight - 10,
- buttonWidth, buttonHeight, "Cancel", kCloseCmd);
+ buttonWidth, buttonHeight,
+ cancelText == "" ? "Cancel" : cancelText, kCloseCmd);
wid.push_back(b);
addCancelWidget(b);
b = new ButtonWidget(this, font, _w - (buttonWidth + 10), _h - buttonHeight - 10,
- buttonWidth, buttonHeight, "OK", kOKCmd);
+ buttonWidth, buttonHeight,
+ okText == "" ? "OK" : okText, kOKCmd);
wid.push_back(b);
addOKWidget(b);
#endif
diff --git a/stella/src/gui/Dialog.hxx b/stella/src/gui/Dialog.hxx
index 6f34fe6c6..8c1e980d1 100644
--- a/stella/src/gui/Dialog.hxx
+++ b/stella/src/gui/Dialog.hxx
@@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
-// $Id: Dialog.hxx,v 1.42 2009-01-01 18:13:38 stephena Exp $
+// $Id: Dialog.hxx,v 1.43 2009-01-06 23:02:18 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@@ -47,7 +47,7 @@ class TabWidget;
This is the base class for all dialog boxes.
@author Stephen Anthony
- @version $Id: Dialog.hxx,v 1.42 2009-01-01 18:13:38 stephena Exp $
+ @version $Id: Dialog.hxx,v 1.43 2009-01-06 23:02:18 stephena Exp $
*/
class Dialog : public GuiObject
{
@@ -106,7 +106,9 @@ class Dialog : public GuiObject
Widget* findWidget(int x, int y); // Find the widget at pos x,y if any
- void addOKCancelBGroup(WidgetArray& wid, const GUI::Font& font);
+ void addOKCancelBGroup(WidgetArray& wid, const GUI::Font& font,
+ const string& okText = "",
+ const string& cancelText = "");
void setResult(int result) { _result = result; }
int getResult() const { return _result; }
diff --git a/stella/src/gui/RomAuditDialog.cxx b/stella/src/gui/RomAuditDialog.cxx
index 38a149f06..93a16cd6b 100644
--- a/stella/src/gui/RomAuditDialog.cxx
+++ b/stella/src/gui/RomAuditDialog.cxx
@@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
-// $Id: RomAuditDialog.cxx,v 1.10 2009-01-05 19:44:30 stephena Exp $
+// $Id: RomAuditDialog.cxx,v 1.11 2009-01-06 23:02:18 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@@ -86,7 +86,7 @@ RomAuditDialog::RomAuditDialog(OSystem* osystem, DialogContainer* parent,
// Add OK and Cancel buttons
wid.clear();
- addOKCancelBGroup(wid, font);
+ addOKCancelBGroup(wid, font, "Audit", "Done");
addBGroupToFocusList(wid);
// Create file browser dialog
diff --git a/stella/src/gui/VideoDialog.cxx b/stella/src/gui/VideoDialog.cxx
index 22d3735c9..88fa6e968 100644
--- a/stella/src/gui/VideoDialog.cxx
+++ b/stella/src/gui/VideoDialog.cxx
@@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
-// $Id: VideoDialog.cxx,v 1.60 2009-01-04 22:27:44 stephena Exp $
+// $Id: VideoDialog.cxx,v 1.61 2009-01-06 23:02:18 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@@ -55,7 +55,7 @@ VideoDialog::VideoDialog(OSystem* osystem, DialogContainer* parent,
// Set real dimensions
_w = 46 * fontWidth + 10;
- _h = 11 * (lineHeight + 4) + 10;
+ _h = 12 * (lineHeight + 4) + 10;
xpos = 5; ypos = 10;
@@ -104,6 +104,15 @@ VideoDialog::VideoDialog(OSystem* osystem, DialogContainer* parent,
wid.push_back(myFSResPopup);
ypos += lineHeight + 4;
+ // Timing to use between frames
+ items.clear();
+ items.push_back("Sleep", "sleep");
+ items.push_back("Busy-wait", "busy");
+ myFrameTimingPopup = new PopUpWidget(this, font, xpos, ypos, pwidth, lineHeight,
+ items, "Timing (*): ", lwidth);
+ wid.push_back(myFrameTimingPopup);
+ ypos += lineHeight + 4;
+
// GL Video filter
items.clear();
items.push_back("Linear", "linear");
@@ -235,9 +244,13 @@ void VideoDialog::loadConfig()
myFSResPopup->setSelected(
instance().settings().getString("fullres"), "auto");
+ // Wait between frames
+ myFrameTimingPopup->setSelected(
+ instance().settings().getString("timing"), "sleep");
+
// GL Filter setting
myGLFilterPopup->setSelected(
- instance().settings().getString("gl_filter"), "linear");
+ instance().settings().getString("gl_filter"), "nearest");
myGLFilterPopup->setEnabled(gl);
// GL aspect ratio setting
@@ -286,6 +299,9 @@ void VideoDialog::saveConfig()
// Fullscreen resolution
instance().settings().setString("fullres", myFSResPopup->getSelectedTag());
+ // Wait between frames
+ instance().settings().setString("timing", myFrameTimingPopup->getSelectedTag());
+
// GL Filter setting
instance().settings().setString("gl_filter", myGLFilterPopup->getSelectedTag());
@@ -333,7 +349,8 @@ void VideoDialog::setDefaults()
#endif
myTIAPalettePopup->setSelected("standard", "");
myFSResPopup->setSelected("auto", "");
- myGLFilterPopup->setSelected("linear", "");
+ myFrameTimingPopup->setSelected("sleep", "");
+ myGLFilterPopup->setSelected("nearest", "");
myAspectRatioSlider->setValue(100);
myAspectRatioLabel->setLabel("100");
myFrameRateSlider->setValue(0);
diff --git a/stella/src/gui/VideoDialog.hxx b/stella/src/gui/VideoDialog.hxx
index 54cb0b232..5fdc126f3 100644
--- a/stella/src/gui/VideoDialog.hxx
+++ b/stella/src/gui/VideoDialog.hxx
@@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
-// $Id: VideoDialog.hxx,v 1.28 2009-01-04 22:27:44 stephena Exp $
+// $Id: VideoDialog.hxx,v 1.29 2009-01-06 23:02:18 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@@ -54,6 +54,7 @@ class VideoDialog : public Dialog
PopUpWidget* myTIAFilterPopup;
PopUpWidget* myTIAPalettePopup;
PopUpWidget* myFSResPopup;
+ PopUpWidget* myFrameTimingPopup;
PopUpWidget* myGLFilterPopup;
SliderWidget* myAspectRatioSlider;
StaticTextWidget* myAspectRatioLabel;