mirror of https://github.com/stella-emu/stella.git
Fixed toggling between display formats, and saving them in GameInfoDialog.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1239 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
5593970b56
commit
267f8a22a3
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: Console.cxx,v 1.111 2006-12-26 00:39:43 stephena Exp $
|
||||
// $Id: Console.cxx,v 1.112 2006-12-26 02:09:29 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -277,29 +277,32 @@ const Properties& Console::properties() const
|
|||
void Console::toggleFormat()
|
||||
{
|
||||
uInt32 framerate = 60;
|
||||
|
||||
if(myDisplayFormat == "NTSC")
|
||||
{
|
||||
myProperties.set(Display_Format, "PAL");
|
||||
myDisplayFormat = "PAL";
|
||||
myProperties.set(Display_Format, myDisplayFormat);
|
||||
mySystem->reset();
|
||||
myOSystem->frameBuffer().showMessage("PAL Mode");
|
||||
framerate = 50;
|
||||
}
|
||||
else if(myDisplayFormat == "PAL")
|
||||
{
|
||||
myProperties.set(Display_Format, "PAL60");
|
||||
myDisplayFormat = "PAL60";
|
||||
myProperties.set(Display_Format, myDisplayFormat);
|
||||
mySystem->reset();
|
||||
myOSystem->frameBuffer().showMessage("PAL60 Mode");
|
||||
framerate = 60;
|
||||
}
|
||||
else if(myDisplayFormat == "PAL60")
|
||||
{
|
||||
myProperties.set(Display_Format, "NTSC");
|
||||
myDisplayFormat = "NTSC";
|
||||
myProperties.set(Display_Format, myDisplayFormat);
|
||||
mySystem->reset();
|
||||
initializeVideo();
|
||||
myOSystem->frameBuffer().showMessage("NTSC Mode");
|
||||
framerate = 60;
|
||||
}
|
||||
myDisplayFormat = myProperties.get(Display_Format);
|
||||
|
||||
setPalette(myOSystem->settings().getString("palette"));
|
||||
myOSystem->setFramerate(framerate);
|
||||
myOSystem->sound().setFrameRate(framerate);
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: GameInfoDialog.cxx,v 1.33 2006-12-26 00:39:44 stephena Exp $
|
||||
// $Id: GameInfoDialog.cxx,v 1.34 2006-12-26 02:09:29 stephena Exp $
|
||||
//
|
||||
// Based on code from ScummVM - Scumm Interpreter
|
||||
// Copyright (C) 2002-2004 The ScummVM project
|
||||
|
@ -572,7 +572,7 @@ void GameInfoDialog::saveConfig()
|
|||
|
||||
// Display properties
|
||||
tag = myFormat->getSelectedTag();
|
||||
s = (tag == 3) ? "PAL60" : (tag == 2) ? "PAL" : "NTSC";
|
||||
s = (tag == 4) ? "PAL60" : (tag == 3) ? "PAL" : (tag == 2) ? "NTSC" : "AUTO-DETECT";
|
||||
myGameProperties.set(Display_Format, s);
|
||||
|
||||
s = myXStart->getEditString();
|
||||
|
|
Loading…
Reference in New Issue