mirror of https://github.com/stella-emu/stella.git
Fixed some typos in the loading of the sound registers in the state
loading routine. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@147 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: TIA.cxx,v 1.18 2002-11-13 16:19:20 stephena Exp $
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// $Id: TIA.cxx,v 1.19 2002-11-19 04:33:48 bwmott Exp $
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//============================================================================
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#include <cassert>
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@ -485,11 +485,11 @@ bool TIA::load(Deserializer& in)
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uInt8 reg1 = 0, reg2 = 0, reg3 = 0, reg4 = 0, reg5 = 0, reg6 = 0;
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reg1 = (uInt8) in.getLong();
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reg1 = (uInt8) in.getLong();
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reg1 = (uInt8) in.getLong();
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reg1 = (uInt8) in.getLong();
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reg1 = (uInt8) in.getLong();
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reg1 = (uInt8) in.getLong();
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reg2 = (uInt8) in.getLong();
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reg3 = (uInt8) in.getLong();
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reg4 = (uInt8) in.getLong();
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reg5 = (uInt8) in.getLong();
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reg6 = (uInt8) in.getLong();
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// Only update the TIA sound registers if sound is enabled
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if(mySampleRate != 0)
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