Fixed some typos in the loading of the sound registers in the state

loading routine.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@147 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
bwmott 2002-11-19 04:33:48 +00:00
parent c1043e2dc9
commit 22b69558ce
1 changed files with 6 additions and 6 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: TIA.cxx,v 1.18 2002-11-13 16:19:20 stephena Exp $
// $Id: TIA.cxx,v 1.19 2002-11-19 04:33:48 bwmott Exp $
//============================================================================
#include <cassert>
@ -485,11 +485,11 @@ bool TIA::load(Deserializer& in)
uInt8 reg1 = 0, reg2 = 0, reg3 = 0, reg4 = 0, reg5 = 0, reg6 = 0;
reg1 = (uInt8) in.getLong();
reg1 = (uInt8) in.getLong();
reg1 = (uInt8) in.getLong();
reg1 = (uInt8) in.getLong();
reg1 = (uInt8) in.getLong();
reg1 = (uInt8) in.getLong();
reg2 = (uInt8) in.getLong();
reg3 = (uInt8) in.getLong();
reg4 = (uInt8) in.getLong();
reg5 = (uInt8) in.getLong();
reg6 = (uInt8) in.getLong();
// Only update the TIA sound registers if sound is enabled
if(mySampleRate != 0)