mirror of https://github.com/stella-emu/stella.git
Minor change to invoke mute() method instead of pause() on the sound
object. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@260 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -8,12 +8,12 @@
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-1998 by Bradford W. Mott
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// Copyright (c) 1995-2004 by Bradford W. Mott
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//
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.cxx,v 1.25 2004-05-28 22:07:57 stephena Exp $
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// $Id: EventHandler.cxx,v 1.26 2004-06-13 04:57:17 bwmott Exp $
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//============================================================================
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#include <algorithm>
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@ -92,7 +92,7 @@ void EventHandler::sendKeyEvent(StellaEvent::KeyCode key, Int32 state)
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{
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myMenuStatus = !myMenuStatus;
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myConsole->frameBuffer().showMenu(myMenuStatus);
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myConsole->sound().pause(myMenuStatus);
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myConsole->sound().mute(myMenuStatus);
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return;
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}
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@ -149,7 +149,7 @@ void EventHandler::sendEvent(Event::Type event, Int32 state)
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{
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myPauseStatus = !myPauseStatus;
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myConsole->frameBuffer().pause(myPauseStatus);
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myConsole->sound().pause(myPauseStatus);
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myConsole->sound().mute(myPauseStatus);
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return;
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}
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else if(event == Event::Quit)
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