mirror of https://github.com/stella-emu/stella.git
Moved TIA frame count update code to beginning of frame (instead of the end).
Once a frame has started, it means a new frame should be added. This fixes a bug in the debugger UI whereby the frame count showed the previous value, since sometimes you could enter the debugger (with a cond BP) before the end of the frame was technically reached. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2773 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -20,6 +20,9 @@
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the disassembler became confused and didn't properly track the
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the disassembler became confused and didn't properly track the
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PC address.
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PC address.
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- Fixed bug in display of current TIA frame in the UI; depending on
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how breakpoints were set, it was sometimes off by one.
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- Changed display for various TIA position counters to decimal
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- Changed display for various TIA position counters to decimal
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(from hex) in the TIA tab. Related to this, all data input
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(from hex) in the TIA tab. Related to this, all data input
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widgets in the UI now have the ability to enter binary,
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widgets in the UI now have the ability to enter binary,
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@ -596,6 +596,7 @@ inline void TIA::startFrame()
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}
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}
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}
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}
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myStartScanline = 0;
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myStartScanline = 0;
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myFrameCounter++;
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -612,6 +613,7 @@ inline void TIA::endFrame()
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{
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{
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// Skip display of this frame, as if it wasn't generated at all
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// Skip display of this frame, as if it wasn't generated at all
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startFrame();
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startFrame();
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myFrameCounter--; // This frame doesn't contribute to frame count
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return;
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return;
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}
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}
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@ -650,11 +652,6 @@ inline void TIA::endFrame()
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memset(myPreviousFrameBuffer + offset, 1, stride);
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memset(myPreviousFrameBuffer + offset, 1, stride);
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}
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}
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// Stats counters
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myFrameCounter++;
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if(myScanlineCountForLastFrame >= 287)
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myPALFrameCounter++;
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// Recalculate framerate. attempting to auto-correct for scanline 'jumps'
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// Recalculate framerate. attempting to auto-correct for scanline 'jumps'
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if(myAutoFrameEnabled)
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if(myAutoFrameEnabled)
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{
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{
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@ -669,6 +666,10 @@ inline void TIA::endFrame()
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if(offset > myStopDisplayOffset && offset < 228 * 320)
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if(offset > myStopDisplayOffset && offset < 228 * 320)
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myStopDisplayOffset = offset;
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myStopDisplayOffset = offset;
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}
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}
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// Is this a PAL ROM?
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if(myScanlineCountForLastFrame >= 287)
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myPALFrameCounter++;
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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