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Retron77: use 32bit integers everywhere for performance.
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@ -34,8 +34,13 @@ using Int16 = int16_t;
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using uInt16 = uint16_t;
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using Int32 = int32_t;
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using uInt32 = uint32_t;
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#ifdef RETRON77
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using Int64 = int32_t;
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using uInt64 = uint32_t;
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#else
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using Int64 = int64_t;
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using uInt64 = uint64_t;
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#endif
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// The following code should provide access to the standard C++ objects and
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// types: cout, cerr, string, ostream, istream, etc.
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