diff --git a/Changes.txt b/Changes.txt index e5718a38e..3168485b0 100644 --- a/Changes.txt +++ b/Changes.txt @@ -24,7 +24,7 @@ * Added 2nd UI theme and hotkey for toggling UI theme. - * Added bezel support. (TODO: Doc) + * Added bezel support. * Added optional type format detection based on colors used. diff --git a/docs/graphics/options_bezels.png b/docs/graphics/options_bezels.png index eca14cff1..731732660 100644 Binary files a/docs/graphics/options_bezels.png and b/docs/graphics/options_bezels.png differ diff --git a/docs/graphics/options_gameinfo_cartridge.png b/docs/graphics/options_gameinfo_cartridge.png index 65fd9acfe..483411a89 100644 Binary files a/docs/graphics/options_gameinfo_cartridge.png and b/docs/graphics/options_gameinfo_cartridge.png differ diff --git a/docs/index.html b/docs/index.html index 913012b2f..47a907f0f 100644 --- a/docs/index.html +++ b/docs/index.html @@ -313,7 +313,6 @@
  • Tracking of user favorites and popular or recently played ROMs.
  • High scores saving (internal or via PlusROM High Score Club)
  • Cross-platform UI including a built-in ROM launcher frontend
  • -
  • Supports bezel display
  • Built-in extensive debugger, including static analysis with the Distella disassembler and dynamic analysis at runtime by tracking code/graphics/data sections, and generation of DASM-compatible disassembly files
  • @@ -321,6 +320,7 @@ Blargg filtering, including presets for several common TV outputs (Composite, S-Video, RGB, etc.), and ability to fully customize many attributes (contrast, brightness, saturation, gamma, etc.). +
  • Bezel support
  • Built-in ROM database with information partially compiled by RomHunter
  • @@ -1207,6 +1207,11 @@ Control + I Control + I + + Toggle bezel display + Control + B + Control + B +
    These settings can also be changed using Global Keys
    @@ -2698,8 +2703,28 @@ Specifies from where bezel images are loaded. -
    -bezel.windowed <path>
    - Disable to show bezels only in fullscreen modes. +
    -bezel.windowed <1|0>
    + Enable bezels in windowed modes as well. + + +
    -bezel.win.auto<1|0>
    + Enable manually set bezel's emulation window position. + + +
    -bezel.win.left<1|0>
    + Set left position of bezel's emulation window. + + +
    -bezel.win.right<1|0>
    + Set right position of bezel's emulation window. + + +
    -bezel.win.top<1|0>
    + Set top position of bezel's emulation window. + + +
    -bezel.win.bottom<1|0>
    + Set bottom position of bezel's emulation window. @@ -3772,10 +3797,15 @@ - + - + + + + + +
    ItemBrief descriptionFor more information,
    see Command Line
    Enable bezelsEnables the bezel display if a ROM name matching bezel image or a - default image (named 'default.png') can be found using the bezel path.-bezel.show
    Enable bezelsEnables the bezel display, if a matching bezel image or a + default image (named 'default.png') can be found in the bezel path.-bezel.show
    Bezel pathSpecifies the path from where bezel images are loaded.-bezel.dir
    Show in windowed modesDisable to show bezels only in fullscreen modes.-bezel.windowed
    Windowed modesEnable bezels in windowed modes as well.-bezel.windowed
    Manual emulation windowEnable manually set bezel's emulation window position.-bezel.win.auto
    LeftSet left position of bezel's emulation window.-bezel.win.left
    RightSet right position of bezel's emulation window.-bezel.win.right
    TopSet top position of bezel's emulation window.-bezel.win.top
    BottomSet bottom position of bezel's emulation window.-bezel.win.bottom
    @@ -5080,7 +5110,7 @@ Ms Pac-Man (Stella extended codes): Paddles Standard paddle controllers for use with games such as Breakout and Warlords. One pair of controller per connector (allows for 4-player Warlords). Paddles_IAxis ¹Same as Paddles, except the axes are inverted. Paddles_IAxDr ¹Same as Paddles, except both the axes and direction of movement are inverted. - Driving ¹ Looks like a paddle, but allows 360� movement. Only one unit per connector, unlike paddles which were sold in pairs. + Driving ¹ Looks like a paddle, but allows 360° movement. Only one unit per connector, unlike paddles which were sold in pairs. KeyboardAlso known as the Star Raiders controller, functionally identical to the Kid's Controller and Keyboard Controller. Game included an overlay with commands, for use with Star Raiders. AmigaMouseCommodore Amiga computer mouse. AtariMouseAtari ST computer mouse. @@ -5229,6 +5259,20 @@ Ms Pac-Man (Stella extended codes): Contains any special notes about playing the game. + + Cart.Url + Defines a website link, e.g. for additional information or to the AtariAge store. + Click the ">>" button to open the website. + + + + Bezel.Name + Defines the file name (without suffix) used for loading the bezel + image. If the name fails or is not defined, the cart name is used. If + that fails too, 'default.png' is tried. If no image can be found, no + bezel is displayed. +
    Note: The bezel images should reside in their own directory, separate from the launcher images. +

    High Scores Properties