diff --git a/src/common/FrameBufferGL.cxx b/src/common/FrameBufferGL.cxx index 9a697ae4c..0e72dd4a2 100644 --- a/src/common/FrameBufferGL.cxx +++ b/src/common/FrameBufferGL.cxx @@ -839,17 +839,17 @@ void FBSurfaceGL::updateCoords() { // Vertex coordinates // Upper left (x,y) - myCoord[0] = myXOrig; - myCoord[1] = myYOrig; + myCoord[0] = (GLfloat)myXOrig; + myCoord[1] = (GLfloat)myYOrig; // Upper right (x+w,y) - myCoord[2] = myXOrig + myWidth; - myCoord[3] = myYOrig; + myCoord[2] = (GLfloat)(myXOrig + myWidth); + myCoord[3] = (GLfloat)myYOrig; // Lower left (x,y+h) - myCoord[4] = myXOrig; - myCoord[5] = myYOrig + myHeight; + myCoord[4] = (GLfloat)myXOrig; + myCoord[5] = (GLfloat)(myYOrig + myHeight); // Lower right (x+w,y+h) - myCoord[6] = myXOrig + myWidth; - myCoord[7] = myYOrig + myHeight; + myCoord[6] = (GLfloat)(myXOrig + myWidth); + myCoord[7] = (GLfloat)(myYOrig + myHeight); // Texture coordinates // Upper left (x,y) diff --git a/src/win32/Stella.vcxproj b/src/win32/Stella.vcxproj index d7a4166cc..6188e0a83 100644 --- a/src/win32/Stella.vcxproj +++ b/src/win32/Stella.vcxproj @@ -395,7 +395,6 @@ SDLmain.lib - diff --git a/src/win32/Stella.vcxproj.filters b/src/win32/Stella.vcxproj.filters index 32da990ea..dda75ea11 100644 --- a/src/win32/Stella.vcxproj.filters +++ b/src/win32/Stella.vcxproj.filters @@ -599,9 +599,6 @@ Header Files - - Header Files - Header Files