diff --git a/src/common/FrameBufferGL.cxx b/src/common/FrameBufferGL.cxx
index 9a697ae4c..0e72dd4a2 100644
--- a/src/common/FrameBufferGL.cxx
+++ b/src/common/FrameBufferGL.cxx
@@ -839,17 +839,17 @@ void FBSurfaceGL::updateCoords()
{
// Vertex coordinates
// Upper left (x,y)
- myCoord[0] = myXOrig;
- myCoord[1] = myYOrig;
+ myCoord[0] = (GLfloat)myXOrig;
+ myCoord[1] = (GLfloat)myYOrig;
// Upper right (x+w,y)
- myCoord[2] = myXOrig + myWidth;
- myCoord[3] = myYOrig;
+ myCoord[2] = (GLfloat)(myXOrig + myWidth);
+ myCoord[3] = (GLfloat)myYOrig;
// Lower left (x,y+h)
- myCoord[4] = myXOrig;
- myCoord[5] = myYOrig + myHeight;
+ myCoord[4] = (GLfloat)myXOrig;
+ myCoord[5] = (GLfloat)(myYOrig + myHeight);
// Lower right (x+w,y+h)
- myCoord[6] = myXOrig + myWidth;
- myCoord[7] = myYOrig + myHeight;
+ myCoord[6] = (GLfloat)(myXOrig + myWidth);
+ myCoord[7] = (GLfloat)(myYOrig + myHeight);
// Texture coordinates
// Upper left (x,y)
diff --git a/src/win32/Stella.vcxproj b/src/win32/Stella.vcxproj
index d7a4166cc..6188e0a83 100644
--- a/src/win32/Stella.vcxproj
+++ b/src/win32/Stella.vcxproj
@@ -395,7 +395,6 @@ SDLmain.lib
-
diff --git a/src/win32/Stella.vcxproj.filters b/src/win32/Stella.vcxproj.filters
index 32da990ea..dda75ea11 100644
--- a/src/win32/Stella.vcxproj.filters
+++ b/src/win32/Stella.vcxproj.filters
@@ -599,9 +599,6 @@
Header Files
-
- Header Files
-
Header Files