Added 'Display.Phosphor' toggleswitch to GameInfoDialog.

Cleaned up stella.pro wrt to 'Keypad' vs. 'Keyboard'.  The manual says
Keyboard, so that's what we use.

Added 'Display.Phosphor' property for many ROMs which require it (thanks
to the z26 database).  This means it will be automatically used for those
ROMs.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@950 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2006-01-11 01:17:11 +00:00
parent 3ca571fdd8
commit 18d42e0b5d
5 changed files with 316 additions and 231 deletions

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@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of // See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES. // this file, and for a DISCLAIMER OF ALL WARRANTIES.
// //
// $Id: CheatManager.cxx,v 1.6 2006-01-08 13:55:03 stephena Exp $ // $Id: CheatManager.cxx,v 1.7 2006-01-11 01:17:08 stephena Exp $
//============================================================================ //============================================================================
#include <sstream> #include <sstream>
@ -265,7 +265,6 @@ void CheatManager::loadCheatDatabase()
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CheatManager::saveCheatDatabase() void CheatManager::saveCheatDatabase()
{ {
cerr << "CheatManager::saveCheatDatabase(): " << myCheatMap.size() << endl;
string cheatfile = myOSystem->baseDir() + BSPF_PATH_SEPARATOR + "stella.cht"; string cheatfile = myOSystem->baseDir() + BSPF_PATH_SEPARATOR + "stella.cht";
ofstream out(cheatfile.c_str(), ios::out); ofstream out(cheatfile.c_str(), ios::out);
if(!out) if(!out)
@ -320,8 +319,6 @@ void CheatManager::saveCheats(const string& md5sum)
// Add new entry only if there are any cheats defined // Add new entry only if there are any cheats defined
if(cheats.str() != "") if(cheats.str() != "")
myCheatMap.insert(make_pair(md5sum, cheats.str())); myCheatMap.insert(make_pair(md5sum, cheats.str()));
cerr << "added " << myCheatList.size() << " cheats, map is " << myCheatMap.size() << endl;
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of // See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES. // this file, and for a DISCLAIMER OF ALL WARRANTIES.
// //
// $Id: PropsSet.cxx,v 1.16 2006-01-10 20:37:00 stephena Exp $ // $Id: PropsSet.cxx,v 1.17 2006-01-11 01:17:11 stephena Exp $
//============================================================================ //============================================================================
#include <assert.h> #include <assert.h>
@ -217,7 +217,7 @@ const Properties& PropertiesSet::defaultProperties()
ourDefaultProperties.set("Cartridge.Note", ""); ourDefaultProperties.set("Cartridge.Note", "");
ourDefaultProperties.set("Cartridge.Rarity", ""); ourDefaultProperties.set("Cartridge.Rarity", "");
ourDefaultProperties.set("Cartridge.Sound", "Mono"); ourDefaultProperties.set("Cartridge.Sound", "Mono");
ourDefaultProperties.set("Cartridge.Type", "Auto-detect"); ourDefaultProperties.set("Cartridge.Type", "AUTO-DETECT");
ourDefaultProperties.set("Console.LeftDifficulty", "B"); ourDefaultProperties.set("Console.LeftDifficulty", "B");
ourDefaultProperties.set("Console.RightDifficulty", "B"); ourDefaultProperties.set("Console.RightDifficulty", "B");

File diff suppressed because it is too large Load Diff

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@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of // See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES. // this file, and for a DISCLAIMER OF ALL WARRANTIES.
// //
// $Id: GameInfoDialog.cxx,v 1.20 2006-01-08 02:28:03 stephena Exp $ // $Id: GameInfoDialog.cxx,v 1.21 2006-01-11 01:17:11 stephena Exp $
// //
// Based on code from ScummVM - Scumm Interpreter // Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project // Copyright (C) 2002-2004 The ScummVM project
@ -242,6 +242,16 @@ GameInfoDialog::GameInfoDialog(
25, fontHeight, ""); 25, fontHeight, "");
wid.push_back(myHeight); wid.push_back(myHeight);
ypos += lineHeight + 3;
new StaticTextWidget(myTab, xpos, ypos+1, lwidth, fontHeight,
"Use Phosphor:", kTextAlignLeft);
myPhosphor = new PopUpWidget(myTab, xpos+lwidth, ypos,
font.getStringWidth("Yes") + 15, lineHeight,
"", 0, 0);
myPhosphor->appendEntry("Yes", 1);
myPhosphor->appendEntry("No", 2);
wid.push_back(myPhosphor);
ypos += lineHeight + 3; ypos += lineHeight + 3;
new StaticTextWidget(myTab, xpos, ypos+1, lwidth, fontHeight, new StaticTextWidget(myTab, xpos, ypos+1, lwidth, fontHeight,
"Use HMBlanks:", kTextAlignLeft); "Use HMBlanks:", kTextAlignLeft);
@ -393,6 +403,14 @@ void GameInfoDialog::loadConfig()
s = myGameProperties->get("Display.Height"); s = myGameProperties->get("Display.Height");
myHeight->setEditString(s); myHeight->setEditString(s);
s = myGameProperties->get("Display.Phosphor", true);
if(s == "YES")
myPhosphor->setSelectedTag(1);
else if(s == "NO")
myPhosphor->setSelectedTag(2);
else
myPhosphor->setSelectedTag(0);
s = myGameProperties->get("Emulation.HmoveBlanks", true); s = myGameProperties->get("Emulation.HmoveBlanks", true);
if(s == "YES") if(s == "YES")
myHmoveBlanks->setSelectedTag(1); myHmoveBlanks->setSelectedTag(1);
@ -495,6 +513,10 @@ void GameInfoDialog::saveConfig()
s = myHeight->getEditString(); s = myHeight->getEditString();
myGameProperties->set("Display.Height", s); myGameProperties->set("Display.Height", s);
tag = myPhosphor->getSelectedTag();
s = (tag == 1) ? "Yes" : "No";
myGameProperties->set("Display.Phosphor", s);
tag = myHmoveBlanks->getSelectedTag(); tag = myHmoveBlanks->getSelectedTag();
s = (tag == 1) ? "Yes" : "No"; s = (tag == 1) ? "Yes" : "No";
myGameProperties->set("Emulation.HmoveBlanks", s); myGameProperties->set("Emulation.HmoveBlanks", s);

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of // See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES. // this file, and for a DISCLAIMER OF ALL WARRANTIES.
// //
// $Id: GameInfoDialog.hxx,v 1.13 2006-01-08 02:28:03 stephena Exp $ // $Id: GameInfoDialog.hxx,v 1.14 2006-01-11 01:17:11 stephena Exp $
// //
// Based on code from ScummVM - Scumm Interpreter // Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project // Copyright (C) 2002-2004 The ScummVM project
@ -82,6 +82,7 @@ class GameInfoDialog : public Dialog, public CommandSender
EditTextWidget* myWidth; EditTextWidget* myWidth;
EditTextWidget* myYStart; EditTextWidget* myYStart;
EditTextWidget* myHeight; EditTextWidget* myHeight;
PopUpWidget* myPhosphor;
PopUpWidget* myHmoveBlanks; PopUpWidget* myHmoveBlanks;
/** Game properties for currently loaded ROM */ /** Game properties for currently loaded ROM */