mirror of https://github.com/stella-emu/stella.git
Fix a bug related to the priority of P1 and M1 over the playfield on the
left side of the screen when score mode is enabled. This was pointed out by Darrell Spice, Jr. during his work on Medieval Mayhem. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1116 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: TIA.cxx,v 1.66 2006-03-05 01:18:42 stephena Exp $
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// $Id: TIA.cxx,v 1.67 2006-08-09 02:19:49 bwmott Exp $
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//============================================================================
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#include <cassert>
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@ -85,7 +85,7 @@ TIA::TIA(const Console& console, Settings& settings)
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if((enabled & myPFBit) != 0)
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color = (enabled & ScoreBit) ? ((x == 0) ? 2 : 3) : 1;
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if((enabled & (myP1Bit | myM1Bit)) != 0)
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color = 3;
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color = (color != 2) ? 3 : 2;
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if((enabled & (myP0Bit | myM0Bit)) != 0)
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color = 2;
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