mirror of https://github.com/stella-emu/stella.git
Updated Win32 Visual Studio project for recent X07 cart support. Also fixed project files in debug compilation mode for both Win32 and x64 support. These haven't been working in a *long* time. Note that if you're using Visual Studio, the required zlib files are now zlibwapi, which can be downloaded from the main zlib webpage.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1420 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
bc272789ba
commit
157b723502
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@ -1,86 +1,86 @@
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//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2008 by Bradford W. Mott and the Stella team
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//
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: TrackBall22.cxx,v 1.3 2008-02-06 13:45:22 stephena Exp $
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//============================================================================
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#include "Event.hxx"
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#include "TrackBall22.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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TrackBall22::TrackBall22(Jack jack, const Event& event)
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: Controller(jack, event, Controller::TrackBall22),
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myHCounter(0),
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myVCounter(0)
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{
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if(myJack == Left)
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{
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myUpEvent = Event::JoystickZeroUp;
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myDownEvent = Event::JoystickZeroDown;
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myLeftEvent = Event::JoystickZeroLeft;
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myRightEvent = Event::JoystickZeroRight;
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myFireEvent = Event::JoystickZeroFire1;
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}
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else
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{
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myUpEvent = Event::JoystickOneUp;
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myDownEvent = Event::JoystickOneDown;
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myLeftEvent = Event::JoystickOneLeft;
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myRightEvent = Event::JoystickOneRight;
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myFireEvent = Event::JoystickOneFire1;
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}
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// Analog pins are never used by the CX-22
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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TrackBall22::~TrackBall22()
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void TrackBall22::update()
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{
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//db TrakBallTableTB_V[2][2] = {{0x00, 0x10},{0x20, 0x30}}; /* CX-22 */
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//db TrakBallTableTB_H[2][2] = {{0x40, 0x00},{0xc0, 0x80}}; /* CX-22 */
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// Gray codes for rotation
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static const uInt8 graytable[] = { 0x00, 0x10, 0x20, 0x30 };
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// Determine which gray code we're at
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if(myEvent.get(myLeftEvent) != 0)
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{
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myHCounter--;
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cerr << "left\n";
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}
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else if(myEvent.get(myRightEvent) != 0)
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{
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myHCounter++;
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cerr << "right\n";
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}
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// Only consider the lower-most bits (corresponding to pins 1 & 2)
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myHCounter &= 0x0f;
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uInt8 gray = graytable[myHCounter >> 2];
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// Determine which bits are set
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myDigitalPinState[One] = (gray & 0x1) != 0;
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myDigitalPinState[Two] = (gray & 0x2) != 0;
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myDigitalPinState[Three] = (gray & 0x1) != 0;
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myDigitalPinState[Four] = (gray & 0x2) != 0;
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myDigitalPinState[Six] = (myEvent.get(myFireEvent) == 0);
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}
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//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2008 by Bradford W. Mott and the Stella team
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//
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: TrackBall22.cxx,v 1.4 2008-03-08 23:34:23 stephena Exp $
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//============================================================================
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#include "Event.hxx"
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#include "TrackBall22.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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TrackBall22::TrackBall22(Jack jack, const Event& event)
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: Controller(jack, event, Controller::TrackBall22),
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myHCounter(0),
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myVCounter(0)
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{
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if(myJack == Left)
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{
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myUpEvent = Event::JoystickZeroUp;
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myDownEvent = Event::JoystickZeroDown;
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myLeftEvent = Event::JoystickZeroLeft;
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myRightEvent = Event::JoystickZeroRight;
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myFireEvent = Event::JoystickZeroFire1;
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}
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else
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{
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myUpEvent = Event::JoystickOneUp;
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myDownEvent = Event::JoystickOneDown;
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myLeftEvent = Event::JoystickOneLeft;
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myRightEvent = Event::JoystickOneRight;
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myFireEvent = Event::JoystickOneFire1;
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}
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// Analog pins are never used by the CX-22
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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TrackBall22::~TrackBall22()
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void TrackBall22::update()
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{
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//db TrakBallTableTB_V[2][2] = {{0x00, 0x10},{0x20, 0x30}}; /* CX-22 */
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//db TrakBallTableTB_H[2][2] = {{0x40, 0x00},{0xc0, 0x80}}; /* CX-22 */
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// Gray codes for rotation
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static const uInt8 graytable[] = { 0x00, 0x10, 0x20, 0x30 };
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// Determine which gray code we're at
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if(myEvent.get(myLeftEvent) != 0)
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{
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myHCounter--;
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cerr << "left\n";
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}
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else if(myEvent.get(myRightEvent) != 0)
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{
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myHCounter++;
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cerr << "right\n";
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}
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// Only consider the lower-most bits (corresponding to pins 1 & 2)
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myHCounter &= 0x0f;
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uInt8 gray = graytable[myHCounter >> 2];
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// Determine which bits are set
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myDigitalPinState[One] = (gray & 0x1) != 0;
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myDigitalPinState[Two] = (gray & 0x2) != 0;
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myDigitalPinState[Three] = (gray & 0x1) != 0;
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myDigitalPinState[Four] = (gray & 0x2) != 0;
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myDigitalPinState[Six] = (myEvent.get(myFireEvent) == 0);
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}
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@ -0,0 +1,386 @@
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/*
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SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98
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The WinMain function -- calls your program's main() function
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#ifdef _WIN32_WCE
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# define DIR_SEPERATOR TEXT("\\")
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# undef _getcwd
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# define _getcwd(str,len) wcscpy(str,TEXT(""))
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# define setbuf(f,b)
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# define setvbuf(w,x,y,z)
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# define fopen _wfopen
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# define freopen _wfreopen
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# define remove(x) DeleteFile(x)
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#else
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# define DIR_SEPERATOR TEXT("/")
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# include <direct.h>
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#endif
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/* Include the SDL main definition header */
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#include "SDL.h"
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#include "SDL_main.h"
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#ifdef main
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# ifndef _WIN32_WCE_EMULATION
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# undef main
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# endif /* _WIN32_WCE_EMULATION */
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#endif /* main */
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/* The standard output files */
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#define STDOUT_FILE TEXT("stdout.txt")
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#define STDERR_FILE TEXT("stderr.txt")
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#ifndef NO_STDIO_REDIRECT
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# ifdef _WIN32_WCE
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static wchar_t stdoutPath[MAX_PATH];
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static wchar_t stderrPath[MAX_PATH];
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# else
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static char stdoutPath[MAX_PATH];
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static char stderrPath[MAX_PATH];
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# endif
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#endif
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#if defined(_WIN32_WCE) && _WIN32_WCE < 300
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/* seems to be undefined in Win CE although in online help */
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#define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))
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#endif /* _WIN32_WCE < 300 */
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static void UnEscapeQuotes( char *arg )
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{
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char *last = NULL;
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while( *arg ) {
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if( *arg == '"' && *last == '\\' ) {
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char *c_curr = arg;
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char *c_last = last;
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while( *c_curr ) {
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*c_last = *c_curr;
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c_last = c_curr;
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c_curr++;
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}
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*c_last = '\0';
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}
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last = arg;
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arg++;
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}
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}
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/* Parse a command line buffer into arguments */
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static int ParseCommandLine(char *cmdline, char **argv)
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{
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char *bufp;
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char *lastp = NULL;
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int argc, last_argc;
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argc = last_argc = 0;
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for ( bufp = cmdline; *bufp; ) {
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/* Skip leading whitespace */
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while ( isspace(*bufp) ) {
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++bufp;
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}
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/* Skip over argument */
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if ( *bufp == '"' ) {
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++bufp;
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if ( *bufp ) {
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if ( argv ) {
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argv[argc] = bufp;
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}
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++argc;
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}
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/* Skip over word */
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while ( *bufp && ( *bufp != '"' || *lastp == '\\' ) ) {
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lastp = bufp;
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++bufp;
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}
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} else {
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if ( *bufp ) {
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if ( argv ) {
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argv[argc] = bufp;
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}
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++argc;
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}
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/* Skip over word */
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while ( *bufp && ! isspace(*bufp) ) {
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++bufp;
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}
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}
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if ( *bufp ) {
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if ( argv ) {
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*bufp = '\0';
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}
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++bufp;
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}
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/* Strip out \ from \" sequences */
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if( argv && last_argc != argc ) {
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UnEscapeQuotes( argv[last_argc] );
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}
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last_argc = argc;
|
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}
|
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if ( argv ) {
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argv[argc] = NULL;
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}
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return(argc);
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}
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|
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/* Show an error message */
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static void ShowError(const char *title, const char *message)
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{
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/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
|
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#ifdef USE_MESSAGEBOX
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MessageBox(NULL, message, title, MB_ICONEXCLAMATION|MB_OK);
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#else
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fprintf(stderr, "%s: %s\n", title, message);
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#endif
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}
|
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|
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/* Pop up an out of memory message, returns to Windows */
|
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static BOOL OutOfMemory(void)
|
||||
{
|
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ShowError("Fatal Error", "Out of memory - aborting");
|
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return FALSE;
|
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}
|
||||
|
||||
/* SDL_Quit() shouldn't be used with atexit() directly because
|
||||
calling conventions may differ... */
|
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static void cleanup(void)
|
||||
{
|
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SDL_Quit();
|
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}
|
||||
|
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/* Remove the output files if there was no output written */
|
||||
static void cleanup_output(void)
|
||||
{
|
||||
#ifndef NO_STDIO_REDIRECT
|
||||
FILE *file;
|
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int empty;
|
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#endif
|
||||
|
||||
/* Flush the output in case anything is queued */
|
||||
fclose(stdout);
|
||||
fclose(stderr);
|
||||
|
||||
#ifndef NO_STDIO_REDIRECT
|
||||
/* See if the files have any output in them */
|
||||
if ( stdoutPath[0] ) {
|
||||
file = fopen(stdoutPath, TEXT("rb"));
|
||||
if ( file ) {
|
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empty = (fgetc(file) == EOF) ? 1 : 0;
|
||||
fclose(file);
|
||||
if ( empty ) {
|
||||
remove(stdoutPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
if ( stderrPath[0] ) {
|
||||
file = fopen(stderrPath, TEXT("rb"));
|
||||
if ( file ) {
|
||||
empty = (fgetc(file) == EOF) ? 1 : 0;
|
||||
fclose(file);
|
||||
if ( empty ) {
|
||||
remove(stderrPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined(_MSC_VER) && !defined(_WIN32_WCE)
|
||||
/* The VC++ compiler needs main defined */
|
||||
#define console_main main
|
||||
#endif
|
||||
|
||||
/* This is where execution begins [console apps] */
|
||||
int console_main(int argc, char *argv[])
|
||||
{
|
||||
size_t n;
|
||||
char *bufp, *appname;
|
||||
int status;
|
||||
|
||||
/* Get the class name from argv[0] */
|
||||
appname = argv[0];
|
||||
if ( (bufp=SDL_strrchr(argv[0], '\\')) != NULL ) {
|
||||
appname = bufp+1;
|
||||
} else
|
||||
if ( (bufp=SDL_strrchr(argv[0], '/')) != NULL ) {
|
||||
appname = bufp+1;
|
||||
}
|
||||
|
||||
if ( (bufp=SDL_strrchr(appname, '.')) == NULL )
|
||||
n = SDL_strlen(appname);
|
||||
else
|
||||
n = (bufp-appname);
|
||||
|
||||
bufp = SDL_stack_alloc(char, n+1);
|
||||
if ( bufp == NULL ) {
|
||||
return OutOfMemory();
|
||||
}
|
||||
SDL_strlcpy(bufp, appname, n+1);
|
||||
appname = bufp;
|
||||
|
||||
/* Load SDL dynamic link library */
|
||||
if ( SDL_Init(SDL_INIT_NOPARACHUTE) < 0 ) {
|
||||
ShowError("WinMain() error", SDL_GetError());
|
||||
return(FALSE);
|
||||
}
|
||||
atexit(cleanup_output);
|
||||
atexit(cleanup);
|
||||
|
||||
/* Sam:
|
||||
We still need to pass in the application handle so that
|
||||
DirectInput will initialize properly when SDL_RegisterApp()
|
||||
is called later in the video initialization.
|
||||
*/
|
||||
SDL_SetModuleHandle(GetModuleHandle(NULL));
|
||||
|
||||
/* Run the application main() code */
|
||||
status = SDL_main(argc, argv);
|
||||
|
||||
/* Exit cleanly, calling atexit() functions */
|
||||
exit(status);
|
||||
|
||||
/* Hush little compiler, don't you cry... */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* This is where execution begins [windowed apps] */
|
||||
#ifdef _WIN32_WCE
|
||||
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)
|
||||
#else
|
||||
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
|
||||
#endif
|
||||
{
|
||||
HINSTANCE handle;
|
||||
char **argv;
|
||||
int argc;
|
||||
char *cmdline;
|
||||
#ifdef _WIN32_WCE
|
||||
wchar_t *bufp;
|
||||
int nLen;
|
||||
#else
|
||||
char *bufp;
|
||||
size_t nLen;
|
||||
#endif
|
||||
#ifndef NO_STDIO_REDIRECT
|
||||
DWORD pathlen;
|
||||
#ifdef _WIN32_WCE
|
||||
wchar_t path[MAX_PATH];
|
||||
#else
|
||||
char path[MAX_PATH];
|
||||
#endif
|
||||
FILE *newfp;
|
||||
#endif
|
||||
|
||||
/* Start up DDHELP.EXE before opening any files, so DDHELP doesn't
|
||||
keep them open. This is a hack.. hopefully it will be fixed
|
||||
someday. DDHELP.EXE starts up the first time DDRAW.DLL is loaded.
|
||||
*/
|
||||
handle = LoadLibrary(TEXT("DDRAW.DLL"));
|
||||
if ( handle != NULL ) {
|
||||
FreeLibrary(handle);
|
||||
}
|
||||
|
||||
#ifndef NO_STDIO_REDIRECT
|
||||
pathlen = GetModuleFileName(NULL, path, SDL_arraysize(path));
|
||||
while ( pathlen > 0 && path[pathlen] != '\\' ) {
|
||||
--pathlen;
|
||||
}
|
||||
path[pathlen] = '\0';
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
wcsncpy( stdoutPath, path, SDL_arraysize(stdoutPath) );
|
||||
wcsncat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
|
||||
#else
|
||||
SDL_strlcpy( stdoutPath, path, SDL_arraysize(stdoutPath) );
|
||||
SDL_strlcat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
|
||||
#endif
|
||||
|
||||
/* Redirect standard input and standard output */
|
||||
newfp = freopen(stdoutPath, TEXT("w"), stdout);
|
||||
|
||||
#ifndef _WIN32_WCE
|
||||
if ( newfp == NULL ) { /* This happens on NT */
|
||||
#if !defined(stdout)
|
||||
stdout = fopen(stdoutPath, TEXT("w"));
|
||||
#else
|
||||
newfp = fopen(stdoutPath, TEXT("w"));
|
||||
if ( newfp ) {
|
||||
*stdout = *newfp;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif /* _WIN32_WCE */
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
wcsncpy( stderrPath, path, SDL_arraysize(stdoutPath) );
|
||||
wcsncat( stderrPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
|
||||
#else
|
||||
SDL_strlcpy( stderrPath, path, SDL_arraysize(stderrPath) );
|
||||
SDL_strlcat( stderrPath, DIR_SEPERATOR STDERR_FILE, SDL_arraysize(stderrPath) );
|
||||
#endif
|
||||
|
||||
newfp = freopen(stderrPath, TEXT("w"), stderr);
|
||||
#ifndef _WIN32_WCE
|
||||
if ( newfp == NULL ) { /* This happens on NT */
|
||||
#if !defined(stderr)
|
||||
stderr = fopen(stderrPath, TEXT("w"));
|
||||
#else
|
||||
newfp = fopen(stderrPath, TEXT("w"));
|
||||
if ( newfp ) {
|
||||
*stderr = *newfp;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif /* _WIN32_WCE */
|
||||
|
||||
setvbuf(stdout, NULL, _IOLBF, BUFSIZ); /* Line buffered */
|
||||
setbuf(stderr, NULL); /* No buffering */
|
||||
#endif /* !NO_STDIO_REDIRECT */
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
nLen = wcslen(szCmdLine)+128+1;
|
||||
bufp = SDL_stack_alloc(wchar_t, nLen*2);
|
||||
wcscpy (bufp, TEXT("\""));
|
||||
GetModuleFileName(NULL, bufp+1, 128-3);
|
||||
wcscpy (bufp+wcslen(bufp), TEXT("\" "));
|
||||
wcsncpy(bufp+wcslen(bufp), szCmdLine,nLen-wcslen(bufp));
|
||||
nLen = wcslen(bufp)+1;
|
||||
cmdline = SDL_stack_alloc(char, nLen);
|
||||
if ( cmdline == NULL ) {
|
||||
return OutOfMemory();
|
||||
}
|
||||
WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);
|
||||
#else
|
||||
/* Grab the command line */
|
||||
bufp = GetCommandLine();
|
||||
nLen = SDL_strlen(bufp)+1;
|
||||
cmdline = SDL_stack_alloc(char, nLen);
|
||||
if ( cmdline == NULL ) {
|
||||
return OutOfMemory();
|
||||
}
|
||||
SDL_strlcpy(cmdline, bufp, nLen);
|
||||
#endif
|
||||
|
||||
/* Parse it into argv and argc */
|
||||
argc = ParseCommandLine(cmdline, NULL);
|
||||
argv = SDL_stack_alloc(char*, argc+1);
|
||||
if ( argv == NULL ) {
|
||||
return OutOfMemory();
|
||||
}
|
||||
ParseCommandLine(cmdline, argv);
|
||||
|
||||
/* Run the main program (after a little SDL initialization) */
|
||||
console_main(argc, argv);
|
||||
|
||||
/* Hush little compiler, don't you cry... */
|
||||
return 0;
|
||||
}
|
|
@ -1,37 +1,37 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2008 by Bradford W. Mott and the Stella team
|
||||
//
|
||||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: SettingsWin32.cxx,v 1.27 2008-02-06 13:45:24 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Settings.hxx"
|
||||
#include "SettingsWin32.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SettingsWin32::SettingsWin32(OSystem* osystem)
|
||||
: Settings(osystem)
|
||||
{
|
||||
// Anything less than this usually causes sound skipping
|
||||
setInternal("fragsize", "2048");
|
||||
// Most Windows systems work better without this
|
||||
setInternal("dirtyrects", "false");
|
||||
setInternal("romdir", "c:\\");
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SettingsWin32::~SettingsWin32()
|
||||
{
|
||||
}
|
||||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2008 by Bradford W. Mott and the Stella team
|
||||
//
|
||||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: SettingsWin32.cxx,v 1.28 2008-03-08 23:34:24 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Settings.hxx"
|
||||
#include "SettingsWin32.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SettingsWin32::SettingsWin32(OSystem* osystem)
|
||||
: Settings(osystem)
|
||||
{
|
||||
// Anything less than this usually causes sound skipping
|
||||
setInternal("fragsize", "2048");
|
||||
// Most Windows systems work better without this
|
||||
setInternal("dirtyrects", "false");
|
||||
setInternal("romdir", "c:\\");
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SettingsWin32::~SettingsWin32()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -1,41 +1,40 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2008 by Bradford W. Mott and the Stella team
|
||||
//
|
||||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: SettingsWin32.hxx,v 1.9 2008-02-06 13:45:24 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef SETTINGS_WIN32_HXX
|
||||
#define SETTINGS_WIN32_HXX
|
||||
|
||||
class OSystem;
|
||||
|
||||
#include "bspf.hxx"
|
||||
|
||||
|
||||
class SettingsWin32 : public Settings
|
||||
{
|
||||
public:
|
||||
/**
|
||||
Create a new UNIX settings object
|
||||
*/
|
||||
SettingsWin32(OSystem* osystem);
|
||||
|
||||
/**
|
||||
Destructor
|
||||
*/
|
||||
virtual ~SettingsWin32();
|
||||
};
|
||||
|
||||
#endif
|
||||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2008 by Bradford W. Mott and the Stella team
|
||||
//
|
||||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: SettingsWin32.hxx,v 1.10 2008-03-08 23:34:24 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef SETTINGS_WIN32_HXX
|
||||
#define SETTINGS_WIN32_HXX
|
||||
|
||||
class OSystem;
|
||||
|
||||
#include "bspf.hxx"
|
||||
|
||||
class SettingsWin32 : public Settings
|
||||
{
|
||||
public:
|
||||
/**
|
||||
Create a new UNIX settings object
|
||||
*/
|
||||
SettingsWin32(OSystem* osystem);
|
||||
|
||||
/**
|
||||
Destructor
|
||||
*/
|
||||
virtual ~SettingsWin32();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue