added random ROM loading option (resolves #995)

This commit is contained in:
thrust26 2024-01-11 10:11:20 +01:00
parent 39caf7d629
commit 14df3bc79a
11 changed files with 107 additions and 97 deletions

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@ -20,6 +20,8 @@
* Added searching by filename for ROM launcher images. * Added searching by filename for ROM launcher images.
* Added option to start random ROM.
* Enhanced Game Properties dialog for multigame ROMs. * Enhanced Game Properties dialog for multigame ROMs.
* Added 2nd UI theme and hotkey for toggling UI theme. * Added 2nd UI theme and hotkey for toggling UI theme.

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@ -2172,6 +2172,12 @@
<td>Control + R</td> <td>Control + R</td>
<td>-</td> <td>-</td>
</tr> </tr>
<tr>
<td>Load random ROM</td>
<td>Control-Alt + R</td>
<td>Control-Alt + R</td>
<td>-</td>
</tr>
<tr> <tr>
<td>Open Options dialog</td> <td>Open Options dialog</td>
<td>Control + O</td> <td>Control + O</td>
@ -4232,6 +4238,9 @@
</li><li> </li><li>
<img src="graphics/open_help.png" style="vertical-align: middle; margin-top: 4px; margin-bottom: 4px; margin-right: 4px"> <img src="graphics/open_help.png" style="vertical-align: middle; margin-top: 4px; margin-bottom: 4px; margin-right: 4px">
Open this help for the launcher. Open this help for the launcher.
</li><li>
<img src="graphics/reload_list.png" style="vertical-align: middle; margin-top: 4px; margin-bottom: 4px; margin-right: 4px">
Reload the file list.
</li><li> </li><li>
The 'Filter' text box can be used to narrow down the results in the The 'Filter' text box can be used to narrow down the results in the
ROM listing. When this box is empty, all files are shown. Typing ROM listing. When this box is empty, all files are shown. Typing
@ -4246,7 +4255,10 @@
</li><li> </li><li>
<img src="graphics/show_current_dir.png" style="vertical-align: middle; margin-top: 4px; margin-bottom: 4px"> <img src="graphics/show_current_dir.png" style="vertical-align: middle; margin-top: 4px; margin-bottom: 4px">
<img src="graphics/show_sub_dirs.png" style="vertical-align: middle; margin-top: 4px; margin-bottom: 4px; margin-right: 4px"> <img src="graphics/show_sub_dirs.png" style="vertical-align: middle; margin-top: 4px; margin-bottom: 4px; margin-right: 4px">
Display either files from current directory only or all subdirectories too. Display either files from current directory only, or all subdirectories too.
</li><li>
<img src="graphics/select_random_rom.png" style="vertical-align: middle; margin-top: 4px; margin-bottom: 4px; margin-right: 4px">
Load a random ROM from the current file list.
</li> </li>
</ul> </ul>
</br> </br>

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@ -27,7 +27,9 @@ namespace GUI {
/* Exported structure definition. */ /* Exported structure definition. */
static constexpr IconDesc iconSmallDesc(14, 14); static constexpr IconDesc iconSmallDesc(14, 14);
static constexpr IconDesc iconSmallWDesc(24, 14);
static constexpr IconDesc iconLargeDesc(19, 20); static constexpr IconDesc iconLargeDesc(19, 20);
static constexpr IconDesc iconLargeWDesc(32, 20);
// Settings icon // Settings icon
static const Icon icon_settings_small( static const Icon icon_settings_small(
@ -149,44 +151,6 @@ static const Icon icon_reload_small(
0b00000111110000 0b00000111110000
}); });
// Allfiles icons
static const Icon icon_onlyroms_small_on (
iconSmallDesc,
{
0b00000000000000,
0b00000111100000,
0b00000111100000,
0b00000111100000,
0b00000111100000,
0b00000111100000,
0b00000111100000,
0b00001111110000,
0b00001111110000,
0b00011111111000,
0b00011011011000,
0b00110011001100,
0b11110011001111,
0b11100011000111
});
static const Icon icon_onlyroms_small_off (
iconSmallDesc,
{
0b01111111111000,
0b01000000001100,
0b01000000000110,
0b01000000000010,
0b01001000010010,
0b01001100110010,
0b01000111100010,
0b01011111111010,
0b01000111100010,
0b01001100110010,
0b01001000010010,
0b01000000000010,
0b01000000000010,
0b01111111111110
});
// Subdirs icons // Subdirs icons
static const Icon icon_subdirs_small_off( static const Icon icon_subdirs_small_off(
iconSmallDesc, iconSmallDesc,
@ -224,6 +188,27 @@ static const Icon icon_subdirs_small_on(
0b00001000000001, 0b00001000000001,
0b00001111111111 0b00001111111111
}); });
// random ROM icon
static const Icon icon_random_small(
iconSmallWDesc,
{
0b100000000000000000000100,
0b110000000000000000000110,
0b111000000011100000011111,
0b111100000011110000111111,
0b111110000000011001100110,
0b111111000000001100000100,
0b111111100000000110000000,
0b111111100000000110000000,
0b111111000000000011000100,
0b111110000000011001100110,
0b111100000011110000111111,
0b111000000011100000011111,
0b110000000000000000000110,
0b100000000000000000000100
});
// Help icon // Help icon
static const Icon icon_help_small( static const Icon icon_help_small(
iconSmallDesc, iconSmallDesc,
@ -401,55 +386,6 @@ static const Icon icon_reload_large(
0b0000001111111000000 0b0000001111111000000
}); });
// Allfiles icons
static const Icon icon_onlyroms_large_on(
iconLargeDesc,
{
0b00000000000000000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000001011010000000,
0b00000011011011000000,
0b00000011011011000000,
0b00000111011011100000,
0b00000110011001100000,
0b00001110011001110000,
0b00011100011000111000,
0b01111100011000011110,
0b11111000011000001111,
0b11100000011000000111
});
static const Icon icon_onlyroms_large_off(
iconLargeDesc,
{
0b0111111111111100000,
0b0100000000000110000,
0b0100000000000011000,
0b0100000000000001100,
0b0100011000011000100,
0b0100011100111000100,
0b0100001100110000100,
0b0100001111110000100,
0b0100000111100000100,
0b0101111111111110100,
0b0101111111111110100,
0b0100000111100000100,
0b0100001111110000100,
0b0100001100110000100,
0b0100011100111000100,
0b0100011000011000100,
0b0100000000000000100,
0b0100000000000000100,
0b0100000000000000100,
0b0111111111111111100
});
// Subdirs icons // Subdirs icons
static const Icon icon_subdirs_large_off( static const Icon icon_subdirs_large_off(
@ -501,6 +437,31 @@ static const Icon icon_subdirs_large_on(
0b0000111111111111111 0b0000111111111111111
}); });
static const Icon icon_random_large(
iconLargeWDesc,
{
0b00000000000000000000000000001100,
0b10000000000000000000000000001110,
0b11000000000001111000000001111111,
0b11100000000001111100000011111111,
0b11110000000001111110000111001110,
0b11111000000000000111000110001100,
0b11111100000000000011100000001000,
0b11111110000000000001110000000000,
0b11111111000000000001110000000000,
0b11111111100000000000111000000000,
0b11111111100000000000011100000000,
0b11111111000000000000011100001000,
0b11111110000000000110001110001100,
0b11111100000001111110000111001110,
0b11111000000001111100000011111111,
0b11110000000001111000000001111111,
0b11100000000000000000000000001110,
0b11000000000000000000000000001100,
0b10000000000000000000000000001000,
0b00000000000000000000000000001000,
});
static const Icon icon_help_large( static const Icon icon_help_large(
iconLargeDesc, iconLargeDesc,
{ {

View File

@ -61,6 +61,7 @@
#include "Version.hxx" #include "Version.hxx"
#include "MediaFactory.hxx" #include "MediaFactory.hxx"
#include "LauncherDialog.hxx" #include "LauncherDialog.hxx"
#include "Random.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
LauncherDialog::LauncherDialog(OSystem& osystem, DialogContainer& parent, LauncherDialog::LauncherDialog(OSystem& osystem, DialogContainer& parent,
@ -129,10 +130,12 @@ void LauncherDialog::addFilteringWidgets(int& ypos)
// Figure out general icon button size // Figure out general icon button size
const GUI::Icon& reloadIcon = smallIcon ? GUI::icon_reload_small : GUI::icon_reload_large; const GUI::Icon& reloadIcon = smallIcon ? GUI::icon_reload_small : GUI::icon_reload_large;
const GUI::Icon& randomIcon = smallIcon ? GUI::icon_random_small : GUI::icon_random_large;
const GUI::Icon& dummyIcon = reloadIcon; //-- used for sizing all the other icons const GUI::Icon& dummyIcon = reloadIcon; //-- used for sizing all the other icons
const int iconWidth = dummyIcon.width(); const int iconWidth = dummyIcon.width();
const int iconGap = ((fontWidth + 1) & ~0b1) + 1; // round up to next even const int iconGap = ((fontWidth + 1) & ~0b1) + 1; // round up to next even
const int iconButtonWidth = iconWidth + iconGap; const int iconButtonWidth = iconWidth + iconGap;
const int randomButtonWidth = randomIcon.width() + iconGap;
int xpos = HBORDER; int xpos = HBORDER;
@ -151,8 +154,8 @@ void LauncherDialog::addFilteringWidgets(int& ypos)
int fwFilter = EditTextWidget::calcWidth(_font, "123456"); // at least 6 chars int fwFilter = EditTextWidget::calcWidth(_font, "123456"); // at least 6 chars
// Calculate how much space everything will take // Calculate how much space everything will take
int wTotal = xpos + (iconButtonWidth * 3) + lwFilter + fwFilter + lwFound + bwSettings int wTotal = xpos + (iconButtonWidth * 2) + randomButtonWidth + lwFilter + fwFilter + lwFound + bwSettings
+ LBL_GAP * 6 + btnGap * 2 + HBORDER; + LBL_GAP * 5 + btnGap * 3 + HBORDER;
// make sure there is space for at least 6 characters in the filter field // make sure there is space for at least 6 characters in the filter field
if(_w < wTotal) if(_w < wTotal)
@ -175,7 +178,7 @@ void LauncherDialog::addFilteringWidgets(int& ypos)
// Show the reload button // Show the reload button
myReloadButton = new ButtonWidget(this, _font, xpos, ypos - btnYOfs, myReloadButton = new ButtonWidget(this, _font, xpos, ypos - btnYOfs,
iconButtonWidth, buttonHeight, reloadIcon, kReloadCmd); iconButtonWidth, buttonHeight, reloadIcon, kReloadCmd);
myReloadButton->setToolTip("Reload listing. (Ctrl+R)"); myReloadButton->setToolTip("Reload listing (Ctrl+R)");
wid.push_back(myReloadButton); wid.push_back(myReloadButton);
xpos = myReloadButton->getRight() + LBL_GAP * 2; xpos = myReloadButton->getRight() + LBL_GAP * 2;
@ -203,13 +206,20 @@ void LauncherDialog::addFilteringWidgets(int& ypos)
// Show the files counter // Show the files counter
myRomCount = new StaticTextWidget(this, _font, xpos, ypos, myRomCount = new StaticTextWidget(this, _font, xpos, ypos,
lwFound, fontHeight, "", TextAlign::Right); lwFound, fontHeight, "", TextAlign::Right);
xpos = myRomCount->getRight() + LBL_GAP;
// Show the random ROM button
myRandomRomButton = new ButtonWidget(this, _font, xpos, ypos - btnYOfs,
randomButtonWidth, buttonHeight, randomIcon, kLoadRndRomCmd);
myRandomRomButton->setToolTip("Load random ROM (Ctrl-Alt+R)");
wid.push_back(myRandomRomButton);
// Show the Settings / Options button (positioned from the right) // Show the Settings / Options button (positioned from the right)
xpos = _w - HBORDER - bwSettings; xpos = _w - HBORDER - bwSettings;
mySettingsButton = new ButtonWidget(this, _font, xpos, ypos - btnYOfs, mySettingsButton = new ButtonWidget(this, _font, xpos, ypos - btnYOfs,
iconWidth, buttonHeight, settingsIcon, iconWidth, buttonHeight, settingsIcon,
iconGap, lblSettings, kOptionsCmd); iconGap, lblSettings, kOptionsCmd);
mySettingsButton-> setToolTip("(Ctrl+O)"); mySettingsButton-> setToolTip("Open Options dialog (Ctrl+O)");
wid.push_back(mySettingsButton); wid.push_back(mySettingsButton);
ypos = mySettingsButton->getBottom() + Dialog::vGap(); ypos = mySettingsButton->getBottom() + Dialog::vGap();
@ -821,7 +831,10 @@ void LauncherDialog::handleKeyDown(StellaKey key, StellaMod mod, bool repeated)
break; break;
case KBDK_R: case KBDK_R:
reload(); if(StellaModTest::isAlt(mod))
loadRandomRom();
else
reload();
break; break;
case KBDK_S: case KBDK_S:
@ -993,6 +1006,10 @@ void LauncherDialog::handleCommand(CommandSender* sender, int cmd,
loadRom(); loadRom();
break; break;
case kLoadRndRomCmd:
loadRandomRom();
break;
case kOptionsCmd: case kOptionsCmd:
openSettings(); openSettings();
break; break;
@ -1227,6 +1244,19 @@ void LauncherDialog::openContextMenu(int x, int y)
contextMenu().show(x + getAbsX(), y + getAbsY(), surface().dstRect(), 0); contextMenu().show(x + getAbsX(), y + getAbsY(), surface().dstRect(), 0);
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void LauncherDialog::loadRandomRom()
{
const Random rand;
int tries = 100; // limit to 100 tries, in case the directory contains no ROMs
do {
myList->setSelected(rand.next() % myList->getList().size());
} while(myList->isDirectory(myList->selected()) && --tries);
if(tries)
loadRom();
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void LauncherDialog::openSettings() void LauncherDialog::openSettings()
{ {

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@ -149,6 +149,7 @@ class LauncherDialog : public Dialog, CommandSender
void loadRom(); void loadRom();
void loadRomInfo(); void loadRomInfo();
void loadPendingRomInfo(); void loadPendingRomInfo();
void loadRandomRom();
void openSettings(); void openSettings();
void openGameProperties(); void openGameProperties();
void openContextMenu(int x = -1, int y = -1); void openContextMenu(int x = -1, int y = -1);
@ -178,6 +179,7 @@ class LauncherDialog : public Dialog, CommandSender
ButtonWidget* mySettingsButton{nullptr}; ButtonWidget* mySettingsButton{nullptr};
EditTextWidget* myPattern{nullptr}; EditTextWidget* myPattern{nullptr};
ButtonWidget* mySubDirsButton{nullptr}; ButtonWidget* mySubDirsButton{nullptr};
ButtonWidget* myRandomRomButton{nullptr};
StaticTextWidget* myRomCount{nullptr}; StaticTextWidget* myRomCount{nullptr};
ButtonWidget* myHelpButton{nullptr}; ButtonWidget* myHelpButton{nullptr};
@ -211,6 +213,7 @@ class LauncherDialog : public Dialog, CommandSender
enum { enum {
kSubDirsCmd = 'lred', kSubDirsCmd = 'lred',
kLoadRndRomCmd = 'lrnd', // load random ROM
kOptionsCmd = 'OPTI', kOptionsCmd = 'OPTI',
kQuitCmd = 'QUIT', kQuitCmd = 'QUIT',
kReloadCmd = 'relc', kReloadCmd = 'relc',

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@ -166,11 +166,13 @@ void RomInfoWidget::parseProperties(const FSNode& node, bool full)
+ (isPlusCart ? " - PlusROM" : "") + (isPlusCart ? " - PlusROM" : "")
+ buf.str()); + buf.str());
} }
#ifdef DEBUG_BUILD
// Debug bezel properties: // Debug bezel properties:
//if(myProperties.get(PropType::Bezel_Name).empty()) if(myProperties.get(PropType::Bezel_Name).empty())
// myRomInfo.push_back("*Bezel: " + Bezel::getName(instance().bezelDir().getPath(), myProperties)); myRomInfo.push_back("*Bezel: " + Bezel::getName(instance().bezelDir().getPath(), myProperties));
//else else
// myRomInfo.push_back(" Bezel: " + myProperties.get(PropType::Bezel_Name)); myRomInfo.push_back(" Bezel: " + myProperties.get(PropType::Bezel_Name));
#endif
} }
setDirty(); setDirty();