mirror of https://github.com/stella-emu/stella.git
Fix accidential fallthrough in switch -> fixes funky space invaders.
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@ -286,15 +286,17 @@ bool TIA::poke(uInt16 address, uInt8 value)
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case HMCLR:
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myDelayQueue.push(HMCLR, value, Delay::hmclr);
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break;
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case GRP0:
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myDelayQueue.push(GRP0, value, Delay::grp);
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myDelayQueue.push(DummyRegisters::shuffleP1, value, Delay::shufflePlayer);
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myDelayQueue.push(DummyRegisters::shuffleP1, 0, Delay::shufflePlayer);
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break;
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case GRP1:
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myDelayQueue.push(GRP1, value, Delay::grp);
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myDelayQueue.push(DummyRegisters::shuffleP0, value, Delay::shufflePlayer);
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myDelayQueue.push(DummyRegisters::shuffleP0, 0, Delay::shufflePlayer);
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break;
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