Updated Win32 project files for Thumb ARM support (it is always enabled,

but can be disabled by removing the 'THUMB_SUPPORT' directive from the
Visual Studio project file).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2217 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2011-04-16 23:54:06 +00:00
parent 13c8ee8e95
commit 138c03090f
3 changed files with 7 additions and 1880 deletions

File diff suppressed because it is too large Load Diff

View File

@ -90,7 +90,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;THUMB_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -122,7 +122,7 @@ SDLmain.lib
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;THUMB_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -152,7 +152,7 @@ SDLmain.lib
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;THUMB_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo> <RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader> <PrecompiledHeader>
@ -186,7 +186,7 @@ SDLmain.lib
<InlineFunctionExpansion>Default</InlineFunctionExpansion> <InlineFunctionExpansion>Default</InlineFunctionExpansion>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;THUMB_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo> <RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader> <PrecompiledHeader>

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@ -42,7 +42,7 @@
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng" AdditionalIncludeDirectories="..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng"
PreprocessorDefinitions="BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT" PreprocessorDefinitions="BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;THUMB_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT"
MinimalRebuild="false" MinimalRebuild="false"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="0" RuntimeLibrary="0"
@ -123,7 +123,7 @@
OmitFramePointers="true" OmitFramePointers="true"
WholeProgramOptimization="false" WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng" AdditionalIncludeDirectories="..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng"
PreprocessorDefinitions="BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT" PreprocessorDefinitions="BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;THUMB_SUPPORT;DISPLAY_OPENGL;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT"
RuntimeLibrary="0" RuntimeLibrary="0"
RuntimeTypeInfo="false" RuntimeTypeInfo="false"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"