mirror of https://github.com/stella-emu/stella.git
added KidVid tape state serializing
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@ -29,9 +29,9 @@ KidVid::KidVid(Jack jack, const Event& event, const System& system,
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{
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// Right now, there are only two games that use the KidVid
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if(romMd5 == "ee6665683ebdb539e89ba620981cb0f6")
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myGame = BBears; // Berenstain Bears
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myGame = Game::BBears; // Berenstain Bears
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else if(romMd5 == "a204cd4fb1944c86e800120706512a64")
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myGame = Smurfs; // Smurfs Save the Day
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myGame = Game::Smurfs; // Smurfs Save the Day
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else
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myEnabled = false;
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}
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@ -58,7 +58,20 @@ void KidVid::update()
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if(!myEnabled)
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return;
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if(myEvent.get(Event::ConsoleReset))
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if(myContinueSong)
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{
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// Continue playing song after state load
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const uInt8 temp = ourSongPositions[mySongPointer - 1] & 0x7f;
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const uInt32 songLength = ourSongStart[temp + 1] - ourSongStart[temp];
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// Play the remaining WAV file
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const string& fileName = (temp < 10) ? myBaseDir + "KVSHARED.WAV" : mySampleFile;
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mySound.playWav(fileName, ourSongStart[temp] + (songLength - mySongLength), mySongLength);
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myContinueSong = false;
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}
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if(myGame == Game::Smurfs && myEvent.get(Event::ConsoleReset)) // Reset does not work with BBears!
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{
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myTape = 0; // rewind Kid Vid tape
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myFilesFound = mySongPlaying = false;
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@ -71,10 +84,10 @@ void KidVid::update()
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else if(myEvent.get(Event::RightKeyboard2))
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myTape = 3;
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else if(myEvent.get(Event::RightKeyboard3))
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myTape = myGame == BBears ? 4 : 1; // Berenstain Bears or Smurfs Save The Day?
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myTape = myGame == Game::BBears ? 4 : 1; // Berenstain Bears or Smurfs Save The Day?
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if(myTape)
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{
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myIdx = myGame == BBears ? NumBlockBits : 0;
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myIdx = myGame == Game::BBears ? NumBlockBits : 0; // KVData48/KVData44
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myBlockIdx = NumBlockBits;
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myBlock = 0;
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openSampleFiles();
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@ -94,17 +107,17 @@ void KidVid::update()
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if(!myBlockIdx)
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{
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if(!myBlock)
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myIdx = ((myTape * 6) + 12 - NumBlocks) * 8; //KVData00-KVData=12
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myIdx = ((myTape * 6) + 12 - NumBlocks) * 8; // KVData00 - ourData = 12 (2 * 6)
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else
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{
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const uInt32 lastBlock = myGame == Smurfs
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const uInt32 lastBlock = myGame == Game::Smurfs
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? ourBlocks[myTape - 1]
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: ourBlocks[myTape + 2 - 1];
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if(myBlock >= lastBlock)
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myIdx = 42 * 8; //KVData80-KVData=42
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myIdx = 42 * 8; // KVData80 - ourData = 42 (7 * 6)
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else
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{
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myIdx = 36 * 8;//KVPause-KVData=36
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myIdx = 36 * 8; // KVPause - ourData = 36 (6 * 6)
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setNextSong();
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}
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}
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@ -117,9 +130,10 @@ void KidVid::update()
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{
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if(mySongPlaying)
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{
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myTapeBusy = (mySound.wavSize() > 262 * 48) || !myBeep;
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mySongLength = mySound.wavSize();
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myTapeBusy = (mySongLength > 262 * 48) || !myBeep;
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// Check for end of played sample
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if(mySound.wavSize() == 0)
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if(mySongLength == 0)
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{
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mySongPlaying = false;
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myTapeBusy = !myBeep;
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@ -141,14 +155,42 @@ void KidVid::update()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool KidVid::save(Serializer& out) const
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{
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// TODO: save WAV player state
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// Save WAV player state
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out.putInt(myTape);
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out.putBool(myFilesFound);
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out.putString(mySampleFile);
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out.putBool(myTapeBusy);
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out.putBool(myBeep);
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out.putBool(mySongPlaying);
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out.putInt(mySongPointer);
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out.putInt(mySongLength);
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// Save tape input simulation state
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out.putInt(myIdx);
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out.putInt(myBlockIdx);
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out.putInt(myBlock);
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return Controller::save(out);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool KidVid::load(Serializer& in)
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{
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// TODO: load WAV player state
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// Save WAV player state
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myTape = in.getInt();
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myFilesFound = in.getBool();
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mySampleFile = in.getString();
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myTapeBusy = in.getBool();
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myBeep = in.getBool();
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mySongPlaying = in.getBool();
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mySongPointer = in.getInt();
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mySongLength = in.getInt();
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// Save tape input simulation state
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myIdx = in.getInt();
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myBlockIdx = in.getInt();
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myBlock = in.getInt();
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myContinueSong = myFilesFound && mySongPlaying;
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return Controller::load(in);
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}
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@ -170,7 +212,7 @@ void KidVid::openSampleFiles()
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if(!myFilesFound)
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{
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int i = myGame == Smurfs ? myTape - 1 : myTape + 2;
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int i = myGame == Game::Smurfs ? myTape - 1 : myTape + 2;
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if(myTape == 4) i = 3;
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mySampleFile = myBaseDir + fileNames[i];
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@ -230,7 +272,7 @@ const std::array<uInt8, KidVid::NumBlocks> KidVid::ourBlocks = {
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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const std::array<uInt8, KidVid::NumBlockBits> KidVid::ourData = {
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/* KVData44 */
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/* KVData44, Smurfs */
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0x7b, // 0111 1011b ; (1)0
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0x1e, // 0001 1110b ; 1
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0xc6, // 1100 0110b ; 00
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@ -238,7 +280,7 @@ const std::array<uInt8, KidVid::NumBlockBits> KidVid::ourData = {
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0xec, // 1110 1100b ; 0
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0x60, // 0110 0000b ; 0+
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/* KVData48 */
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/* KVData48, BBears */
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0x7b, // 0111 1011b ; (1)0
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0x1e, // 0001 1110b ; 1
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0xc6, // 1100 0110b ; 00
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@ -96,12 +96,14 @@ class KidVid : public Controller
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void setNextSong();
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private:
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enum class Game {
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Smurfs,
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BBears
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};
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static constexpr uInt32
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Smurfs = 0x44,
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BBears = 0x48,
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NumBlocks = 6, // number of bytes / block
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NumBlockBits = NumBlocks*8, // number of bits / block
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SongPosSize = 44+38+42+62+80+62,
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NumBlocks = 6, // number of bytes / block
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NumBlockBits = NumBlocks * 8, // number of bits / block
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SongPosSize = 44 + 38 + 42 + 62 + 80 + 62,
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SongStartSize = 104
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;
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@ -117,15 +119,17 @@ class KidVid : public Controller
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// Indicates if the sample files have been found
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bool myFilesFound{false};
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uInt32 mySongPointer{0};
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// Is the tape currently 'busy' / in use?
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bool myTapeBusy{false};
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bool mySongPlaying{false};
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// Continue song after loading state?
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bool myContinueSong{false};
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uInt32 mySongPointer{0};
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uInt32 mySongLength{0};
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bool myBeep{false};
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uInt32 myGame{0}, myTape{0};
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Game myGame{Game::Smurfs};
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uInt32 myTape{0};
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uInt32 myIdx{0}, myBlock{0}, myBlockIdx{0};
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// Number of blocks and data on tape
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