mirror of https://github.com/stella-emu/stella.git
Analog input refactoring and improvements
* Lazily update readout circuit simulation as soon as the pin changes * Always assume that "max resistance" means "connected to ground" * Minor accuracy improvements
This commit is contained in:
parent
706755ad7f
commit
0d5d3de420
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@ -36,9 +36,6 @@ AmigaMouse::AmigaMouse(Jack jack, const Event& event, const System& system)
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myTrakBallLeft = myTrakBallDown = myScanCountV = myScanCountH =
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myCountV = myCountH = 0;
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// Analog pins are never used by the trakball controller
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -36,9 +36,6 @@ AtariMouse::AtariMouse(Jack jack, const Event& event, const System& system)
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myTrakBallLeft = myTrakBallDown = myScanCountV = myScanCountH =
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myCountV = myCountH = 0;
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// Analog pins are never used by the Atari ST mouse controller
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -39,8 +39,6 @@ AtariVox::AtariVox(Jack jack, const Event& event, const System& system,
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myDigitalPinState[One] = myDigitalPinState[Two] =
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myDigitalPinState[Three] = myDigitalPinState[Four] = true;
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -61,10 +61,14 @@ void BoosterGrip::update()
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// The CBS Booster-grip has two more buttons on it. These buttons are
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// connected to the inputs usually used by paddles.
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myAnalogPinValue[Five] = (myEvent.get(myTriggerEvent) != 0) ?
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minimumResistance : maximumResistance;
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myAnalogPinValue[Nine] = (myEvent.get(myBoosterEvent) != 0) ?
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minimumResistance : maximumResistance;
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updateAnalogPin(
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Five,
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(myEvent.get(myTriggerEvent) != 0) ? minimumResistance : maximumResistance
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);
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updateAnalogPin(
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Nine,
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(myEvent.get(myBoosterEvent) != 0) ? minimumResistance : maximumResistance
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);
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// Axis events (usually generated by the Stelladaptor)
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int xaxis = myEvent.get(myXAxisValue);
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@ -117,7 +121,7 @@ void BoosterGrip::update()
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if(myEvent.get(Event::MouseButtonLeftValue))
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myDigitalPinState[Six] = false;
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if(myEvent.get(Event::MouseButtonRightValue))
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myAnalogPinValue[Nine] = minimumResistance;
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updateAnalogPin(Nine, minimumResistance);
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}
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}
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@ -32,10 +32,10 @@ CompuMate::CompuMate(const Console& console, const Event& event,
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myLeftController = make_ptr<CMControl>(*this, Controller::Left, event, system);
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myRightController = make_ptr<CMControl>(*this, Controller::Right, event, system);
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myLeftController->myAnalogPinValue[Controller::Nine] = Controller::maximumResistance;
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myLeftController->myAnalogPinValue[Controller::Five] = Controller::minimumResistance;
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myRightController->myAnalogPinValue[Controller::Nine] = Controller::minimumResistance;
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myRightController->myAnalogPinValue[Controller::Five] = Controller::maximumResistance;
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myLeftController->updateAnalogPin(Controller::Nine, Controller::maximumResistance);
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myLeftController->updateAnalogPin(Controller::Five, Controller::minimumResistance);
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myRightController->updateAnalogPin(Controller::Nine, Controller::minimumResistance);
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myRightController->updateAnalogPin(Controller::Five, Controller::maximumResistance);
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enableKeyHandling(false);
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}
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@ -61,6 +61,7 @@ void CompuMate::update()
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Controller& lp = myConsole.leftController();
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Controller& rp = myConsole.rightController();
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lp.myAnalogPinValue[Controller::Nine] = Controller::maximumResistance;
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lp.myAnalogPinValue[Controller::Five] = Controller::minimumResistance;
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lp.myDigitalPinState[Controller::Six] = true;
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@ -196,4 +197,14 @@ void CompuMate::update()
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default:
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break;
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}
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if (lp.myOnAnalogPinUpdateCallback) {
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lp.myOnAnalogPinUpdateCallback(Controller::Five);
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lp.myOnAnalogPinUpdateCallback(Controller::Nine);
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}
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if (rp.myOnAnalogPinUpdateCallback) {
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rp.myOnAnalogPinUpdateCallback(Controller::Five);
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rp.myOnAnalogPinUpdateCallback(Controller::Nine);
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}
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}
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@ -855,6 +855,8 @@ void Console::setControllers(const string& rommd5)
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myLeftControl = std::move(rightC);
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myRightControl = std::move(leftC);
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}
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myTIA->bindToControllers();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -26,7 +26,8 @@ Controller::Controller(Jack jack, const Event& event, const System& system,
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: myJack(jack),
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myEvent(event),
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mySystem(system),
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myType(type)
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myType(type),
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myOnAnalogPinUpdateCallback(0)
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{
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myDigitalPinState[One] =
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myDigitalPinState[Two] =
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@ -115,8 +116,18 @@ void Controller::set(DigitalPin pin, bool value)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Controller::set(AnalogPin pin, Int32 value)
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{
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updateAnalogPin(pin, value);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Controller::updateAnalogPin(AnalogPin pin, Int32 value)
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{
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myAnalogPinValue[pin] = value;
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if (myOnAnalogPinUpdateCallback) {
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myOnAnalogPinUpdateCallback(pin);
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -22,6 +22,8 @@ class Controller;
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class Event;
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class System;
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#include <functional>
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#include "Serializable.hxx"
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#include "bspf.hxx"
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@ -92,6 +94,11 @@ class Controller : public Serializable
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Paddles, SaveKey, TrakBall
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};
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/**
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Callback type for analog pin updates
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*/
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using onAnalogPinUpdateCallback = std::function<void(AnalogPin)>;
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public:
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/**
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Create a new controller plugged into the specified jack
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@ -237,6 +244,13 @@ class Controller : public Serializable
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*/
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string name() const override { return myName; }
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/**
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Inject a callback to be notified on analog pin updates.
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*/
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void setOnAnalogPinUpdateCallback(onAnalogPinUpdateCallback callback) {
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myOnAnalogPinUpdateCallback = callback;
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}
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public:
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/// Constant which represents maximum resistance for analog pins
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static constexpr Int32 maximumResistance = 0x7FFFFFFF;
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@ -244,6 +258,9 @@ class Controller : public Serializable
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/// Constant which represents minimum resistance for analog pins
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static constexpr Int32 minimumResistance = 0x00000000;
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protected:
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void updateAnalogPin(AnalogPin, Int32 value);
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protected:
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/// Specifies which jack the controller is plugged in
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const Jack myJack;
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@ -263,6 +280,10 @@ class Controller : public Serializable
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/// The boolean value on each digital pin
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bool myDigitalPinState[5];
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/// The callback that is dispatched whenver an analog pin has changed
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onAnalogPinUpdateCallback myOnAnalogPinUpdateCallback;
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private:
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/// The analog value on each analog pin
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Int32 myAnalogPinValue[2];
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@ -49,9 +49,6 @@ Driving::Driving(Jack jack, const Event& event, const System& system)
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// Digital pins 3 and 4 are not connected
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myDigitalPinState[Three] = myDigitalPinState[Four] = true;
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// Analog pins are not connected
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -41,11 +41,6 @@ Genesis::Genesis(Jack jack, const Event& event, const System& system)
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myFire1Event = Event::JoystickOneFire;
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myFire2Event = Event::JoystickOneFire5;
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}
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// Analog pin 9 is not connected to this controller at all
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// Analog pin 5 corresponds to button 'C' on the gamepad, and corresponds
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// to the 'booster' button on a BoosterGrip controller
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -61,8 +56,10 @@ void Genesis::update()
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// The Genesis has one more button (C) that can be read by the 2600
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// However, it seems to work opposite to the BoosterGrip controller,
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// in that the logic is inverted
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myAnalogPinValue[Five] = (myEvent.get(myFire2Event) == 0) ?
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minimumResistance : maximumResistance;
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updateAnalogPin(
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Five,
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(myEvent.get(myFire2Event) == 0) ? minimumResistance : maximumResistance
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);
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// Mouse motion and button events
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if(myControlID > -1)
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if(myEvent.get(Event::MouseButtonLeftValue))
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myDigitalPinState[Six] = false;
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if(myEvent.get(Event::MouseButtonRightValue))
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myAnalogPinValue[Five] = maximumResistance;
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updateAnalogPin(Five, maximumResistance);
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}
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}
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@ -43,9 +43,6 @@ Joystick::Joystick(Jack jack, const Event& event, const System& system)
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myXAxisValue = Event::SARightAxis0Value;
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myYAxisValue = Event::SARightAxis1Value;
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}
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// Analog pins are never used by the joystick
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -61,32 +61,39 @@ void Keyboard::write(DigitalPin pin, bool value)
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// Set defaults
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myDigitalPinState[Six] = true;
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myAnalogPinValue[Five] = minimumResistance;
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myAnalogPinValue[Nine] = minimumResistance;
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Int32 resistanceFive = MIN_RESISTANCE;
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Int32 resistanceNine = MIN_RESISTANCE;
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// Now scan the rows and columns
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if(!myDigitalPinState[Four])
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{
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myDigitalPinState[Six] = (myEvent.get(myPoundEvent) == 0);
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if(myEvent.get(myZeroEvent) != 0) myAnalogPinValue[Five] = maximumResistance;
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if(myEvent.get(myStarEvent) != 0) myAnalogPinValue[Nine] = maximumResistance;
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if(myEvent.get(myZeroEvent) != 0) resistanceFive = maximumResistance;
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if(myEvent.get(myStarEvent) != 0) resistanceNine = maximumResistance;
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}
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if(!myDigitalPinState[Three])
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{
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myDigitalPinState[Six] = (myEvent.get(myNineEvent) == 0);
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if(myEvent.get(myEightEvent) != 0) myAnalogPinValue[Five] = maximumResistance;
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if(myEvent.get(mySevenEvent) != 0) myAnalogPinValue[Nine] = maximumResistance;
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if(myEvent.get(myEightEvent) != 0) resistanceFive = maximumResistance;
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if(myEvent.get(mySevenEvent) != 0) resistanceNine = maximumResistance;
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}
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if(!myDigitalPinState[Two])
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{
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myDigitalPinState[Six] = (myEvent.get(mySixEvent) == 0);
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if(myEvent.get(myFiveEvent) != 0) myAnalogPinValue[Five] = maximumResistance;
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if(myEvent.get(myFourEvent) != 0) myAnalogPinValue[Nine] = maximumResistance;
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if(myEvent.get(myFiveEvent) != 0) resistanceFive = maximumResistance;
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if(myEvent.get(myFourEvent) != 0) resistanceNine = maximumResistance;
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}
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if(!myDigitalPinState[One])
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{
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myDigitalPinState[Six] = (myEvent.get(myThreeEvent) == 0);
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if(myEvent.get(myTwoEvent) != 0) myAnalogPinValue[Five] = maximumResistance;
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if(myEvent.get(myOneEvent) != 0) myAnalogPinValue[Nine] = maximumResistance;
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if(myEvent.get(myTwoEvent) != 0) resistanceFive = maximumResistance;
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if(myEvent.get(myOneEvent) != 0) resistanceNine = maximumResistance;
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}
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if (resistanceFive != read(Five)) {
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updateAnalogPin(Five, resistanceFive);
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}
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if (resistanceNine != read(Nine))
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updateAnalogPin(Nine, resistanceNine);
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}
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@ -65,6 +65,8 @@ class Keyboard : public Controller
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mySevenEvent, myEightEvent, myNineEvent,
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myStarEvent, myZeroEvent, myPoundEvent;
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static constexpr Int32 MIN_RESISTANCE = 5600;
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private:
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// Following constructors and assignment operators not supported
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Keyboard() = delete;
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@ -46,10 +46,6 @@ KidVid::KidVid(Jack jack, const Event& event, const System& system,
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myGame = KVSMURFS; // Smurfs Save the Day
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else
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myEnabled = false;
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// Analog pins are never used by the KidVid controller
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// (at least not in this implementation)
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -17,6 +17,7 @@
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#include <cassert>
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#include <iostream>
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#include <bitset>
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#include "Console.hxx"
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#include "Settings.hxx"
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@ -29,9 +29,6 @@ MindLink::MindLink(Jack jack, const Event& event, const System& system)
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myDigitalPinState[Two] = true;
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myDigitalPinState[Three] = true;
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myDigitalPinState[Four] = true;
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// Analog pins are never used by the MindLink
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -28,7 +28,8 @@ Paddles::Paddles(Jack jack, const Event& event, const System& system,
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{
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// We must start with minimum resistance; see commit
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// 38b452e1a047a0dca38c5bcce7c271d40f76736e for more information
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myAnalogPinValue[Nine] = myAnalogPinValue[Five] = minimumResistance;
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updateAnalogPin(Five, minimumResistance);
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updateAnalogPin(Nine, minimumResistance);
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// The following logic reflects that mapping paddles to different
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// devices can be extremely complex
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@ -260,12 +261,12 @@ void Paddles::update()
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int sa_yaxis = myEvent.get(myP1AxisValue);
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if(abs(myLastAxisX - sa_xaxis) > 10)
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{
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myAnalogPinValue[Nine] = Int32(MAX_RESISTANCE * ((32767 - Int16(sa_xaxis)) / 65536.0));
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updateAnalogPin(Nine, Int32(MAX_RESISTANCE * ((32767 - Int16(sa_xaxis)) / 65536.0)));
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sa_changed = true;
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}
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if(abs(myLastAxisY - sa_yaxis) > 10)
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{
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myAnalogPinValue[Five] = Int32(MAX_RESISTANCE * ((32767 - Int16(sa_yaxis)) / 65536.0));
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updateAnalogPin(Five, Int32(MAX_RESISTANCE * ((32767 - Int16(sa_yaxis)) / 65536.0)));
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sa_changed = true;
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}
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myLastAxisX = sa_xaxis;
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@ -352,11 +353,9 @@ void Paddles::update()
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// Only change state if the charge has actually changed
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if(myCharge[1] != myLastCharge[1])
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myAnalogPinValue[Five] =
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Int32(MAX_RESISTANCE * (myCharge[1] / float(TRIGMAX)));
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updateAnalogPin(Five, Int32(MAX_RESISTANCE * (myCharge[1] / float(TRIGMAX))));
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if(myCharge[0] != myLastCharge[0])
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myAnalogPinValue[Nine] =
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Int32(MAX_RESISTANCE * (myCharge[0] / float(TRIGMAX)));
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updateAnalogPin(Nine, Int32(MAX_RESISTANCE * (myCharge[0] / float(TRIGMAX))));
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myLastCharge[1] = myCharge[1];
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myLastCharge[0] = myCharge[0];
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@ -27,7 +27,6 @@ SaveKey::SaveKey(Jack jack, const Event& event, const System& system,
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myEEPROM = make_ptr<MT24LC256>(eepromfile, system);
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myDigitalPinState[One] = myDigitalPinState[Two] = true;
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -38,9 +38,6 @@ TrakBall::TrakBall(Jack jack, const Event& event, const System& system)
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myTrakBallLeft = myTrakBallDown = myScanCountV = myScanCountH =
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myCountV = myCountH = 0;
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// Analog pins are never used by the trakball controller
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myAnalogPinValue[Five] = myAnalogPinValue[Nine] = maximumResistance;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -22,10 +22,10 @@
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static constexpr double
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C = 68e-9,
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RPOT = 1e6,
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R0 = 1.8e3,
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R0 = 1.5e3,
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USUPP = 5;
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||||
|
||||
static constexpr double TRIPPOINT_LINES = 380;
|
||||
static constexpr double TRIPPOINT_LINES = 379;
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaddleReader::PaddleReader()
|
||||
|
@ -79,9 +79,18 @@ void PaddleReader::update(double value, double timestamp, ConsoleTiming consoleT
|
|||
|
||||
if (value != myValue) {
|
||||
myValue = value;
|
||||
|
||||
if (myValue < 0) {
|
||||
// value < 0 signifies either maximum resistance OR analog input connected to
|
||||
// ground (keyboard controllers). As we have no way to tell these apart we just
|
||||
// assume ground and discharge.
|
||||
myU = 0;
|
||||
myTimestamp = timestamp;
|
||||
} else {
|
||||
updateCharge(timestamp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaddleReader::setConsoleTiming(ConsoleTiming consoleTiming)
|
||||
|
|
|
@ -334,6 +334,45 @@ bool TIA::load(Serializer& in)
|
|||
return true;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void TIA::bindToControllers()
|
||||
{
|
||||
myConsole.leftController().setOnAnalogPinUpdateCallback(
|
||||
[this] (Controller::AnalogPin pin) {
|
||||
TIA& tia = mySystem->tia();
|
||||
|
||||
switch (pin) {
|
||||
case Controller::AnalogPin::Five:
|
||||
tia.updatePaddle(1);
|
||||
break;
|
||||
|
||||
case Controller::AnalogPin::Nine:
|
||||
tia.updatePaddle(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
myConsole.rightController().setOnAnalogPinUpdateCallback(
|
||||
[this] (Controller::AnalogPin pin) {
|
||||
TIA& tia = mySystem->tia();
|
||||
|
||||
switch (pin) {
|
||||
case Controller::AnalogPin::Five:
|
||||
tia.updatePaddle(3);
|
||||
break;
|
||||
|
||||
case Controller::AnalogPin::Nine:
|
||||
tia.updatePaddle(2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
for (uInt8 i = 0; i < 4; i++)
|
||||
updatePaddle(i);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
uInt8 TIA::peek(uInt16 address)
|
||||
{
|
||||
|
@ -1032,9 +1071,6 @@ void TIA::onFrameStart()
|
|||
{
|
||||
myXAtRenderingStart = 0;
|
||||
|
||||
for (uInt8 i = 0; i < 4; i++)
|
||||
updatePaddle(i);
|
||||
|
||||
// Check for colour-loss emulation
|
||||
if (myColorLossEnabled)
|
||||
{
|
||||
|
@ -1452,7 +1488,7 @@ void TIA::updatePaddle(uInt8 idx)
|
|||
}
|
||||
|
||||
myPaddleReaders[idx].update(
|
||||
(resistance == Controller::maximumResistance ? -1 : double(resistance)) / Paddles::MAX_RESISTANCE,
|
||||
(resistance == Controller::maximumResistance) ? -1 : (double(resistance) / Paddles::MAX_RESISTANCE),
|
||||
myTimestamp,
|
||||
consoleTiming()
|
||||
);
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include "LatchedInput.hxx"
|
||||
#include "PaddleReader.hxx"
|
||||
#include "DelayQueueIterator.hxx"
|
||||
#include "Control.hxx"
|
||||
|
||||
/**
|
||||
This class is a device that emulates the Television Interface Adaptor
|
||||
|
@ -146,6 +147,11 @@ class TIA : public Device
|
|||
*/
|
||||
void installDelegate(System& system, Device& device);
|
||||
|
||||
/**
|
||||
Bind to controllers.
|
||||
*/
|
||||
void bindToControllers();
|
||||
|
||||
/**
|
||||
The following are very similar to save() and load(), except they
|
||||
do a 'deeper' save of the display data itself.
|
||||
|
|
Loading…
Reference in New Issue