Updated docs for impending 2.3.5 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1281 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
|
@ -9,7 +9,7 @@
|
|||
SSSS ttt eeeee llll llll aaaaa
|
||||
|
||||
===============================================================================
|
||||
Release 2.3.1 for Linux, Mac OSX and Windows
|
||||
Release 2.3.5 for Linux, Mac OSX and Windows
|
||||
===============================================================================
|
||||
|
||||
The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most
|
||||
|
@ -21,21 +21,23 @@ of your favorite Atari 2600 games again! Stella was originally developed for
|
|||
Linux by Bradford W. Mott, however, it has been ported to a number of other
|
||||
platforms.
|
||||
|
||||
This is the 2.3.1 release of Stella for Linux, Mac OSX, Windows and GP2X.
|
||||
This is the 2.3.5 release of Stella for Linux, Mac OSX, Windows and GP2X.
|
||||
Distributions for other operating systems will appear as they become available.
|
||||
The distributions currently available are:
|
||||
|
||||
* Binary distribution in RPM format for Linux (stella-2.3.1-1.i586.rpm)
|
||||
* Binary distribution in RPM format for Linux (stella-2.3.5-1.i586.rpm)
|
||||
|
||||
* Binary distribution for Mac OSX (StellaOSX2.3.1.dmg.gz)
|
||||
* Binary distribution for Mac OSX (StellaOSX2.3.5.dmg.gz)
|
||||
|
||||
* Binary installer (exe) for Windows (stella-2.3.1-win32.exe)
|
||||
* Binary installer (exe) for Windows (stella-2.3.5-win32.exe)
|
||||
|
||||
* Binary zip for GP2X (stella-2.3.1-gp2x.zip)
|
||||
* Binary zip for Windows (stella-2.3.5-win32.zip)
|
||||
|
||||
* Source code in SRPM format for Linux RPM-based systems (stella-2.3.1-1.src.rpm)
|
||||
* Binary zip for GP2X (stella-2.3.5-gp2x.zip)
|
||||
|
||||
* Source code distribution for all platforms (stella-2.3.1-src.tar.gz)
|
||||
* Source code in SRPM format for Linux RPM-based systems (stella-2.3.5-1.src.rpm)
|
||||
|
||||
* Source code distribution for all platforms (stella-2.3.5-src.tar.gz)
|
||||
|
||||
PLEASE DO NOT WRITE ASKING FOR ROM IMAGES TO USE WITH STELLA! ALL SUCH
|
||||
REQUESTS WILL BE IGNORED!
|
||||
|
|
|
@ -12,9 +12,65 @@
|
|||
Release History
|
||||
===============================================================================
|
||||
|
||||
2.3 to 2.3.1: (January xx, 2007)
|
||||
2.3 to 2.3.5: (January 17, 2007)
|
||||
|
||||
*
|
||||
* Greatly improved cartridge bankswitch type auto-detection. Stella
|
||||
can now (mostly) autodetect cartridge types 'E0', 'E7', '3E', '3F' and
|
||||
Superchip carts. Obviously, this autodetection is not infallible, but
|
||||
relies on patterns in the ROM data, and how it was compiled. Because
|
||||
of the auto-detection types already supported, almost all bankswitch
|
||||
info was removed from internal ROM properties. Set the ROM property
|
||||
"Cartridge.Type" to "Auto-detect" for this to take effect.
|
||||
|
||||
* Added auto-detection of display type (NTSC or PAL). Currently, PAL60
|
||||
ROMs will be detected as NTSC. This is almost 100% accurate, and fails
|
||||
in very few cases (for those that are mislabeled, the ROM properties
|
||||
can be set specifically). Set the ROM property "Display.Format" to
|
||||
"Auto-detect" for this to take effect.
|
||||
|
||||
* Improved emulation timing when exiting one ROM and starting another.
|
||||
Previously, this could result in the second ROM having its sound start
|
||||
later than it should have.
|
||||
|
||||
* Removed pause functionality from the core, since it's been superceded
|
||||
by the other event states. You can now enter one of the menus for a
|
||||
similar effect (options, command, debugger, etc).
|
||||
|
||||
* Added toggle for PAL color-loss emulation, which defaults to off.
|
||||
Previous versions of Stella always used color-loss emulation.
|
||||
Related to this, added 'colorloss' commandline argument.
|
||||
|
||||
* Added rudimentary support for configuring the UI palette ('uipalette'
|
||||
commandline argument) and ability to change the size of the launcher window
|
||||
('launchersize' commandline argument). This will be expanded on in future
|
||||
releases.
|
||||
|
||||
* Reworked options menu so it's now accessible from the ROM launcher as
|
||||
well as while playing a ROM.
|
||||
|
||||
* Re-added ability to change the width and height of a Console. Related to
|
||||
this, changing XStart/YStart/Width/Height dynamically no longer resets
|
||||
the ROM.
|
||||
|
||||
* Removed 'tiadefaults' commandline argument, since Stella will now default
|
||||
to using accurate positioning, and not use 'tweaks'.
|
||||
|
||||
* Joystick code now allows all 4 directions; 'Bumper Bash' now works
|
||||
correctly.
|
||||
|
||||
* Improved Keypad emulation; 'Alpha Beam with Ernie', 'Oscars Trash Race'
|
||||
and 'Magicard' now work correctly.
|
||||
|
||||
* Reworked GUI code, so that all dialog boxes are automatically centered.
|
||||
|
||||
* Added 'rominfo' commandline argument, which prints some detailed info for
|
||||
a ROM.
|
||||
|
||||
* For the OSX port; fixed crashes in OpenGL mode.
|
||||
|
||||
* For the GP2X port; some improvements to the sound code.
|
||||
|
||||
* For the GP2X port; added vertical centering of the TIA image (when possible).
|
||||
|
||||
Have fun!
|
||||
|
||||
|
@ -886,4 +942,3 @@ DOS 1.2 to DOS 1.2.1: (April 28, 2002)
|
|||
* Power Macintosh port (Aaron Giles)
|
||||
|
||||
* Windows 95 & NT port (Jeff Miller)
|
||||
|
||||
|
|
|
@ -16,11 +16,13 @@ If you would like to contribute to Stella's development then find something
|
|||
on the list below and send email to Bradford Mott at bwmott@acm.org or
|
||||
Stephen Anthony at stephena@users.sourceforge.net.
|
||||
|
||||
* Find people to handle new ports, and try to more actively recruit people
|
||||
into the Stella project
|
||||
|
||||
* Improve debugger support for cartridges with dedicated RAM, and add
|
||||
source-level debugging
|
||||
|
||||
* Find people to actually do the above ports, and try to more actively
|
||||
recruit people into the Stella project
|
||||
* Add support for uncommon controllers (KidVid, Lightgun, Amiga/ST mouse)
|
||||
|
||||
* Either Support DASM as frontend or integrate a 6507 Assembler
|
||||
|
||||
|
@ -38,5 +40,3 @@ Stephen Anthony at stephena@users.sourceforge.net.
|
|||
* Client/Server networked play for up to 4 Computers via LAN/Internet
|
||||
|
||||
* Tracking Hiscores
|
||||
|
||||
* Add support for uncommon controllers (KidVid, Lightgun, Amiga/ST mouse).
|
||||
|
|
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 9.4 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 8.7 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 16 KiB |
After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 6.0 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 6.0 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 16 KiB |
|
@ -10,7 +10,7 @@
|
|||
<br><br>
|
||||
<center><h2><b>A multi-platform Atari 2600 VCS emulator</b></h2></center>
|
||||
|
||||
<center><h4><b>Release 2.3</b></h4></center>
|
||||
<center><h4><b>Release 2.3.5</b></h4></center>
|
||||
<br><br>
|
||||
|
||||
<center><h2><b>User's Guide</b></h2></center>
|
||||
|
@ -37,7 +37,7 @@
|
|||
|
||||
<br><br><br>
|
||||
|
||||
<center><b>February 1999 - December 2006</b></center>
|
||||
<center><b>February 1999 - January 2007</b></center>
|
||||
<center><b>The Stella Team</b></center>
|
||||
<center><b><a href="http://stella.sourceforge.net">Stella Homepage</a></b></center>
|
||||
|
||||
|
@ -216,104 +216,66 @@
|
|||
Sega Dreamcast, Unix, and Windows.
|
||||
</p>
|
||||
|
||||
<h2><b>New in Release 2.3</b></h2>
|
||||
<h2><b>New in Release 2.3.5</b></h2>
|
||||
|
||||
<ul>
|
||||
<li><b>Note: Because of the many changes in this release, all settings
|
||||
will be reset to defaults. If this doesn't happen for you, it will be necessary
|
||||
to manually delete your previous settings (see 'Settings' section for more
|
||||
information).</b></li>
|
||||
<li>Greatly improved cartridge bankswitch type auto-detection. Stella
|
||||
can now (mostly) autodetect cartridge types 'E0', 'E7', '3E', '3F' and
|
||||
Superchip carts. Obviously, this autodetection is not infallible, but
|
||||
relies on patterns in the ROM data, and how it was compiled. Because
|
||||
of the auto-detection types already supported, almost all bankswitch
|
||||
info was removed from internal ROM properties. Set the ROM property
|
||||
"Cartridge.Type" to "Auto-detect" for this to take effect.</li>
|
||||
|
||||
<li>Potentially huge speedups in software rendering mode, both in emulation
|
||||
and UI modes. Deactivating 'dirty rects' uses these new modes, which
|
||||
can be 2-3 times faster for many configurations.</li>
|
||||
<li>Added auto-detection of display type (NTSC or PAL). Currently, PAL60
|
||||
ROMs will be detected as NTSC. This is almost 100% accurate, and fails
|
||||
in very few cases (for those that are mislabeled, the ROM properties
|
||||
can be set specifically). Set the ROM property "Display.Format" to
|
||||
"Auto-detect" for this to take effect.</li>
|
||||
|
||||
<li>For UI navigation, changed from using 'joymouse' to the more familiar
|
||||
'tabbing' functionality, where you move from object to object by use of
|
||||
some tab key. As a result, completely removed the 'joymouse' commandline
|
||||
argument and all associated functionality.</li>
|
||||
<li>Improved emulation timing when exiting one ROM and starting another.
|
||||
Previously, this could result in the second ROM having its sound start
|
||||
later than it should have.</li>
|
||||
|
||||
<li>Added event remapping for UI events, separate from events while in emulation
|
||||
mode.</li>
|
||||
<li>Removed pause functionality from the core, since it's been superceded
|
||||
by the other event states. You can now enter one of the menus for a
|
||||
similar effect (options, command, debugger, etc).</li>
|
||||
|
||||
<li>Added support for PAL60 ROMs, which use the PAL palette and resolution
|
||||
but run at NTSC timing (60Hz). Added ROM property for this, and updated
|
||||
the internal properties database for many PAL60 ROMs.</li>
|
||||
<li>Added toggle for PAL color-loss emulation, which defaults to off.
|
||||
Previous versions of Stella always used color-loss emulation.
|
||||
Related to this, added 'colorloss' commandline argument.</li>
|
||||
|
||||
<li>Added support for user-definable palettes. For now, only one extra palette
|
||||
is supported, but in the future we may have them specified per-ROM.</li>
|
||||
<li>Added rudimentary support for configuring the UI palette ('uipalette'
|
||||
commandline argument) and ability to change the size of the launcher window
|
||||
('launchersize' commandline argument). This will be expanded on in future
|
||||
releases.</li>
|
||||
|
||||
<li>Fixed bug in PAL colour-loss emulation, which wasn't actually being done
|
||||
for the original Stella and z26 palettes.</li>
|
||||
<li>Reworked options menu so it's now accessible from the ROM launcher as
|
||||
well as while playing a ROM.</li>
|
||||
|
||||
<li>Fixed several TIA-related emulation bugs as reported on AtariAge. More
|
||||
fixes will come with the TIA rewrite, due in the next release.</li>
|
||||
<li>Re-added ability to change the width and height of a Console. Related to
|
||||
this, changing XStart/YStart/Width/Height dynamically no longer resets
|
||||
the ROM.</li>
|
||||
|
||||
<li>Added new scaler infrastructure, replacing the '-zoom' commandline argument
|
||||
with '-scale_ui' and '-scale_tia'. This means the UI and emulation can now
|
||||
be scaled independently.</li>
|
||||
<li>Removed 'tiadefaults' commandline argument, since Stella will now default
|
||||
to using accurate positioning, and not use 'tweaks'.</li>
|
||||
|
||||
<li>Added '-gl_vsync' commandline argument and associated UI elements, which
|
||||
uses synchronization to vertical blank interrupt in OpenGL on supported
|
||||
systems. This eliminates tearing in OpenGL rendering.</li>
|
||||
<li>Joystick code now allows all 4 directions; 'Bumper Bash' now works
|
||||
correctly.</li>
|
||||
|
||||
<li>Changed naming of snapshots and state files. These files are now
|
||||
named based on the names given in the properties database, and no longer
|
||||
use the 'md5sum' name. As a result, state files from previous versions
|
||||
will no longer work unless they're manually renamed. Related to this,
|
||||
removed the '-ssname' commandline argument.</li>
|
||||
<li>Improved Keypad emulation; 'Alpha Beam with Ernie', 'Oscars Trash Race'
|
||||
and 'Magicard' now work correctly.</li>
|
||||
|
||||
<li>Fixed bug where 'Snapshot saved' appeared when taking snapshots in
|
||||
succession.</li>
|
||||
<li>Reworked GUI code, so that all dialog boxes are automatically centered.</li>
|
||||
|
||||
<li>Added a 'Previous directory' entry to the top of each listing while
|
||||
in ROM Browse mode, which is equivalent to the 'Go Up' button. This makes
|
||||
it easier to navigate the filesystem, since you never have to 'tab out'
|
||||
of the ROM listing.</li>
|
||||
<li>Added 'rominfo' commandline argument, which prints some detailed info for
|
||||
a ROM.</li>
|
||||
|
||||
<li>Added all sound related commandline options to the UI, so you no
|
||||
longer have to use the commandline to set those options.</li>
|
||||
<li>For the OSX port; fixed crashes in OpenGL mode.</li>
|
||||
|
||||
<li>Added new property to ROM properties specifying whether to swap paddles
|
||||
plugged into a virtual port. This eliminates the need to manually set the
|
||||
paddle mode for those ROMs that don't use paddle zero by default.</li>
|
||||
|
||||
<li>Added a 'Defaults' button to the Game Properties dialog, which resets
|
||||
the ROM properties to the internal defaults, deleting that ROMs properties
|
||||
from the external properties file.</li>
|
||||
|
||||
<li>Fixed bug whereby modified ROM properties weren't being reloaded when
|
||||
restarting a ROM.</li>
|
||||
|
||||
<li>Made 'phosphor' and 'phosphor blend' a ROM property, meaning it can be
|
||||
set per-ROM.</li>
|
||||
|
||||
<li>Added support for relocating the base Stella directory, by setting the
|
||||
environment variable 'STELLA_BASEDIR'. This must be done each time before
|
||||
Stella starts.</li>
|
||||
|
||||
<li>Added '-fastscbios' commandline argument, which speeds up loading of
|
||||
vertical bars in Supercharger ROMs, and made it the default.</li>
|
||||
|
||||
<li>Added '-autoslot' commandline argument, which automatically switches
|
||||
to the next available slot after saving a state. This defaults to off,
|
||||
and must be set from the commandline.</li>
|
||||
|
||||
<li>Fixed bug in debugger command 'runto', which could enter an infinite
|
||||
loop under some conditions.</li>
|
||||
|
||||
<li>Updated configure/build toolchain so patching is no longer required for Debian
|
||||
packages.</li>
|
||||
|
||||
<li>Removed dependency on PNG library (PNG snapshots are still present, but the
|
||||
actual library is no longer required).</li>
|
||||
|
||||
<li>For the OSX port, improved OpenGL performance on Mac Mini using Intel GMA950
|
||||
video hardware.</li>
|
||||
|
||||
<li>For the GP2X port, added support for PAL ROMs, and updated SDL to use hardware
|
||||
scaling.</li>
|
||||
<li>For the GP2X port; some improvements to the sound code.</li>
|
||||
|
||||
<li>For the GP2X port; added vertical centering of the TIA image (when possible).</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
|
@ -588,8 +550,8 @@ scaling.</li>
|
|||
'ROM Launcher' mode:<br><br>
|
||||
<img src="graphics/launcher.png"></p>
|
||||
|
||||
<p>The ROM and snapshot settings may be changed by clicking the 'Options'
|
||||
button:<br><br>
|
||||
<p>The ROM and snapshot settings may be changed by clicking the
|
||||
'Options / Files & Snapshots' button:<br><br>
|
||||
<img src="graphics/launcher_options_rom.png">
|
||||
<img src="graphics/launcher_options_snap.png"></p>
|
||||
|
||||
|
@ -693,6 +655,11 @@ scaling.</li>
|
|||
the palette used in the z26 emulator, or a user-defined palette.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-colorloss <1|0></pre></td>
|
||||
<td>Enable/disable the PAL color-loss effect.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-framerate <number></pre></td>
|
||||
<td>Display the given number of frames per second. Normally, Stella
|
||||
|
@ -834,6 +801,23 @@ scaling.</li>
|
|||
and then exit Stella. This can be used for external frontends.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-rominfo <rom></pre></td>
|
||||
<td>Display detailed information about the given ROM, and then exit
|
||||
Stella.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-launchersize <1|2|3></pre></td>
|
||||
<td>Set the size of the ROM launcher. This isn't yet complete.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-uipalette <1|2></pre></td>
|
||||
<td>Used the specified palette for UI elements. This isn't yet
|
||||
complete.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-help</pre></td>
|
||||
<td>Prints a help message describing these options, and then
|
||||
|
@ -936,7 +920,7 @@ scaling.</li>
|
|||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-format <NTSC|PAL></pre></td>
|
||||
<td><pre>-format <NTSC|PAL|PAL60></pre></td>
|
||||
<td>Set "Display.Format" property.</td>
|
||||
</tr>
|
||||
|
||||
|
@ -984,7 +968,12 @@ scaling.</li>
|
|||
|
||||
<p>As of version 2.0, all settings can be changed within the integrated Options
|
||||
GUI while Stella is running. The options are documented elsewhere in this manual
|
||||
and are generally self-explanatory.</p>
|
||||
and are generally self-explanatory. The Options menu can be accessed from
|
||||
the ROM launcher by clicking the 'Options' button, or in-game by pressing the
|
||||
'Tab' key.</p>
|
||||
|
||||
<p><b>Options Menu</b> dialog:<br><br>
|
||||
<img src="graphics/options.png">
|
||||
|
||||
<p><b>Video Options</b> dialog:<br><br>
|
||||
<img src="graphics/options_video.png">
|
||||
|
@ -1619,6 +1608,31 @@ scaling.</li>
|
|||
<td>Alt + PageDown</td>
|
||||
<td>Shift-Cmd + PageDown</td>
|
||||
</tr>
|
||||
|
||||
|
||||
<tr>
|
||||
<td>Set "Display.Width" to next <i>larger</i> value</td>
|
||||
<td>Control + End</td>
|
||||
<td>Cmd + End</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Set "Display.Width" to next <i>smaller</i> value</td>
|
||||
<td>Control + Home</td>
|
||||
<td>Cmd + Home</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Set "Display.Height" to next <i>larger</i> value</td>
|
||||
<td>Control + PageUp</td>
|
||||
<td>Cmd + PageUp</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Set "Display.Height" to next <i>smaller</i> value</td>
|
||||
<td>Control + PageDown</td>
|
||||
<td>Cmd + PageDown</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<p><b>Other Keys (can't be remapped)</b></p>
|
||||
|
@ -1732,6 +1746,12 @@ scaling.</li>
|
|||
<td>Control + p</td>
|
||||
<td>Cmd + p</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Toggle PAL color-loss effect</td>
|
||||
<td>Control + l</td>
|
||||
<td>Cmd + l</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br><br><br>
|
||||
|
@ -1754,9 +1774,7 @@ scaling.</li>
|
|||
|
||||
<p>To remap an event:
|
||||
<ol>
|
||||
<li>Start playing a game (ie, start the emulation).</li>
|
||||
<li>Enter options mode by pressing <b>Tab</b>.</li>
|
||||
<li>Click the 'Input Settings' button.</li>
|
||||
<li>Enter options menu and click the 'Input Settings' button.</li>
|
||||
<li>If you wish to remap emulation events, click the 'Emul. Events' tab.
|
||||
Otherwise, click the 'UI Events' tab for user interface events.</li>
|
||||
<li>Select event you want to remap and click the 'Map' button.</li>
|
||||
|
@ -2030,7 +2048,7 @@ Ms Pac-Man (Stella extended codes):
|
|||
<td VALIGN="TOP"><i>Console.SwapPorts:</i></td>
|
||||
<td>This property indicates that the left and right ports should be
|
||||
swapped internally. This is used for ROMs like 'Raiders' where the
|
||||
Player 1 joystick is plugged into the right joystick port.
|
||||
Player 0 joystick is plugged into the right joystick port.
|
||||
The value of this property must be Yes or No.</td>
|
||||
</tr>
|
||||
|
||||
|
@ -2061,11 +2079,12 @@ Ms Pac-Man (Stella extended codes):
|
|||
<tr>
|
||||
<td VALIGN="TOP"><i>Display.Format:</i></td>
|
||||
<td>This property indicates the television format the game was
|
||||
designed for. The value of this property must be NTSC, PAL or PAL60.</td>
|
||||
designed for. The value of this property must be Auto-detect, NTSC,
|
||||
PAL or PAL60.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td VALIGN="TOP"><i>Display.XStart:</i></td>
|
||||
<td VALIGN="TOP"><i>Display.XStart: (*)</i></td>
|
||||
<td>This property indicates the horizontal location to start displaying
|
||||
pixels at on a scan-line. The value of this property must be <i>n</i>
|
||||
such that 0 <= <i>n</i> <= 80 and <i>n</i> is divisible by 4.</td>
|
||||
|
@ -2086,7 +2105,7 @@ Ms Pac-Man (Stella extended codes):
|
|||
</tr>
|
||||
|
||||
<tr>
|
||||
<td VALIGN="TOP"><i>Display.Height: (*)</i></td>
|
||||
<td VALIGN="TOP"><i>Display.Height:</i></td>
|
||||
<td>This property indicates the number of scan-lines to display.
|
||||
The value of this property must be <i>n</i> such that
|
||||
100 <= <i>n</i> <= 256.</td>
|
||||
|
@ -2114,7 +2133,7 @@ Ms Pac-Man (Stella extended codes):
|
|||
</table>
|
||||
|
||||
<p><b>Note:</b> Items marked as '*' are deprecated, and will probably be
|
||||
removed in the next release.</p>
|
||||
removed in a future release.</p>
|
||||
|
||||
<br><br>
|
||||
<p><h1>
|
||||
|
|