mirror of https://github.com/stella-emu/stella.git
Don't include some header files when we don't need to.
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9b933ec4d4
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@ -68,6 +68,11 @@ DebuggerDialog::DebuggerDialog(OSystem& osystem, DialogContainer& parent,
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Menu::AppMode::debugger);
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Menu::AppMode::debugger);
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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DebuggerDialog::~DebuggerDialog()
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void DebuggerDialog::loadConfig()
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void DebuggerDialog::loadConfig()
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{
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{
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@ -33,14 +33,16 @@ class TiaOutputWidget;
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class TiaZoomWidget;
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class TiaZoomWidget;
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class CartDebugWidget;
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class CartDebugWidget;
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class CartRamWidget;
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class CartRamWidget;
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class OptionsDialog;
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namespace GUI {
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class MessageBox;
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}
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namespace Common {
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namespace Common {
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struct Rect;
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struct Rect;
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}
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}
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#include "Dialog.hxx"
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#include "Dialog.hxx"
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#include "MessageBox.hxx"
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#include "OptionsDialog.hxx"
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class DebuggerDialog : public Dialog
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class DebuggerDialog : public Dialog
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{
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{
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@ -55,7 +57,7 @@ class DebuggerDialog : public Dialog
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DebuggerDialog(OSystem& osystem, DialogContainer& parent,
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DebuggerDialog(OSystem& osystem, DialogContainer& parent,
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int x, int y, int w, int h);
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int x, int y, int w, int h);
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virtual ~DebuggerDialog() = default;
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virtual ~DebuggerDialog();
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const GUI::Font& lfont() const { return *myLFont; }
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const GUI::Font& lfont() const { return *myLFont; }
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const GUI::Font& nfont() const { return *myNFont; }
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const GUI::Font& nfont() const { return *myNFont; }
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@ -82,6 +82,11 @@ TIASurface::TIASurface(OSystem& system)
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myPaletteHandler->loadConfig(myOSystem.settings());
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myPaletteHandler->loadConfig(myOSystem.settings());
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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TIASurface::~TIASurface()
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void TIASurface::initialize(const Console& console,
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void TIASurface::initialize(const Console& console,
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const FrameBuffer::VideoMode& mode)
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const FrameBuffer::VideoMode& mode)
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@ -22,13 +22,13 @@ class TIA;
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class Console;
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class Console;
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class OSystem;
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class OSystem;
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class FBSurface;
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class FBSurface;
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class PaletteHandler;
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#include <thread>
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#include <thread>
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#include "Rect.hxx"
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#include "Rect.hxx"
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#include "FrameBuffer.hxx"
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#include "FrameBuffer.hxx"
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#include "NTSCFilter.hxx"
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#include "NTSCFilter.hxx"
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#include "PaletteHandler.hxx"
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#include "PhosphorHandler.hxx"
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#include "PhosphorHandler.hxx"
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#include "bspf.hxx"
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#include "bspf.hxx"
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#include "TIAConstants.hxx"
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#include "TIAConstants.hxx"
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@ -49,8 +49,7 @@ class TIASurface
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Creates a new TIASurface object
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Creates a new TIASurface object
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*/
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*/
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explicit TIASurface(OSystem& system);
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explicit TIASurface(OSystem& system);
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virtual ~TIASurface();
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virtual ~TIASurface() = default;
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/**
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/**
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Set the TIA object, which is needed for actually rendering the TIA image.
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Set the TIA object, which is needed for actually rendering the TIA image.
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