mirror of https://github.com/stella-emu/stella.git
finalize High Scores tab in GameInfoDialog
This commit is contained in:
parent
a84630b14c
commit
08b04f4695
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@ -96,7 +96,8 @@ uInt32 HighScoresManager::numPlayers(const Properties& props) const
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{
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string numPlayers = getPropIdx(props, PropType::Cart_Players);
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return numPlayers == EmptyString ? 1 : std::min(uInt32(stoi(numPlayers)), MAX_PLAYERS);
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return numPlayers == EmptyString ?
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DEFAULT_PLAYER : std::min(uInt32(stoi(numPlayers)), MAX_PLAYERS);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -104,35 +105,40 @@ uInt32 HighScoresManager::numVariations(const Properties& props) const
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{
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string numVariations = getPropIdx(props, PropType::Cart_Variations);
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return numVariations == EmptyString ? 1 : std::min(stoi(numVariations), 256);
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return numVariations == EmptyString ?
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DEFAULT_VARIATION : std::min(uInt32(stoi(numVariations)), MAX_VARIATIONS);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool HighScoresManager::get(const Properties& props, Formats& formats, Addresses& addresses) const
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bool HighScoresManager::get(const Properties& props, uInt32& numPlayersR, uInt32& numVariationsR,
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Formats& formats, Addresses& addresses) const
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{
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numPlayersR = numPlayers(props);
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numVariationsR = numVariations(props);
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formats.numDigits = numDigits(props);
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formats.trailingZeroes = trailingZeroes(props);
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formats.scoreBCD = scoreBCD(props);
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formats.varBCD = varBCD(props);
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formats.varZeroBased = varZeroBased(props);
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formats.varsBCD = varBCD(props);
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formats.varsZeroBased = varZeroBased(props);
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addresses.playerAddr = playerAddress(props);
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addresses.varAddr = varAddress(props);
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addresses.playersAddr = playerAddress(props);
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addresses.varsAddr = varAddress(props);
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for (uInt32 p = 0; p < MAX_PLAYERS; ++p)
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{
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if (p < numPlayers(props))
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if (p < numPlayersR)
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{
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for (uInt32 a = 0; a < numAddrBytes(props); ++a)
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{
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uInt32 idx = p * numAddrBytes(props) + a;
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string addr = getPropIdx(props, PropType::Cart_Addresses, idx);
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addresses.scoreAddr[p][a] = (addr == EmptyString ? 0 : stoi(addr, nullptr, 16));
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addresses.scoresAddr[p][a] = (addr == EmptyString ? 0 : stoi(addr, nullptr, 16));
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}
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}
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else
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for (uInt32 a = 0; a < numAddrBytes(props); ++a)
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addresses.scoreAddr[p][a] = -1;
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addresses.scoresAddr[p][a] = -1;
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}
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return (EmptyString != getPropIdx(props, PropType::Cart_Addresses, 0));
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@ -145,23 +151,25 @@ void HighScoresManager::set(Properties& props, uInt32 numPlayers, uInt32 numVari
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ostringstream buf;
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props.set(PropType::Cart_Players, std::to_string(numPlayers));
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props.set(PropType::Cart_Variations, std::to_string(numVariations));
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props.set(PropType::Cart_Variations, std::to_string(std::min(numVariations, MAX_VARIATIONS)));
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buf << formats.numDigits << ","
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<< formats.trailingZeroes << ","
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<< (formats.scoreBCD ? "B" : "H") << ","
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<< (formats.varBCD ? "B" : "D") << ","
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<< formats.varZeroBased;
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<< (formats.varsBCD ? "B" : "D") << ","
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<< formats.varsZeroBased;
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props.set(PropType::Cart_Formats, buf.str());
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buf.str("");
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for (uInt32 p = 0; p < numPlayers; ++p)
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{
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for (uInt32 a = 0; a < numAddrBytes(formats.numDigits, formats.trailingZeroes); ++a)
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buf << std::hex << addresses.scoreAddr[p][a] << ",";
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buf << std::hex << addresses.scoresAddr[p][a] << ",";
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}
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buf << addresses.varAddr << ",";
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buf << addresses.playerAddr;
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buf << addresses.varsAddr << ",";
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buf << addresses.playersAddr;
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props.set(PropType::Cart_Addresses, buf.str());
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}
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@ -170,7 +178,7 @@ uInt32 HighScoresManager::numDigits(const Properties& props) const
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{
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string digits = getPropIdx(props, PropType::Cart_Formats, 0);
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return digits == EmptyString ? 4 : stoi(digits);
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return digits == EmptyString ? DEFAULT_DIGITS : stoi(digits);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -178,14 +186,14 @@ uInt32 HighScoresManager::trailingZeroes(const Properties& props) const
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{
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string trailing = getPropIdx(props, PropType::Cart_Formats, 1);
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return trailing == EmptyString ? 0 : stoi(trailing);}
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return trailing == EmptyString ? DEFAULT_TRAILING : stoi(trailing);}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool HighScoresManager::scoreBCD(const Properties& props) const
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{
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string bcd = getPropIdx(props, PropType::Cart_Formats, 2);
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return bcd == EmptyString ? true : bcd == "B";
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return bcd == EmptyString ? DEFAULT_SCORE_BCD : bcd == "B";
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -193,7 +201,7 @@ bool HighScoresManager::varBCD(const Properties& props) const
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{
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string bcd = getPropIdx(props, PropType::Cart_Formats, 3);
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return bcd == EmptyString ? true : bcd == "B";
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return bcd == EmptyString ? DEFAULT_VARS_BCD : bcd == "B";
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -201,16 +209,23 @@ bool HighScoresManager::varZeroBased(const Properties& props) const
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{
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string zeroBased = getPropIdx(props, PropType::Cart_Formats, 4);
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return zeroBased == EmptyString ? false : zeroBased != "0";
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return zeroBased == EmptyString ? DEFAULT_VARS_ZERO_BASED : zeroBased != "0";
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool HighScoresManager::playerZeroBased(const Properties& props) const
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{
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return DEFAULT_PLAYERS_ZERO_BASED;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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uInt16 HighScoresManager::playerAddress(const Properties& props) const
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{
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uInt32 idx = numAddrBytes(props) * numPlayers(props) + 1;
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string addr = getPropIdx(props, PropType::Cart_Addresses, idx);
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return addr == EmptyString ? 0 : stoi(addr, nullptr, 16);
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return addr == EmptyString ? DEFAULT_ADDRESS : stoi(addr, nullptr, 16);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -219,7 +234,7 @@ uInt16 HighScoresManager::varAddress(const Properties& props) const
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uInt32 idx = numAddrBytes(props) * numPlayers(props);
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string addr = getPropIdx(props, PropType::Cart_Addresses, idx);
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return addr == EmptyString ? 0 : stoi(addr, nullptr, 16);
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return addr == EmptyString ? DEFAULT_ADDRESS : stoi(addr, nullptr, 16);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -235,33 +250,27 @@ uInt32 HighScoresManager::numAddrBytes(const Properties& props) const
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Int32 HighScoresManager::score(uInt32 player, uInt32 numAddrBytes, uInt32 trailingZeroes, bool isBCD) const
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Int32 HighScoresManager::score(uInt32 player, uInt32 numAddrBytes, uInt32 trailingZeroes, bool isBCD,
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const ScoreAddresses& scoreAddr) const
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{
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if (!myOSystem.hasConsole())
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return -1;
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Properties props; // TODO: remove and replace adddress with real data
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System& system = myOSystem.console().system();
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Int32 totalScore = 0;
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for (uInt32 b = 0; b < numAddrBytes; ++b)
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{
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uInt32 idx = player * numAddrBytes + b;
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string strAddr = getPropIdx(properties(props), PropType::Cart_Addresses, idx);
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uInt16 addr = (strAddr == EmptyString ? 0 : stoi(strAddr, nullptr, 16));
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uInt16 addr = scoreAddr[b];
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uInt32 score;
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totalScore *= isBCD ? 100 : 256;
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score = system.peek(addr);
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score = peek(addr);
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if (isBCD)
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{
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// verify if score is legit
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if (score >= 160)
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{
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totalScore = -1;
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break;
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}
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return -1;
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score = (score >> 4) * 10 + score % 16;
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}
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totalScore += score;
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@ -275,127 +284,46 @@ Int32 HighScoresManager::score(uInt32 player, uInt32 numAddrBytes, uInt32 traili
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Int32 HighScoresManager::score(const Properties& props, uInt32 player) const
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Int32 HighScoresManager::player() const
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{
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return score(player, numAddrBytes(props), trailingZeroes(props), scoreBCD(props));
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Properties props;
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uInt16 addr = playerAddress(properties(props));
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if (addr == DEFAULT_ADDRESS)
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return DEFAULT_PLAYER;
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return peek(addr) + playerZeroBased(props) ? 1 : 0;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Int32 HighScoresManager::variation() const
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{
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Properties props;
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uInt16 addr = varAddress(properties(props));
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if (addr == DEFAULT_ADDRESS)
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return DEFAULT_VARIATION;
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return peek(addr) + varZeroBased(props) ? 1 : 0;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool HighScoresManager::parseAddresses(uInt32& variation, uInt32& player, uInt32 scores[])
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Int32 HighScoresManager::score() const
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{
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variation = 1; player = 0; scores[0] = 0;
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if (!myOSystem.hasConsole())
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return false;
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System& system = myOSystem.console().system();
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Properties props;
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string formats = properties(props).get(PropType::Cart_Formats);
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string addresses = properties(props).get(PropType::Cart_Addresses);
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char scoreFormat;
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char varFormat;
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Int16 addr;
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Int32 varAdd, numScoreAddr, scoreMult;
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uInt32 numBytes = numAddrBytes(properties(props));
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uInt32 currentPlayer = player() - playerZeroBased(props) ? 1 : 0;
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uInt32 idx = numBytes * currentPlayer;
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ScoreAddresses scoreAddr;
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// Since istringstream swallows whitespace, we have to make the
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// delimiters be spaces
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std::replace(formats.begin(), formats.end(), ',', ' ');
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std::replace(formats.begin(), formats.end(), '|', ' ');
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std::replace(addresses.begin(), addresses.end(), ',', ' ');
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std::replace(addresses.begin(), addresses.end(), '|', ' ');
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istringstream addrBuf(addresses);
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istringstream formatBuf(formats);
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// 1. retrieve formats
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if (!(formatBuf >> numScoreAddr))
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numScoreAddr = 2;
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if (!(formatBuf >> scoreMult))
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scoreMult = 1;
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if (!(formatBuf >> scoreFormat))
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scoreFormat = 'B';
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if (!(formatBuf >> varFormat))
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varFormat = 'B';
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if (!(formatBuf >> varAdd))
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varAdd = 0;
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// 2. retrieve current scores for all players
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for (uInt32 i = 0; i < numPlayers(props); ++i)
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for (uInt32 b = 0; b < numBytes; ++b)
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{
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Int32 totalScore = 0;
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string addr = getPropIdx(props, PropType::Cart_Addresses, idx + b);
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for (int j = 0; j < numScoreAddr; ++j)
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{
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Int32 score;
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if (!(addrBuf >> std::hex >> addr))
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return false;
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totalScore *= (scoreFormat == 'B') ? 100 : 256;
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score = system.peek(addr);
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if (scoreFormat == 'B')
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score = (score >> 4) * 10 + score % 16;
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totalScore += score;
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}
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scores[i] = totalScore * scoreMult;
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if (addr == EmptyString)
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return -1;
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scoreAddr[b] = stoi(addr, nullptr, 16);
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}
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// 3. retrieve current variation (0..255)
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if (numVariations(props) == 1)
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return true;
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if (!(addrBuf >> std::hex >> addr))
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return false;
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variation = system.peek(addr);
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if (varFormat == 'B')
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variation = (variation >> 4) * 10 + variation % 16;
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variation += varAdd;
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variation = std::min(variation, numVariations(props));
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// 4. retrieve current player (0..3)
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if (numPlayers(props) == 1)
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return true;
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if (!(addrBuf >> std::hex >> addr))
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return false;
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player = system.peek(addr);
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player = std::min(player, numPlayers(props) - 1);
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return true;
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return score(currentPlayer, numBytes, trailingZeroes(props), scoreBCD(props), scoreAddr);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Int32 HighScoresManager::variation()
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{
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uInt32 variation, player, scores[4];
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if (parseAddresses(variation, player, scores))
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return variation;
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return -1;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Int32 HighScoresManager::player()
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{
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uInt32 variation, player, scores[4];
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if (parseAddresses(variation, player, scores))
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return player;
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return -1;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Int32 HighScoresManager::score()
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{
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uInt32 variation, player, scores[4];
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if (parseAddresses(variation, player, scores))
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return scores[std::min(player, uInt32(MAX_PLAYERS))];
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return -1;
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}
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@ -18,8 +18,6 @@
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#ifndef HIGHSCORES_MANAGER_HXX
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#define HIGHSCORES_MANAGER_HXX
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//#include "bspf.hxx"
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class OSystem;
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class HighScoresManager
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@ -29,21 +27,21 @@ public:
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static const uInt32 MAX_PLAYERS = 4;
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static const uInt32 MAX_SCORE_ADDR = 3;
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using ScoreAddresses = BSPF::array2D<Int16, MAX_PLAYERS, MAX_SCORE_ADDR>;
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using ScoreAddresses = array<Int16, MAX_SCORE_ADDR>;
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using ScoresAddresses = array<ScoreAddresses, MAX_PLAYERS>;
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struct Formats {
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uInt32 numDigits;
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uInt32 trailingZeroes;
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bool scoreBCD;
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bool varBCD;
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bool varZeroBased;
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bool varsBCD;
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bool varsZeroBased;
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};
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struct Addresses {
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ScoreAddresses scoreAddr;
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uInt16 varAddr;
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uInt16 playerAddr;
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ScoresAddresses scoresAddr;
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uInt16 varsAddr;
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uInt16 playersAddr;
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};
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HighScoresManager(OSystem& osystem);
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@ -52,38 +50,50 @@ public:
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/*
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Methods for returning high scores related variables
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*/
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uInt32 numVariations(const Properties& props) const;
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uInt32 numPlayers(const Properties& props) const;
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bool get(const Properties& props, Formats& formats, Addresses& addresses) const;
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bool get(const Properties& props, uInt32& numPlayers, uInt32& numVariations,
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Formats& formats, Addresses& addresses) const;
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void set(Properties& props, uInt32 numPlayers, uInt32 numVariations,
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const Formats& formats, const Addresses& addresses) const;
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uInt32 numAddrBytes(Int32 digits, Int32 trailing) const;
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Int32 score(uInt32 player, uInt32 numAddrBytes, uInt32 trailingZeroes, bool isBCD,
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const ScoreAddresses& scoreAddr) const;
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// retrieve current values
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Int32 player() const;
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Int32 variation() const;
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Int32 score() const;
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private:
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static const uInt32 MAX_VARIATIONS = 256;
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static const uInt32 DEFAULT_PLAYER = 1;
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static const uInt32 DEFAULT_VARIATION = 1;
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static const uInt32 DEFAULT_DIGITS = 4;
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static const uInt32 DEFAULT_TRAILING = 0;
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static const bool DEFAULT_SCORE_BCD = true;
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static const bool DEFAULT_VARS_BCD = true;
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static const bool DEFAULT_VARS_ZERO_BASED = false;
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static const bool DEFAULT_PLAYERS_ZERO_BASED = true;
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static const uInt32 DEFAULT_ADDRESS = 0;
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private:
|
||||
uInt32 numVariations(const Properties& props) const;
|
||||
uInt32 numPlayers(const Properties& props) const;
|
||||
uInt16 varAddress(const Properties& props) const;
|
||||
uInt16 playerAddress(const Properties& props) const;
|
||||
uInt32 numDigits(const Properties& props) const;
|
||||
uInt32 trailingZeroes(const Properties& props) const;
|
||||
bool scoreBCD(const Properties& props) const;
|
||||
bool varBCD(const Properties& props) const;
|
||||
bool varZeroBased(const Properties& props) const;
|
||||
bool playerZeroBased(const Properties& props) const;
|
||||
|
||||
uInt16 varAddress(const Properties& props) const;
|
||||
uInt16 playerAddress(const Properties& props) const;
|
||||
|
||||
uInt32 numAddrBytes(Int32 digits, Int32 trailing) const;
|
||||
uInt32 numAddrBytes(const Properties& props) const;
|
||||
|
||||
// current values
|
||||
Int32 player();
|
||||
Int32 variation();
|
||||
Int32 score();
|
||||
|
||||
Int32 score(uInt32 player, uInt32 numAddrBytes, uInt32 trailingZeroes, bool isBCD) const;
|
||||
Int32 score(const Properties& props, uInt32 player) const;
|
||||
|
||||
private:
|
||||
Properties& properties(Properties& props) const;
|
||||
string getPropIdx(const Properties& props, PropType type, uInt32 idx = 0) const;
|
||||
Int16 peek(uInt16 addr) const;
|
||||
bool parseAddresses(uInt32& variation, uInt32& player, uInt32 scores[]);
|
||||
|
||||
private:
|
||||
// Reference to the osystem object
|
||||
|
|
|
@ -265,6 +265,14 @@ void Properties::print() const
|
|||
<< endl;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Properties::reset(PropType key)
|
||||
{
|
||||
size_t pos = static_cast<size_t>(key);
|
||||
|
||||
myProperties[pos] = ourDefaultProperties[pos];
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Properties::setDefaults()
|
||||
{
|
||||
|
|
|
@ -124,6 +124,13 @@ class Properties
|
|||
*/
|
||||
void setDefaults();
|
||||
|
||||
/**
|
||||
Resets the property of the given key to its default
|
||||
|
||||
@param key The key of the property to set
|
||||
*/
|
||||
void reset(PropType key);
|
||||
|
||||
/**
|
||||
Overloaded equality operator(s)
|
||||
|
||||
|
|
|
@ -352,6 +352,12 @@ GameInfoDialog::GameInfoDialog(
|
|||
wid.clear();
|
||||
tabID = myTab->addTab("High Scores", TabWidget::AUTO_WIDTH);
|
||||
|
||||
EditableWidget::TextFilter fAddr = [](char c) {
|
||||
return (c >= 'a' && c <= 'f') || (c >= '0' && c <= '9');
|
||||
};
|
||||
EditableWidget::TextFilter fVars = [](char c) {
|
||||
return (c >= '0' && c <= '9');
|
||||
};
|
||||
xpos = HBORDER; ypos = VBORDER;
|
||||
lwidth = font.getStringWidth("Variations ");
|
||||
|
||||
|
@ -371,9 +377,6 @@ GameInfoDialog::GameInfoDialog(
|
|||
wid.push_back(myPlayers);
|
||||
|
||||
int awidth = font.getStringWidth("FFFF") + 4;
|
||||
EditableWidget::TextFilter fAddr = [](char c) {
|
||||
return (c >= 'a' && c <= 'f') || (c >= '0' && c <= '9');
|
||||
};
|
||||
int vwidth = font.getStringWidth("123") + 4;
|
||||
|
||||
myPlayersAddressLabel = new StaticTextWidget(myTab, font, myPlayers->getRight() + 16, ypos + 1, "Address ");
|
||||
|
@ -389,6 +392,7 @@ GameInfoDialog::GameInfoDialog(
|
|||
vwidth = font.getStringWidth("123") + 4;
|
||||
myVariationsLabel = new StaticTextWidget(myTab, font, xpos, ypos + 1, lwidth, fontHeight, "Variations");
|
||||
myVariations = new EditTextWidget(myTab, font, xpos + lwidth, ypos - 1, fwidth, lineHeight);
|
||||
myVariations->setTextFilter(fVars);
|
||||
wid.push_back(myVariations);
|
||||
|
||||
myVarAddressLabel = new StaticTextWidget(myTab, font, myPlayersAddressLabel->getLeft(), ypos + 1, "Address ");
|
||||
|
@ -398,11 +402,11 @@ GameInfoDialog::GameInfoDialog(
|
|||
myVarAddressVal = new EditTextWidget(myTab, font, myVarAddress->getRight() + 2, ypos - 1, vwidth, lineHeight);
|
||||
myVarAddressVal->setEditable(false);
|
||||
|
||||
myVarBCD = new CheckboxWidget(myTab, font, myVarAddressVal->getRight() + 16, ypos + 1, "BCD", kVarBcdChanged);
|
||||
wid.push_back(myVarBCD);
|
||||
myVarsBCD = new CheckboxWidget(myTab, font, myVarAddressVal->getRight() + 16, ypos + 1, "BCD", kVarBcdChanged);
|
||||
wid.push_back(myVarsBCD);
|
||||
|
||||
myVarZeroBased = new CheckboxWidget(myTab, font, myVarBCD->getRight() + 16, ypos + 1, "0-based", kVarZeroBasedChanged);
|
||||
wid.push_back(myVarZeroBased);
|
||||
myVarsZeroBased = new CheckboxWidget(myTab, font, myVarsBCD->getRight() + 16, ypos + 1, "0-based", kVarZeroBasedChanged);
|
||||
wid.push_back(myVarsZeroBased);
|
||||
|
||||
ypos += lineHeight + VGAP;
|
||||
|
||||
|
@ -436,7 +440,7 @@ GameInfoDialog::GameInfoDialog(
|
|||
items, "", 0, kScoreZeroesChanged);
|
||||
wid.push_back(myTrailingZeroes);
|
||||
|
||||
myScoreBCD = new CheckboxWidget(myTab, font, myVarBCD->getLeft(), ypos + 1, "BCD", kScoreBcdChanged);
|
||||
myScoreBCD = new CheckboxWidget(myTab, font, myVarsBCD->getLeft(), ypos + 1, "BCD", kScoreBcdChanged);
|
||||
wid.push_back(myScoreBCD);
|
||||
|
||||
|
||||
|
@ -658,40 +662,42 @@ void GameInfoDialog::loadHighScoresProperties(const Properties& props)
|
|||
{
|
||||
HighScoresManager::Formats formats;
|
||||
HighScoresManager::Addresses addresses;
|
||||
bool enable = instance().highScores().get(props, formats, addresses);
|
||||
uInt32 numPlayers, numVariations;
|
||||
bool enable = instance().highScores().get(props, numPlayers, numVariations,
|
||||
formats, addresses);
|
||||
|
||||
myHighScores->setState(enable);
|
||||
|
||||
myPlayers->setSelected(instance().highScores().numPlayers(props));
|
||||
myVariations->setText(std::to_string(instance().highScores().numVariations(props)));
|
||||
myPlayers->setSelected(numPlayers);
|
||||
myVariations->setText(std::to_string(numVariations));
|
||||
|
||||
ostringstream ss;
|
||||
|
||||
myScoreDigits->setSelected(formats.numDigits);
|
||||
myTrailingZeroes->setSelected(formats.trailingZeroes);
|
||||
myScoreBCD->setState(formats.scoreBCD);
|
||||
myVarBCD->setState(formats.varBCD);
|
||||
myVarZeroBased->setState(formats.varZeroBased);
|
||||
myVarsBCD->setState(formats.varsBCD);
|
||||
myVarsZeroBased->setState(formats.varsZeroBased);
|
||||
|
||||
ss.str("");
|
||||
ss << std::hex << std::right << std::setw(4) << std::setfill('0')
|
||||
<< std::uppercase << addresses.playerAddr;
|
||||
<< std::uppercase << addresses.playersAddr;
|
||||
myPlayersAddress->setText(ss.str());
|
||||
|
||||
ss.str("");
|
||||
ss << std::hex << std::right << std::setw(4) << std::setfill('0')
|
||||
<< std::uppercase << addresses.varAddr;
|
||||
<< std::uppercase << addresses.varsAddr;
|
||||
myVarAddress->setText(ss.str());
|
||||
|
||||
for (uInt32 p = 0; p < HighScoresManager::MAX_PLAYERS; ++p)
|
||||
{
|
||||
for (uInt32 a = 0; a < instance().highScores().numAddrBytes(props); ++a)
|
||||
for (uInt32 a = 0; a < instance().highScores().numAddrBytes(formats.numDigits, formats.trailingZeroes); ++a)
|
||||
{
|
||||
if (p < instance().highScores().numPlayers(props))
|
||||
if (p < numPlayers)
|
||||
{
|
||||
ss.str("");
|
||||
ss << std::hex << std::right << std::setw(4) << std::setfill('0')
|
||||
<< std::uppercase << addresses.scoreAddr[p][a];
|
||||
<< std::uppercase << addresses.scoresAddr[p][a];
|
||||
myScoreAddress[p][a]->setText(ss.str());
|
||||
}
|
||||
else
|
||||
|
@ -777,37 +783,45 @@ void GameInfoDialog::saveHighScoresProperties()
|
|||
HighScoresManager::Formats formats;
|
||||
HighScoresManager::Addresses addresses;
|
||||
|
||||
//myGameProperties.set(PropType::Cart_Players, myPlayers->getSelectedTag().toString());
|
||||
//myGameProperties.set(PropType::Cart_Variations, myVariations->getText());
|
||||
|
||||
//TODO: fill formats & addresses
|
||||
formats.varZeroBased = myVarBCD->getState();
|
||||
formats.varBCD = myVarBCD->getState();
|
||||
formats.numDigits = myScoreDigits->getSelected() + 1;
|
||||
formats.trailingZeroes = myTrailingZeroes->getSelected();
|
||||
formats.scoreBCD = myScoreBCD->getState();
|
||||
|
||||
string strAddr;
|
||||
uInt16 addr;
|
||||
|
||||
strAddr = myPlayersAddress->getText();
|
||||
addresses.playerAddr = strAddr == EmptyString ? 1 : stoi(strAddr, nullptr, 16);
|
||||
strAddr = myVarAddress->getText();
|
||||
addresses.varAddr = strAddr == EmptyString ? 1 : stoi(strAddr, nullptr, 16);
|
||||
|
||||
for (uInt32 p = 0; p < HighScoresManager::MAX_PLAYERS; ++p)
|
||||
if (myHighScores->getState())
|
||||
{
|
||||
for (uInt32 a = 0; a < HighScoresManager::MAX_SCORE_ADDR; ++a)
|
||||
{
|
||||
strAddr = myScoreAddress[p][a]->getText();
|
||||
addresses.scoreAddr[p][a] = strAddr == EmptyString ? 0 : stoi(strAddr, nullptr, 16);
|
||||
}
|
||||
}
|
||||
// fill formats
|
||||
formats.varsZeroBased = myVarsZeroBased->getState();
|
||||
formats.varsBCD = myVarsBCD->getState();
|
||||
formats.numDigits = myScoreDigits->getSelected() + 1;
|
||||
formats.trailingZeroes = myTrailingZeroes->getSelected();
|
||||
formats.scoreBCD = myScoreBCD->getState();
|
||||
|
||||
strAddr = myVariations->getText();
|
||||
instance().highScores().set(myGameProperties, myPlayers->getSelected() + 1,
|
||||
strAddr == EmptyString ? 1 : stoi(strAddr),
|
||||
formats, addresses);
|
||||
// fill addresses
|
||||
string strAddr;
|
||||
|
||||
strAddr = myPlayersAddress->getText();
|
||||
addresses.playersAddr = strAddr == EmptyString ? 1 : stoi(strAddr, nullptr, 16);
|
||||
strAddr = myVarAddress->getText();
|
||||
addresses.varsAddr = strAddr == EmptyString ? 1 : stoi(strAddr, nullptr, 16);
|
||||
|
||||
for (uInt32 p = 0; p < HighScoresManager::MAX_PLAYERS; ++p)
|
||||
{
|
||||
for (uInt32 a = 0; a < HighScoresManager::MAX_SCORE_ADDR; ++a)
|
||||
{
|
||||
strAddr = myScoreAddress[p][a]->getText();
|
||||
addresses.scoresAddr[p][a] = strAddr == EmptyString ? 0 : stoi(strAddr, nullptr, 16);
|
||||
}
|
||||
}
|
||||
|
||||
string strVars = myVariations->getText();
|
||||
|
||||
instance().highScores().set(myGameProperties, myPlayers->getSelected() + 1,
|
||||
strVars == EmptyString ? 1 : stoi(strVars),
|
||||
formats, addresses);
|
||||
}
|
||||
else
|
||||
{
|
||||
myGameProperties.reset(PropType::Cart_Players);
|
||||
myGameProperties.reset(PropType::Cart_Variations);
|
||||
myGameProperties.reset(PropType::Cart_Formats);
|
||||
myGameProperties.reset(PropType::Cart_Addresses);
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -961,6 +975,7 @@ void GameInfoDialog::handleHighScoresWidgets()
|
|||
uInt32 numAddr = instance().highScores().numAddrBytes(myScoreDigits->getSelected() + 1,
|
||||
myTrailingZeroes->getSelected());
|
||||
|
||||
// enable widgets
|
||||
myPlayersLabel->setEnabled(enable);
|
||||
myPlayers->setEnabled(enable);
|
||||
myPlayersAddressLabel->setEnabled(enablePlayers);
|
||||
|
@ -975,8 +990,8 @@ void GameInfoDialog::handleHighScoresWidgets()
|
|||
myVarAddress->setEnabled(enableVars);
|
||||
myVarAddress->setEditable(enableVars);
|
||||
myVarAddressVal->setEnabled(enableVars);
|
||||
myVarBCD->setEnabled(enableVars);
|
||||
myVarZeroBased->setEnabled(enableVars);
|
||||
myVarsBCD->setEnabled(enableVars);
|
||||
myVarsZeroBased->setEnabled(enableVars);
|
||||
|
||||
myScoresLabel->setEnabled(enable);
|
||||
myScoreDigitsLabel->setEnabled(enable);
|
||||
|
@ -999,18 +1014,34 @@ void GameInfoDialog::handleHighScoresWidgets()
|
|||
myCurrentScore[p]->setEnabled(enable);
|
||||
}
|
||||
|
||||
setAddressVal(myPlayersAddress, myPlayersAddressVal);
|
||||
setAddressVal(myVarAddress, myVarAddressVal, myVarBCD->getState(), myVarZeroBased->getState() ? 1 : 0);
|
||||
// verify and update widget data
|
||||
string strVars;
|
||||
|
||||
// limit variants size
|
||||
strVars = myVariations->getText();
|
||||
strVars = strVars.substr(0, 3);
|
||||
myVariations->setText(strVars);
|
||||
|
||||
// update players and variations RAM values
|
||||
setAddressVal(myPlayersAddress, myPlayersAddressVal);
|
||||
setAddressVal(myVarAddress, myVarAddressVal, myVarsBCD->getState(), myVarsZeroBased->getState() ? 1 : 0);
|
||||
|
||||
// update score RAM values and resulting scores
|
||||
for (uInt32 p = 0; p < HighScoresManager::MAX_PLAYERS; ++p)
|
||||
{
|
||||
if (p < players)
|
||||
{
|
||||
HighScoresManager::ScoreAddresses scoreAddr;
|
||||
|
||||
for (uInt32 a = 0; a < numAddr; ++a)
|
||||
{
|
||||
setAddressVal(myScoreAddress[p][a], myScoreAddressVal[p][a]);
|
||||
string strAddr = myScoreAddress[p][a]->getText();
|
||||
scoreAddr[a] = strAddr == EmptyString ? 0 : stoi(strAddr, nullptr, 16);
|
||||
}
|
||||
|
||||
Int32 score = instance().highScores().score(p, numAddr, myTrailingZeroes->getSelected(),
|
||||
myScoreBCD->getState());
|
||||
myScoreBCD->getState(), scoreAddr);
|
||||
if (score >= 0)
|
||||
{
|
||||
ostringstream ss;
|
||||
|
@ -1032,21 +1063,27 @@ void GameInfoDialog::handleHighScoresWidgets()
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void GameInfoDialog::setAddressVal(const EditTextWidget* addressWidget, EditTextWidget* valWidget,
|
||||
void GameInfoDialog::setAddressVal(EditTextWidget* addressWidget, EditTextWidget* valWidget,
|
||||
bool isBCD, uInt8 incVal)
|
||||
{
|
||||
string strAddr;
|
||||
|
||||
// limit address size
|
||||
strAddr = addressWidget->getText();
|
||||
strAddr = strAddr.substr(0, 4);
|
||||
addressWidget->setText(strAddr);
|
||||
|
||||
if (instance().hasConsole() && valWidget->isEnabled())
|
||||
{
|
||||
System& system = instance().console().system();
|
||||
string strAddr;
|
||||
uInt16 addr;
|
||||
uInt8 val;
|
||||
ostringstream ss;
|
||||
|
||||
strAddr = addressWidget->getText();
|
||||
// convert to number and read from memory
|
||||
addr = strAddr == EmptyString ? 0 : stoi(strAddr, nullptr, 16);
|
||||
val = system.peek(addr) + incVal;
|
||||
|
||||
// format output and display in value widget
|
||||
if (isBCD)
|
||||
ss << std::hex;
|
||||
ss << std::right << std::setw(2) << std::setfill('0')
|
||||
|
|
|
@ -62,7 +62,7 @@ class GameInfoDialog : public Dialog, public CommandSender
|
|||
void updateControllerStates();
|
||||
void eraseEEPROM();
|
||||
void handleHighScoresWidgets();
|
||||
void setAddressVal(const EditTextWidget* address, EditTextWidget* val, bool isBCD = true, uInt8 incVal = 0);
|
||||
void setAddressVal(EditTextWidget* address, EditTextWidget* val, bool isBCD = true, uInt8 incVal = 0);
|
||||
|
||||
private:
|
||||
TabWidget* myTab{nullptr};
|
||||
|
@ -122,8 +122,8 @@ class GameInfoDialog : public Dialog, public CommandSender
|
|||
StaticTextWidget* myVarAddressLabel{ nullptr };
|
||||
EditTextWidget* myVarAddress{ nullptr };
|
||||
EditTextWidget* myVarAddressVal{ nullptr };
|
||||
CheckboxWidget* myVarBCD{ nullptr };
|
||||
CheckboxWidget* myVarZeroBased{ nullptr };
|
||||
CheckboxWidget* myVarsBCD{ nullptr };
|
||||
CheckboxWidget* myVarsZeroBased{ nullptr };
|
||||
|
||||
StaticTextWidget* myScoresLabel{ nullptr };
|
||||
StaticTextWidget* myScoreDigitsLabel{ nullptr };
|
||||
|
|
Loading…
Reference in New Issue