mirror of https://github.com/stella-emu/stella.git
Final refactoring & cleanup to generalize sqlite handling.
This commit is contained in:
parent
fc3989fda1
commit
017c2a7c16
|
@ -15,86 +15,32 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include <sqlite3.h>
|
||||
#include <cstdio>
|
||||
|
||||
#include "KeyValueRepositorySqlite.hxx"
|
||||
#include "bspf.hxx"
|
||||
|
||||
#ifdef BSPF_WINDOWS
|
||||
#define SEPARATOR "\"
|
||||
#else
|
||||
#define SEPARATOR "/"
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
struct SqliteError {
|
||||
SqliteError(const string _message) : message(_message) {}
|
||||
|
||||
const string message;
|
||||
};
|
||||
|
||||
class Statement {
|
||||
public:
|
||||
|
||||
Statement(sqlite3* handle, string sql) : myStmt(nullptr)
|
||||
{
|
||||
if (sqlite3_prepare_v2(handle, sql.c_str(), -1, &myStmt, nullptr) != SQLITE_OK)
|
||||
throw SqliteError(sqlite3_errmsg(handle));
|
||||
}
|
||||
|
||||
~Statement()
|
||||
{
|
||||
if (myStmt) sqlite3_finalize(myStmt);
|
||||
}
|
||||
|
||||
operator sqlite3_stmt*() const { return myStmt; }
|
||||
|
||||
private:
|
||||
|
||||
sqlite3_stmt* myStmt;
|
||||
|
||||
private:
|
||||
|
||||
Statement() = delete;
|
||||
Statement(const Statement&) = delete;
|
||||
Statement(Statement&&) = delete;
|
||||
Statement& operator=(const Statement&) = delete;
|
||||
Statement& operator=(Statement&&) = delete;
|
||||
};
|
||||
}
|
||||
#include "SqliteError.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
KeyValueRepositorySqlite::KeyValueRepositorySqlite(
|
||||
const string& databaseDirectory,
|
||||
const string& databaseName
|
||||
) : myDatabaseFile(databaseDirectory + SEPARATOR + databaseName + ".sqlite3"),
|
||||
myIsFailed(false),
|
||||
myDbHandle(nullptr)
|
||||
SqliteDatabase& db,
|
||||
const string& tableName
|
||||
) : myTableName(tableName),
|
||||
myDb(db)
|
||||
{}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
KeyValueRepositorySqlite::~KeyValueRepositorySqlite()
|
||||
{
|
||||
if (myDbHandle) sqlite3_close(myDbHandle);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
std::map<string, Variant> KeyValueRepositorySqlite::load()
|
||||
{
|
||||
std::map<string, Variant> values;
|
||||
if (myIsFailed) return values;
|
||||
|
||||
try {
|
||||
initializeDb();
|
||||
Statement stmt(myDbHandle, "SELECT `key`, `VALUE` FROM `values`");
|
||||
myStmtSelect->reset();
|
||||
|
||||
while (sqlite3_step(stmt) == SQLITE_ROW)
|
||||
values[reinterpret_cast<const char*>(sqlite3_column_text(stmt, 0))] =
|
||||
reinterpret_cast<const char*>(sqlite3_column_text(stmt, 1));
|
||||
while (myStmtSelect->step())
|
||||
values[myStmtSelect->columnText(0)] = myStmtSelect->columnText(1);
|
||||
|
||||
myStmtSelect->reset();
|
||||
}
|
||||
catch (SqliteError err) {
|
||||
cout << "failed to load from sqlite DB " << myDatabaseFile << ": " << err.message << endl;
|
||||
cout << err.message << std::endl;
|
||||
}
|
||||
|
||||
return values;
|
||||
|
@ -103,66 +49,34 @@ std::map<string, Variant> KeyValueRepositorySqlite::load()
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void KeyValueRepositorySqlite::save(const std::map<string, Variant>& values)
|
||||
{
|
||||
if (myIsFailed) return;
|
||||
|
||||
try {
|
||||
initializeDb();
|
||||
Statement stmt(myDbHandle, "INSERT OR REPLACE INTO `values` VALUES (?, ?)");
|
||||
myStmtInsert->reset();
|
||||
|
||||
if (sqlite3_exec(myDbHandle, "BEGIN TRANSACTION", nullptr, nullptr, nullptr) != SQLITE_OK)
|
||||
throw SqliteError(sqlite3_errmsg(myDbHandle));
|
||||
myDb.exec("BEGIN TRANSACTION");
|
||||
|
||||
for (const auto& pair: values) {
|
||||
sqlite3_bind_text(stmt, 1, pair.first.c_str(), -1, SQLITE_STATIC);
|
||||
sqlite3_bind_text(stmt, 2, pair.second.toCString(), -1, SQLITE_STATIC);
|
||||
sqlite3_step(stmt);
|
||||
(*myStmtInsert)
|
||||
.bind(1, pair.first.c_str())
|
||||
.bind(2, pair.second.toCString())
|
||||
.step();
|
||||
|
||||
if (sqlite3_reset(stmt) != SQLITE_OK) throw SqliteError(sqlite3_errmsg(myDbHandle));
|
||||
myStmtInsert->reset();
|
||||
}
|
||||
|
||||
if (sqlite3_exec(myDbHandle, "COMMIT", nullptr, nullptr, nullptr) != SQLITE_OK)
|
||||
throw SqliteError(sqlite3_errmsg(myDbHandle));
|
||||
myDb.exec("COMMIT");
|
||||
}
|
||||
catch (SqliteError err) {
|
||||
cout << "failed to write to sqlite DB " << myDatabaseFile << ": " << err.message << endl;
|
||||
cout << err.message << endl;
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void KeyValueRepositorySqlite::initializeDb()
|
||||
void KeyValueRepositorySqlite::initialize()
|
||||
{
|
||||
if (myIsFailed || myDbHandle) return;
|
||||
myDb.exec(
|
||||
"CREATE TABLE IF NOT EXISTS `" + myTableName + "` (`key` TEXT PRIMARY KEY, `value` TEXT) WITHOUT ROWID"
|
||||
);
|
||||
|
||||
bool dbInitialized = false;
|
||||
|
||||
for (int tries = 1; tries < 3 && !dbInitialized; tries++) {
|
||||
dbInitialized = (sqlite3_open(myDatabaseFile.c_str(), &myDbHandle) == SQLITE_OK);
|
||||
|
||||
dbInitialized = dbInitialized && (sqlite3_exec(
|
||||
myDbHandle,
|
||||
"CREATE TABLE IF NOT EXISTS `values` (`key` TEXT PRIMARY KEY, `value` TEXT) WITHOUT ROWID",
|
||||
nullptr, nullptr, nullptr
|
||||
) == SQLITE_OK);
|
||||
|
||||
if (!dbInitialized && tries == 1) {
|
||||
cout << "sqlite DB " << myDatabaseFile << " seems to be corrupt, removing and retrying..." << endl;
|
||||
|
||||
remove(myDatabaseFile.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
myIsFailed = !dbInitialized;
|
||||
|
||||
if (myIsFailed) {
|
||||
if (myDbHandle) {
|
||||
string emsg = sqlite3_errmsg(myDbHandle);
|
||||
|
||||
sqlite3_close(myDbHandle);
|
||||
myDbHandle = nullptr;
|
||||
|
||||
throw SqliteError(emsg);
|
||||
}
|
||||
|
||||
throw SqliteError("unable to initialize sqlite DB " + myDatabaseFile);
|
||||
};
|
||||
myStmtInsert = make_unique<SqliteStatement>(myDb, "INSERT OR REPLACE INTO `" + myTableName + "` VALUES (?, ?)");
|
||||
myStmtSelect = make_unique<SqliteStatement>(myDb, "SELECT `key`, `VALUE` FROM `" + myTableName + "`");
|
||||
}
|
||||
|
|
|
@ -18,34 +18,37 @@
|
|||
#ifndef KEY_VALUE_REPOSITORY_SQLITE_HXX
|
||||
#define KEY_VALUE_REPOSITORY_SQLITE_HXX
|
||||
|
||||
#include <sqlite3.h>
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "repository/KeyValueRepository.hxx"
|
||||
#include "SqliteDatabase.hxx"
|
||||
#include "SqliteStatement.hxx"
|
||||
|
||||
class KeyValueRepositorySqlite : public KeyValueRepository
|
||||
{
|
||||
public:
|
||||
|
||||
KeyValueRepositorySqlite(const string& databaseDirectory, const string& databaseName);
|
||||
|
||||
~KeyValueRepositorySqlite();
|
||||
KeyValueRepositorySqlite(SqliteDatabase& db, const string& tableName);
|
||||
|
||||
virtual std::map<string, Variant> load();
|
||||
|
||||
virtual void save(const std::map<string, Variant>& values);
|
||||
|
||||
private:
|
||||
|
||||
void initializeDb();
|
||||
void initialize();
|
||||
|
||||
private:
|
||||
|
||||
string myDatabaseFile;
|
||||
string myTableName;
|
||||
SqliteDatabase& myDb;
|
||||
|
||||
bool myIsFailed;
|
||||
unique_ptr<SqliteStatement> myStmtInsert;
|
||||
unique_ptr<SqliteStatement> myStmtSelect;
|
||||
|
||||
sqlite3* myDbHandle;
|
||||
private:
|
||||
|
||||
KeyValueRepositorySqlite(const KeyValueRepositorySqlite&) = delete;
|
||||
KeyValueRepositorySqlite(KeyValueRepositorySqlite&&) = delete;
|
||||
KeyValueRepositorySqlite& operator=(const KeyValueRepositorySqlite&) = delete;
|
||||
KeyValueRepositorySqlite operator=(KeyValueRepositorySqlite&&) = delete;
|
||||
};
|
||||
|
||||
#endif // KEY_VALUE_REPOSITORY_SQLITE_HXX
|
||||
|
|
|
@ -0,0 +1,49 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "SettingsDb.hxx"
|
||||
#include "SqliteError.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SettingsDb::SettingsDb(
|
||||
const string& databaseDirectory,
|
||||
const string& databaseName
|
||||
) : myDatabaseDirectory(databaseDirectory),
|
||||
myDatabaseName(databaseName)
|
||||
{}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool SettingsDb::initialize()
|
||||
{
|
||||
try {
|
||||
myDb = make_unique<SqliteDatabase>(myDatabaseDirectory, myDatabaseName);
|
||||
myDb->initialize();
|
||||
|
||||
mySettingsRepository = make_unique<KeyValueRepositorySqlite>(*myDb, "settings");
|
||||
mySettingsRepository->initialize();
|
||||
}
|
||||
catch (SqliteError err) {
|
||||
cout << "sqlite DB " << myDb->fileName() << " failed to initialize: " << err.message << endl;
|
||||
|
||||
myDb.reset();
|
||||
mySettingsRepository.reset();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#ifndef SETTINGS_DB_HXX
|
||||
#define SETTINGS_DB_HXX
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "SqliteDatabase.hxx"
|
||||
#include "KeyValueRepositorySqlite.hxx"
|
||||
|
||||
class SettingsDb
|
||||
{
|
||||
public:
|
||||
|
||||
SettingsDb(const string& databaseDirectory, const string& databaseName);
|
||||
|
||||
bool initialize();
|
||||
|
||||
KeyValueRepository& settingsRepository() const { return *mySettingsRepository; }
|
||||
|
||||
private:
|
||||
|
||||
string myDatabaseDirectory;
|
||||
string myDatabaseName;
|
||||
|
||||
unique_ptr<SqliteDatabase> myDb;
|
||||
unique_ptr<KeyValueRepositorySqlite> mySettingsRepository;
|
||||
};
|
||||
|
||||
#endif // SETTINGS_DB_HXX
|
|
@ -0,0 +1,83 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include <cstdio>
|
||||
|
||||
#include "SqliteDatabase.hxx"
|
||||
#include "SqliteError.hxx"
|
||||
|
||||
#ifdef BSPF_WINDOWS
|
||||
#define SEPARATOR "\"
|
||||
#else
|
||||
#define SEPARATOR "/"
|
||||
#endif
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SqliteDatabase::SqliteDatabase(
|
||||
const string& databaseDirectory,
|
||||
const string& databaseName
|
||||
) : myDatabaseFile(databaseDirectory + SEPARATOR + databaseName + ".sqlite3"),
|
||||
myHandle(nullptr)
|
||||
{}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SqliteDatabase::~SqliteDatabase()
|
||||
{
|
||||
if (myHandle) sqlite3_close_v2(myHandle);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void SqliteDatabase::initialize()
|
||||
{
|
||||
if (myHandle) return;
|
||||
|
||||
bool dbInitialized = false;
|
||||
|
||||
for (int tries = 1; tries < 3 && !dbInitialized; tries++) {
|
||||
dbInitialized = (sqlite3_open(myDatabaseFile.c_str(), &myHandle) == SQLITE_OK);
|
||||
|
||||
if (dbInitialized)
|
||||
dbInitialized = sqlite3_exec(myHandle, "PRAGMA schema_version", nullptr, nullptr, nullptr) == SQLITE_OK;
|
||||
|
||||
if (!dbInitialized && tries == 1) {
|
||||
cout << "sqlite DB " << myDatabaseFile << " seems to be corrupt, removing and retrying..." << endl;
|
||||
|
||||
remove(myDatabaseFile.c_str());
|
||||
if (myHandle) sqlite3_close_v2(myHandle);
|
||||
}
|
||||
}
|
||||
|
||||
if (!dbInitialized) {
|
||||
if (myHandle) {
|
||||
string emsg = sqlite3_errmsg(myHandle);
|
||||
|
||||
sqlite3_close_v2(myHandle);
|
||||
myHandle = nullptr;
|
||||
|
||||
throw SqliteError(emsg);
|
||||
}
|
||||
|
||||
throw SqliteError("unable to initialize sqlite DB for unknown reason");
|
||||
};
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void SqliteDatabase::exec(const string& sql) const
|
||||
{
|
||||
if (sqlite3_exec(myHandle, sql.c_str(), nullptr, nullptr, nullptr) != SQLITE_OK)
|
||||
throw SqliteError(myHandle);
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#ifndef SQLITE_DATABASE_HXX
|
||||
#define SQLITE_DATABASE_HXX
|
||||
|
||||
#include <sqlite3.h>
|
||||
|
||||
#include "bspf.hxx"
|
||||
|
||||
class SqliteDatabase
|
||||
{
|
||||
public:
|
||||
|
||||
SqliteDatabase(const string& databaseDirectory, const string& databaseName);
|
||||
|
||||
~SqliteDatabase();
|
||||
|
||||
void initialize();
|
||||
|
||||
const string fileName() const { return myDatabaseFile; }
|
||||
|
||||
operator sqlite3*() const { return myHandle; }
|
||||
|
||||
void exec(const string &sql) const;
|
||||
|
||||
private:
|
||||
|
||||
string myDatabaseFile;
|
||||
|
||||
sqlite3* myHandle;
|
||||
|
||||
private:
|
||||
|
||||
SqliteDatabase(const SqliteDatabase&) = delete;
|
||||
SqliteDatabase(SqliteDatabase&&) = delete;
|
||||
SqliteDatabase& operator=(const SqliteDatabase&) = delete;
|
||||
SqliteDatabase& operator=(SqliteDatabase&&) = delete;
|
||||
};
|
||||
|
||||
#endif // SQLITE_DATABASE_HXX
|
|
@ -0,0 +1,32 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#ifndef SQLITE_ERROR_HXX
|
||||
#define SQLITE_ERROR_HXX
|
||||
|
||||
#include <sqlite3.h>
|
||||
#include "bspf.hxx"
|
||||
|
||||
struct SqliteError {
|
||||
SqliteError(const string _message) : message(_message) {}
|
||||
|
||||
SqliteError(sqlite3* handle) : message(sqlite3_errmsg(handle)) {}
|
||||
|
||||
const string message;
|
||||
};
|
||||
|
||||
#endif // SQLITE_ERROR_HXX
|
|
@ -0,0 +1,62 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
|
||||
#include "SqliteStatement.hxx"
|
||||
#include "SqliteError.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SqliteStatement::SqliteStatement(sqlite3* handle, string sql) : myStmt(nullptr), myHandle(handle)
|
||||
{
|
||||
if (sqlite3_prepare_v2(handle, sql.c_str(), -1, &myStmt, nullptr) != SQLITE_OK)
|
||||
throw SqliteError(handle);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SqliteStatement::~SqliteStatement()
|
||||
{
|
||||
if (myStmt) sqlite3_finalize(myStmt);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
SqliteStatement& SqliteStatement::bind(int index, const string& value)
|
||||
{
|
||||
if (sqlite3_bind_text(myStmt, index, value.c_str(), -1, SQLITE_TRANSIENT) != SQLITE_OK)
|
||||
throw SqliteError(myHandle);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool SqliteStatement::step() const
|
||||
{
|
||||
int result = sqlite3_step(myStmt);
|
||||
|
||||
if (result == SQLITE_ERROR) throw SqliteError(myHandle);
|
||||
|
||||
return result == SQLITE_ROW;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void SqliteStatement::reset() const
|
||||
{
|
||||
if (sqlite3_reset(myStmt) != SQLITE_OK) throw SqliteError(myHandle);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
string SqliteStatement::columnText(int index) const
|
||||
{
|
||||
return reinterpret_cast<const char*>(sqlite3_column_text(myStmt, index));
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#ifndef SQLITE_STATEMENT_HXX
|
||||
#define SQLITE_STATEMENT_HXX
|
||||
|
||||
#include <sqlite3.h>
|
||||
|
||||
#include "bspf.hxx"
|
||||
|
||||
class SqliteStatement {
|
||||
public:
|
||||
|
||||
SqliteStatement(sqlite3* handle, string sql);
|
||||
|
||||
~SqliteStatement();
|
||||
|
||||
operator sqlite3_stmt*() const { return myStmt; }
|
||||
|
||||
SqliteStatement& bind(int index, const string& value);
|
||||
|
||||
bool step() const;
|
||||
|
||||
void reset() const;
|
||||
|
||||
string columnText(int index) const;
|
||||
|
||||
private:
|
||||
|
||||
sqlite3_stmt* myStmt;
|
||||
|
||||
sqlite3* myHandle;
|
||||
|
||||
private:
|
||||
|
||||
SqliteStatement() = delete;
|
||||
SqliteStatement(const SqliteStatement&) = delete;
|
||||
SqliteStatement(SqliteStatement&&) = delete;
|
||||
SqliteStatement& operator=(const SqliteStatement&) = delete;
|
||||
SqliteStatement& operator=(SqliteStatement&&) = delete;
|
||||
};
|
||||
|
||||
#endif // SQLITE_STATEMENT_HXX
|
|
@ -1,7 +1,10 @@
|
|||
MODULE := src/common/repository/sqlite
|
||||
|
||||
MODULE_OBJS := \
|
||||
src/common/repository/sqlite/KeyValueRepositorySqlite.o
|
||||
src/common/repository/sqlite/KeyValueRepositorySqlite.o \
|
||||
src/common/repository/sqlite/SettingsDb.o \
|
||||
src/common/repository/sqlite/SqliteDatabase.o \
|
||||
src/common/repository/sqlite/SqliteStatement.o
|
||||
|
||||
MODULE_DIRS += \
|
||||
src/common/repository/sqlite
|
||||
|
|
|
@ -105,6 +105,8 @@ OSystem::OSystem()
|
|||
myBuildInfo = info.str();
|
||||
|
||||
mySettings = MediaFactory::createSettings();
|
||||
|
||||
myPropSet = make_unique<PropertiesSet>();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -115,8 +117,6 @@ OSystem::~OSystem()
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool OSystem::create()
|
||||
{
|
||||
// Get updated paths for all configuration files
|
||||
setConfigPaths();
|
||||
ostringstream buf;
|
||||
buf << "Stella " << STELLA_VERSION << endl
|
||||
<< " Features: " << myFeatures << endl
|
||||
|
@ -146,9 +146,6 @@ bool OSystem::create()
|
|||
myEventHandler = MediaFactory::createEventHandler(*this);
|
||||
myEventHandler->initialize();
|
||||
|
||||
// Create the ROM properties database
|
||||
myPropSet = make_unique<PropertiesSet>(myPropertiesFile);
|
||||
|
||||
#ifdef CHEATCODE_SUPPORT
|
||||
myCheatManager = make_unique<CheatManager>(*this);
|
||||
myCheatManager->loadCheatDatabase();
|
||||
|
@ -205,10 +202,20 @@ void OSystem::loadConfig(const Settings::Options& options)
|
|||
load.makeDir();
|
||||
myDefaultLoadDir = load.getShortPath();
|
||||
|
||||
// Get updated paths for all configuration files
|
||||
setConfigPaths();
|
||||
|
||||
#ifdef SQLITE_SUPPORT
|
||||
mySettingsDb = make_shared<SettingsDb>(myBaseDir, "settings");
|
||||
if (!mySettingsDb->initialize()) mySettingsDb.reset();
|
||||
#endif
|
||||
|
||||
mySettings->setRepository(createSettingsRepository());
|
||||
|
||||
logMessage("Loading config options ...", 2);
|
||||
mySettings->load(options);
|
||||
|
||||
myPropSet->load(myPropertiesFile);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -751,7 +758,9 @@ void OSystem::mainLoop()
|
|||
shared_ptr<KeyValueRepository> OSystem::createSettingsRepository()
|
||||
{
|
||||
#ifdef SQLITE_SUPPORT
|
||||
return make_shared<KeyValueRepositorySqlite>(myBaseDir, "settings");
|
||||
return mySettingsDb
|
||||
? shared_ptr<KeyValueRepository>(mySettingsDb, &mySettingsDb->settingsRepository())
|
||||
: make_shared<KeyValueRepositoryNoop>();
|
||||
#else
|
||||
if (myConfigFile.empty())
|
||||
return make_shared<KeyValueRepositoryNoop>();
|
||||
|
|
|
@ -52,6 +52,10 @@ class AudioSettings;
|
|||
#include "bspf.hxx"
|
||||
#include "repository/KeyValueRepository.hxx"
|
||||
|
||||
#ifdef SQLITE_SUPPORT
|
||||
#include "SettingsDb.hxx"
|
||||
#endif
|
||||
|
||||
/**
|
||||
This class provides an interface for accessing operating system specific
|
||||
functions. It also comprises an overall parent object, to which all the
|
||||
|
@ -538,6 +542,10 @@ class OSystem
|
|||
static string ourOverrideBaseDir;
|
||||
static bool ourOverrideBaseDirWithApp;
|
||||
|
||||
#ifdef SQLITE_SUPPORT
|
||||
shared_ptr<SettingsDb> mySettingsDb;
|
||||
#endif
|
||||
|
||||
private:
|
||||
/**
|
||||
Creates the various framebuffers/renderers available in this system.
|
||||
|
|
|
@ -23,12 +23,6 @@
|
|||
#include "Props.hxx"
|
||||
#include "PropsSet.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PropertiesSet::PropertiesSet(const string& propsfile)
|
||||
{
|
||||
load(propsfile);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PropertiesSet::load(const string& filename)
|
||||
{
|
||||
|
|
|
@ -40,11 +40,10 @@ class PropertiesSet
|
|||
{
|
||||
public:
|
||||
/**
|
||||
Create a properties set object from the specified properties file.
|
||||
Trivial constructor.
|
||||
*/
|
||||
explicit PropertiesSet(const string& propsfile);
|
||||
PropertiesSet() = default;
|
||||
|
||||
public:
|
||||
/**
|
||||
Load properties from the specified file, and create an internal
|
||||
searchable list.
|
||||
|
@ -119,7 +118,6 @@ class PropertiesSet
|
|||
|
||||
private:
|
||||
// Following constructors and assignment operators not supported
|
||||
PropertiesSet() = delete;
|
||||
PropertiesSet(const PropertiesSet&) = delete;
|
||||
PropertiesSet(PropertiesSet&&) = delete;
|
||||
PropertiesSet& operator=(const PropertiesSet&) = delete;
|
||||
|
|
Loading…
Reference in New Issue