mirror of https://github.com/stella-emu/stella.git
Enable conditional compilation for ZIP/zlib support.
This commit is contained in:
parent
c3483d1553
commit
00e464afc3
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@ -13,9 +13,6 @@
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# use environment vars if set
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CXXFLAGS="$CXXFLAGS $CPPFLAGS"
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# default lib behaviour yes/no/auto
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_libpng=auto
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# default option behaviour yes/no
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_build_windowed=yes
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_build_sound=yes
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@ -23,6 +20,7 @@ _build_debugger=yes
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_build_joystick=yes
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_build_cheats=yes
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_build_png=yes
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_build_zip=yes
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_build_static=no
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_build_profile=no
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_build_debug=no
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@ -201,6 +199,8 @@ Optional Features:
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--disable-cheats
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--enable-png enable/disable PNG image support [enabled]
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--disable-png
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--enable-zip enable/disable ZIP file support [enabled]
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--disable-zip
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--enable-windowed enable/disable windowed rendering modes [enabled]
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--disable-windowed
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--enable-shared build shared binary [enabled]
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@ -210,7 +210,6 @@ Optional Features:
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--disable-profile
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--enable-debug build with debugging symbols [disabled]
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--disable-debug
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--force-builtin-libpng force use of built-in libpng library [auto]
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Optional Libraries:
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--with-sdl-prefix=DIR Prefix where the sdl2-config script is installed (optional)
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@ -242,6 +241,8 @@ for ac_option in $@; do
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--disable-cheats) _build_cheats=no ;;
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--enable-png) _build_png=yes ;;
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--disable-png) _build_png=no ;;
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--enable-zip) _build_zip=yes ;;
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--disable-zip) _build_zip=no ;;
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--enable-windowed) _build_windowed=yes ;;
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--disable-windowed) _build_windowed=no ;;
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--enable-shared) _build_static=no ;;
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@ -251,7 +252,6 @@ for ac_option in $@; do
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--disable-profile) _build_profile=no ;;
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--enable-debug) _build_debug=yes ;;
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--disable-debug) _build_debug=false ;;
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--force-builtin-libpng) _libpng=no ;;
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--with-sdl-prefix=*)
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arg=`echo $ac_option | cut -d '=' -f 2`
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_sdlpath="$arg:$arg/bin"
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@ -590,31 +590,11 @@ if test -n "$_host_prefix"; then
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_strip="$_host_prefix-$_strip"
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fi
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#
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# Check for libpng
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#
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echocheck "libpng"
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if test "$_libpng" = auto ; then
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_libpng=no
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cat > $TMPC << EOF
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#include <stdio.h>
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#include <png.h>
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int main(void) { return printf("%s\n", PNG_HEADER_VERSION_STRING); }
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EOF
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cc_check $LDFLAGS $CXXFLAGS $LIBPNG_CFLAGS $LIBPNG_LIBS `pkg-config --libs libpng` && _libpng=yes
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fi
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if test "$_libpng" = yes ; then
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_zlib=auto
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echo "$_libpng"
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else
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echo "none found, using built-in version"
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fi
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#
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# Check for ZLib
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#
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if test "$_zlib" = auto ; then
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echocheck "zlib"
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echocheck "zlib"
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if test "$_build_zip" = yes ; then
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_zlib=no
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cat > $TMPC << EOF
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#include <string.h>
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@ -626,9 +606,38 @@ EOF
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if test "$_zlib" = yes ; then
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echo "$_zlib"
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else
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echo "zlib missing"
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exit 1
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echo "disabled"
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_build_png=no
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_build_zip=no
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fi
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else
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echo "disabled"
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_build_png=no
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_build_zip=no
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fi
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#
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# Check for libpng
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#
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echocheck "libpng"
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if test "$_build_png" = yes ; then
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_libpng=no
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cat > $TMPC << EOF
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#include <stdio.h>
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#include <png.h>
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int main(void) { return printf("%s\n", PNG_HEADER_VERSION_STRING); }
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EOF
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cc_check $LDFLAGS $CXXFLAGS $LIBPNG_CFLAGS $LIBPNG_LIBS `pkg-config --libs libpng` && _libpng=yes
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if test "$_libpng" = yes ; then
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echo "$_libpng"
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else
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echo "disabled"
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_build_png=no
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fi
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else
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echo "disabled"
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_build_png=no
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fi
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#
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@ -682,6 +691,14 @@ else
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echo
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fi
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if test "$_build_zip" = yes ; then
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echo_n " ZIP file support enabled"
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echo
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else
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echo_n " ZIP file support disabled"
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echo
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fi
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if test "$_build_windowed" = "yes" ; then
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echo_n " Windowed rendering modes enabled"
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echo
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@ -777,20 +794,6 @@ case $_host_os in
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;;
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esac
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if test "$_libpng" = yes ; then
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LIBS="$LIBS -lpng"
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else
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MODULES="$MODULES $LIBPNG"
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INCLUDES="$INCLUDES -I$LIBPNG"
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fi
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if test "$_zlib" = yes ; then
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LIBS="$LIBS -lz"
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else
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MODULES="$MODULES $ZLIB"
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INCLUDES="$INCLUDES -I$ZLIB"
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fi
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if test "$_build_windowed" = yes ; then
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DEFINES="$DEFINES -DWINDOWED_SUPPORT"
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fi
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@ -817,6 +820,22 @@ fi
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if test "$_build_png" = yes ; then
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DEFINES="$DEFINES -DPNG_SUPPORT"
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if test "$_libpng" = yes ; then
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LIBS="$LIBS -lpng"
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else
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MODULES="$MODULES $LIBPNG"
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INCLUDES="$INCLUDES -I$LIBPNG"
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fi
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fi
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if test "$_build_zip" = yes ; then
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DEFINES="$DEFINES -DZIP_SUPPORT"
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if test "$_zlib" = yes ; then
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LIBS="$LIBS -lz"
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else
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MODULES="$MODULES $ZLIB"
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INCLUDES="$INCLUDES -I$ZLIB"
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fi
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fi
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if test "$_build_profile" = no ; then
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@ -19,6 +19,10 @@
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#define FSNODE_FACTORY_HXX
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class AbstractFSNode;
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#if defined(ZIP_SUPPORT)
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#include "FSNodeZIP.hxx"
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#endif
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#if defined(BSPF_UNIX) || defined(BSPF_MACOS)
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#include "FSNodePOSIX.hxx"
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#elif defined(BSPF_WINDOWS)
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@ -28,11 +32,9 @@ class AbstractFSNode;
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#else
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#error Unsupported platform in FSNodeFactory!
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#endif
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#include "FSNodeZIP.hxx"
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/**
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This class deals with creating the different FSNode implementations.
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I think you can see why this mess was put into a factory class :)
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@author Stephen Anthony
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*/
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@ -47,16 +49,18 @@ class FilesystemNodeFactory
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switch(type)
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{
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case Type::SYSTEM:
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#if defined(BSPF_UNIX) || defined(BSPF_MACOS)
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#if defined(BSPF_UNIX) || defined(BSPF_MACOS)
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return make_unique<FilesystemNodePOSIX>(path);
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#elif defined(BSPF_WINDOWS)
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#elif defined(BSPF_WINDOWS)
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return make_unique<FilesystemNodeWINDOWS>(path);
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#elif defined(__LIB_RETRO__)
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#elif defined(__LIB_RETRO__)
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return make_unique<FilesystemNodeLIBRETRO>(path);
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#endif
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#endif
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break;
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case Type::ZIP:
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#if defined(ZIP_SUPPORT)
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return make_unique<FilesystemNodeZIP>(path);
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#endif
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break;
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}
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return nullptr;
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@ -15,6 +15,8 @@
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#if defined(ZIP_SUPPORT)
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#include <set>
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#include "bspf.hxx"
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@ -210,3 +212,5 @@ AbstractFSNodePtr FilesystemNodeZIP::getParent() const
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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unique_ptr<ZipHandler> FilesystemNodeZIP::myZipHandler = make_unique<ZipHandler>();
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#endif // ZIP_SUPPORT
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@ -15,6 +15,8 @@
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#if defined(ZIP_SUPPORT)
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#ifndef FS_NODE_ZIP_HXX
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#define FS_NODE_ZIP_HXX
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@ -119,3 +121,5 @@ class FilesystemNodeZIP : public AbstractFSNode
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};
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#endif
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#endif // ZIP_SUPPORT
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@ -15,6 +15,8 @@
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#if defined(ZIP_SUPPORT)
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#include <zlib.h>
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#include "Bankswitch.hxx"
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@ -540,3 +542,5 @@ ZipHandler::ZipEcd::ZipEcd()
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cdStartDiskOffset(0)
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{
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}
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#endif /* ZIP_SUPPORT */
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@ -15,6 +15,8 @@
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#if defined(ZIP_SUPPORT)
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#ifndef ZIP_HANDLER_HXX
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#define ZIP_HANDLER_HXX
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};
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#endif /* ZIP_HANDLER_HXX */
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#endif /* ZIP_SUPPORT */
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@ -18,8 +18,6 @@
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// Copyright (C) 2002-2004 The ScummVM project
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//============================================================================
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#include <zlib.h>
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#include "bspf.hxx"
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#include "FSNodeFactory.hxx"
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#include "FSNode.hxx"
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@ -39,9 +37,11 @@ FilesystemNode::FilesystemNode(AbstractFSNodePtr realNode)
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FilesystemNode::FilesystemNode(const string& p)
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{
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// Is this potentially a ZIP archive?
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#if defined(ZIP_SUPPORT)
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if(BSPF::containsIgnoreCase(p, ".zip"))
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_realNode = FilesystemNodeFactory::create(p, FilesystemNodeFactory::Type::ZIP);
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else
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#endif
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_realNode = FilesystemNodeFactory::create(p, FilesystemNodeFactory::Type::SYSTEM);
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}
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@ -107,15 +107,6 @@ string FilesystemNode::getPathWithExt(const string& ext) const
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return (pos != string::npos) ? s.replace(pos, string::npos, ext) : s + ext;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string FilesystemNode::getShortPathWithExt(const string& ext) const
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{
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string s = _realNode->getShortPath();
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size_t pos = s.find_last_of(".");
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return (pos != string::npos) ? s.replace(pos, string::npos, ext) : s + ext;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::hasParent() const
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{
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@ -173,27 +164,31 @@ uInt32 FilesystemNode::read(BytePtr& image) const
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{
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uInt32 size = 0;
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// First let the private subclass attempt to open the file
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if((size = _realNode->read(image)) > 0)
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return size;
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// File must actually exist
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if(!(exists() && isReadable()))
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throw runtime_error("File not found/readable");
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// Otherwise, assume the file is either gzip'ed or not compressed at all
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gzFile f = gzopen(getPath().c_str(), "rb");
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if(f)
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{
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image = make_unique<uInt8[]>(512 * 1024);
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size = gzread(f, image.get(), 512 * 1024);
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gzclose(f);
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// First let the private subclass attempt to open the file
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if((size = _realNode->read(image)) > 0)
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return size;
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if(size == 0)
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// Otherwise, the default behaviour is to read from a normal C++ ifstream
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image = make_unique<uInt8[]>(512 * 1024);
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ifstream in(getPath(), std::ios::binary);
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if(in)
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{
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in.seekg(0, std::ios::end);
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std::streampos length = in.tellg();
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in.seekg(0, std::ios::beg);
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if(length == 0)
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throw runtime_error("Zero-byte file");
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return size;
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size = std::min(uInt32(length), 512u * 1024u);
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in.read(reinterpret_cast<char*>(image.get()), size);
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}
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else
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throw runtime_error("ZLIB open/read error");
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throw runtime_error("File open/read error");
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return size;
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}
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@ -253,7 +253,6 @@ class FilesystemNode
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*/
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string getNameWithExt(const string& ext) const;
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string getPathWithExt(const string& ext) const;
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string getShortPathWithExt(const string& ext) const; // FIXME - dead code
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private:
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AbstractFSNodePtr _realNode;
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@ -84,7 +84,10 @@ OSystem::OSystem()
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myFeatures += "Cheats ";
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#endif
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#ifdef PNG_SUPPORT
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myFeatures += "PNG";
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myFeatures += "PNG ";
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#endif
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#ifdef ZIP_SUPPORT
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myFeatures += "ZIP";
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#endif
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// Get build info
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@ -651,10 +654,10 @@ double OSystem::dispatchEmulation(EmulationWorker& emulationWorker)
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case DispatchResult::Status::fatal:
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#ifdef DEBUGGER_SUPPORT
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myDebugger->startWithFatalError(dispatchResult.getMessage());
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break;
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#else
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throw runtime_error(dispatchResult.getMessage());
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cerr << dispatchResult.getMessage() << endl;
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#endif
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break;
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default:
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throw runtime_error("invalid emulation dispatch result");
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@ -3031,6 +3031,7 @@
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DEBUGGER_SUPPORT,
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JOYSTICK_SUPPORT,
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PNG_SUPPORT,
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ZIP_SUPPORT,
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SOUND_SUPPORT,
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WINDOWED_SUPPORT,
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BSPF_MACOS,
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@ -3086,6 +3087,7 @@
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DEBUGGER_SUPPORT,
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JOYSTICK_SUPPORT,
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PNG_SUPPORT,
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ZIP_SUPPORT,
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SOUND_SUPPORT,
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WINDOWED_SUPPORT,
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BSPF_MACOS,
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@ -178,7 +178,7 @@ bool FilesystemNodePOSIX::getChildren(AbstractFSList& myList, ListMode mode,
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(mode == FilesystemNode::ListMode::DirectoriesOnly && !entry._isDirectory))
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continue;
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myList.emplace_back(new FilesystemNodePOSIX(entry));
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myList.emplace_back(make_shared<FilesystemNodePOSIX>(entry));
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}
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closedir(dirp);
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@ -157,7 +157,7 @@
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;DEBUG_BUILD;SDL_SUPPORT;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;DEBUG_BUILD;SDL_SUPPORT;PNG_SUPPORT;ZIP_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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|
@ -193,7 +193,7 @@
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;DEBUG_BUILD;SDL_SUPPORT;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;DEBUG_BUILD;SDL_SUPPORT;PNG_SUPPORT;ZIP_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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|
@ -226,7 +226,7 @@
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;SDL_SUPPORT;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;SDL_SUPPORT;PNG_SUPPORT;ZIP_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
|
@ -260,7 +260,7 @@
|
|||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;SDL_SUPPORT;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;SDL_SUPPORT;PNG_SUPPORT;ZIP_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
|
@ -298,7 +298,7 @@
|
|||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;SDL_SUPPORT;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;SDL_SUPPORT;PNG_SUPPORT;ZIP_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
|
@ -335,7 +335,7 @@
|
|||
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;SDL_SUPPORT;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;SDL_SUPPORT;PNG_SUPPORT;ZIP_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
|
|
Loading…
Reference in New Issue