mirror of https://github.com/stella-emu/stella.git
Removed all DEVELOPER_SUPPORT #ifdef's from the code. The methods will now
be compiled into the core. It's up to the GUI's to call (or not call) the DEVELOPER methods. Changed the behaviour of Console::saveProperties() in that it now accepts a boolean variable 'merge', which if true, will make a call to PropertiesSet::merge() and indicate that these properties are to be saved into a stella.pro file. If merge is false, it simply saves the properties to the specified file (as before). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@129 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
470de4f24a
commit
009884dad4
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: Console.cxx,v 1.6 2002-11-10 19:05:57 stephena Exp $
|
||||
// $Id: Console.cxx,v 1.7 2002-11-11 02:46:34 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -46,7 +46,8 @@
|
|||
Console::Console(const uInt8* image, uInt32 size, const char* filename,
|
||||
const Event& event, PropertiesSet& propertiesSet, uInt32 sampleRate,
|
||||
const Properties* userDefinedProperties)
|
||||
: myEvent(event)
|
||||
: myEvent(event),
|
||||
myPropSet(propertiesSet)
|
||||
{
|
||||
myControllers[0] = 0;
|
||||
myControllers[1] = 0;
|
||||
|
@ -58,7 +59,7 @@ Console::Console(const uInt8* image, uInt32 size, const char* filename,
|
|||
string md5 = MD5(image, size);
|
||||
|
||||
// Search for the properties based on MD5
|
||||
propertiesSet.getMD5(md5, myProperties);
|
||||
myPropSet.getMD5(md5, myProperties);
|
||||
|
||||
// Merge any user-defined properties
|
||||
if(userDefinedProperties != 0)
|
||||
|
@ -149,7 +150,8 @@ Console::Console(const uInt8* image, uInt32 size, const char* filename,
|
|||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
Console::Console(const Console& console)
|
||||
: myEvent(console.myEvent)
|
||||
: myEvent(console.myEvent),
|
||||
myPropSet(console.myPropSet)
|
||||
{
|
||||
// TODO: Write this method
|
||||
assert(false);
|
||||
|
@ -214,8 +216,6 @@ const Properties& Console::defaultProperties()
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
Properties Console::ourDefaultProperties;
|
||||
|
||||
|
||||
#ifdef DEVELOPER_SUPPORT
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::toggleFormat()
|
||||
{
|
||||
|
@ -399,12 +399,26 @@ void Console::changeHeight(const uInt32 direction)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::saveProperties(string& filename)
|
||||
void Console::saveProperties(string& filename, bool merge)
|
||||
{
|
||||
string message;
|
||||
|
||||
// Replace all spaces in filename with underscores
|
||||
replace(filename.begin(), filename.end(), ' ', '_');
|
||||
// Merge the current properties into the PropertiesSet file
|
||||
if(merge)
|
||||
{
|
||||
if(myPropSet.merge(myProperties, filename))
|
||||
{
|
||||
message = "Properties merged";
|
||||
myMediaSource->showMessage(message, 120);
|
||||
}
|
||||
else
|
||||
{
|
||||
message = "Properties not merged";
|
||||
myMediaSource->showMessage(message, 120);
|
||||
}
|
||||
}
|
||||
else // Save to the specified file directly
|
||||
{
|
||||
ofstream out(filename.c_str(), ios::out);
|
||||
|
||||
if(out && out.is_open())
|
||||
|
@ -419,5 +433,5 @@ void Console::saveProperties(string& filename)
|
|||
message = "Properties not saved";
|
||||
myMediaSource->showMessage(message, 120);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: Console.hxx,v 1.5 2002-11-10 19:05:57 stephena Exp $
|
||||
// $Id: Console.hxx,v 1.6 2002-11-11 02:46:34 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef CONSOLE_HXX
|
||||
|
@ -36,7 +36,7 @@ class System;
|
|||
This class represents the entire game console.
|
||||
|
||||
@author Bradford W. Mott
|
||||
@version $Id: Console.hxx,v 1.5 2002-11-10 19:05:57 stephena Exp $
|
||||
@version $Id: Console.hxx,v 1.6 2002-11-11 02:46:34 stephena Exp $
|
||||
*/
|
||||
class Console
|
||||
{
|
||||
|
@ -134,7 +134,6 @@ class Console
|
|||
*/
|
||||
static const Properties& defaultProperties();
|
||||
|
||||
#ifdef DEVELOPER_SUPPORT
|
||||
public:
|
||||
/**
|
||||
Toggle between NTSC and PAL mode. The GUI's may need to reload their palette.
|
||||
|
@ -177,9 +176,10 @@ class Console
|
|||
Save a copy of the current properties after any changes.
|
||||
|
||||
@param filename Filename to save the properties into.
|
||||
@param merge Whether or not to merge the changes into the
|
||||
main properties file.
|
||||
*/
|
||||
void saveProperties(string& filename);
|
||||
#endif
|
||||
void saveProperties(string& filename, bool merge = false);
|
||||
|
||||
private:
|
||||
// Pointers to the left and right controllers
|
||||
|
@ -200,6 +200,9 @@ class Console
|
|||
// Pointer to the 6502 based system being emulated
|
||||
System* mySystem;
|
||||
|
||||
// Reference to the PropertiesSet object
|
||||
PropertiesSet& myPropSet;
|
||||
|
||||
private:
|
||||
// Default properties to use for properties objects
|
||||
static Properties ourDefaultProperties;
|
||||
|
|
Loading…
Reference in New Issue