2005-06-28 18:56:49 +00:00
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# Common build rules, used by the sub modules and their module.mk files
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# Copy the list of objects to a new variable. The name of the new variable
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# contains the module name, a trick we use so we can keep multiple different
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# module object lists, one for each module.
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MODULE_OBJS-$(MODULE) := $(MODULE_OBJS)
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MODULE_LIB-$(MODULE) := $(MODULE)/lib$(notdir $(MODULE)).a
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# If not building as a plugin, add the object files to the main OBJS list
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2005-06-28 23:18:16 +00:00
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#OBJS += $(MODULE_LIB-$(MODULE))
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OBJS += $(MODULE_OBJS)
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2005-06-28 18:56:49 +00:00
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# Convenience library target
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2005-06-28 23:18:16 +00:00
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#$(MODULE_LIB-$(MODULE)): $(MODULE_OBJS)
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# -$(RM) $@
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# $(AR) $@ $+
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# $(RANLIB) $@
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2005-06-28 18:56:49 +00:00
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# Pseudo target for comfort, allows for "make common", "make gui" etc.
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2005-06-28 23:18:16 +00:00
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#$(MODULE): $(MODULE_LIB-$(MODULE))
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2005-06-28 18:56:49 +00:00
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# Clean target, removes all object files. This looks a bit hackish, as we have to
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# copy the content of MODULE_OBJS to another unique variable (the next module.mk
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# will overwrite it after all). The same for the libMODULE.a library file.
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clean: clean-$(MODULE)
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clean-$(MODULE): clean-% :
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-$(RM) $(MODULE_OBJS-$*) $(MODULE_LIB-$*) $(PLUGIN-$*)
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.PHONY: clean-$(MODULE) $(MODULE)
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