2009-09-11 15:37:08 +00:00
|
|
|
===========================================================================
|
2001-12-27 19:54:36 +00:00
|
|
|
|
|
|
|
SSSS tt lll lll
|
|
|
|
SS SS tt ll ll
|
|
|
|
SS tttttt eeee ll ll aaaa
|
|
|
|
SSSS tt ee ee ll ll aa
|
|
|
|
SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
|
|
|
SS SS tt ee ll ll aa aa
|
|
|
|
SSSS ttt eeeee llll llll aaaaa
|
|
|
|
|
2009-09-11 15:37:08 +00:00
|
|
|
===========================================================================
|
2009-11-11 23:09:17 +00:00
|
|
|
To Do List
|
2009-09-11 15:37:08 +00:00
|
|
|
===========================================================================
|
2001-12-27 19:54:36 +00:00
|
|
|
|
2011-12-26 21:40:28 +00:00
|
|
|
If you would like to contribute to Stella's development then feel free to
|
|
|
|
contact me by email:
|
2009-09-09 15:59:22 +00:00
|
|
|
|
2011-12-26 21:40:28 +00:00
|
|
|
Stephen Anthony (stephena@users.sf.net).
|
2011-12-29 17:47:53 +00:00
|
|
|
|
|
|
|
|
|
|
|
The following is a list of items that I plan to get to sooner or later.
|
|
|
|
Note that currently I'm the only person working on Stella, maintaining
|
|
|
|
the code across three major platforms (Linux, MacOSX, Windows), so my
|
|
|
|
time is very limited:
|
|
|
|
|
|
|
|
* Convert code to SDL-1.3/2.0. The next major revision of SDL hasn't
|
|
|
|
been released yet, but I'm already in the process of working with
|
|
|
|
beta versions. The main reason for this change is to have hardware-
|
|
|
|
accelerated Direct3D support in Windows (which currently uses
|
|
|
|
OpenGL, and isn't as fast as it is on other systems). As well, I'll
|
|
|
|
no longer have to maintain separate software and OpenGL renderers
|
|
|
|
within Stella; SDL will handle it all behind the scenes.
|
|
|
|
|
|
|
|
* Add Blargg NTSC TV filters. This will be OpenGL only for now.
|
|
|
|
Eventually when I move to SDL 2.0, it will be available for any
|
|
|
|
accelerated backend (Direct3D, OpenGL, OpenGLES, etc).
|
|
|
|
|
|
|
|
* Add support for esoteric controllers. KidVid support is almost done;
|
|
|
|
still TODO are Mindlink and Lightgun.
|
|
|
|
|
|
|
|
* Add more debugger features, improve graphics access tracking, improve
|
|
|
|
GUI, etc.
|
|
|
|
|
|
|
|
* Fix final remaining bugs in the TIA emulation.
|
|
|
|
|
|
|
|
* Add rewind support to the entire emulation, not just in the debugger.
|
|
|
|
|
|
|
|
* Look into adding movie recording or net play.
|
|
|
|
|
|
|
|
* Probably a thousand other things that I've forgotten.
|