//============================================================================
//
//   SSSS    tt          lll  lll
//  SS  SS   tt           ll   ll
//  SS     tttttt  eeee   ll   ll   aaaa
//   SSSS    tt   ee  ee  ll   ll      aa
//      SS   tt   eeeeee  ll   ll   aaaaa  --  "An Atari 2600 VCS Emulator"
//  SS  SS   tt   ee      ll   ll  aa  aa
//   SSSS     ttt  eeeee llll llll  aaaaa
//
// Copyright (c) 1995-2021 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================

#include <map>

#include "Props.hxx"
#include "Variant.hxx"
#include "bspf.hxx"

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Properties::Properties()
{
  setDefaults();
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Properties::Properties(const Properties& properties)
{
  copy(properties);
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Properties::load(KeyValueRepository& repo)
{
  setDefaults();

  const auto props = repo.load();

  for (const auto& [key, value]: props)
    set(getPropType(key), value.toString());
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool Properties::save(KeyValueRepository& repo) const
{
  std::map<string, Variant> props;

  for (size_t i = 0; i < static_cast<size_t>(PropType::NumTypes); i++) {
    if (myProperties[i] == ourDefaultProperties[i]) {
      if (repo.atomic()) repo.atomic()->remove(ourPropertyNames[i]);
    } else {
      props[ourPropertyNames[i]] = myProperties[i];
    }
  }

  return repo.save(props);
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Properties::set(PropType key, const string& value)
{
  size_t pos = static_cast<size_t>(key);
  if(pos < myProperties.size())
  {
    myProperties[pos] = value;
    if(BSPF::equalsIgnoreCase(myProperties[pos], "AUTO-DETECT"))
      myProperties[pos] = "AUTO";

    switch(key)
    {
      case PropType::Cart_Sound:
      case PropType::Cart_Type:
      case PropType::Console_LeftDiff:
      case PropType::Console_RightDiff:
      case PropType::Console_TVType:
      case PropType::Console_SwapPorts:
      case PropType::Controller_Left:
      case PropType::Controller_Left1:
      case PropType::Controller_Left2:
      case PropType::Controller_Right:
      case PropType::Controller_Right1:
      case PropType::Controller_Right2:
      case PropType::Controller_SwapPaddles:
      case PropType::Controller_MouseAxis:
      case PropType::Display_Format:
      case PropType::Display_Phosphor:
      {
        BSPF::toUpperCase(myProperties[pos]);
        break;
      }

      case PropType::Display_PPBlend:
      {
        int blend = BSPF::stringToInt(myProperties[pos]);
        if(blend < 0 || blend > 100)
          myProperties[pos] = ourDefaultProperties[pos];
        break;
      }

      default:
        break;
    }
  }
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool Properties::operator==(const Properties& properties) const
{
  for(size_t i = 0; i < myProperties.size(); ++i)
    if(myProperties[i] != properties.myProperties[i])
      return false;

  return true;
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool Properties::operator!=(const Properties& properties) const
{
  return !(*this == properties);
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Properties& Properties::operator=(const Properties& properties)
{
  // Do the assignment only if this isn't a self assignment
  if(this != &properties)
  {
    // Now, make myself a copy of the given object
    copy(properties);
  }

  return *this;
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Properties::setDefault(PropType key, const string& value)
{
  ourDefaultProperties[static_cast<size_t>(key)] = value;
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Properties::copy(const Properties& properties)
{
  // Now, copy each property from properties
  for(size_t i = 0; i < myProperties.size(); ++i)
    myProperties[i] = properties.myProperties[i];
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Properties::print() const
{
  cout << get(PropType::Cart_MD5)               << "|"
       << get(PropType::Cart_Name)              << "|"
       << get(PropType::Cart_Manufacturer)      << "|"
       << get(PropType::Cart_ModelNo)           << "|"
       << get(PropType::Cart_Note)              << "|"
       << get(PropType::Cart_Rarity)            << "|"
       << get(PropType::Cart_Sound)             << "|"
       << get(PropType::Cart_StartBank)         << "|"
       << get(PropType::Cart_Type)              << "|"
       << get(PropType::Console_LeftDiff)       << "|"
       << get(PropType::Console_RightDiff)      << "|"
       << get(PropType::Console_TVType)         << "|"
       << get(PropType::Console_SwapPorts)      << "|"
       << get(PropType::Controller_Left)        << "|"
       << get(PropType::Controller_Left1)       << "|"
       << get(PropType::Controller_Left2)       << "|"
       << get(PropType::Controller_Right)       << "|"
       << get(PropType::Controller_Right1)      << "|"
       << get(PropType::Controller_Right2)     << "|"
       << get(PropType::Controller_SwapPaddles) << "|"
       << get(PropType::Controller_PaddlesXCenter) << "|"
       << get(PropType::Controller_PaddlesYCenter) << "|"
       << get(PropType::Controller_MouseAxis)   << "|"
       << get(PropType::Display_Format)         << "|"
       << get(PropType::Display_VCenter)        << "|"
       << get(PropType::Display_Phosphor)       << "|"
       << get(PropType::Display_PPBlend)        << "|"
       << get(PropType::Cart_Highscore)         << "|"
       << get(PropType::Cart_Url)
       << endl;
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Properties::reset(PropType key)
{
  size_t pos = static_cast<size_t>(key);

  myProperties[pos] = ourDefaultProperties[pos];
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Properties::setDefaults()
{
  for(size_t i = 0; i < myProperties.size(); ++i)
    myProperties[i] = ourDefaultProperties[i];
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PropType Properties::getPropType(const string& name)
{
  for(size_t i = 0; i < NUM_PROPS; ++i)
    if(ourPropertyNames[i] == name)
      return static_cast<PropType>(i);

  // Otherwise, indicate that the item wasn't found
  return PropType::NumTypes;
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Properties::printHeader()
{
  cout << "Cart_MD5|"
       << "Cart_Name|"
       << "Cart_Manufacturer|"
       << "Cart_ModelNo|"
       << "Cart_Note|"
       << "Cart_Rarity|"
       << "Cart_Sound|"
       << "Cart_StartBank|"
       << "Cart_Type|"
       << "Console_LeftDiff|"
       << "Console_RightDiff|"
       << "Console_TVType|"
       << "Console_SwapPorts|"
       << "Controller_Left|"
       << "Controller_Left1|"
       << "Controller_Left2|"
       << "Controller_Right|"
       << "Controller_Right1|"
       << "Controller_Right2|"
       << "Controller_SwapPaddles|"
       << "Controller_PaddlesXCenter|"
       << "Controller_PaddlesYCenter|"
       << "Controller_MouseAxis|"
       << "Display_Format|"
       << "Display_VCenter|"
       << "Display_Phosphor|"
       << "Display_PPBlend|"
       << "Cart_Highscore|"
       << "Cart_Url"
       << endl;
}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
std::array<string, Properties::NUM_PROPS> Properties::ourDefaultProperties =
{
  "",       // Cart.MD5
  "",       // Cart.Manufacturer
  "",       // Cart.ModelNo
  "",       // Cart.Name
  "",       // Cart.Note
  "",       // Cart.Rarity
  "MONO",   // Cart.Sound
  "AUTO",   // Cart.StartBank
  "AUTO",   // Cart.Type
  "B",      // Console.LeftDiff
  "B",      // Console.RightDiff
  "COLOR",  // Console.TVType
  "NO",     // Console.SwapPorts
  "AUTO",   // Controller.Left
  "",       // Controller.Left1
  "",       // Controller.Left2
  "AUTO",   // Controller.Right
  "",       // Controller.Right1
  "",       // Controller.Right2
  "NO",     // Controller.SwapPaddles
  "12",     // Controller.PaddlesXCenter
  "12",     // Controller.PaddlesYCenter
  "AUTO",   // Controller.MouseAxis
  "AUTO",   // Display.Format
  "0",      // Display.VCenter
  "NO",     // Display.Phosphor
  "0",      // Display.PPBlend
  "",       // Cart.Highscore
  ""        // Cart.Url
};

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
std::array<string, Properties::NUM_PROPS> Properties::ourPropertyNames =
{
  "Cart.MD5",
  "Cart.Manufacturer",
  "Cart.ModelNo",
  "Cart.Name",
  "Cart.Note",
  "Cart.Rarity",
  "Cart.Sound",
  "Cart.StartBank",
  "Cart.Type",
  "Console.LeftDiff",
  "Console.RightDiff",
  "Console.TVType",
  "Console.SwapPorts",
  "Controller.Left",
  "Controller.Left1",
  "Controller.Left2",
  "Controller.Right",
  "Controller.Right1",
  "Controller.Right2",
  "Controller.SwapPaddles",
  "Controller.PaddlesXCenter",
  "Controller.PaddlesYCenter",
  "Controller.MouseAxis",
  "Display.Format",
  "Display.VCenter",
  "Display.Phosphor",
  "Display.PPBlend",
  "Cart.Highscore",
  "Cart.Url"
};
