snes9x/macosx/mac-cheat.h

49 lines
1.6 KiB
Objective-C
Executable File

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
/***********************************************************************************
SNES9X for Mac OS (c) Copyright John Stiles
Snes9x for Mac OS X
(c) Copyright 2001 - 2011 zones
(c) Copyright 2002 - 2005 107
(c) Copyright 2002 PB1400c
(c) Copyright 2004 Alexander and Sander
(c) Copyright 2004 - 2005 Steven Seeger
(c) Copyright 2005 Ryan Vogt
(c) Copyright 2019 - 2022 Michael Donald Buckley
***********************************************************************************/
#ifndef _mac_cheat_h_
#define _mac_cheat_h_
#import <Foundation/Foundation.h>
@interface S9xCheatItem : NSView
@property (nonatomic, assign) uint32 cheatID;
@property (nonatomic, strong) NSNumber *address;
@property (nonatomic, strong) NSNumber *value;
@property (nonatomic, strong) NSNumber *enabled;
@property (nonatomic, strong) NSString *cheatDescription;
- (void)delete;
@end
#ifdef __cplusplus
extern "C" {
#endif
bool CheatValuesFromCode(NSString *code, uint32 *address, uint8 *value);
void CreateCheatFromAddress(NSNumber *address, NSNumber *value, NSString *cheatDescription);
void CreateCheatFromCode(NSString *code, NSString *cheatDescription);
NSArray<S9xCheatItem *> *GetAllCheats(void);
#ifdef __cplusplus
}
#endif
#endif