mirror of https://github.com/snes9xgit/snes9x.git
25 lines
1.2 KiB
HTML
25 lines
1.2 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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<html lang="en-US">
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<head>
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<meta http-equiv="content-type" content="text/html;charset=iso-8859-1">
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<meta http-equiv="content-style-type" content="text/css">
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<meta name="description" content="Compatibility">
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<link href="../sty/style.css" rel="stylesheet">
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<title>Compatibility</title>
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</head>
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<body>
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<h2>Compatibility</h2>
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<h3>Compatibility with Other Ports</h3>
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<p>
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All the files generated by Snes9x are compatible between platforms, except for the extension of the freeze files. The only one difference is that Mac port puts the thumbnail screenshot into the resource fork of freeze and movie files, but the resource fork is usually deleted or separated when you send the file to your friends who use a PC.
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</p>
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<h3>Compatibility with Other SNES Emulators</h3>
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<p>
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Cheat files (.cht) are common between Snes9x and ZSNES. RTC files (.rtc) are common between Snes9x and bsnes. SRAM files (.srm) should be common among all SNES emulators.
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</p>
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<div style="text-align:center; margin-top:3em"><p>
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<<a href="10.html">Prev</a> <a href="../index.html">Top</a> <a href="12.html">Next</a>>
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</p></div>
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</body>
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</html>
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