mirror of https://github.com/snes9xgit/snes9x.git
62 lines
2.0 KiB
YAML
62 lines
2.0 KiB
YAML
version: 1.61-{build}
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image: Visual Studio 2022
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environment:
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matrix:
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- generator: "Visual Studio 2022"
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config: Release Unicode
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platform: Win32
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arch: win32
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output: win32\snes9x.exe
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022
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- generator: "Visual Studio 2022"
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config: Release Unicode
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platform: x64
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arch: win32-x64
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output: win32\snes9x-x64.exe
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022
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- generator: "Visual Studio 2022"
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config: libretro Release
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platform: Win32
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arch: libretro
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output: libretro\Win32\libretro Release\snes9x_libretro.dll
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022
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- generator: "Visual Studio 2022"
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config: libretro Release
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platform: x64
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arch: libretro-x64
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output: libretro\x64\libretro Release\snes9x_libretro.dll
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022
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init:
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- git config --global core.autocrlf input
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before_build:
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- git submodule update --init --recursive
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build_script:
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- if "%config%"=="Release Unicode" msbuild win32\snes9xw.sln /t:build /p:Configuration="%config%";Platform="%platform%" /m /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
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- if "%config%"=="libretro Release" msbuild libretro\libretro-win32.vcxproj /t:build /p:Configuration="%config%";Platform="%platform%" /m /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
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after_build:
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- ps: $env:my_version = "$env:APPVEYOR_BUILD_VERSION-$($env:APPVEYOR_REPO_COMMIT.substring(0,7))"
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- set package_name=snes9x-%my_version%-%arch%
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- if exist artifacts rmdir /s /q artifacts
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- mkdir artifacts
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- copy "%output%" artifacts
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- if "%config%"=="Release Unicode"
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copy docs\changes.txt artifacts |
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copy LICENSE artifacts |
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copy win32\docs\faqs-windows.txt artifacts |
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copy win32\docs\readme-windows.txt artifacts |
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copy data\cheats.bml artifacts
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- 7z a %package_name%.zip .\artifacts\*
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artifacts:
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- path: $(package_name).zip
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name: $(arch)
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