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docs
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Win32: Fix typos in Readme
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2011-11-18 16:30:47 -05:00 |
rsrc
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win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
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2012-08-03 08:05:57 +09:00 |
zlib
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Win32: use asm in custom zlib proj
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2012-04-10 23:36:09 +02:00 |
AVIOutput.cpp
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
AVIOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CCGShader.cpp
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
CCGShader.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
CD3DCG.cpp
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Win32: add rewind support
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2012-03-28 20:52:15 +02:00 |
CD3DCG.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
CDirect3D.cpp
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Merge branch 'master' of https://github.com/snes9xgit/snes9x
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2012-07-08 13:01:36 +09:00 |
CDirect3D.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
CDirectDraw.cpp
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Change ZeroMemory to memset
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2012-01-23 18:12:47 +01:00 |
CDirectDraw.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CDirectSound.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CDirectSound.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CFMOD.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CFMOD.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CFMODEx.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CFMODEx.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
CGLCG.cpp
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Win32: remove deprecated libpng defines (aphanic)
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2012-06-02 18:06:17 +02:00 |
CGLCG.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
COpenGL.cpp
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Change ZeroMemory to memset
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2012-01-23 18:12:47 +01:00 |
COpenGL.h
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Win32: add support for cg meta shaders (currently opengl only)
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2011-07-02 04:25:13 +02:00 |
CWindow.cpp
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win32: add memory viewer (built-in hex editor)
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2012-07-17 22:51:46 +09:00 |
CWindow.h
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win32: add memory viewer (built-in hex editor)
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2012-07-17 22:51:46 +09:00 |
CXAudio2.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CXAudio2.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
IS9xDisplayOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
IS9xSoundOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
InputCustom.cpp
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Win32: add rewind support
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2012-03-28 20:52:15 +02:00 |
InputCustom.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
Valid.Ext
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
_tfwopen.cpp
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win32: add AnsiToWide/WideToAnsi functions. This change is for Lua (non-Unicode DLL) and external modules (Lua-GD, for instance).
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2012-07-25 07:18:33 +09:00 |
_tfwopen.h
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Merge branch 'master' of https://github.com/snes9xgit/snes9x
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2012-07-31 07:50:50 +09:00 |
cgFunctions.cpp
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
cgFunctions.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
glext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
luaconsole.cpp
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win32: Unicode - change Lua code page from CP_UTF8 to CP_ACP
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2012-07-25 07:30:29 +09:00 |
memView.cpp
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win32: add memory viewer (built-in hex editor)
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2012-07-17 22:51:46 +09:00 |
memView.h
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win32: add memory viewer (built-in hex editor)
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2012-07-17 22:51:46 +09:00 |
objfix.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
ram_search.cpp
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win32: fix RAM Autosearch function which has been broken by the last commit.
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2012-07-21 11:56:28 +09:00 |
ram_search.h
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win32: fix RAM Autosearch function which has been broken by the last commit.
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2012-07-21 11:56:28 +09:00 |
ramwatch.cpp
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CRLF => LF
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2012-07-16 19:07:26 +09:00 |
ramwatch.h
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win32: add tasvideos ramwatch & ramsearch tools.
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2012-07-16 13:35:57 +09:00 |
render.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
render.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
snes9xw.sln
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win32: CR+LF -> LF conversion for .sln, otherwise VS2008 apparently cannot open directly from explorer.
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2012-07-14 20:15:50 +09:00 |
snes9xw.vcproj
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add lua scripting engine (no useful functions yet)
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2012-07-25 00:01:29 +09:00 |
snes_ntsc.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc_config.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc_impl.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
wconfig.cpp
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win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
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2012-08-03 08:05:57 +09:00 |
wglext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
win32.cpp
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win32: fix newly introduced bug of S9xBasename. I guess it could provide a wrong result when it processes a string which has both slash and backslash.
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2012-07-22 14:15:24 +02:00 |
win32_display.cpp
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Win32: only save window position if not in fullscreen
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2011-12-10 15:35:22 +01:00 |
win32_display.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
win32_sound.cpp
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
win32_sound.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
wlanguage.h
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win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
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2012-08-03 08:05:57 +09:00 |
wsnes9x.cpp
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win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
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2012-08-03 08:05:57 +09:00 |
wsnes9x.h
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win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
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2012-08-03 08:05:57 +09:00 |