mirror of https://github.com/snes9xgit/snes9x.git
1869 lines
61 KiB
C++
1869 lines
61 KiB
C++
#include "libretro.h"
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#include "snes9x.h"
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#include "memmap.h"
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#include "srtc.h"
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#include "apu/apu.h"
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#include "apu/bapu/snes/snes.hpp"
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#include "gfx.h"
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#include "snapshot.h"
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#include "controls.h"
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#include "cheats.h"
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#include "movie.h"
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#include "logger.h"
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#include "display.h"
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#include "conffile.h"
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#include "crosshairs.h"
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#include <stdio.h>
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#ifdef _WIN32
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#include <direct.h>
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#else
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#include <unistd.h>
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#endif
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD)
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#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN)
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#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN)
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#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN)
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#define RETRO_DEVICE_LIGHTGUN_MACS_RIFLE ((4 << 8) | RETRO_DEVICE_LIGHTGUN)
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#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM ((4 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC)
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#define RETRO_GAME_TYPE_BSX 0x101 | 0x1000
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#define RETRO_GAME_TYPE_BSX_SLOTTED 0x102 | 0x1000
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#define RETRO_GAME_TYPE_SUFAMI_TURBO 0x103 | 0x1000
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#define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104 | 0x1000
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#define RETRO_GAME_TYPE_MULTI_CART 0x105 | 0x1000
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#define SNES_4_3 4.0f / 3.0f
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#define SNES_8_7 8.0f / 7.0f
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char g_rom_dir[1024];
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char g_basename[1024];
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int hires_blend = 0;
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bool randomize_memory = false;
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char retro_system_directory[4096];
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char retro_save_directory[4096];
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retro_log_printf_t log_cb = NULL;
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static retro_video_refresh_t video_cb = NULL;
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static retro_audio_sample_t audio_cb = NULL;
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static retro_audio_sample_batch_t audio_batch_cb = NULL;
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static retro_input_poll_t poll_cb = NULL;
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static retro_input_state_t input_state_cb = NULL;
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static void extract_basename(char *buf, const char *path, size_t size)
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{
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const char *base = strrchr(path, '/');
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if (!base)
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base = strrchr(path, '\\');
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if (!base)
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base = path;
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if (*base == '\\' || *base == '/')
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base++;
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strncpy(buf, base, size - 1);
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buf[size - 1] = '\0';
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char *ext = strrchr(buf, '.');
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if (ext)
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*ext = '\0';
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}
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static void extract_directory(char *buf, const char *path, size_t size)
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{
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strncpy(buf, path, size - 1);
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buf[size - 1] = '\0';
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char *base = strrchr(buf, '/');
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if (!base)
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base = strrchr(buf, '\\');
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if (base)
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*base = '\0';
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else
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buf[0] = '\0';
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}
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void retro_set_video_refresh(retro_video_refresh_t cb)
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{
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video_cb = cb;
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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{
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audio_cb = cb;
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}
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
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{
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audio_batch_cb = cb;
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}
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void retro_set_input_poll(retro_input_poll_t cb)
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{
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poll_cb = cb;
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}
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void retro_set_input_state(retro_input_state_t cb)
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{
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input_state_cb = cb;
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}
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enum overscan_mode {
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OVERSCAN_CROP_ON,
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OVERSCAN_CROP_OFF,
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OVERSCAN_CROP_AUTO
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};
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enum aspect_mode {
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ASPECT_RATIO_4_3,
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ASPECT_RATIO_8_7,
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ASPECT_RATIO_NTSC,
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ASPECT_RATIO_PAL,
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ASPECT_RATIO_AUTO
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};
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static retro_environment_t environ_cb;
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static overscan_mode crop_overscan_mode = OVERSCAN_CROP_ON; // default to crop
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static aspect_mode aspect_ratio_mode = ASPECT_RATIO_4_3; // default to 4:3
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static bool rom_loaded = false;
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void retro_set_environment(retro_environment_t cb)
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{
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environ_cb = cb;
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static const struct retro_subsystem_memory_info multi_a_memory[] = {
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{ "srm", RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM },
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};
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static const struct retro_subsystem_memory_info multi_b_memory[] = {
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{ "srm", RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM },
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};
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static const struct retro_subsystem_rom_info multicart_roms[] = {
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{ "Cart A", "smc|sfc|swc|fig|bs", false, false, false, multi_a_memory, 1 },
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{ "Cart B", "smc|sfc|swc|fig|bs", false, false, false, multi_b_memory, 1 },
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};
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static const struct retro_subsystem_info subsystems[] = {
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{ "Multi-Cart Link", "multicart_addon", multicart_roms, 2, RETRO_GAME_TYPE_MULTI_CART },
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{}
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};
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cb(RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO, (void*)subsystems);
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struct retro_variable variables[] = {
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// These variable names and possible values constitute an ABI with ZMZ (ZSNES Libretro player).
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// Changing "Show layer 1" is fine, but don't change "layer_1"/etc or the possible values ("Yes|No").
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// Adding more variables and rearranging them is safe.
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{ "snes9x_up_down_allowed", "Allow Opposing Directions; disabled|enabled" },
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{ "snes9x_overclock_superfx", "SuperFX Overclocking; 100%|150%|200%|250%|300%|350%|400%|450%|500%|50%|60%|70%|80%|90%" },
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{ "snes9x_overclock_cycles", "Reduce Slowdown (Hack, Unsafe); disabled|light|compatible|max" },
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{ "snes9x_reduce_sprite_flicker", "Reduce Flickering (Hack, Unsafe); disabled|enabled" },
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{ "snes9x_randomize_memory", "Randomize Memory (Unsafe); disabled|enabled" },
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{ "snes9x_hires_blend", "Hires Blending; disabled|merge|blur" },
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{ "snes9x_audio_interpolation", "Audio Interpolation; gaussian|cubic|sinc|none|linear" },
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{ "snes9x_layer_1", "Show layer 1; enabled|disabled" },
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{ "snes9x_layer_2", "Show layer 2; enabled|disabled" },
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{ "snes9x_layer_3", "Show layer 3; enabled|disabled" },
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{ "snes9x_layer_4", "Show layer 4; enabled|disabled" },
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{ "snes9x_layer_5", "Show sprite layer; enabled|disabled" },
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{ "snes9x_gfx_clip", "Enable graphic clip windows; enabled|disabled" },
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{ "snes9x_gfx_transp", "Enable transparency effects; enabled|disabled" },
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{ "snes9x_gfx_hires", "Enable hires mode; enabled|disabled" },
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{ "snes9x_sndchan_1", "Enable sound channel 1; enabled|disabled" },
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{ "snes9x_sndchan_2", "Enable sound channel 2; enabled|disabled" },
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{ "snes9x_sndchan_3", "Enable sound channel 3; enabled|disabled" },
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{ "snes9x_sndchan_4", "Enable sound channel 4; enabled|disabled" },
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{ "snes9x_sndchan_5", "Enable sound channel 5; enabled|disabled" },
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{ "snes9x_sndchan_6", "Enable sound channel 6; enabled|disabled" },
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{ "snes9x_sndchan_7", "Enable sound channel 7; enabled|disabled" },
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{ "snes9x_sndchan_8", "Enable sound channel 8; enabled|disabled" },
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{ "snes9x_overscan", "Crop overscan; enabled|disabled|auto" },
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{ "snes9x_aspect", "Preferred aspect ratio; 4:3|8:7|auto|ntsc|pal" },
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{ "snes9x_region", "Console region (Reload core); auto|ntsc|pal" },
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{ "snes9x_superscope_crosshair", "Super Scope crosshair; 2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|0|1" },
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{ "snes9x_superscope_color", "Super Scope color; White|White (blend)|Red|Red (blend)|Orange|Orange (blend)|Yellow|Yellow (blend)|Green|Green (blend)|Cyan|Cyan (blend)|Sky|Sky (blend)|Blue|Blue (blend)|Violet|Violet (blend)|Pink|Pink (blend)|Purple|Purple (blend)|Black|Black (blend)|25% Grey|25% Grey (blend)|50% Grey|50% Grey (blend)|75% Grey|75% Grey (blend)" },
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{ "snes9x_justifier1_crosshair", "Justifier 1 crosshair; 4|5|6|7|8|9|10|11|12|13|14|15|16|0|1|2|3" },
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{ "snes9x_justifier1_color", "Justifier 1 color; Blue|Blue (blend)|Violet|Violet (blend)|Pink|Pink (blend)|Purple|Purple (blend)|Black|Black (blend)|25% Grey|25% Grey (blend)|50% Grey|50% Grey (blend)|75% Grey|75% Grey (blend)|White|White (blend)|Red|Red (blend)|Orange|Orange (blend)|Yellow|Yellow (blend)|Green|Green (blend)|Cyan|Cyan (blend)|Sky|Sky (blend)" },
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{ "snes9x_justifier2_crosshair", "Justifier 2 crosshair; 4|5|6|7|8|9|10|11|12|13|14|15|16|0|1|2|3" },
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{ "snes9x_justifier2_color", "Justifier 2 color; Pink|Pink (blend)|Purple|Purple (blend)|Black|Black (blend)|25% Grey|25% Grey (blend)|50% Grey|50% Grey (blend)|75% Grey|75% Grey (blend)|White|White (blend)|Red|Red (blend)|Orange|Orange (blend)|Yellow|Yellow (blend)|Green|Green (blend)|Cyan|Cyan (blend)|Sky|Sky (blend)|Blue|Blue (blend)|Violet|Violet (blend)" },
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{ "snes9x_rifle_crosshair", "M.A.C.S. rifle crosshair; 2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|0|1" },
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{ "snes9x_rifle_color", "M.A.C.S. rifle color; White|White (blend)|Red|Red (blend)|Orange|Orange (blend)|Yellow|Yellow (blend)|Green|Green (blend)|Cyan|Cyan (blend)|Sky|Sky (blend)|Blue|Blue (blend)|Violet|Violet (blend)|Pink|Pink (blend)|Purple|Purple (blend)|Black|Black (blend)|25% Grey|25% Grey (blend)|50% Grey|50% Grey (blend)|75% Grey|75% Grey (blend)" },
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{ NULL, NULL },
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};
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
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static const struct retro_controller_description port_1[] = {
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{ "None", RETRO_DEVICE_NONE },
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{ "SNES Joypad", RETRO_DEVICE_JOYPAD },
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{ "SNES Mouse", RETRO_DEVICE_MOUSE },
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{ "Multitap", RETRO_DEVICE_JOYPAD_MULTITAP },
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};
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static const struct retro_controller_description port_2[] = {
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{ "None", RETRO_DEVICE_NONE },
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{ "SNES Joypad", RETRO_DEVICE_JOYPAD },
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{ "SNES Mouse", RETRO_DEVICE_MOUSE },
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{ "Multitap", RETRO_DEVICE_JOYPAD_MULTITAP },
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{ "SuperScope", RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE },
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{ "Justifier", RETRO_DEVICE_LIGHTGUN_JUSTIFIER },
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{ "M.A.C.S. Rifle", RETRO_DEVICE_LIGHTGUN_MACS_RIFLE },
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};
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static const struct retro_controller_description port_3[] = {
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{ "None", RETRO_DEVICE_NONE },
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{ "SNES Joypad", RETRO_DEVICE_JOYPAD },
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};
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static const struct retro_controller_info ports[] = {
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{ port_1, 4 },
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{ port_2, 7 },
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{ port_3, 2 },
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{ port_3, 2 },
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{ port_3, 2 },
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{ port_3, 2 },
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{ port_3, 2 },
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{ port_3, 2 },
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{},
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};
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environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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}
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char *get_cursor_color(const char *name)
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{
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static char color_names[][32] = {
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"Black", "Black",
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"Black (blend)", "tBlack",
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"25% Grey", "25Grey",
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"25% Grey (blend)", "t25Grey",
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"50% Grey", "50Grey",
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"50% Grey (blend)", "t50Grey",
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"75% Grey", "75Grey",
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"75% Grey (blend)", "t75Grey",
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"White", "White",
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"White (blend)", "tWhite",
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"Red", "Red",
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"Red (blend)", "tRed",
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"Orange", "Orange",
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"Orange (blend)", "tOrange",
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"Yellow", "Yellow",
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"Yellow (blend)", "tYellow",
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"Green", "Green",
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"Green (blend)", "tGreen",
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"Cyan", "Cyan",
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"Cyan (blend)", "tCyan",
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"Sky", "Sky",
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"Sky (blend)", "tSky",
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"Blue", "Blue",
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"Blue (blend)", "tBlue",
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"Violet", "Violet",
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"Violet (blend)", "tViolet",
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"Pink", "MagicPink",
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"Pink (blend)", "tMagicPink",
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"Purple", "Purple",
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"Purple (blend)", "tPurple",
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"\0", "\0"
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};
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int lcv = 0;
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while (color_names[lcv][0]) {
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if (strcmp(color_names[lcv], name) == 0) {
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return color_names[lcv+1];
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}
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lcv += 2;
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}
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return "None";
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}
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void update_geometry(void)
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{
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struct retro_system_av_info av_info;
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retro_get_system_av_info(&av_info);
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environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info);
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}
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static void update_variables(void)
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{
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bool geometry_update = false;
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char key[256];
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struct retro_variable var;
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var.key = "snes9x_hires_blend";
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var.value = NULL;
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hires_blend = 0;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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if (!strcmp (var.value, "blur"))
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hires_blend = 1;
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else if (!strcmp (var.value, "merge"))
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hires_blend = 2;
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}
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var.key = "snes9x_overclock_superfx";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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int freq = atoi(var.value);
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Settings.SuperFXClockMultiplier = freq;
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}
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var.key = "snes9x_up_down_allowed";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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Settings.UpAndDown = !strcmp(var.value, "disabled") ? false : true;
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}
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else
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Settings.UpAndDown = false;
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int disabled_channels=0;
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strcpy(key, "snes9x_sndchan_x");
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var.key=key;
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for (int i=0;i<8;i++)
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{
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key[strlen("snes9x_sndchan_")]='1'+i;
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var.value=NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value))
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disabled_channels|=1<<i;
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}
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S9xSetSoundControl(disabled_channels^0xFF);
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int disabled_layers=0;
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strcpy(key, "snes9x_layer_x");
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for (int i=0;i<5;i++)
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{
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key[strlen("snes9x_layer_")]='1'+i;
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var.value=NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value))
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disabled_layers|=1<<i;
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}
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Settings.BG_Forced=disabled_layers;
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//for some reason, Transparency seems to control both the fixed color and the windowing registers?
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var.key="snes9x_gfx_clip";
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var.value=NULL;
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Settings.DisableGraphicWindows=(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value));
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var.key="snes9x_gfx_transp";
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var.value=NULL;
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Settings.Transparency=!(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value));
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var.key="snes9x_gfx_hires";
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var.value=NULL;
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Settings.SupportHiRes=!(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && !strcmp("disabled", var.value));
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var.key="snes9x_audio_interpolation";
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var.value=NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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if (strcmp(var.value, "gaussian") == 0)
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Settings.InterpolationMethod = DSP_INTERPOLATION_GAUSSIAN;
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else if (strcmp(var.value, "linear") == 0)
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Settings.InterpolationMethod = DSP_INTERPOLATION_LINEAR;
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else if (strcmp(var.value, "cubic") == 0)
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Settings.InterpolationMethod = DSP_INTERPOLATION_CUBIC;
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else if (strcmp(var.value, "sinc") == 0)
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Settings.InterpolationMethod = DSP_INTERPOLATION_SINC;
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else if (strcmp(var.value, "none") == 0)
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Settings.InterpolationMethod = DSP_INTERPOLATION_NONE;
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}
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else
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Settings.InterpolationMethod = DSP_INTERPOLATION_GAUSSIAN;
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Settings.OneClockCycle = 6;
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Settings.OneSlowClockCycle = 8;
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Settings.TwoClockCycles = 12;
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|
|
var.key="snes9x_overclock_cycles";
|
|
var.value=NULL;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (strcmp(var.value, "max") == 0)
|
|
{
|
|
Settings.OneClockCycle = 3;
|
|
Settings.OneSlowClockCycle = 3;
|
|
Settings.TwoClockCycles = 3;
|
|
}
|
|
else if (strcmp(var.value, "compatible") == 0)
|
|
{
|
|
Settings.OneClockCycle = 4;
|
|
Settings.OneSlowClockCycle = 5;
|
|
Settings.TwoClockCycles = 6;
|
|
}
|
|
else if (strcmp(var.value, "light") == 0)
|
|
{
|
|
Settings.OneClockCycle = 6;
|
|
Settings.OneSlowClockCycle = 6;
|
|
Settings.TwoClockCycles = 12;
|
|
}
|
|
}
|
|
|
|
Settings.MaxSpriteTilesPerLine = 34;
|
|
var.key="snes9x_reduce_sprite_flicker";
|
|
var.value=NULL;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
if (strcmp(var.value, "enabled") == 0)
|
|
Settings.MaxSpriteTilesPerLine = 128;
|
|
|
|
randomize_memory = false;
|
|
var.key = "snes9x_randomize_memory";
|
|
var.value = NULL;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
if (strcmp(var.value, "enabled") == 0)
|
|
randomize_memory = true;
|
|
|
|
var.key = "snes9x_overscan";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
overscan_mode newval = OVERSCAN_CROP_AUTO;
|
|
if (strcmp(var.value, "enabled") == 0)
|
|
newval = OVERSCAN_CROP_ON;
|
|
else if (strcmp(var.value, "disabled") == 0)
|
|
newval = OVERSCAN_CROP_OFF;
|
|
|
|
if (newval != crop_overscan_mode)
|
|
{
|
|
crop_overscan_mode = newval;
|
|
geometry_update = true;
|
|
}
|
|
}
|
|
|
|
var.key = "snes9x_aspect";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
aspect_mode newval = ASPECT_RATIO_AUTO;
|
|
if (strcmp(var.value, "ntsc") == 0)
|
|
newval = ASPECT_RATIO_NTSC;
|
|
else if (strcmp(var.value, "pal") == 0)
|
|
newval = ASPECT_RATIO_PAL;
|
|
else if (strcmp(var.value, "4:3") == 0)
|
|
newval = ASPECT_RATIO_4_3;
|
|
else if (strcmp(var.value, "8:7") == 0)
|
|
newval = ASPECT_RATIO_8_7;
|
|
|
|
if (newval != aspect_ratio_mode)
|
|
{
|
|
aspect_ratio_mode = newval;
|
|
geometry_update = true;
|
|
}
|
|
}
|
|
|
|
var.key = "snes9x_region";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (!strcmp(var.value, "auto"))
|
|
{
|
|
Settings.ForceNTSC = false;
|
|
Settings.ForcePAL = false;
|
|
}
|
|
else if (!strcmp(var.value, "ntsc"))
|
|
{
|
|
Settings.ForceNTSC = true;
|
|
Settings.ForcePAL = false;
|
|
}
|
|
else if (!strcmp(var.value, "pal"))
|
|
{
|
|
Settings.ForceNTSC = false;
|
|
Settings.ForcePAL = true;
|
|
}
|
|
}
|
|
|
|
var.key="snes9x_superscope_crosshair";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
|
{
|
|
int crosshair;
|
|
|
|
sscanf (var.value,"%d",&crosshair);
|
|
S9xSetControllerCrosshair(X_SUPERSCOPE, crosshair, 0, 0);
|
|
}
|
|
|
|
var.key="snes9x_superscope_color";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
|
{
|
|
char *color = get_cursor_color(var.value);
|
|
|
|
if (color[0] == 't')
|
|
S9xSetControllerCrosshair(X_SUPERSCOPE, -1, get_cursor_color(var.value), "tBlack");
|
|
else
|
|
S9xSetControllerCrosshair(X_SUPERSCOPE, -1, get_cursor_color(var.value), "Black");
|
|
}
|
|
|
|
var.key="snes9x_justifier1_crosshair";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
|
{
|
|
int crosshair;
|
|
|
|
sscanf (var.value,"%d",&crosshair);
|
|
S9xSetControllerCrosshair(X_JUSTIFIER1, crosshair, 0, 0);
|
|
}
|
|
|
|
var.key="snes9x_justifier1_color";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
|
{
|
|
char *color = get_cursor_color(var.value);
|
|
|
|
if (color[0] == 't')
|
|
S9xSetControllerCrosshair(X_JUSTIFIER1, -1, get_cursor_color(var.value), "tBlack");
|
|
else
|
|
S9xSetControllerCrosshair(X_JUSTIFIER1, -1, get_cursor_color(var.value), "Black");
|
|
}
|
|
|
|
var.key="snes9x_justifier2_crosshair";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
|
{
|
|
int crosshair;
|
|
|
|
sscanf (var.value,"%d",&crosshair);
|
|
S9xSetControllerCrosshair(X_JUSTIFIER2, crosshair, 0, 0);
|
|
}
|
|
|
|
var.key="snes9x_justifier2_color";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
|
{
|
|
char *color = get_cursor_color(var.value);
|
|
|
|
if (color[0] == 't')
|
|
S9xSetControllerCrosshair(X_JUSTIFIER2, -1, get_cursor_color(var.value), "tBlack");
|
|
else
|
|
S9xSetControllerCrosshair(X_JUSTIFIER2, -1, get_cursor_color(var.value), "Black");
|
|
}
|
|
|
|
var.key="snes9x_rifle_crosshair";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
|
{
|
|
int crosshair;
|
|
|
|
sscanf (var.value,"%d",&crosshair);
|
|
S9xSetControllerCrosshair(X_MACSRIFLE, crosshair, 0, 0);
|
|
}
|
|
|
|
var.key="snes9x_rifle_color";
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
|
|
{
|
|
char *color = get_cursor_color(var.value);
|
|
|
|
if (color[0] == 't')
|
|
S9xSetControllerCrosshair(X_MACSRIFLE, -1, get_cursor_color(var.value), "tBlack");
|
|
else
|
|
S9xSetControllerCrosshair(X_MACSRIFLE, -1, get_cursor_color(var.value), "Black");
|
|
}
|
|
|
|
if (geometry_update)
|
|
update_geometry();
|
|
}
|
|
|
|
static void S9xAudioCallback(void*)
|
|
{
|
|
const int BUFFER_SIZE = 256;
|
|
// This is called every time 128 to 132 samples are generated, which happens about 8 times per frame. A buffer size of 256 samples is enough here.
|
|
static int16_t audio_buf[BUFFER_SIZE];
|
|
|
|
S9xFinalizeSamples();
|
|
size_t avail = S9xGetSampleCount();
|
|
while (avail >= BUFFER_SIZE)
|
|
{
|
|
//this loop will never be entered, but handle oversized sample counts just in case
|
|
S9xMixSamples((uint8*)audio_buf, BUFFER_SIZE);
|
|
audio_batch_cb(audio_buf, BUFFER_SIZE >> 1);
|
|
|
|
avail -= BUFFER_SIZE;
|
|
}
|
|
if (avail > 0)
|
|
{
|
|
S9xMixSamples((uint8*)audio_buf, avail);
|
|
audio_batch_cb(audio_buf, avail >> 1);
|
|
}
|
|
}
|
|
|
|
void retro_get_system_info(struct retro_system_info *info)
|
|
{
|
|
memset(info,0,sizeof(retro_system_info));
|
|
|
|
info->library_name = "Snes9x";
|
|
#ifndef GIT_VERSION
|
|
#define GIT_VERSION ""
|
|
#endif
|
|
info->library_version = VERSION GIT_VERSION;
|
|
info->valid_extensions = "smc|sfc|swc|fig|bs";
|
|
info->need_fullpath = false;
|
|
info->block_extract = false;
|
|
}
|
|
|
|
float get_aspect_ratio(unsigned width, unsigned height)
|
|
{
|
|
if (aspect_ratio_mode == ASPECT_RATIO_4_3)
|
|
{
|
|
return SNES_4_3;
|
|
}
|
|
else if (aspect_ratio_mode == ASPECT_RATIO_8_7)
|
|
{
|
|
return SNES_8_7;
|
|
}
|
|
|
|
// OV2: not sure if these really make sense - NTSC is similar to 4:3, PAL looks weird
|
|
float sample_frequency_ntsc = 135000000.0f / 11.0f;
|
|
float sample_frequency_pal = 14750000.0;
|
|
|
|
float sample_freq = retro_get_region() == RETRO_REGION_NTSC ? sample_frequency_ntsc : sample_frequency_pal;
|
|
float dot_rate = SNES::cpu.frequency / 4.0;
|
|
|
|
if (aspect_ratio_mode == ASPECT_RATIO_NTSC) // ntsc
|
|
{
|
|
sample_freq = sample_frequency_ntsc;
|
|
dot_rate = NTSC_MASTER_CLOCK / 4.0;
|
|
}
|
|
else if (aspect_ratio_mode == ASPECT_RATIO_PAL) // pal
|
|
{
|
|
sample_freq = sample_frequency_pal;
|
|
dot_rate = PAL_MASTER_CLOCK / 4.0;
|
|
}
|
|
|
|
float par = sample_freq / 2.0 / dot_rate;
|
|
return (float)width * par / (float)height;
|
|
}
|
|
|
|
void retro_get_system_av_info(struct retro_system_av_info *info)
|
|
{
|
|
memset(info,0,sizeof(retro_system_av_info));
|
|
unsigned width = SNES_WIDTH;
|
|
unsigned height = PPU.ScreenHeight;
|
|
if (crop_overscan_mode == OVERSCAN_CROP_ON)
|
|
height = SNES_HEIGHT;
|
|
else if (crop_overscan_mode == OVERSCAN_CROP_OFF)
|
|
height = SNES_HEIGHT_EXTENDED;
|
|
|
|
info->geometry.base_width = width;
|
|
info->geometry.base_height = height;
|
|
info->geometry.max_width = MAX_SNES_WIDTH;
|
|
info->geometry.max_height = MAX_SNES_HEIGHT;
|
|
info->geometry.aspect_ratio = get_aspect_ratio(width, height);
|
|
info->timing.sample_rate = 32040;
|
|
info->timing.fps = retro_get_region() == RETRO_REGION_NTSC ? 21477272.0 / 357366.0 : 21281370.0 / 425568.0;
|
|
}
|
|
|
|
unsigned retro_api_version()
|
|
{
|
|
return RETRO_API_VERSION;
|
|
}
|
|
|
|
|
|
void retro_reset()
|
|
{
|
|
S9xSoftReset();
|
|
}
|
|
|
|
static unsigned snes_devices[8];
|
|
void retro_set_controller_port_device(unsigned port, unsigned device)
|
|
{
|
|
if (port < 8)
|
|
{
|
|
int offset = snes_devices[0] == RETRO_DEVICE_JOYPAD_MULTITAP ? 4 : 1;
|
|
switch (device)
|
|
{
|
|
case RETRO_DEVICE_JOYPAD:
|
|
S9xSetController(port, CTL_JOYPAD, port * offset, 0, 0, 0);
|
|
snes_devices[port] = RETRO_DEVICE_JOYPAD;
|
|
break;
|
|
case RETRO_DEVICE_JOYPAD_MULTITAP:
|
|
S9xSetController(port, CTL_MP5, port * offset, port * offset + 1, port * offset + 2, port * offset + 3);
|
|
snes_devices[port] = RETRO_DEVICE_JOYPAD_MULTITAP;
|
|
break;
|
|
case RETRO_DEVICE_MOUSE:
|
|
S9xSetController(port, CTL_MOUSE, port, 0, 0, 0);
|
|
snes_devices[port] = RETRO_DEVICE_MOUSE;
|
|
break;
|
|
case RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE:
|
|
S9xSetController(port, CTL_SUPERSCOPE, 0, 0, 0, 0);
|
|
snes_devices[port] = RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE;
|
|
break;
|
|
case RETRO_DEVICE_LIGHTGUN_JUSTIFIER:
|
|
S9xSetController(port, CTL_JUSTIFIER, 0, 0, 0, 0);
|
|
snes_devices[port] = RETRO_DEVICE_LIGHTGUN_JUSTIFIER;
|
|
break;
|
|
case RETRO_DEVICE_LIGHTGUN_MACS_RIFLE:
|
|
S9xSetController(port, CTL_MACSRIFLE, 0, 0, 0, 0);
|
|
snes_devices[port] = RETRO_DEVICE_LIGHTGUN_MACS_RIFLE;
|
|
break;
|
|
case RETRO_DEVICE_NONE:
|
|
S9xSetController(port, CTL_NONE, 0, 0, 0, 0);
|
|
snes_devices[port] = RETRO_DEVICE_NONE;
|
|
break;
|
|
default:
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "Invalid device (%d).\n", device);
|
|
break;
|
|
}
|
|
|
|
S9xControlsSoftReset();
|
|
}
|
|
else if(device != RETRO_DEVICE_NONE)
|
|
log_cb(RETRO_LOG_INFO, "Nonexistent Port (%d).\n", port);
|
|
}
|
|
|
|
void retro_cheat_reset()
|
|
{
|
|
S9xDeleteCheats();
|
|
}
|
|
|
|
void retro_cheat_set(unsigned index, bool enabled, const char *codeline)
|
|
{
|
|
char codeCopy[256];
|
|
char* code;
|
|
|
|
if (codeline == (char *)'\0') return;
|
|
|
|
strcpy(codeCopy,codeline);
|
|
code=strtok(codeCopy,"+,.; ");
|
|
while (code != NULL) {
|
|
//Convert GH RAW to PAR
|
|
if (strlen(code)==9 && code[6]==':')
|
|
{
|
|
code[6]=code[7];
|
|
code[7]=code[8];
|
|
code[8]='\0';
|
|
}
|
|
|
|
/* Goldfinger was broken and nobody noticed. Removed */
|
|
if (S9xAddCheatGroup ("retro", code) >= 0)
|
|
{
|
|
if (enabled)
|
|
S9xEnableCheatGroup (Cheat.g.size () - 1);
|
|
}
|
|
else
|
|
{
|
|
printf("CHEAT: Failed to recognize %s\n",code);
|
|
}
|
|
|
|
code=strtok(NULL,"+,.; "); // bad code, ignore
|
|
}
|
|
|
|
S9xCheatsEnable();
|
|
}
|
|
|
|
static void init_descriptors(void)
|
|
{
|
|
struct retro_input_descriptor desc[] = {
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
|
|
{ 0, 0, 0, 0, NULL },
|
|
};
|
|
|
|
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
|
|
}
|
|
|
|
static bool valid_normal_bank (uint8 bankbyte)
|
|
{
|
|
switch (bankbyte)
|
|
{
|
|
case 32: case 33: case 48: case 49:
|
|
return (true);
|
|
}
|
|
|
|
return (false);
|
|
}
|
|
|
|
static int is_bsx (uint8 *p)
|
|
{
|
|
if ((p[26] == 0x33 || p[26] == 0xFF) && (!p[21] || (p[21] & 131) == 128) && valid_normal_bank(p[24]))
|
|
{
|
|
unsigned char m = p[22];
|
|
|
|
if (!m && !p[23])
|
|
return (2);
|
|
|
|
if ((m == 0xFF && p[23] == 0xFF) || (!(m & 0xF) && ((m >> 4) - 1 < 12)))
|
|
return (1);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
static bool8 LoadBIOS(uint8 *biosrom, const char *biosname, int biossize)
|
|
{
|
|
FILE *fp;
|
|
char name[PATH_MAX + 1];
|
|
bool8 r = FALSE;
|
|
|
|
strcpy(name, S9xGetDirectory(ROMFILENAME_DIR));
|
|
strcat(name, SLASH_STR);
|
|
strcat(name, biosname);
|
|
|
|
fp = fopen(name, "rb");
|
|
if (!fp)
|
|
{
|
|
strcpy(name, S9xGetDirectory(BIOS_DIR));
|
|
strcat(name, SLASH_STR);
|
|
strcat(name, biosname);
|
|
|
|
fp = fopen(name, "rb");
|
|
}
|
|
|
|
if (fp)
|
|
{
|
|
size_t size;
|
|
|
|
size = fread((void *) biosrom, 1, biossize, fp);
|
|
fclose(fp);
|
|
if (size == (unsigned int) biossize)
|
|
r = TRUE;
|
|
}
|
|
|
|
return (r);
|
|
}
|
|
|
|
static bool8 is_SufamiTurbo_Cart (const uint8 *data, uint32 size)
|
|
{
|
|
if (size >= 0x80000 && size <= 0x100000 &&
|
|
strncmp((char *) data, "BANDAI SFC-ADX", 14) == 0 && strncmp((char * ) (data + 0x10), "SFC-ADX BACKUP", 14) != 0)
|
|
return (TRUE);
|
|
else
|
|
return (FALSE);
|
|
}
|
|
|
|
bool retro_load_game(const struct retro_game_info *game)
|
|
{
|
|
init_descriptors();
|
|
|
|
update_variables();
|
|
|
|
if(game->data == NULL && game->size == 0 && game->path != NULL)
|
|
rom_loaded = Memory.LoadROM(game->path);
|
|
else
|
|
{
|
|
uint8 *biosrom = new uint8[0x100000];
|
|
|
|
if (game->path != NULL)
|
|
{
|
|
extract_basename(g_basename, game->path, sizeof(g_basename));
|
|
extract_directory(g_rom_dir, game->path, sizeof(g_rom_dir));
|
|
}
|
|
|
|
if (is_SufamiTurbo_Cart((uint8 *) game->data, game->size)) {
|
|
if ((rom_loaded = LoadBIOS(biosrom,"STBIOS.bin",0x40000)))
|
|
rom_loaded = Memory.LoadMultiCartMem((const uint8_t*)game->data, game->size, 0, 0, biosrom, 0x40000);
|
|
}
|
|
|
|
else
|
|
if ((is_bsx((uint8 *) game->data + 0x7fc0)==1) | (is_bsx((uint8 *) game->data + 0xffc0)==1)) {
|
|
if ((rom_loaded = LoadBIOS(biosrom,"BS-X.bin",0x100000)))
|
|
rom_loaded = Memory.LoadMultiCartMem(biosrom, 0x100000, (const uint8_t*)game->data, game->size, 0, 0);
|
|
}
|
|
|
|
else
|
|
rom_loaded = Memory.LoadROMMem((const uint8_t*)game->data ,game->size);
|
|
|
|
if(biosrom) delete[] biosrom;
|
|
}
|
|
|
|
if (rom_loaded)
|
|
{
|
|
int pixel_format = RGB555;
|
|
if (environ_cb)
|
|
{
|
|
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
|
|
if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
|
|
pixel_format = RGB565;
|
|
}
|
|
|
|
S9xGraphicsDeinit();
|
|
S9xSetRenderPixelFormat(pixel_format);
|
|
S9xGraphicsInit();
|
|
|
|
update_geometry();
|
|
|
|
if (randomize_memory)
|
|
{
|
|
srand(time(NULL));
|
|
for(int lcv = 0; lcv < 0x20000; lcv++)
|
|
Memory.RAM[lcv] = rand() % 256;
|
|
}
|
|
}
|
|
|
|
if (!rom_loaded && log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "ROM loading failed...\n");
|
|
|
|
return rom_loaded;
|
|
}
|
|
|
|
static void remove_header(uint8_t *&romptr, size_t &romsize, bool multicart_sufami)
|
|
{
|
|
if (romptr==0 || romsize==0) return;
|
|
|
|
uint32 calc_size = (romsize / 0x2000) * 0x2000;
|
|
if ((romsize - calc_size == 512 && !Settings.ForceNoHeader) || Settings.ForceHeader)
|
|
{
|
|
romptr += 512;
|
|
romsize -= 512;
|
|
|
|
if(log_cb) log_cb(RETRO_LOG_INFO,"ROM header removed\n");
|
|
}
|
|
|
|
if (multicart_sufami && (romptr + romsize) >= (romptr + 0x100000))
|
|
{
|
|
if (strncmp((const char*)(romptr + 0x100000), "BANDAI SFC-ADX", 14) == 0 &&
|
|
strncmp((const char*)(romptr + 0x000000), "BANDAI SFC-ADX", 14) == 0)
|
|
{
|
|
romptr += 0x100000;
|
|
romsize -= 0x100000;
|
|
|
|
if(log_cb) log_cb(RETRO_LOG_INFO,"Sufami Turbo Multi-ROM bios removed\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info)
|
|
{
|
|
uint8_t *romptr[3];
|
|
size_t romsize[3];
|
|
|
|
for(size_t i=0; i < num_info; i++)
|
|
{
|
|
romptr[i] = (uint8_t *) info[i].data;
|
|
romsize[i] = info[i].size;
|
|
remove_header(romptr[i], romsize[i], true);
|
|
}
|
|
|
|
init_descriptors();
|
|
rom_loaded = false;
|
|
|
|
update_variables();
|
|
switch (game_type)
|
|
{
|
|
case RETRO_GAME_TYPE_BSX:
|
|
if(num_info == 1)
|
|
{
|
|
rom_loaded = Memory.LoadROMMem((const uint8_t*)romptr[0],romsize[0]);
|
|
}
|
|
else if(num_info == 2)
|
|
{
|
|
memcpy(Memory.BIOSROM,(const uint8_t*)romptr[0],info[0].size);
|
|
rom_loaded = Memory.LoadROMMem((const uint8_t*)romptr[1],info[1].size);
|
|
}
|
|
|
|
if (!rom_loaded && log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "BSX ROM loading failed...\n");
|
|
break;
|
|
case RETRO_GAME_TYPE_BSX_SLOTTED:
|
|
case RETRO_GAME_TYPE_MULTI_CART:
|
|
if(num_info == 2)
|
|
{
|
|
if (is_SufamiTurbo_Cart((const uint8_t*)romptr[0], romsize[0]))
|
|
{
|
|
log_cb(RETRO_LOG_ERROR, "Cart is Sufami Turbo...\n");
|
|
uint8 *biosrom = new uint8[0x40000];
|
|
uint8 *biosptr = biosrom;
|
|
|
|
if (LoadBIOS(biosptr, "STBIOS.bin", 0x40000))
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_INFO, "Loading Sufami Turbo link game\n");
|
|
|
|
rom_loaded = Memory.LoadMultiCartMem((const uint8_t*)romptr[0], romsize[0],
|
|
(const uint8_t*)romptr[1], romsize[1], biosptr, 0x40000);
|
|
}
|
|
|
|
if (biosrom)
|
|
delete[] biosrom;
|
|
}
|
|
else
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_INFO, "Loading Multi-Cart link game\n");
|
|
|
|
rom_loaded = Memory.LoadMultiCartMem((const uint8_t*)romptr[0], romsize[0],
|
|
(const uint8_t*)romptr[1], romsize[1], NULL, 0);
|
|
}
|
|
}
|
|
|
|
if (!rom_loaded && log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "Multirom loading failed...\n");
|
|
break;
|
|
|
|
case RETRO_GAME_TYPE_SUFAMI_TURBO:
|
|
if(num_info == 2)
|
|
{
|
|
uint8 *biosrom = new uint8[0x100000];
|
|
|
|
if ((rom_loaded = LoadBIOS(biosrom,"STBIOS.bin",0x100000)))
|
|
rom_loaded = Memory.LoadMultiCartMem((const uint8_t*)romptr[0], romsize[0],
|
|
(const uint8_t*)romptr[1], romsize[1], biosrom, 0x40000);
|
|
|
|
if (biosrom)
|
|
delete[] biosrom;
|
|
}
|
|
|
|
if (!rom_loaded && log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "Sufami Turbo ROM loading failed...\n");
|
|
break;
|
|
|
|
default:
|
|
rom_loaded = false;
|
|
log_cb(RETRO_LOG_ERROR, "Multi-cart ROM loading failed...\n");
|
|
break;
|
|
}
|
|
|
|
if (rom_loaded)
|
|
{
|
|
int pixel_format = RGB555;
|
|
if(environ_cb)
|
|
{
|
|
pixel_format = RGB565;
|
|
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
|
|
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
|
|
pixel_format = RGB555;
|
|
}
|
|
S9xGraphicsDeinit();
|
|
S9xSetRenderPixelFormat(pixel_format);
|
|
S9xGraphicsInit();
|
|
|
|
update_geometry();
|
|
}
|
|
|
|
return rom_loaded;
|
|
}
|
|
|
|
void retro_unload_game(void)
|
|
{}
|
|
|
|
static void map_buttons();
|
|
|
|
static void check_system_specs(void)
|
|
{
|
|
/* TODO - might have to variably set performance level based on SuperFX/SA-1/etc */
|
|
unsigned level = 12;
|
|
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
|
|
}
|
|
|
|
void retro_init(void)
|
|
{
|
|
struct retro_log_callback log;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
|
|
log_cb = log.log;
|
|
else
|
|
log_cb = NULL;
|
|
|
|
const char *dir = NULL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
|
|
snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", dir);
|
|
else
|
|
snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", ".");
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
|
|
snprintf(retro_save_directory, sizeof(retro_save_directory), "%s", dir);
|
|
else
|
|
snprintf(retro_save_directory, sizeof(retro_save_directory), "%s", ".");
|
|
|
|
// State that SNES9X supports achievements.
|
|
bool achievements = true;
|
|
environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &achievements);
|
|
|
|
memset(&Settings, 0, sizeof(Settings));
|
|
Settings.MouseMaster = TRUE;
|
|
Settings.SuperScopeMaster = TRUE;
|
|
Settings.JustifierMaster = TRUE;
|
|
Settings.MultiPlayer5Master = TRUE;
|
|
Settings.MacsRifleMaster = TRUE;
|
|
Settings.FrameTimePAL = 20000;
|
|
Settings.FrameTimeNTSC = 16667;
|
|
Settings.SixteenBitSound = TRUE;
|
|
Settings.Stereo = TRUE;
|
|
Settings.SoundPlaybackRate = 32040;
|
|
Settings.SoundInputRate = 32040;
|
|
Settings.SupportHiRes = TRUE;
|
|
Settings.Transparency = TRUE;
|
|
Settings.AutoDisplayMessages = TRUE;
|
|
Settings.InitialInfoStringTimeout = 120;
|
|
Settings.HDMATimingHack = 100;
|
|
Settings.BlockInvalidVRAMAccessMaster = TRUE;
|
|
Settings.CartAName[0] = 0;
|
|
Settings.CartBName[0] = 0;
|
|
Settings.AutoSaveDelay = 1;
|
|
Settings.DontSaveOopsSnapshot = TRUE;
|
|
|
|
CPU.Flags = 0;
|
|
|
|
if (!Memory.Init() || !S9xInitAPU())
|
|
{
|
|
Memory.Deinit();
|
|
S9xDeinitAPU();
|
|
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "Failed to init Memory or APU.\n");
|
|
exit(1);
|
|
}
|
|
|
|
//very slow devices will still pop
|
|
|
|
//this needs to be applied to all snes9x cores
|
|
|
|
//increasing the buffer size does not cause extra lag(tested with 1000ms buffer)
|
|
//bool8 S9xInitSound (int buffer_ms, int lag_ms)
|
|
|
|
S9xInitSound(32, 0); //give it a 1.9 frame long buffer, or 1026 samples. The audio buffer is flushed every 128-132 samples anyway, so it won't get anywhere near there.
|
|
|
|
S9xSetSoundMute(FALSE);
|
|
S9xSetSamplesAvailableCallback(S9xAudioCallback, NULL);
|
|
|
|
GFX.Pitch = MAX_SNES_WIDTH * sizeof(uint16);
|
|
GFX.Screen = (uint16*) calloc(1, GFX.Pitch * MAX_SNES_HEIGHT);
|
|
S9xGraphicsInit();
|
|
|
|
S9xInitInputDevices();
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
S9xSetController(i, CTL_JOYPAD, i, 0, 0, 0);
|
|
snes_devices[i] = RETRO_DEVICE_JOYPAD;
|
|
}
|
|
|
|
S9xUnmapAllControls();
|
|
map_buttons();
|
|
check_system_specs();
|
|
}
|
|
|
|
#define MAP_BUTTON(id, name) S9xMapButton((id), S9xGetCommandT((name)), false)
|
|
#define MAKE_BUTTON(pad, btn) (((pad)<<4)|(btn))
|
|
|
|
#define PAD_1 1
|
|
#define PAD_2 2
|
|
#define PAD_3 3
|
|
#define PAD_4 4
|
|
#define PAD_5 5
|
|
|
|
#define BTN_B RETRO_DEVICE_ID_JOYPAD_B
|
|
#define BTN_Y RETRO_DEVICE_ID_JOYPAD_Y
|
|
#define BTN_SELECT RETRO_DEVICE_ID_JOYPAD_SELECT
|
|
#define BTN_START RETRO_DEVICE_ID_JOYPAD_START
|
|
#define BTN_UP RETRO_DEVICE_ID_JOYPAD_UP
|
|
#define BTN_DOWN RETRO_DEVICE_ID_JOYPAD_DOWN
|
|
#define BTN_LEFT RETRO_DEVICE_ID_JOYPAD_LEFT
|
|
#define BTN_RIGHT RETRO_DEVICE_ID_JOYPAD_RIGHT
|
|
#define BTN_A RETRO_DEVICE_ID_JOYPAD_A
|
|
#define BTN_X RETRO_DEVICE_ID_JOYPAD_X
|
|
#define BTN_L RETRO_DEVICE_ID_JOYPAD_L
|
|
#define BTN_R RETRO_DEVICE_ID_JOYPAD_R
|
|
#define BTN_FIRST BTN_B
|
|
#define BTN_LAST BTN_R
|
|
|
|
#define MOUSE_X RETRO_DEVICE_ID_MOUSE_X
|
|
#define MOUSE_Y RETRO_DEVICE_ID_MOUSE_Y
|
|
#define MOUSE_LEFT RETRO_DEVICE_ID_MOUSE_LEFT
|
|
#define MOUSE_RIGHT RETRO_DEVICE_ID_MOUSE_RIGHT
|
|
#define MOUSE_FIRST MOUSE_X
|
|
#define MOUSE_LAST MOUSE_RIGHT
|
|
|
|
#define SCOPE_X RETRO_DEVICE_ID_SUPER_SCOPE_X
|
|
#define SCOPE_Y RETRO_DEVICE_ID_SUPER_SCOPE_Y
|
|
#define SCOPE_TRIGGER RETRO_DEVICE_ID_LIGHTGUN_TRIGGER
|
|
#define SCOPE_CURSOR RETRO_DEVICE_ID_LIGHTGUN_CURSOR
|
|
#define SCOPE_TURBO RETRO_DEVICE_ID_LIGHTGUN_TURBO
|
|
#define SCOPE_PAUSE RETRO_DEVICE_ID_LIGHTGUN_PAUSE
|
|
#define SCOPE_FIRST SCOPE_X
|
|
#define SCOPE_LAST SCOPE_PAUSE
|
|
|
|
#define JUSTIFIER_X RETRO_DEVICE_ID_JUSTIFIER_X
|
|
#define JUSTIFIER_Y RETRO_DEVICE_ID_JUSTIFIER_Y
|
|
#define JUSTIFIER_TRIGGER RETRO_DEVICE_ID_LIGHTGUN_TRIGGER
|
|
#define JUSTIFIER_OFFSCREEN RETRO_DEVICE_ID_LIGHTGUN_TURBO
|
|
#define JUSTIFIER_START RETRO_DEVICE_ID_LIGHTGUN_PAUSE
|
|
#define JUSTIFIER_FIRST JUSTIFIER_X
|
|
#define JUSTIFIER_LAST JUSTIFIER_START
|
|
|
|
#define RIFLE_X RETRO_DEVICE_ID_RIFLE_X
|
|
#define RIFLE_Y RETRO_DEVICE_ID_RIFLE_Y
|
|
#define RIFLE_TRIGGER RETRO_DEVICE_ID_LIGHTGUN_TRIGGER
|
|
#define RIFLE_FIRST RIFLE_X
|
|
#define RIFLE_LAST RIFLE_TRIGGER
|
|
|
|
#define BTN_POINTER (BTN_LAST + 1)
|
|
#define BTN_POINTER2 (BTN_POINTER + 1)
|
|
|
|
|
|
static void map_buttons()
|
|
{
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_A), "Joypad1 A");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_B), "Joypad1 B");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_X), "Joypad1 X");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_Y), "Joypad1 Y");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_SELECT), "{Joypad1 Select,Mouse1 L}");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_START), "{Joypad1 Start,Mouse1 R}");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_L), "Joypad1 L");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_R), "Joypad1 R");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_LEFT), "Joypad1 Left");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_RIGHT), "Joypad1 Right");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_UP), "Joypad1 Up");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_1, BTN_DOWN), "Joypad1 Down");
|
|
S9xMapPointer((BTN_POINTER), S9xGetCommandT("Pointer Mouse1+Superscope+Justifier1+MacsRifle"), false);
|
|
S9xMapPointer((BTN_POINTER2), S9xGetCommandT("Pointer Mouse2"), false);
|
|
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_A), "Joypad2 A");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_B), "Joypad2 B");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_X), "Joypad2 X");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_Y), "Joypad2 Y");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_SELECT), "{Joypad2 Select,Mouse2 L,Superscope Fire,Justifier1 Trigger,MacsRifle Trigger}");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_START), "{Joypad2 Start,Mouse2 R,Superscope Cursor,Justifier1 Start}");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_L), "Joypad2 L");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_R), "Joypad2 R");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_LEFT), "Joypad2 Left");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_RIGHT), "Joypad2 Right");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_UP), "{Joypad2 Up,Superscope ToggleTurbo,Justifier1 AimOffscreen}");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_2, BTN_DOWN), "{Joypad2 Down,Superscope Pause}");
|
|
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_A), "Joypad3 A");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_B), "Joypad3 B");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_X), "Joypad3 X");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_Y), "Joypad3 Y");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_SELECT), "Joypad3 Select");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_START), "Joypad3 Start");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_L), "Joypad3 L");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_R), "Joypad3 R");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_LEFT), "Joypad3 Left");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_RIGHT), "Joypad3 Right");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_UP), "Joypad3 Up");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_3, BTN_DOWN), "Joypad3 Down");
|
|
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_A), "Joypad4 A");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_B), "Joypad4 B");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_X), "Joypad4 X");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_Y), "Joypad4 Y");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_SELECT), "Joypad4 Select");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_START), "Joypad4 Start");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_L), "Joypad4 L");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_R), "Joypad4 R");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_LEFT), "Joypad4 Left");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_RIGHT), "Joypad4 Right");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_UP), "Joypad4 Up");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_4, BTN_DOWN), "Joypad4 Down");
|
|
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_A), "Joypad5 A");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_B), "Joypad5 B");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_X), "Joypad5 X");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_Y), "Joypad5 Y");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_SELECT), "Joypad5 Select");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_START), "Joypad5 Start");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_L), "Joypad5 L");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_R), "Joypad5 R");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_LEFT), "Joypad5 Left");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_RIGHT), "Joypad5 Right");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_UP), "Joypad5 Up");
|
|
MAP_BUTTON(MAKE_BUTTON(PAD_5, BTN_DOWN), "Joypad5 Down");
|
|
|
|
}
|
|
|
|
// libretro uses relative values for analogue devices.
|
|
// S9x seems to use absolute values, but do convert these into relative values in the core. (Why?!)
|
|
// Hack around it. :)
|
|
|
|
static int16_t snes_mouse_state[2][2] = {{0}, {0}};
|
|
static int16_t snes_scope_state[2] = {0};
|
|
static int16_t snes_justifier_state[2][2] = {{0}, {0}};
|
|
static int16_t snes_rifle_state[2] = {0};
|
|
|
|
static void report_buttons()
|
|
{
|
|
int offset = snes_devices[0] == RETRO_DEVICE_JOYPAD_MULTITAP ? 4 : 1;
|
|
int _x, _y;
|
|
|
|
for (int port = 0; port <= 1; port++)
|
|
{
|
|
switch (snes_devices[port])
|
|
{
|
|
case RETRO_DEVICE_JOYPAD:
|
|
for (int i = BTN_FIRST; i <= BTN_LAST; i++)
|
|
S9xReportButton(MAKE_BUTTON(port * offset + 1, i), input_state_cb(port * offset, RETRO_DEVICE_JOYPAD, 0, i));
|
|
break;
|
|
|
|
case RETRO_DEVICE_JOYPAD_MULTITAP:
|
|
for (int j = 0; j < 4; j++)
|
|
for (int i = BTN_FIRST; i <= BTN_LAST; i++)
|
|
S9xReportButton(MAKE_BUTTON(port * offset + j + 1, i), input_state_cb(port * offset + j, RETRO_DEVICE_JOYPAD, 0, i));
|
|
break;
|
|
|
|
case RETRO_DEVICE_MOUSE:
|
|
_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
|
|
_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
|
|
snes_mouse_state[port][0] += _x;
|
|
snes_mouse_state[port][1] += _y;
|
|
S9xReportPointer(BTN_POINTER + port, snes_mouse_state[port][0], snes_mouse_state[port][1]);
|
|
for (int i = MOUSE_LEFT; i <= MOUSE_LAST; i++)
|
|
S9xReportButton(MAKE_BUTTON(port + 1, i), input_state_cb(port, RETRO_DEVICE_MOUSE, 0, i));
|
|
break;
|
|
|
|
case RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE:
|
|
snes_scope_state[0] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE, 0, RETRO_DEVICE_ID_LIGHTGUN_X);
|
|
snes_scope_state[1] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE, 0, RETRO_DEVICE_ID_LIGHTGUN_Y);
|
|
if (snes_scope_state[0] < 0)
|
|
snes_scope_state[0] = 0;
|
|
else if (snes_scope_state[0] > (SNES_WIDTH-1))
|
|
snes_scope_state[0] = SNES_WIDTH-1;
|
|
if (snes_scope_state[1] < 0)
|
|
snes_scope_state[1] = 0;
|
|
else if (snes_scope_state[1] > (SNES_HEIGHT-1))
|
|
snes_scope_state[1] = SNES_HEIGHT-1;
|
|
|
|
S9xReportPointer(BTN_POINTER, snes_scope_state[0], snes_scope_state[1]);
|
|
for (int i = SCOPE_TRIGGER; i <= SCOPE_LAST; i++)
|
|
S9xReportButton(MAKE_BUTTON(2, i), input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, i));
|
|
break;
|
|
|
|
case RETRO_DEVICE_LIGHTGUN_JUSTIFIER:
|
|
case RETRO_DEVICE_LIGHTGUN_JUSTIFIERS:
|
|
snes_justifier_state[port][0] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_JUSTIFIER, 0, RETRO_DEVICE_ID_LIGHTGUN_X);
|
|
snes_justifier_state[port][1] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_JUSTIFIER, 0, RETRO_DEVICE_ID_LIGHTGUN_Y);
|
|
|
|
if (snes_justifier_state[port][0] < 0)
|
|
snes_justifier_state[port][0] = 0;
|
|
else if (snes_justifier_state[port][0] > (SNES_WIDTH-1))
|
|
snes_justifier_state[port][0] = SNES_WIDTH-1;
|
|
if (snes_justifier_state[port][1] < 0)
|
|
snes_justifier_state[port][1] = 0;
|
|
else if (snes_justifier_state[port][1] > (SNES_HEIGHT-1))
|
|
snes_justifier_state[port][1] = SNES_HEIGHT-1;
|
|
|
|
S9xReportPointer(BTN_POINTER, snes_justifier_state[port][0], snes_justifier_state[port][1]);
|
|
for (int i = JUSTIFIER_TRIGGER; i <= JUSTIFIER_LAST; i++)
|
|
S9xReportButton(MAKE_BUTTON(2, i), input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, i));
|
|
break;
|
|
|
|
case RETRO_DEVICE_LIGHTGUN_MACS_RIFLE:
|
|
snes_rifle_state[0] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_MACS_RIFLE, 0, RETRO_DEVICE_ID_LIGHTGUN_X);
|
|
snes_rifle_state[1] += input_state_cb(port, RETRO_DEVICE_LIGHTGUN_MACS_RIFLE, 0, RETRO_DEVICE_ID_LIGHTGUN_Y);
|
|
|
|
if (snes_rifle_state[0] < 0)
|
|
snes_rifle_state[0] = 0;
|
|
else if (snes_rifle_state[0] > (SNES_WIDTH-1))
|
|
snes_rifle_state[0] = SNES_WIDTH-1;
|
|
if (snes_rifle_state[1] < 0)
|
|
snes_rifle_state[1] = 0;
|
|
else if (snes_rifle_state[1] > (SNES_HEIGHT-1))
|
|
snes_rifle_state[1] = SNES_HEIGHT-1;
|
|
|
|
S9xReportPointer(BTN_POINTER, snes_rifle_state[0], snes_rifle_state[1]);
|
|
for (int i = RIFLE_TRIGGER; i <= RIFLE_LAST; i++)
|
|
S9xReportButton(MAKE_BUTTON(2, i), input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, i));
|
|
break;
|
|
|
|
case RETRO_DEVICE_NONE:
|
|
break;
|
|
|
|
default:
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "Unknown device...\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
void retro_run()
|
|
{
|
|
static uint16 height = PPU.ScreenHeight;
|
|
bool updated = false;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
|
|
update_variables();
|
|
if (height != PPU.ScreenHeight)
|
|
{
|
|
update_geometry();
|
|
height = PPU.ScreenHeight;
|
|
}
|
|
|
|
int result = -1;
|
|
bool okay = environ_cb(RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE, &result);
|
|
if (okay)
|
|
{
|
|
bool audioEnabled = 0 != (result & 2);
|
|
bool videoEnabled = 0 != (result & 1);
|
|
IPPU.RenderThisFrame = videoEnabled;
|
|
S9xSetSoundMute(!audioEnabled);
|
|
}
|
|
else
|
|
{
|
|
IPPU.RenderThisFrame = true;
|
|
S9xSetSoundMute(false);
|
|
}
|
|
|
|
poll_cb();
|
|
report_buttons();
|
|
S9xMainLoop();
|
|
S9xAudioCallback(NULL);
|
|
}
|
|
|
|
void retro_deinit()
|
|
{
|
|
S9xDeinitAPU();
|
|
Memory.Deinit();
|
|
S9xGraphicsDeinit();
|
|
S9xUnmapAllControls();
|
|
|
|
free(GFX.Screen);
|
|
}
|
|
|
|
|
|
unsigned retro_get_region()
|
|
{
|
|
return Settings.PAL ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
|
|
}
|
|
|
|
void* retro_get_memory_data(unsigned type)
|
|
{
|
|
void* data;
|
|
|
|
switch(type)
|
|
{
|
|
case RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM:
|
|
case RETRO_MEMORY_SAVE_RAM:
|
|
data = Memory.SRAM;
|
|
break;
|
|
case RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM:
|
|
data = Multi.sramB;
|
|
break;
|
|
case RETRO_MEMORY_RTC:
|
|
data = RTCData.reg;
|
|
break;
|
|
case RETRO_MEMORY_SYSTEM_RAM:
|
|
data = Memory.RAM;
|
|
break;
|
|
case RETRO_MEMORY_VIDEO_RAM:
|
|
data = Memory.VRAM;
|
|
break;
|
|
//case RETRO_MEMORY_ROM:
|
|
// data = Memory.ROM;
|
|
// break;
|
|
default:
|
|
data = NULL;
|
|
break;
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned type)
|
|
{
|
|
size_t size;
|
|
|
|
switch(type) {
|
|
case RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM:
|
|
case RETRO_MEMORY_SAVE_RAM:
|
|
size = (unsigned) (Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0);
|
|
if (size > 0x20000)
|
|
size = 0x20000;
|
|
break;
|
|
case RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM:
|
|
size = (unsigned) (Multi.cartType==4 && Multi.sramSizeB ? (1 << (Multi.sramSizeB + 3)) * 128 : 0);
|
|
break;
|
|
case RETRO_MEMORY_RTC:
|
|
size = (Settings.SRTC || Settings.SPC7110RTC)?20:0;
|
|
break;
|
|
case RETRO_MEMORY_SYSTEM_RAM:
|
|
size = 128 * 1024;
|
|
break;
|
|
case RETRO_MEMORY_VIDEO_RAM:
|
|
size = 64 * 1024;
|
|
break;
|
|
//case RETRO_MEMORY_ROM:
|
|
// size = Memory.CalculatedSize;
|
|
// break;
|
|
default:
|
|
size = 0;
|
|
break;
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
size_t retro_serialize_size()
|
|
{
|
|
return rom_loaded ? S9xFreezeSize() : 0;
|
|
}
|
|
|
|
bool retro_serialize(void *data, size_t size)
|
|
{
|
|
int result = -1;
|
|
bool okay = false;
|
|
okay = environ_cb(RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE, &result);
|
|
if (okay)
|
|
{
|
|
Settings.FastSavestates = 0 != (result & 4);
|
|
}
|
|
if (S9xFreezeGameMem((uint8_t*)data,size) == FALSE)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool retro_unserialize(const void* data, size_t size)
|
|
{
|
|
int result = -1;
|
|
bool okay = false;
|
|
okay = environ_cb(RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE, &result);
|
|
if (okay)
|
|
{
|
|
Settings.FastSavestates = 0 != (result & 4);
|
|
}
|
|
if (S9xUnfreezeGameMem((const uint8_t*)data,size) != SUCCESS)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool8 S9xDeinitUpdate(int width, int height)
|
|
{
|
|
if (crop_overscan_mode == OVERSCAN_CROP_ON)
|
|
{
|
|
if (height >= SNES_HEIGHT << 1)
|
|
{
|
|
height = SNES_HEIGHT << 1;
|
|
}
|
|
else
|
|
{
|
|
height = SNES_HEIGHT;
|
|
}
|
|
}
|
|
else if (crop_overscan_mode == OVERSCAN_CROP_OFF)
|
|
{
|
|
if (height > SNES_HEIGHT_EXTENDED)
|
|
{
|
|
if (height < SNES_HEIGHT_EXTENDED << 1)
|
|
memset(GFX.Screen + (GFX.Pitch >> 1) * height,0,GFX.Pitch * ((SNES_HEIGHT_EXTENDED << 1) - height));
|
|
height = SNES_HEIGHT_EXTENDED << 1;
|
|
}
|
|
else
|
|
{
|
|
if (height < SNES_HEIGHT_EXTENDED)
|
|
memset(GFX.Screen + (GFX.Pitch >> 1) * height,0,GFX.Pitch * (SNES_HEIGHT_EXTENDED - height));
|
|
height = SNES_HEIGHT_EXTENDED;
|
|
}
|
|
}
|
|
|
|
|
|
if (width == MAX_SNES_WIDTH && hires_blend)
|
|
{
|
|
#define AVERAGE_565(el0, el1) (((el0) & (el1)) + ((((el0) ^ (el1)) & 0xF7DE) >> 1))
|
|
|
|
if (hires_blend == 1) /* Blur method */
|
|
{
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
uint16 *input = (uint16 *) ((uint8 *) GFX.Screen + y * GFX.Pitch);
|
|
uint16 *output = (uint16 *) ((uint8 *) GFX.Screen + y * GFX.Pitch);
|
|
uint16 l, r;
|
|
|
|
l = 0;
|
|
for (int x = 0; x < (width >> 1); x++)
|
|
{
|
|
r = *input++;
|
|
*output++ = AVERAGE_565 (l, r);
|
|
l = r;
|
|
|
|
r = *input++;
|
|
*output++ = AVERAGE_565 (l, r);
|
|
l = r;
|
|
}
|
|
}
|
|
}
|
|
else if (hires_blend == 2) /* Merge method */
|
|
{
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
uint16 *input = (uint16 *) ((uint8 *) GFX.Screen + y * GFX.Pitch);
|
|
uint16 *output = (uint16 *) ((uint8 *) GFX.Screen + y * GFX.Pitch);
|
|
uint16 l, r;
|
|
|
|
for (int x = 0; x < (width >> 1); x++)
|
|
{
|
|
l = *input++;
|
|
r = *input++;
|
|
*output++ = AVERAGE_565 (l, r);
|
|
}
|
|
}
|
|
|
|
width >>= 1;
|
|
}
|
|
|
|
video_cb(GFX.Screen, width, height, GFX.Pitch);
|
|
}
|
|
else
|
|
{
|
|
video_cb(GFX.Screen, width, height, GFX.Pitch);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 S9xContinueUpdate(int width, int height)
|
|
{
|
|
S9xDeinitUpdate(width, height);
|
|
return true;
|
|
}
|
|
|
|
// Dummy functions that should probably be implemented correctly later.
|
|
void S9xParsePortConfig(ConfigFile&, int) {}
|
|
void S9xSyncSpeed() {}
|
|
const char* S9xStringInput(const char* in) { return in; }
|
|
|
|
#ifdef _WIN32
|
|
#define SLASH '\\'
|
|
#else
|
|
#define SLASH '/'
|
|
#endif
|
|
|
|
const char* S9xGetFilename(const char* in, s9x_getdirtype type)
|
|
{
|
|
static char newpath[2048];
|
|
|
|
newpath[0] = '\0';
|
|
|
|
switch (type)
|
|
{
|
|
case ROMFILENAME_DIR:
|
|
sprintf(newpath, "%s%c%s%s", g_rom_dir, SLASH, g_basename, in);
|
|
return newpath;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return in;
|
|
}
|
|
|
|
const char* S9xGetDirectory(s9x_getdirtype type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case ROMFILENAME_DIR:
|
|
return g_rom_dir;
|
|
case BIOS_DIR:
|
|
return retro_system_directory;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return "";
|
|
}
|
|
void S9xInitInputDevices() {}
|
|
const char* S9xChooseFilename(unsigned char) { return ""; }
|
|
void S9xHandlePortCommand(s9xcommand_t, short, short) {}
|
|
bool S9xPollButton(unsigned int, bool*) { return false; }
|
|
void S9xToggleSoundChannel(int) {}
|
|
const char* S9xGetFilenameInc(const char* in, s9x_getdirtype) { return ""; }
|
|
const char* S9xBasename(const char* in) { return in; }
|
|
bool8 S9xInitUpdate() { return TRUE; }
|
|
void S9xExtraUsage() {}
|
|
bool8 S9xOpenSoundDevice() { return TRUE; }
|
|
bool S9xPollAxis(unsigned int, short*) { return FALSE; }
|
|
void S9xSetPalette() {}
|
|
void S9xParseArg(char**, int&, int) {}
|
|
void S9xExit() {}
|
|
bool S9xPollPointer(unsigned int, short*, short*) { return false; }
|
|
|
|
const char *S9xChooseMovieFilename(unsigned char) { return NULL; }
|
|
void S9xMessage(int type, int, const char* s)
|
|
{
|
|
if (!log_cb) return;
|
|
|
|
switch (type)
|
|
{
|
|
case S9X_DEBUG:
|
|
log_cb(RETRO_LOG_DEBUG, "%s\n", s);
|
|
break;
|
|
case S9X_WARNING:
|
|
log_cb(RETRO_LOG_WARN, "%s\n", s);
|
|
break;
|
|
case S9X_INFO:
|
|
log_cb(RETRO_LOG_INFO, "%s\n", s);
|
|
break;
|
|
case S9X_ERROR:
|
|
log_cb(RETRO_LOG_ERROR, "%s\n", s);
|
|
break;
|
|
default:
|
|
log_cb(RETRO_LOG_DEBUG, "%s\n", s);
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool8 S9xOpenSnapshotFile(const char* filepath, bool8 read_only, STREAM *file)
|
|
{
|
|
if(read_only)
|
|
{
|
|
if((*file = OPEN_STREAM(filepath, "rb")) != 0)
|
|
{
|
|
return (TRUE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if((*file = OPEN_STREAM(filepath, "wb")) != 0)
|
|
{
|
|
return (TRUE);
|
|
}
|
|
}
|
|
return (FALSE);
|
|
}
|
|
|
|
void S9xCloseSnapshotFile(STREAM file)
|
|
{
|
|
CLOSE_STREAM(file);
|
|
}
|
|
|
|
void S9xAutoSaveSRAM()
|
|
{
|
|
return;
|
|
}
|
|
|
|
#ifndef __WIN32__
|
|
// S9x weirdness.
|
|
void _splitpath (const char *path, char *drive, char *dir, char *fname, char *ext)
|
|
{
|
|
*drive = 0;
|
|
|
|
const char *slash = strrchr(path, SLASH_CHAR),
|
|
*dot = strrchr(path, '.');
|
|
|
|
if (dot && slash && dot < slash)
|
|
dot = NULL;
|
|
|
|
if (!slash)
|
|
{
|
|
*dir = 0;
|
|
|
|
strcpy(fname, path);
|
|
|
|
if (dot)
|
|
{
|
|
fname[dot - path] = 0;
|
|
strcpy(ext, dot + 1);
|
|
}
|
|
else
|
|
*ext = 0;
|
|
}
|
|
else
|
|
{
|
|
strcpy(dir, path);
|
|
dir[slash - path] = 0;
|
|
|
|
strcpy(fname, slash + 1);
|
|
|
|
if (dot)
|
|
{
|
|
fname[dot - slash - 1] = 0;
|
|
strcpy(ext, dot + 1);
|
|
}
|
|
else
|
|
*ext = 0;
|
|
}
|
|
}
|
|
|
|
void _makepath (char *path, const char *, const char *dir, const char *fname, const char *ext)
|
|
{
|
|
if (dir && *dir)
|
|
{
|
|
strcpy(path, dir);
|
|
strcat(path, SLASH_STR);
|
|
}
|
|
else
|
|
*path = 0;
|
|
|
|
strcat(path, fname);
|
|
|
|
if (ext && *ext)
|
|
{
|
|
strcat(path, ".");
|
|
strcat(path, ext);
|
|
}
|
|
}
|
|
#endif // __WIN32__
|