mirror of https://github.com/snes9xgit/snes9x.git
197 lines
4.0 KiB
C++
197 lines
4.0 KiB
C++
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#include "s9x_sound_driver_oss.hpp"
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <sys/soundcard.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <cstdio>
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static inline int log2(int num)
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{
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int power;
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if (num < 1)
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return 0;
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for (power = 0; num > 1; power++)
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{
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num >>= 1;
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}
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return power;
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}
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S9xOSSSoundDriver::S9xOSSSoundDriver()
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{
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filedes = -1;
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}
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void S9xOSSSoundDriver::init()
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{
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}
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void S9xOSSSoundDriver::deinit()
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{
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stop();
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if (filedes >= 0)
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{
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close(filedes);
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}
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}
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void S9xOSSSoundDriver::start()
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{
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}
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void S9xOSSSoundDriver::stop()
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{
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}
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bool S9xOSSSoundDriver::open_device(int playback_rate, int buffer_size_ms)
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{
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int temp;
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audio_buf_info info;
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output_buffer_size_bytes = (buffer_size_ms * playback_rate) / 1000;
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output_buffer_size_bytes *= 4;
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if (output_buffer_size_bytes < 256)
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output_buffer_size_bytes = 256;
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printf("OSS sound driver initializing...\n");
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printf("Device: /dev/dsp: ");
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filedes = open("/dev/dsp", O_WRONLY | O_NONBLOCK);
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if (filedes < 0)
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{
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printf("Failed.\n");
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char dspstring[16] = "/dev/dspX\0";
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for (int i = 1; i <= 9; i++)
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{
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dspstring[8] = '0' + i;
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printf("Trying %s: ", dspstring);
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filedes = open(dspstring, O_WRONLY | O_NONBLOCK);
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if (filedes < 0)
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{
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if (i == 9)
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goto fail;
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printf("Failed.\n");
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}
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else
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break;
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}
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}
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printf("OK\n");
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printf(" --> (Format: 16-bit)...");
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temp = AFMT_S16_LE;
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if (ioctl(filedes, SNDCTL_DSP_SETFMT, &temp) < 0)
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goto close_fail;
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printf("OK\n");
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temp = 2;
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printf(" --> (Stereo)...");
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if (ioctl(filedes, SNDCTL_DSP_CHANNELS, &temp) < 0)
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goto close_fail;
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printf("OK\n");
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printf(" --> (Frequency: %d)...", playback_rate);
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if (ioctl(filedes, SNDCTL_DSP_SPEED, &playback_rate) < 0)
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goto close_fail;
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printf("OK\n");
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/* OSS requires a power-of-two buffer size, first 16 bits are the number
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* of fragments to generate, second 16 are the respective power-of-two. */
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temp = (4 << 16) | (log2(output_buffer_size_bytes / 4));
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if (ioctl(filedes, SNDCTL_DSP_SETFRAGMENT, &temp) < 0)
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goto close_fail;
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ioctl(filedes, SNDCTL_DSP_GETOSPACE, &info);
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output_buffer_size_bytes = info.fragsize * info.fragstotal;
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printf(" --> (Buffer size: %d bytes, %dms latency)...",
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output_buffer_size_bytes,
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(output_buffer_size_bytes * 250) / playback_rate);
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printf("OK\n");
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return true;
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close_fail:
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close(filedes);
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fail:
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printf("failed\n");
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return false;
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}
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int S9xOSSSoundDriver::space_free()
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{
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audio_buf_info info;
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ioctl(filedes, SNDCTL_DSP_GETOSPACE, &info);
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return info.bytes / 2;
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}
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std::pair<int, int> S9xOSSSoundDriver::buffer_level()
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{
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return { space_free(), output_buffer_size_bytes / 2};
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}
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bool S9xOSSSoundDriver::write_samples(int16_t *data, int samples)
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{
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audio_buf_info info;
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int bytes_to_write;
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int bytes_written;
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ioctl(filedes, SNDCTL_DSP_GETOSPACE, &info);
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if (samples > info.bytes / 2)
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samples = info.bytes / 2;
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if (samples == 0)
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return false;
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bytes_written = 0;
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bytes_to_write = samples * 2;
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while (bytes_to_write > bytes_written)
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{
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int result;
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result = write(filedes,
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((char *)data) + bytes_written,
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bytes_to_write - bytes_written);
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if (result < 0)
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break;
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bytes_written += result;
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}
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return true;
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}
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