mirror of https://github.com/snes9xgit/snes9x.git
256 lines
7.7 KiB
Objective-C
256 lines
7.7 KiB
Objective-C
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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/***********************************************************************************
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SNES9X for Mac OS (c) Copyright John Stiles
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Snes9x for Mac OS X
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(c) Copyright 2001 - 2011 zones
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(c) Copyright 2002 - 2005 107
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(c) Copyright 2002 PB1400c
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(c) Copyright 2004 Alexander and Sander
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(c) Copyright 2004 - 2005 Steven Seeger
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(c) Copyright 2005 Ryan Vogt
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(c) Copyright 2019 Michael Donald Buckley
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***********************************************************************************/
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#ifndef _mac_os_h_
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#define _mac_os_h_
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#import <Cocoa/Cocoa.h>
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#import <MetalKit/MetalKit.h>
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#import <os/lock.h>
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#import "mac-controls.h"
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enum
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{
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SNES_MULTIPLAYER5,
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SNES_MULTIPLAYER5_2,
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SNES_JOYPAD,
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SNES_MOUSE_SWAPPED,
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SNES_MOUSE,
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SNES_SUPERSCOPE,
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SNES_JUSTIFIER,
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SNES_JUSTIFIER_2,
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SNES_MAX_CONTROLLER_OPTIONS
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};
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enum
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{
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VIDEOMODE_BLOCKY,
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VIDEOMODE_TV,
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VIDEOMODE_SMOOTH,
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VIDEOMODE_BLEND,
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VIDEOMODE_SUPEREAGLE,
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VIDEOMODE_2XSAI,
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VIDEOMODE_SUPER2XSAI,
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VIDEOMODE_EPX,
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VIDEOMODE_HQ2X,
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VIDEOMODE_HQ3X,
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VIDEOMODE_HQ4X,
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VIDEOMODE_NTSC_C,
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VIDEOMODE_NTSC_S,
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VIDEOMODE_NTSC_R,
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VIDEOMODE_NTSC_M,
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VIDEOMODE_NTSC_TV_C,
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VIDEOMODE_NTSC_TV_S,
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VIDEOMODE_NTSC_TV_R,
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VIDEOMODE_NTSC_TV_M
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};
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typedef enum S9xMacDeviceSettings {
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Gamepads = 1,
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Mouse = 2,
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Mouse2 = 3,
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SuperScope = 4,
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MultiTap = 5,
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DoubleMultiTap = 6,
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Justifier1 = 7,
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Justifier2 = 8,
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} S9xDeviceSetting;
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typedef struct
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{
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long long nextTime[12];
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uint16 buttonMask;
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uint16 toggleMask;
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uint16 tcMask;
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uint16 invertMask;
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SInt32 frequency;
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} AutoFireState;
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#define kMacWindowHeight (SNES_HEIGHT_EXTENDED)
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#define MAC_MAX_CHEATS 150
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extern volatile bool8 running, s9xthreadrunning;
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extern volatile bool8 eventQueued, windowExtend;
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extern uint32 controlPad[MAC_MAX_PLAYERS];
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extern uint8 romDetect, interleaveDetect, videoDetect, headerDetect;
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extern WindowRef gWindow;
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extern uint32 glScreenW, glScreenH;
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extern CGFloat rawMouseX, rawMouseY;
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extern int16 mouseX, mouseY;
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extern CGRect glScreenBounds;
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extern CGImageRef macIconImage[118];
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extern int macPadIconIndex, macLegendIconIndex, macMusicBoxIconIndex, macFunctionIconIndex;
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extern int macFrameSkip;
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extern int32 skipFrames;
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extern int64 lastFrame;
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extern unsigned long spcFileCount, pngFileCount;
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extern bool8 finished, cartOpen, autofire;
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extern bool8 autoRes, glstretch, gl32bit, vsync, drawoverscan, lastoverscan;
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extern long drawingMethod;
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extern int videoMode;
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extern SInt32 macSoundVolume;
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extern uint32 macSoundBuffer_ms, macSoundInterval_ms;
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extern bool8 macSoundLagEnable;
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extern uint16 aueffect;
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extern uint8 saveInROMFolder;
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extern NSString *saveFolderPath;
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extern int macCurvatureWarp, macAspectRatio;
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extern int macFastForwardRate, macFrameAdvanceRate;
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extern int inactiveMode;
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extern bool8 macQTRecord;
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extern uint16 macRecordFlag, macPlayFlag, macQTMovFlag;
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extern bool8 startopendlog, showtimeinfrz, enabletoggle, savewindowpos, onscreeninfo;
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extern int musicboxmode;
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extern bool8 applycheat;
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extern S9xDeviceSetting deviceSetting, deviceSettingMaster;
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extern int macControllerOption;
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extern CGPoint unlimitedCursor;
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extern char npServerIP[256], npName[256];
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extern AutoFireState autofireRec[MAC_MAX_PLAYERS];
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#ifdef MAC_PANTHER_SUPPORT
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extern IconRef macIconRef[118];
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#endif
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extern bool8 pressedKeys[MAC_MAX_PLAYERS][kNumButtons];
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extern bool8 pressedGamepadButtons[MAC_MAX_PLAYERS][kNumButtons];
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extern pthread_mutex_t keyLock;
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@protocol S9xEmulationDelegate <NSObject>
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- (void)gameLoaded;
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- (void)emulationPaused;
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- (void)emulationResumed;
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@end
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@interface S9xView: MTKView
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- (void)updatePauseOverlay;
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@property (nonatomic, weak) id<S9xEmulationDelegate> emulationDelegate;
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@end
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extern S9xView *s9xView;
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void AdjustMenus (void);
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void UpdateMenuCommandStatus (Boolean);
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void ApplyNSRTHeaderControllers (void);
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void QuitWithFatalError (NSString *);
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void ChangeInputDevice (void);
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void PostQueueToSubEventLoop (void);
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int PromptFreezeDefrost (Boolean);
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uint64 GetMicroseconds(void);
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void CopyPressedKeys(uint8 keys[MAC_MAX_PLAYERS][kNumButtons], uint8 gamepadButtons[MAC_MAX_PLAYERS][kNumButtons]);
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@interface S9xJoypad : NSObject
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@property (nonatomic, assign) uint32 vendorID;
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@property (nonatomic, assign) uint32 productID;
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@property (nonatomic, assign) uint8 index;
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@property (nonatomic, copy) NSString *name;
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@end
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@interface S9xJoypadInput : NSObject
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@property (nonatomic, assign) uint32 cookie;
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@property (nonatomic, assign) int32 value;
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@property (nonatomic, assign) S9xButtonCode buttonCode;
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@end
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typedef NS_ENUM(uint32_t, S9xWatchPointFormat)
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{
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S9xWatchPointFormatUnsigned = 1,
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S9xWatchPointFormatSigned = 2,
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S9xWatchPointFormatHex = 3
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};
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@interface S9xWatchPoint: NSObject
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@property (nonatomic, assign) uint32_t address;
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@property (nonatomic, assign) uint32_t size;
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@property (nonatomic, assign) S9xWatchPointFormat format;
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@end
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@protocol S9xInputDelegate <NSObject>
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- (BOOL)handleInput:(S9xJoypadInput *)input fromJoypad:(S9xJoypad *)joypad;
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- (void)deviceSettingChanged:(S9xDeviceSetting)deviceSetting;
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@end
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extern id<S9xInputDelegate> inputDelegate;
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@interface S9xEngine : NSObject <S9xEmulationDelegate>
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@property (nonatomic, weak) id<S9xInputDelegate> inputDelegate;
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@property (nonatomic, weak) id<S9xEmulationDelegate> emulationDelegate;
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@property (nonatomic, assign) BOOL cheatsEnabled;
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- (void)recreateS9xView;
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- (void)start;
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- (void)stop;
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- (void)softwareReset;
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- (void)hardwareReset;
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- (BOOL)isRunning;
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- (BOOL)isPaused;
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- (void)pause;
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- (void)quit;
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- (void)resume;
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- (BOOL)setButton:(S9xButtonCode)button forKey:(int16)key player:(int8)player oldButton:(S9xButtonCode *)oldButton oldPlayer:(int8 *)oldPlayer oldKey:(int16 *)oldKey;
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- (void)clearButton:(S9xButtonCode)button forPlayer:(int8)player;
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- (NSArray<S9xJoypad *> *)listJoypads;
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- (void)setPlayer:(int8)player forVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index oldPlayer:(int8 *)oldPlayer;
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- (BOOL)setButton:(S9xButtonCode)button forVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index cookie:(uint32)cookie value:(int32)value oldButton:(S9xButtonCode *)oldButton;
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- (void)clearJoypadForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index;
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- (void)clearJoypadForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index buttonCode:(S9xButtonCode)buttonCode;
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- (NSArray<S9xJoypadInput *> *)getInputsForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index;
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- (NSString *)labelForVendorID:(uint32)vendorID productID:(uint32)productID cookie:(uint32)cookie value:(int32)value;
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- (BOOL)loadROM:(NSURL *)fileURL;
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- (BOOL)loadMultiple:(NSArray<NSURL *> *)fileURLs;
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- (void)setVideoMode:(int)videoMode;
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- (void)setMacFrameSkip:(int)_macFrameSkip;
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- (void)setShowFPS:(BOOL)showFPS;
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- (void)setDeviceSetting:(S9xDeviceSetting)_deviceSetting;
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- (void)setSuperFXClockSpeedPercent:(uint32_t)clockSpeed;
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- (void)setSoundInterpolationType:(int)type;
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- (void)setCPUOverclockMode:(int)mode;
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- (void)setApplySpecificGameHacks:(BOOL)flag;
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- (void)setAllowInvalidVRAMAccess:(BOOL)flag;
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- (void)setSeparateEchoBufferFromRAM:(BOOL)flag;
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- (void)setDisableSpriteLimit:(BOOL)flag;
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- (void)copyRAM:(uint8_t *)buffer length:(size_t)length;
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- (NSArray<S9xWatchPoint *> *)getWatchPoints;
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- (void)setWatchPoints:(NSArray<S9xWatchPoint *> *)watchPoints;
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@end
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#endif
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