mirror of https://github.com/snes9xgit/snes9x.git
266 lines
9.6 KiB
C++
266 lines
9.6 KiB
C++
#include "vulkan_pipeline_image.hpp"
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#include "slang_helpers.hpp"
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namespace Vulkan
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{
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PipelineImage::PipelineImage()
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{
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image_width = 0;
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image_height = 0;
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device = nullptr;
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command_pool = nullptr;
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allocator = nullptr;
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queue = nullptr;
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image = nullptr;
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current_layout = vk::ImageLayout::eUndefined;
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}
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PipelineImage::~PipelineImage()
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{
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destroy();
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}
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void PipelineImage::init(vk::Device device_, vk::CommandPool command_, vk::Queue queue_, vma::Allocator allocator_)
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{
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device = device_;
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command_pool = command_;
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allocator = allocator_;
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queue = queue_;
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}
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void PipelineImage::init(Context *context)
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{
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device = context->device;
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command_pool = context->command_pool.get();
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allocator = context->allocator;
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queue = context->queue;
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}
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void PipelineImage::destroy()
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{
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if (!device || !allocator)
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return;
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if (image_width != 0 || image_height != 0)
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{
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framebuffer.reset();
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device.destroyImageView(image_view);
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device.destroyImageView(mipless_view);
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allocator.destroyImage(image, image_allocation);
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image_width = image_height = 0;
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image_view = nullptr;
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image = nullptr;
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image_allocation = nullptr;
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current_layout = vk::ImageLayout::eUndefined;
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}
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}
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void PipelineImage::generate_mipmaps(vk::CommandBuffer cmd)
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{
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if (!mipmap)
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return;
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auto srr = [](unsigned int i) { return vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, i, 1, 0, 1); };
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auto srl = [](unsigned int i) { return vk::ImageSubresourceLayers(vk::ImageAspectFlagBits::eColor, i, 0, 1); };
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auto image_memory_barrier = vk::ImageMemoryBarrier{}.setImage(image);
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auto mipmap_levels = mipmap ? mipmap_levels_for_size(image_width, image_height) : 1;
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// Transition base layer to readable format.
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image_memory_barrier
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.setImage(image)
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.setOldLayout(vk::ImageLayout::eShaderReadOnlyOptimal)
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.setNewLayout(vk::ImageLayout::eTransferSrcOptimal)
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.setSrcAccessMask(vk::AccessFlagBits::eColorAttachmentWrite)
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.setDstAccessMask(vk::AccessFlagBits::eTransferRead)
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.setSubresourceRange(srr(0));
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eAllGraphics,
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vk::PipelineStageFlagBits::eTransfer,
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{}, {}, {}, image_memory_barrier);
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int base_width = image_width;
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int base_height = image_height;
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int base_level = 0;
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for (; base_level + 1 < mipmap_levels; base_level++)
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{
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// Transition base layer to readable format.
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if (base_level > 0)
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{
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image_memory_barrier
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.setImage(image)
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.setOldLayout(vk::ImageLayout::eTransferDstOptimal)
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.setNewLayout(vk::ImageLayout::eTransferSrcOptimal)
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.setSrcAccessMask(vk::AccessFlagBits::eTransferWrite)
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.setDstAccessMask(vk::AccessFlagBits::eTransferRead)
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.setSubresourceRange(srr(base_level));
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eTransfer,
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{}, {}, {}, image_memory_barrier);
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}
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// Transition mipmap layer to writable
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image_memory_barrier
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.setImage(image)
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.setOldLayout(vk::ImageLayout::eUndefined)
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.setNewLayout(vk::ImageLayout::eTransferDstOptimal)
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.setSrcAccessMask(vk::AccessFlagBits::eNone)
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.setDstAccessMask(vk::AccessFlagBits::eTransferWrite)
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.setSubresourceRange(srr(base_level + 1));
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eTransfer,
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{}, {}, {}, image_memory_barrier);
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// Blit base layer to mipmap layer
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int mipmap_width = base_width >> 1;
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int mipmap_height = base_height >> 1;
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if (mipmap_width < 1)
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mipmap_width = 1;
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if (mipmap_height < 1)
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mipmap_height = 1;
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auto blit = vk::ImageBlit{}
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.setSrcOffsets({ vk::Offset3D(0, 0, 0), vk::Offset3D(base_width, base_height, 1) })
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.setDstOffsets({ vk::Offset3D(0, 0, 0), vk::Offset3D(mipmap_width, mipmap_height, 1) })
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.setSrcSubresource(srl(base_level))
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.setDstSubresource(srl(base_level + 1));
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base_width = mipmap_width;
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base_height = mipmap_height;
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cmd.blitImage(image, vk::ImageLayout::eTransferSrcOptimal, image, vk::ImageLayout::eTransferDstOptimal, blit, vk::Filter::eLinear);
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// Transition base layer to shader readable
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image_memory_barrier
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.setOldLayout(vk::ImageLayout::eTransferSrcOptimal)
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.setNewLayout(vk::ImageLayout::eShaderReadOnlyOptimal)
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.setSrcAccessMask(vk::AccessFlagBits::eTransferWrite)
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.setDstAccessMask(vk::AccessFlagBits::eShaderRead)
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.setSubresourceRange(srr(base_level));
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eFragmentShader,
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{}, {}, {}, image_memory_barrier);
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}
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// Transition final layer to shader readable
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image_memory_barrier
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.setOldLayout(vk::ImageLayout::eTransferDstOptimal)
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.setNewLayout(vk::ImageLayout::eShaderReadOnlyOptimal)
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.setSrcAccessMask(vk::AccessFlagBits::eTransferWrite)
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.setDstAccessMask(vk::AccessFlagBits::eShaderRead)
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.setSubresourceRange(srr(base_level));
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eFragmentShader,
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{}, {}, {}, image_memory_barrier);
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}
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void PipelineImage::barrier(vk::CommandBuffer cmd)
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{
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eAllGraphics,
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vk::PipelineStageFlagBits::eFragmentShader,
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{}, {}, {}, {});
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}
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void PipelineImage::clear(vk::CommandBuffer cmd)
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{
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vk::ImageSubresourceRange subresource_range(vk::ImageAspectFlagBits::eColor, 0, VK_REMAINING_MIP_LEVELS, 0, 1);
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auto image_memory_barrier = vk::ImageMemoryBarrier{}
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.setImage(image)
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.setSubresourceRange(subresource_range)
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.setOldLayout(vk::ImageLayout::eUndefined)
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.setNewLayout(vk::ImageLayout::eTransferDstOptimal)
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.setSrcAccessMask(vk::AccessFlagBits::eShaderRead)
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.setDstAccessMask(vk::AccessFlagBits::eTransferWrite | vk::AccessFlagBits::eTransferRead);
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eFragmentShader,
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vk::PipelineStageFlagBits::eTransfer,
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{}, {}, {},
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image_memory_barrier);
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vk::ClearColorValue color{};
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color.setFloat32({ 0.0f, 0.0f, 0.0f, 1.0f });
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cmd.clearColorImage(image,
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vk::ImageLayout::eTransferDstOptimal,
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color,
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subresource_range);
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image_memory_barrier
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.setOldLayout(vk::ImageLayout::eTransferDstOptimal)
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.setNewLayout(vk::ImageLayout::eShaderReadOnlyOptimal)
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.setSrcAccessMask(vk::AccessFlagBits::eTransferWrite)
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.setDstAccessMask(vk::AccessFlagBits::eShaderRead);
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eFragmentShader,
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{}, {}, {},
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image_memory_barrier);
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current_layout = vk::ImageLayout::eShaderReadOnlyOptimal;
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}
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void PipelineImage::create(int width, int height, vk::Format fmt, vk::RenderPass renderpass, bool mipmap)
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{
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assert(width + height);
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assert(device && allocator);
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this->mipmap = mipmap;
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int mipmap_levels = mipmap ? mipmap_levels_for_size(width, height): 1;
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format = fmt;
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auto allocation_create_info = vma::AllocationCreateInfo{}
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.setUsage(vma::MemoryUsage::eAuto);
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auto image_create_info = vk::ImageCreateInfo{}
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.setUsage(vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eSampled)
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.setImageType(vk::ImageType::e2D)
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.setExtent(vk::Extent3D(width, height, 1))
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.setMipLevels(mipmap_levels)
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.setArrayLayers(1)
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.setFormat(format)
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.setInitialLayout(vk::ImageLayout::eUndefined)
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.setSamples(vk::SampleCountFlagBits::e1)
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.setSharingMode(vk::SharingMode::eExclusive);
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std::tie(image, image_allocation) = allocator.createImage(image_create_info, allocation_create_info);
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auto subresource_range = vk::ImageSubresourceRange{}
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.setAspectMask(vk::ImageAspectFlagBits::eColor)
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.setBaseArrayLayer(0)
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.setBaseMipLevel(0)
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.setLayerCount(1)
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.setLevelCount(mipmap_levels);
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auto image_view_create_info = vk::ImageViewCreateInfo{}
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.setImage(image)
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.setViewType(vk::ImageViewType::e2D)
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.setFormat(format)
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.setComponents(vk::ComponentMapping())
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.setSubresourceRange(subresource_range);
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image_view = device.createImageView(image_view_create_info);
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image_view_create_info.setSubresourceRange(vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
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mipless_view = device.createImageView(image_view_create_info);
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image_width = width;
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image_height = height;
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auto framebuffer_create_info = vk::FramebufferCreateInfo{}
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.setAttachments(mipless_view)
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.setWidth(width)
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.setHeight(height)
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.setRenderPass(renderpass)
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.setLayers(1);
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framebuffer = device.createFramebufferUnique(framebuffer_create_info);
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}
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} // namespace Vulkan
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