mirror of https://github.com/snes9xgit/snes9x.git
42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
/*****************************************************************************\
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
This file is licensed under the Snes9x License.
|
|
For further information, consult the LICENSE file in the root directory.
|
|
\*****************************************************************************/
|
|
|
|
#ifndef __GTK_SOUND_DRIVER_SDL_H
|
|
#define __GTK_SOUND_DRIVER_SDL_H
|
|
|
|
#include "SDL.h"
|
|
// SDL.h may include altivec.h which redefines vector and bool
|
|
#undef vector
|
|
#undef bool
|
|
|
|
#include "gtk_sound.h"
|
|
#include "gtk_sound_driver.h"
|
|
#include "../../apu/resampler.h"
|
|
|
|
#include <mutex>
|
|
#include <cstdint>
|
|
|
|
class S9xSDLSoundDriver : public S9xSoundDriver
|
|
{
|
|
public:
|
|
S9xSDLSoundDriver();
|
|
void init();
|
|
void terminate();
|
|
bool open_device();
|
|
void start();
|
|
void stop();
|
|
void mix(unsigned char *output, int bytes);
|
|
void samples_available();
|
|
|
|
private:
|
|
SDL_AudioSpec audiospec;
|
|
Resampler buffer;
|
|
std::mutex mutex;
|
|
int16_t temp[512];
|
|
};
|
|
|
|
#endif /* __GTK_SOUND_DRIVER_SDL_H */
|