snes9x/shaders
Brandon Wright c393694ed0 Shaders: Don't save "undefined" parameters.
Retroarch doesn't understand these, so presets saved that way aren't
compatible.
2019-09-30 16:02:18 -05:00
..
SPIRV-Cross@1458bae62e Update SPIRV-Cross. 2019-02-18 17:22:13 -06:00
glsl.cpp Shaders: Don't save "undefined" parameters. 2019-09-30 16:02:18 -05:00
glsl.h Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_helpers.cpp Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_helpers.h Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_platform.h Mark all of GTK+ with header stub, and a couple others. 2018-11-15 17:42:29 -06:00
slang.cpp GTK: Include copy of default glslang resources. 2019-09-08 15:16:55 -05:00