snes9x/common/video/glx_context.cpp

143 lines
3.3 KiB
C++

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#include <cstdlib>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include "glx_context.hpp"
GTKGLXContext::GTKGLXContext()
{
display = NULL;
context = NULL;
version_major = -1;
version_minor = -1;
gladLoaderLoadGLX(nullptr, 0);
}
GTKGLXContext::~GTKGLXContext()
{
if (context)
glXDestroyContext(display, context);
}
bool GTKGLXContext::attach(Display *dpy, Window xid)
{
GLXFBConfig *fbconfigs;
int num_fbconfigs;
int attribs[] = {
GLX_DOUBLEBUFFER, True,
GLX_X_RENDERABLE, True,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
None
};
this->xid = xid;
display = dpy;
XWindowAttributes wa{};
XGetWindowAttributes(display, xid, &wa);
screen = XScreenNumberOfScreen(wa.screen);
glXQueryVersion(display, &version_major, &version_minor);
if (version_major < 2 && version_minor < 3)
return false;
fbconfigs = glXChooseFBConfig(display, screen, attribs, &num_fbconfigs);
if (!fbconfigs || num_fbconfigs < 1)
{
printf("Couldn't match a GLX framebuffer config.\n");
return false;
}
fbconfig = fbconfigs[0];
free(fbconfigs);
return true;
}
bool GTKGLXContext::create_context()
{
int context_attribs[] = {
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 3,
None
};
const char *extensions = glXQueryExtensionsString(display, screen);
XSetErrorHandler([](Display *dpy, XErrorEvent *event) -> int {
printf("XError: type: %d code: %d\n", event->type, event->error_code);
return X_OK;
});
if (strstr(extensions, "GLX_ARB_create_context"))
context = glXCreateContextAttribsARB(display, fbconfig, NULL, True, context_attribs);
if (!context)
context = glXCreateNewContext(display, fbconfig, GLX_RGBA_TYPE, NULL, True);
XSetErrorHandler(nullptr);
if (!context)
{
printf("Couldn't create GLX context.\n");
return false;
}
resize();
return true;
}
void GTKGLXContext::resize()
{
while (!ready())
usleep(100);
unsigned int width;
unsigned int height;
glXQueryDrawable(display, xid, GLX_WIDTH, &width);
glXQueryDrawable(display, xid, GLX_HEIGHT, &height);
this->width = width;
this->height = height;
make_current();
}
void GTKGLXContext::swap_buffers()
{
glXSwapBuffers(display, xid);
}
bool GTKGLXContext::ready()
{
return true;
}
void GTKGLXContext::make_current()
{
glXMakeCurrent(display, xid, context);
}
void GTKGLXContext::swap_interval(int frames)
{
if (GLAD_GLX_EXT_swap_control)
glXSwapIntervalEXT(display, xid, frames);
else if (GLAD_GLX_SGI_swap_control)
glXSwapIntervalSGI(frames);
#ifdef GLX_MESA_swap_control
else if (GLAD_GLX_MESA_swap_control)
glXSwapIntervalMESA(frames);
#endif
}