mirror of https://github.com/snes9xgit/snes9x.git
577 lines
14 KiB
C
577 lines
14 KiB
C
/***********************************************************************************
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
|
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
|
Jerremy Koot (jkoot@snes9x.com)
|
|
|
|
(c) Copyright 2002 - 2004 Matthew Kendora
|
|
|
|
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
|
|
|
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
|
|
|
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
|
|
|
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
|
Kris Bleakley (codeviolation@hotmail.com)
|
|
|
|
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
|
Nach (n-a-c-h@users.sourceforge.net),
|
|
zones (kasumitokoduck@yahoo.com)
|
|
|
|
(c) Copyright 2006 - 2007 nitsuja
|
|
|
|
(c) Copyright 2009 - 2010 BearOso,
|
|
OV2
|
|
|
|
|
|
BS-X C emulator code
|
|
(c) Copyright 2005 - 2006 Dreamer Nom,
|
|
zones
|
|
|
|
C4 x86 assembler and some C emulation code
|
|
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
|
Nach,
|
|
zsKnight (zsknight@zsnes.com)
|
|
|
|
C4 C++ code
|
|
(c) Copyright 2003 - 2006 Brad Jorsch,
|
|
Nach
|
|
|
|
DSP-1 emulator code
|
|
(c) Copyright 1998 - 2006 _Demo_,
|
|
Andreas Naive (andreasnaive@gmail.com),
|
|
Gary Henderson,
|
|
Ivar (ivar@snes9x.com),
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora,
|
|
Nach,
|
|
neviksti (neviksti@hotmail.com)
|
|
|
|
DSP-2 emulator code
|
|
(c) Copyright 2003 John Weidman,
|
|
Kris Bleakley,
|
|
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
|
Matthew Kendora,
|
|
neviksti
|
|
|
|
DSP-3 emulator code
|
|
(c) Copyright 2003 - 2006 John Weidman,
|
|
Kris Bleakley,
|
|
Lancer,
|
|
z80 gaiden
|
|
|
|
DSP-4 emulator code
|
|
(c) Copyright 2004 - 2006 Dreamer Nom,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Nach,
|
|
z80 gaiden
|
|
|
|
OBC1 emulator code
|
|
(c) Copyright 2001 - 2004 zsKnight,
|
|
pagefault (pagefault@zsnes.com),
|
|
Kris Bleakley
|
|
Ported from x86 assembler to C by sanmaiwashi
|
|
|
|
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
|
(c) Copyright 2002 Matthew Kendora with research by
|
|
zsKnight,
|
|
John Weidman,
|
|
Dark Force
|
|
|
|
SPC7110 and RTC C++ emulator code used in 1.52+
|
|
(c) Copyright 2009 byuu,
|
|
neviksti
|
|
|
|
S-DD1 C emulator code
|
|
(c) Copyright 2003 Brad Jorsch with research by
|
|
Andreas Naive,
|
|
John Weidman
|
|
|
|
S-RTC C emulator code
|
|
(c) Copyright 2001 - 2006 byuu,
|
|
John Weidman
|
|
|
|
ST010 C++ emulator code
|
|
(c) Copyright 2003 Feather,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora
|
|
|
|
Super FX x86 assembler emulator code
|
|
(c) Copyright 1998 - 2003 _Demo_,
|
|
pagefault,
|
|
zsKnight
|
|
|
|
Super FX C emulator code
|
|
(c) Copyright 1997 - 1999 Ivar,
|
|
Gary Henderson,
|
|
John Weidman
|
|
|
|
Sound emulator code used in 1.5-1.51
|
|
(c) Copyright 1998 - 2003 Brad Martin
|
|
(c) Copyright 1998 - 2006 Charles Bilyue'
|
|
|
|
Sound emulator code used in 1.52+
|
|
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
|
|
|
SH assembler code partly based on x86 assembler code
|
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
|
|
|
2xSaI filter
|
|
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
|
|
|
HQ2x, HQ3x, HQ4x filters
|
|
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
|
|
|
NTSC filter
|
|
(c) Copyright 2006 - 2007 Shay Green
|
|
|
|
GTK+ GUI code
|
|
(c) Copyright 2004 - 2010 BearOso
|
|
|
|
Win32 GUI code
|
|
(c) Copyright 2003 - 2006 blip,
|
|
funkyass,
|
|
Matthew Kendora,
|
|
Nach,
|
|
nitsuja
|
|
(c) Copyright 2009 - 2010 OV2
|
|
|
|
Mac OS GUI code
|
|
(c) Copyright 1998 - 2001 John Stiles
|
|
(c) Copyright 2001 - 2010 zones
|
|
|
|
|
|
Specific ports contains the works of other authors. See headers in
|
|
individual files.
|
|
|
|
|
|
Snes9x homepage: http://www.snes9x.com/
|
|
|
|
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
|
and source form, for non-commercial purposes, is hereby granted without
|
|
fee, providing that this license information and copyright notice appear
|
|
with all copies and any derived work.
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event shall the authors be held liable for any damages
|
|
arising from the use of this software or it's derivatives.
|
|
|
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
|
seek permission of the copyright holders first. Commercial use includes,
|
|
but is not limited to, charging money for Snes9x or software derived from
|
|
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
|
using Snes9x as a promotion for your commercial product.
|
|
|
|
The copyright holders request that bug fixes and improvements to the code
|
|
should be forwarded to them so everyone can benefit from the modifications
|
|
in future versions.
|
|
|
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
|
Nintendo Co., Limited and its subsidiary companies.
|
|
***********************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
/* Snes9X: Win32 */
|
|
/*****************************************************************************/
|
|
#if !defined(SNES9X_H_INCLUDED)
|
|
#define SNES9X_H_INCLUDED
|
|
/*****************************************************************************/
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#ifndef STRICT
|
|
#define STRICT
|
|
#endif
|
|
#include <windows.h>
|
|
#include <windowsx.h>
|
|
#include <tchar.h>
|
|
#include <ddraw.h>
|
|
#include <mmsystem.h>
|
|
#ifndef __BORLANDC__
|
|
|
|
#ifndef __MINGW32__
|
|
#include <afxres.h>
|
|
#endif
|
|
|
|
#include <dsound.h>
|
|
#endif
|
|
#include "rsrc/resource.h"
|
|
|
|
#define COUNT(a) (sizeof (a) / sizeof (a[0]))
|
|
#define GUI_VERSION 1008
|
|
|
|
#define MAX_RECENT_GAMES_LIST_SIZE 32
|
|
#define MAX_RECENT_HOSTS_LIST_SIZE 16
|
|
|
|
#include "_tfwopen.h"
|
|
#ifdef UNICODE
|
|
#define _tToChar WideToUtf8
|
|
#define _tFromChar Utf8ToWide
|
|
#else
|
|
#define _tToChar
|
|
#define _tFromChar
|
|
#endif
|
|
|
|
/****************************************************************************/
|
|
inline static void Log (const char *str)
|
|
{
|
|
FILE *fs = fopen ("snes9x.log", "a");
|
|
|
|
if (fs)
|
|
{
|
|
fprintf (fs, "%s\n", str);
|
|
fflush (fs);
|
|
fclose (fs);
|
|
}
|
|
|
|
}
|
|
|
|
enum RenderFilter{
|
|
FILTER_NONE = 0,
|
|
FILTER_SIMPLE1X,
|
|
|
|
FILTER_SIMPLE2X,
|
|
FILTER_SCANLINES,
|
|
FILTER_TVMODE,
|
|
FILTER_BLARGGCOMP,
|
|
FILTER_BLARGGSVID,
|
|
FILTER_BLARGGRGB,
|
|
FILTER_SUPEREAGLE,
|
|
FILTER_SUPER2XSAI,
|
|
FILTER_2XSAI,
|
|
FILTER_HQ2X,
|
|
FILTER_HQ2XS,
|
|
FILTER_HQ2XBOLD,
|
|
FILTER_EPXA,
|
|
FILTER_EPXB,
|
|
FILTER_EPXC,
|
|
|
|
FILTER_SIMPLE3X,
|
|
FILTER_TVMODE3X,
|
|
FILTER_DOTMATRIX3X,
|
|
FILTER_HQ3X,
|
|
FILTER_HQ3XS,
|
|
FILTER_HQ3XBOLD,
|
|
FILTER_LQ3XBOLD,
|
|
FILTER_EPX3,
|
|
|
|
FILTER_SIMPLE4X,
|
|
FILTER_HQ4X,
|
|
|
|
NUM_FILTERS
|
|
};
|
|
|
|
enum OutputMethod {
|
|
DIRECTDRAW = 0,
|
|
DIRECT3D,
|
|
OPENGL
|
|
};
|
|
|
|
struct dMode
|
|
{
|
|
long height;
|
|
long width;
|
|
long depth;
|
|
long rate;
|
|
};
|
|
|
|
struct sGUI {
|
|
HWND hWnd;
|
|
HMENU hMenu;
|
|
HINSTANCE hInstance;
|
|
|
|
DWORD hFrameTimer;
|
|
DWORD hHotkeyTimer;
|
|
HANDLE ClientSemaphore;
|
|
HANDLE FrameTimerSemaphore;
|
|
HANDLE ServerTimerSemaphore;
|
|
|
|
BYTE Language;
|
|
|
|
//Graphic Settings
|
|
dMode FullscreenMode;
|
|
RenderFilter Scale;
|
|
RenderFilter ScaleHiRes;
|
|
bool DoubleBuffered;
|
|
bool FullScreen;
|
|
bool Stretch;
|
|
bool HeightExtend;
|
|
bool AspectRatio;
|
|
OutputMethod outputMethod;
|
|
int AspectWidth;
|
|
bool AlwaysCenterImage;
|
|
bool EmulateFullscreen;
|
|
bool EmulatedFullscreen;
|
|
bool BilinearFilter;
|
|
bool LocalVidMem;
|
|
bool Vsync;
|
|
bool shaderEnabled;
|
|
TCHAR HLSLshaderFileName[MAX_PATH];
|
|
TCHAR GLSLshaderFileName[MAX_PATH];
|
|
|
|
bool IgnoreNextMouseMove;
|
|
RECT window_size;
|
|
bool window_maximized;
|
|
int MouseX;
|
|
int MouseY;
|
|
unsigned int MouseButtons;
|
|
int superscope_turbo;
|
|
int superscope_pause;
|
|
int FrameAdvanceJustPressed;
|
|
HCURSOR Blank;
|
|
HCURSOR GunSight;
|
|
HCURSOR Arrow;
|
|
int CursorTimer;
|
|
HDC hDC;
|
|
HACCEL Accelerators;
|
|
bool NeedDepthConvert;
|
|
bool DepthConverted;
|
|
bool BGR;
|
|
bool TurboModeToggle;
|
|
bool InactivePause;
|
|
bool CustomRomOpen;
|
|
bool FASkipsNonInput;
|
|
bool FAMute;
|
|
int ScreenDepth;
|
|
int RedShift;
|
|
int GreenShift;
|
|
int BlueShift;
|
|
int ControlForced;
|
|
int CurrentSaveSlot;
|
|
int MaxRecentGames;
|
|
int ControllerOption;
|
|
int ValidControllerOptions;
|
|
int SoundChannelEnable;
|
|
bool BackgroundKeyHotkeys, BackgroundKeyGamekeys;
|
|
bool JoystickHotkeys;
|
|
bool MovieClearSRAM;
|
|
bool MovieStartFromReset;
|
|
bool MovieReadOnly;
|
|
bool NetplayUseJoypad1;
|
|
unsigned int FlipCounter;
|
|
unsigned int NumFlipFrames;
|
|
|
|
int SoundDriver;
|
|
int SoundBufferSize;
|
|
bool Mute;
|
|
// used for sync sound synchronization
|
|
CRITICAL_SECTION SoundCritSect;
|
|
|
|
TCHAR RomDir [_MAX_PATH];
|
|
TCHAR ScreensDir [_MAX_PATH];
|
|
TCHAR MovieDir [_MAX_PATH];
|
|
TCHAR SPCDir [_MAX_PATH];
|
|
TCHAR FreezeFileDir [_MAX_PATH];
|
|
TCHAR SRAMFileDir [_MAX_PATH];
|
|
TCHAR PatchDir [_MAX_PATH];
|
|
TCHAR BiosDir [_MAX_PATH];
|
|
bool LockDirectories;
|
|
|
|
TCHAR RecentGames [MAX_RECENT_GAMES_LIST_SIZE][MAX_PATH];
|
|
TCHAR RecentHostNames [MAX_RECENT_HOSTS_LIST_SIZE][MAX_PATH];
|
|
|
|
//turbo switches -- SNES-wide
|
|
unsigned short TurboMask;
|
|
COLORREF InfoColor;
|
|
bool HideMenu;
|
|
|
|
// avi writing
|
|
struct AVIFile* AVIOut;
|
|
|
|
long FrameCount;
|
|
long LastFrameCount;
|
|
unsigned long IdleCount;
|
|
};
|
|
|
|
//TURBO masks
|
|
#define TURBO_A_MASK 0x0001
|
|
#define TURBO_B_MASK 0x0002
|
|
#define TURBO_X_MASK 0x0004
|
|
#define TURBO_Y_MASK 0x0008
|
|
#define TURBO_L_MASK 0x0010
|
|
#define TURBO_R_MASK 0x0020
|
|
#define TURBO_STA_MASK 0x0040
|
|
#define TURBO_SEL_MASK 0x0080
|
|
#define TURBO_LEFT_MASK 0x0100
|
|
#define TURBO_UP_MASK 0x0200
|
|
#define TURBO_RIGHT_MASK 0x0400
|
|
#define TURBO_DOWN_MASK 0x0800
|
|
|
|
struct sLanguages {
|
|
int idMenu;
|
|
TCHAR *errInitDD;
|
|
TCHAR *errModeDD;
|
|
TCHAR *errInitDS;
|
|
TCHAR *ApplyNeedRestart;
|
|
TCHAR *errFrameTimer;
|
|
};
|
|
|
|
#define CUSTKEY_ALT_MASK 0x01
|
|
#define CUSTKEY_CTRL_MASK 0x02
|
|
#define CUSTKEY_SHIFT_MASK 0x04
|
|
|
|
struct SCustomKey {
|
|
WORD key;
|
|
WORD modifiers;
|
|
};
|
|
|
|
struct SCustomKeys {
|
|
SCustomKey SpeedUp;
|
|
SCustomKey SpeedDown;
|
|
SCustomKey Pause;
|
|
SCustomKey FrameAdvance;
|
|
SCustomKey SkipUp;
|
|
SCustomKey SkipDown;
|
|
SCustomKey ScopeTurbo;
|
|
SCustomKey ScopePause;
|
|
SCustomKey FrameCount;
|
|
SCustomKey ReadOnly;
|
|
SCustomKey Save [10];
|
|
SCustomKey Load [10];
|
|
SCustomKey FastForward;
|
|
SCustomKey ShowPressed;
|
|
SCustomKey SaveScreenShot;
|
|
SCustomKey SlotPlus;
|
|
SCustomKey SlotMinus;
|
|
SCustomKey SlotSave;
|
|
SCustomKey SlotLoad;
|
|
SCustomKey BGL1;
|
|
SCustomKey BGL2;
|
|
SCustomKey BGL3;
|
|
SCustomKey BGL4;
|
|
SCustomKey BGL5;
|
|
SCustomKey ClippingWindows;
|
|
// SCustomKey BGLHack;
|
|
SCustomKey Transparency;
|
|
SCustomKey HDMA;
|
|
SCustomKey GLCube;
|
|
// SCustomKey InterpMode7;
|
|
SCustomKey JoypadSwap;
|
|
SCustomKey SwitchControllers;
|
|
SCustomKey TurboA, TurboB, TurboY, TurboX, TurboL, TurboR, TurboStart, TurboSelect, TurboLeft, TurboUp, TurboRight, TurboDown;
|
|
SCustomKey SelectSave [10];
|
|
SCustomKey ResetGame;
|
|
SCustomKey ToggleCheats;
|
|
};
|
|
|
|
struct SJoypad {
|
|
BOOL Enabled;
|
|
WORD Left;
|
|
WORD Right;
|
|
WORD Up;
|
|
WORD Down;
|
|
WORD Left_Up;
|
|
WORD Left_Down;
|
|
WORD Right_Up;
|
|
WORD Right_Down;
|
|
WORD Start;
|
|
WORD Select;
|
|
WORD A;
|
|
WORD B;
|
|
WORD X;
|
|
WORD Y;
|
|
WORD L;
|
|
WORD R;
|
|
};
|
|
|
|
#define S9X_JOY_NEUTRAL 60
|
|
|
|
struct SJoyState{
|
|
bool Attached;
|
|
JOYCAPS Caps;
|
|
int Threshold;
|
|
bool Left;
|
|
bool Right;
|
|
bool Up;
|
|
bool Down;
|
|
bool PovLeft;
|
|
bool PovRight;
|
|
bool PovUp;
|
|
bool PovDown;
|
|
bool PovDnLeft;
|
|
bool PovDnRight;
|
|
bool PovUpLeft;
|
|
bool PovUpRight;
|
|
bool RUp;
|
|
bool RDown;
|
|
bool UUp;
|
|
bool UDown;
|
|
bool VUp;
|
|
bool VDown;
|
|
bool ZUp;
|
|
bool ZDown;
|
|
bool Button[32];
|
|
};
|
|
|
|
enum
|
|
{
|
|
SNES_JOYPAD,
|
|
SNES_MOUSE,
|
|
SNES_SUPERSCOPE,
|
|
SNES_MULTIPLAYER5,
|
|
SNES_JUSTIFIER,
|
|
SNES_MOUSE_SWAPPED,
|
|
SNES_MULTIPLAYER8,
|
|
SNES_JUSTIFIER_2,
|
|
SNES_MAX_CONTROLLER_OPTIONS
|
|
};
|
|
|
|
/*****************************************************************************/
|
|
|
|
void SetInfoDlgColor(unsigned char r, unsigned char g, unsigned char b);
|
|
|
|
extern struct sGUI GUI;
|
|
extern struct sLanguages Languages[];
|
|
extern struct SJoypad Joypad[16];
|
|
extern struct SJoypad ToggleJoypadStorage[8];
|
|
extern struct SJoypad TurboToggleJoypadStorage[8];
|
|
extern struct SCustomKeys CustomKeys;
|
|
|
|
enum
|
|
{
|
|
WIN_SNES9X_DIRECT_SOUND_DRIVER=0,
|
|
WIN_FMOD_DIRECT_SOUND_DRIVER,
|
|
WIN_FMOD_WAVE_SOUND_DRIVER,
|
|
WIN_FMOD_A3D_SOUND_DRIVER,
|
|
WIN_XAUDIO2_SOUND_DRIVER,
|
|
WIN_FMODEX_DEFAULT_DRIVER,
|
|
WIN_FMODEX_ASIO_DRIVER,
|
|
WIN_FMODEX_OPENAL_DRIVER
|
|
};
|
|
|
|
#define S9X_REG_KEY_BASE MY_REG_KEY
|
|
#define S9X_REG_KEY_VERSION REG_KEY_VER
|
|
|
|
#define EXT_WIDTH (MAX_SNES_WIDTH + 4)
|
|
#define EXT_PITCH (EXT_WIDTH * 2)
|
|
#define EXT_HEIGHT (MAX_SNES_HEIGHT + 4)
|
|
// Offset into buffer to allow a two pixel border around the whole rendered
|
|
// SNES image. This is a speed up hack to allow some of the image processing
|
|
// routines to access black pixel data outside the normal bounds of the buffer.
|
|
#define EXT_OFFSET (EXT_PITCH * 2 + 2 * 2)
|
|
|
|
#define WIN32_WHITE RGB(255,255,255)
|
|
|
|
/*****************************************************************************/
|
|
|
|
void S9xSetWinPixelFormat ();
|
|
//int CheckKey( WORD Key, int OldJoypad);
|
|
//void TranslateKey(WORD keyz,char *out);
|
|
|
|
#define S9X_CONF_FILE_NAME "snes9x.conf"
|
|
|
|
const char* GetFilterName(RenderFilter filterID);
|
|
int GetFilterScale(RenderFilter filterID);
|
|
bool GetFilterHiResSupport(RenderFilter filterID);
|
|
const TCHAR * S9xGetDirectoryT (enum s9x_getdirtype);
|
|
|
|
#endif // !defined(SNES9X_H_INCLUDED)
|