snes9x/apu/bapu/smp/smp.hpp

133 lines
3.2 KiB
C++

class SMP : public Processor {
public:
static const uint8 iplrom[64];
uint8 *apuram;
enum { Threaded = false };
alwaysinline void synchronize_cpu();
alwaysinline void synchronize_dsp();
unsigned port_read(unsigned port);
void port_write(unsigned port, unsigned data);
unsigned mmio_read(unsigned addr);
void mmio_write(unsigned addr, unsigned data);
void enter();
void power();
void reset();
#ifndef SNES9X
void serialize(serializer&);
#else
void load_state(uint8 **);
void save_state(uint8 **);
void save_spc (uint8 *);
#endif
SMP();
~SMP();
//private:
struct Flags {
bool n, v, p, b, h, i, z, c;
alwaysinline operator unsigned() const {
return (n << 7) | (v << 6) | (p << 5) | (b << 4)
| (h << 3) | (i << 2) | (z << 1) | (c << 0);
};
alwaysinline unsigned operator=(unsigned data) {
n = data & 0x80; v = data & 0x40; p = data & 0x20; b = data & 0x10;
h = data & 0x08; i = data & 0x04; z = data & 0x02; c = data & 0x01;
return data;
}
alwaysinline unsigned operator|=(unsigned data) { return operator=(operator unsigned() | data); }
alwaysinline unsigned operator^=(unsigned data) { return operator=(operator unsigned() ^ data); }
alwaysinline unsigned operator&=(unsigned data) { return operator=(operator unsigned() & data); }
};
unsigned opcode_number;
unsigned opcode_cycle;
uint16 rd, wr, dp, sp, ya, bit;
struct Regs {
uint16 pc;
uint8 sp;
union {
uint16 ya;
#ifndef __BIG_ENDIAN__
struct { uint8 a, y; } B;
#else
struct { uint8 y, a; } B;
#endif
};
uint8 x;
Flags p;
} regs;
struct Status {
//$00f1
bool iplrom_enable;
//$00f2
unsigned dsp_addr;
//$00f8,$00f9
unsigned ram00f8;
unsigned ram00f9;
} status;
template<unsigned frequency>
struct Timer {
bool enable;
uint8 target;
uint8 stage1_ticks;
uint8 stage2_ticks;
uint8 stage3_ticks;
inline void tick();
inline void tick(unsigned clocks);
};
Timer<128> timer0;
Timer<128> timer1;
Timer< 16> timer2;
inline void tick();
inline void tick(unsigned clocks);
alwaysinline void op_io();
alwaysinline void op_io(unsigned clocks);
debugvirtual alwaysinline uint8 op_read(uint16 addr);
debugvirtual alwaysinline void op_write(uint16 addr, uint8 data);
debugvirtual alwaysinline void op_step();
static const unsigned cycle_count_table[256];
uint64 cycle_table_cpu[256];
unsigned cycle_table_dsp[256];
uint64 cycle_step_cpu;
inline uint8 op_adc (uint8 x, uint8 y);
inline uint16 op_addw(uint16 x, uint16 y);
inline uint8 op_and (uint8 x, uint8 y);
inline uint8 op_cmp (uint8 x, uint8 y);
inline uint16 op_cmpw(uint16 x, uint16 y);
inline uint8 op_eor (uint8 x, uint8 y);
inline uint8 op_inc (uint8 x);
inline uint8 op_dec (uint8 x);
inline uint8 op_or (uint8 x, uint8 y);
inline uint8 op_sbc (uint8 x, uint8 y);
inline uint16 op_subw(uint16 x, uint16 y);
inline uint8 op_asl (uint8 x);
inline uint8 op_lsr (uint8 x);
inline uint8 op_rol (uint8 x);
inline uint8 op_ror (uint8 x);
};
#if defined(DEBUGGER)
#include "debugger/debugger.hpp"
extern SMPDebugger smp;
#else
extern SMP smp;
#endif