snes9x/macosx/mac-os.mm

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98 KiB
Plaintext

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
/***********************************************************************************
SNES9X for Mac OS (c) Copyright John Stiles
Snes9x for Mac OS X
(c) Copyright 2001 - 2011 zones
(c) Copyright 2002 - 2005 107
(c) Copyright 2002 PB1400c
(c) Copyright 2004 Alexander and Sander
(c) Copyright 2004 - 2005 Steven Seeger
(c) Copyright 2005 Ryan Vogt
(c) Copyright 2019 Michael Donald Buckley
***********************************************************************************/
#import <Cocoa/Cocoa.h>
#import <mach/mach_time.h>
#include <OpenGL/OpenGL.h>
#include <OpenGL/CGLRenderers.h>
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#include <OpenGL/glext.h>
#import "snes9x.h"
#import "memmap.h"
#import "apu.h"
#import "controls.h"
#import "crosshairs.h"
#import "cheats.h"
#import "movie.h"
#import "snapshot.h"
#import "display.h"
#import "blit.h"
#ifdef DEBUGGER
#import "debug.h"
#endif
#import <pthread.h>
#import "mac-prefix.h"
#import "mac-audio.h"
#import "mac-cheat.h"
#import "mac-cheatfinder.h"
#import "mac-cocoatools.h"
#import "mac-controls.h"
#import "mac-dialog.h"
#import "mac-file.h"
#import "mac-gworld.h"
#import "mac-joypad.h"
#import "mac-keyboard.h"
#import "mac-multicart.h"
#import "mac-musicbox.h"
#import "mac-netplay.h"
#import "mac-render.h"
#import "mac-screenshot.h"
#import "mac-snes9x.h"
#import "mac-stringtools.h"
#import "mac-os.h"
#define kRecentMenu_MAX 20
volatile bool8 running = false;
volatile bool8 s9xthreadrunning = false;
volatile bool8 windowExtend = true;
uint32 controlPad[MAC_MAX_PLAYERS];
uint8 romDetect = 0,
interleaveDetect = 0,
videoDetect = 0,
headerDetect = 0;
WindowRef gWindow = NULL;
uint32 glScreenW,
glScreenH;
CGRect glScreenBounds;
CGFloat rawMouseX, rawMouseY = 0;
int16 mouseX, mouseY = 0;
CGImageRef macIconImage[118];
int macPadIconIndex,
macLegendIconIndex,
macMusicBoxIconIndex,
macFunctionIconIndex;
int macFrameSkip = -1;
int32 skipFrames = 3;
int64 lastFrame = 0;
int64 machTimeNumerator = 0;
int64 machTimeDenominator = 0;
int macFastForwardRate = 5,
macFrameAdvanceRate = 1000000;
unsigned long spcFileCount = 0,
pngFileCount = 0;
bool8 cartOpen = false,
autofire = false;
bool8 autoRes = false,
glstretch = true,
gl32bit = true,
vsync = true,
drawoverscan = false;
int videoMode = VIDEOMODE_BLOCKY;
SInt32 macSoundVolume = 80; // %
uint32 macSoundBuffer_ms = 80; // ms
uint32 macSoundInterval_ms = 16; // ms
bool8 macSoundLagEnable = false;
uint16 aueffect = 0;
uint8 saveInROMFolder = 2; // 0 : Snes9x 1 : ROM 2 : Application Support
NSString *saveFolderPath;
int macCurvatureWarp = 15,
macAspectRatio = 0;
bool8 startopendlog = false,
showtimeinfrz = false,
enabletoggle = true,
savewindowpos = false,
onscreeninfo = true;
int inactiveMode = 2;
int musicboxmode = kMBXSoundEmulation;
bool8 applycheat = false;
S9xDeviceSetting deviceSetting = Gamepads,
deviceSettingMaster = Gamepads;
int macControllerOption = SNES_JOYPAD;
AutoFireState autofireRec[MAC_MAX_PLAYERS];
bool8 macQTRecord = false;
uint16 macQTMovFlag = 0;
uint16 macRecordFlag = 0x3,
macPlayFlag = 0x1;
wchar_t macRecordWChar[MOVIE_MAX_METADATA];
char npServerIP[256],
npName[256];
bool8 lastoverscan = false;
CGPoint unlimitedCursor;
CFStringRef multiCartPath[2];
#ifdef MAC_PANTHER_SUPPORT
IconRef macIconRef[118];
#endif
id<S9xInputDelegate> inputDelegate = nil;
typedef enum
{
ToggleBG0,
ToggleBG1,
ToggleBG2,
ToggleBG3,
ToggleSprites,
SwapJoypads,
SoundChannel0,
SoundChannel1,
SoundChannel2,
SoundChannel3,
SoundChannel4,
SoundChannel5,
SoundChannel6,
SoundChannel7,
SoundChannelsOn,
ToggleDisplayPressedKeys,
ToggleDisplayMovieFrame,
IncreaseFrameAdvanceRate,
DecreaseFrameAdvanceRate,
ToggleEmulationPause,
AdvanceFrame,
kNumFunctionButtons
} S9xFunctionButtonCommand;
uint8 functionButtons[kNumFunctionButtons] = {
kVK_F1,
kVK_F2,
kVK_F3,
kVK_F4,
kVK_F5,
kVK_F6,
kVK_ANSI_1,
kVK_ANSI_2,
kVK_ANSI_3,
kVK_ANSI_4,
kVK_ANSI_5,
kVK_ANSI_6,
kVK_ANSI_7,
kVK_ANSI_8,
kVK_ANSI_9,
kVK_ANSI_0,
kVK_ANSI_Minus,
kVK_ANSI_Q,
kVK_ANSI_W,
kVK_ANSI_O,
kVK_ANSI_P
};
bool8 pressedKeys[MAC_MAX_PLAYERS][kNumButtons] = { 0 };
bool8 pressedGamepadButtons[MAC_MAX_PLAYERS][kNumButtons] = { 0 };
bool8 pressedFunctionButtons[kNumFunctionButtons] = { 0 };
bool8 pressedRawKeyboardButtons[MAC_NUM_KEYCODES] = { 0 };
bool8 heldFunctionButtons[kNumFunctionButtons] = { 0 };
pthread_mutex_t keyLock;
S9xView *s9xView;
enum
{
mApple = 128,
iAbout = 1,
mFile = 129,
iOpen = 1,
iOpenMulti = 2,
iOpenRecent = 3,
iClose = 5,
iRomInfo = 7,
mControl = 134,
iKeyboardLayout = 1,
iISpLayout = 2,
iAutoFire = 4,
iISpPreset = 6,
mEdit = 130,
mEmulation = 131,
iResume = 1,
iSoftReset = 3,
iReset = 4,
iDevice = 6,
mCheat = 132,
iApplyCheats = 1,
iGameGenie = 3,
iCheatFinder = 4,
mOption = 133,
iFreeze = 1,
iDefrost = 2,
iFreezeTo = 4,
iDefrostFrom = 5,
iRecordMovie = 7,
iPlayMovie = 8,
iQTMovie = 10,
iSaveSPC = 12,
iSaveSRAM = 13,
iCIFilter = 15,
iMusicBox = 17,
mNetplay = 135,
iServer = 1,
iClient = 2,
mPresets = 201,
mDevice = 202,
mRecentItem = 203
};
struct GameViewInfo
{
int globalLeft;
int globalTop;
int width;
int height;
};
static volatile bool8 rejectinput = false;
static bool8 pauseEmulation = false,
escKeyDown = false,
frameAdvance = false,
useMouse = false;
static int frameCount = 0;
static bool8 frzselecting = false;
static uint16 changeAuto[2] = { 0x0000, 0x0000 };
static void Initialize (void);
static void Deinitialize (void);
static void InitAutofire (void);
static void ProcessInput (void);
static void ChangeAutofireSettings (int, int);
static void ChangeTurboRate (int);
static void UpdateFreezeDefrostScreen (int, CGImageRef, uint8 *, CGContextRef);
static void * MacSnes9xThread (void *);
static inline void EmulationLoop (void);
int main (int argc, const char *argv[])
{
return NSApplicationMain(argc, argv);
}
static void * MacSnes9xThread (void *)
{
Settings.StopEmulation = false;
s9xthreadrunning = true;
EmulationLoop();
s9xthreadrunning = false;
Settings.StopEmulation = true;
return (NULL);
}
void CopyPressedKeys(bool8 keys[MAC_MAX_PLAYERS][kNumButtons], bool8 gamepadButtons[MAC_MAX_PLAYERS][kNumButtons])
{
pthread_mutex_lock(&keyLock);
memcpy(keys, pressedKeys, sizeof(pressedKeys));
memcpy(gamepadButtons, pressedGamepadButtons, sizeof(pressedGamepadButtons));
pthread_mutex_unlock(&keyLock);
}
static inline void EmulationLoop (void)
{
bool8 olddisplayframerate = false;
int storedMacFrameSkip = macFrameSkip;
pauseEmulation = false;
frameAdvance = false;
[s9xView updatePauseOverlay];
if (macQTRecord)
{
olddisplayframerate = Settings.DisplayFrameRate;
Settings.DisplayFrameRate = false;
}
MacStartSound();
if (Settings.NetPlay)
{
// if (Settings.NetPlayServer)
// {
// NPServerDetachNetPlayThread();
// NPServerStartClients();
//
// while (running)
// {
// NPServerProcessInput();
// S9xMainLoop();
// }
//
// NPServerStopNetPlayThread();
// NPServerStopServer();
// }
// else
// {
// NPClientDetachNetPlayThread();
// NPClientNetPlayWaitStart();
//
// while (running)
// {
// NPClientProcessInput();
// S9xMainLoop();
// }
//
// NPClientStopNetPlayThread();
// NPClientDisconnect();
//
// NPClientRestoreConfig();
// }
}
else
{
while (running)
{
ProcessInput();
if (!pauseEmulation)
{
S9xMainLoop();
}
else
{
if (frameAdvance)
{
macFrameSkip = 1;
skipFrames = 1;
frameAdvance = false;
S9xMainLoop();
macFrameSkip = storedMacFrameSkip;
}
usleep(Settings.FrameTime);
}
}
}
MacStopSound();
if (macQTRecord)
{
// MacQTStopRecording();
// macQTRecord = false;
Settings.DisplayFrameRate = olddisplayframerate;
}
S9xMovieShutdown();
}
//
//static OSStatus MainEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData)
//{
// OSStatus err, result = eventNotHandledErr;
// Boolean done = false;
//
// if (frzselecting)
// return (result);
//
// switch (GetEventClass(inEvent))
// {
// case kEventClassCommand:
// switch (GetEventKind(inEvent))
// {
// HICommand cmd;
//
// case kEventCommandUpdateStatus:
// err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd);
// if (err == noErr && cmd.commandID == 'clos')
// {
// UpdateMenuCommandStatus(false);
// result = noErr;
// }
//
// break;
//
// case kEventCommandProcess:
// err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd);
// if (err == noErr)
// {
// UInt32 modifierkey;
//
// err = GetEventParameter(inEvent, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &modifierkey);
// if (err == noErr)
// {
// if ((cmd.commandID == 'pref') && (modifierkey & optionKey))
// cmd.commandID = 'EXTR';
//
// result = HandleMenuChoice(cmd.commandID, &done);
//
// if (done)
// QuitApplicationEventLoop();
// }
// }
//
// break;
// }
//
// break;
// }
//
// return (result);
//}
//
//static OSStatus SubEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData)
//{
// OSStatus err, result = eventNotHandledErr;
//
// if (frzselecting)
// return (result);
//
// switch (GetEventClass(inEvent))
// {
// case kEventClassCommand:
// switch (GetEventKind(inEvent))
// {
// HICommand cmd;
//
// case kEventCommandUpdateStatus:
// err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd);
// if (err == noErr && cmd.commandID == 'clos')
// {
// UpdateMenuCommandStatus(false);
// result = noErr;
// }
//
// break;
//
// case kEventCommandProcess:
// err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd);
// if (err == noErr)
// {
// switch (cmd.commandID)
// {
// case 'Erun': // Pause
// case 'SubQ': // Queue from emulation thread
// running = false;
// while (s9xthreadrunning)
// sleep(0);
// QuitApplicationEventLoop();
// result = noErr;
// break;
//
// case 'Ocif': // Core Image Filter
// HiliteMenu(0);
// ConfigureCoreImageFilter();
// result = noErr;
// break;
// }
// }
//
// break;
// }
//
// break;
//
// case kEventClassMouse:
// if (fullscreen)
// {
// if ((macControllerOption == SNES_JOYPAD) || (macControllerOption == SNES_MULTIPLAYER5) || (macControllerOption == SNES_MULTIPLAYER5_2))
// {
// if (!(Settings.NetPlay && !Settings.NetPlayServer))
// {
// switch (GetEventKind(inEvent))
// {
// case kEventMouseUp:
// HIPoint hipt;
//
// err = GetEventParameter(inEvent, kEventParamMouseLocation, typeHIPoint, NULL, sizeof(HIPoint), NULL, &hipt);
// if (err == noErr)
// {
// if (CGRectContainsPoint(glScreenBounds, hipt))
// {
// running = false;
// while (s9xthreadrunning)
// sleep(0);
// QuitApplicationEventLoop();
// result = noErr;
// }
// }
//
// break;
// }
// }
// }
// else
// if ((macControllerOption == SNES_MOUSE) || (macControllerOption == SNES_MOUSE_SWAPPED))
// {
// switch (GetEventKind(inEvent))
// {
// case kEventMouseMoved:
// case kEventMouseDragged:
// HIPoint hipt;
//
// err = GetEventParameter(inEvent, kEventParamMouseDelta, typeHIPoint, NULL, sizeof(HIPoint), NULL, &hipt);
// if (err == noErr)
// {
// unlimitedCursor.x += hipt.x;
// unlimitedCursor.y += hipt.y;
// }
//
// break;
// }
// }
// }
//
// break;
// }
//
// return (result);
//}
//
//void PostQueueToSubEventLoop (void)
//{
// OSStatus err;
// EventRef event;
//
// err = CreateEvent(kCFAllocatorDefault, kEventClassCommand, kEventCommandProcess, 0, kEventAttributeUserEvent, &event);
// if (err == noErr)
// {
// HICommand cmd;
//
// cmd.commandID = 'SubQ';
// cmd.attributes = kEventAttributeUserEvent;
// cmd.menu.menuRef = NULL;
// cmd.menu.menuItemIndex = 0;
//
// err = SetEventParameter(event, kEventParamDirectObject, typeHICommand, sizeof(HICommand), &cmd);
// if (err == noErr)
// err = PostEventToQueue(GetMainEventQueue(), event, kEventPriorityStandard);
//
// ReleaseEvent(event);
// }
//}
//
//void InitGameWindow (void)
//{
// OSStatus err;
// IBNibRef nibRef;
// WindowAttributes attr;
// CFStringRef ref;
// HIViewRef ctl;
// HIViewID cid = { 'Pict', 0 };
// Rect rct;
// char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
// EventTypeSpec wupaneEvents[] = { { kEventClassControl, kEventControlClick },
// { kEventClassControl, kEventControlDraw } },
// windowEvents[] = { { kEventClassWindow, kEventWindowDeactivated },
// { kEventClassWindow, kEventWindowActivated },
// { kEventClassWindow, kEventWindowBoundsChanging },
// { kEventClassWindow, kEventWindowBoundsChanged },
// { kEventClassWindow, kEventWindowZoom },
// { kEventClassWindow, kEventWindowToolbarSwitchMode } };
//
// if (gWindow)
// return;
//
// err = CreateNibReference(kMacS9XCFString, &nibRef);
// if (err)
// QuitWithFatalError(err, "os 02");
//
// err = CreateWindowFromNib(nibRef, CFSTR("GameWindow"), &gWindow);
// if (err)
// QuitWithFatalError(err, "os 03");
//
// DisposeNibReference(nibRef);
//
// HIViewFindByID(HIViewGetRoot(gWindow), cid, &ctl);
//
// gameWindowUPP = NewEventHandlerUPP(GameWindowEventHandler);
// err = InstallWindowEventHandler(gWindow, gameWindowUPP, GetEventTypeCount(windowEvents), windowEvents, (void *) gWindow, &gameWindowEventRef);
//
// gameWUPaneUPP = NewEventHandlerUPP(GameWindowUserPaneEventHandler);
// err = InstallControlEventHandler(ctl, gameWUPaneUPP, GetEventTypeCount(wupaneEvents), wupaneEvents, (void *) gWindow, &gameWUPaneEventRef);
//
// _splitpath(Memory.ROMFilename, drive, dir, fname, ext);
// ref = CFStringCreateWithCString(kCFAllocatorDefault, fname, kCFStringEncodingUTF8);
// if (ref)
// {
// SetWindowTitleWithCFString(gWindow, ref);
// CFRelease(ref);
// }
//
// attr = kWindowFullZoomAttribute | kWindowResizableAttribute | kWindowLiveResizeAttribute;
// err = ChangeWindowAttributes(gWindow, attr, kWindowNoAttributes);
//
// attr = kWindowToolbarButtonAttribute;
// if (!drawoverscan)
// err = ChangeWindowAttributes(gWindow, attr, kWindowNoAttributes);
// else
// err = ChangeWindowAttributes(gWindow, kWindowNoAttributes, attr);
//
// if (savewindowpos)
// {
// MoveWindow(gWindow, windowPos[kWindowScreen].h, windowPos[kWindowScreen].v, false);
//
// if ((windowSize[kWindowScreen].width <= 0) || (windowSize[kWindowScreen].height <= 0))
// {
// windowExtend = true;
// windowSize[kWindowScreen].width = 512;
// windowSize[kWindowScreen].height = kMacWindowHeight;
// }
//
// if (!lastoverscan && !windowExtend && drawoverscan)
// {
// windowExtend = true;
// windowSize[kWindowScreen].height = (int) ((float) (windowSize[kWindowScreen].height + 0.5) * SNES_HEIGHT_EXTENDED / SNES_HEIGHT);
// }
//
// SizeWindow(gWindow, (short) windowSize[kWindowScreen].width, (short) windowSize[kWindowScreen].height, false);
// }
// else
// {
// if (drawoverscan)
// windowExtend = true;
//
// SizeWindow(gWindow, 512, (windowExtend ? kMacWindowHeight : (SNES_HEIGHT << 1)), false);
// RepositionWindow(gWindow, NULL, kWindowCenterOnMainScreen);
// }
//
// windowZoomCount = 0;
//
// GetWindowBounds(gWindow, kWindowContentRgn, &rct);
// gWindowRect = CGRectMake((float) rct.left, (float) rct.top, (float) (rct.right - rct.left), (float) (rct.bottom - rct.top));
//
// ActivateWindow(gWindow, true);
//}
//
//void UpdateGameWindow (void)
//{
// OSStatus err;
// HIViewRef ctl;
// HIViewID cid = { 'Pict', 0 };
//
// if (!gWindow)
// return;
//
// HIViewFindByID(HIViewGetRoot(gWindow), cid, &ctl);
// err = HIViewSetNeedsDisplay(ctl, true);
//}
//
//static void ResizeGameWindow (void)
//{
// Rect rct;
// int ww, wh;
//
// if (!gWindow)
// return;
//
// GetWindowBounds(gWindow, kWindowContentRgn, &rct);
//
// wh = (windowExtend ? SNES_HEIGHT_EXTENDED : SNES_HEIGHT) * ((windowZoomCount >> 1) + 1);
//
// if (windowZoomCount % 2)
// ww = SNES_NTSC_OUT_WIDTH(SNES_WIDTH) * ((windowZoomCount >> 1) + 1) / 2;
// else
// ww = SNES_WIDTH * ((windowZoomCount >> 1) + 1);
//
// rct.right = rct.left + ww;
// rct.bottom = rct.top + wh;
//
// SetWindowBounds(gWindow, kWindowContentRgn, &rct);
//
// printf("Window Size: %d, %d\n", ww, wh);
//
// windowZoomCount++;
// if (windowZoomCount == 8)
// windowZoomCount = 0;
//}
//
//void DeinitGameWindow (void)
//{
// OSStatus err;
//
// if (!gWindow)
// return;
//
// SaveWindowPosition(gWindow, kWindowScreen);
// lastoverscan = drawoverscan;
//
// err = RemoveEventHandler(gameWUPaneEventRef);
// DisposeEventHandlerUPP(gameWUPaneUPP);
//
// err = RemoveEventHandler(gameWindowEventRef);
// DisposeEventHandlerUPP(gameWindowUPP);
//
// CFRelease(gWindow);
// gWindow = NULL;
//}
//
//static OSStatus GameWindowEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData)
//{
// OSStatus err, result = eventNotHandledErr;
// HIRect rct;
// Rect r;
// UInt32 attr;
//
// switch (GetEventClass(inEvent))
// {
// case kEventClassWindow:
// switch (GetEventKind(inEvent))
// {
// case kEventWindowDeactivated:
// if (running)
// {
// if (!(Settings.NetPlay && !Settings.NetPlayServer))
// {
// if (inactiveMode == 3)
// {
// running = false;
// while (s9xthreadrunning)
// sleep(0);
// QuitApplicationEventLoop();
// result = noErr;
// }
// else
// if (inactiveMode == 2)
// {
// rejectinput = true;
// result = noErr;
// }
// }
// }
//
// break;
//
// case kEventWindowActivated:
// if (running)
// {
// if (!(Settings.NetPlay && !Settings.NetPlayServer))
// {
// ForceChangingKeyScript();
//
// if (inactiveMode == 2)
// {
// rejectinput = false;
// result = noErr;
// }
// }
// }
//
// break;
//
// case kEventWindowBoundsChanging:
// windowResizeCount = 0x7FFFFFFF;
//
// err = GetEventParameter(inEvent, kEventParamAttributes, typeUInt32, NULL, sizeof(UInt32), NULL, &attr);
// if ((err == noErr) && (attr & kWindowBoundsChangeSizeChanged))
// {
// err = GetEventParameter(inEvent, kEventParamCurrentBounds, typeHIRect, NULL, sizeof(HIRect), NULL, &rct);
// if (err == noErr)
// {
// if (GetCurrentEventKeyModifiers() & shiftKey)
// {
// HIRect origRct;
//
// err = GetEventParameter(inEvent, kEventParamOriginalBounds, typeHIRect, NULL, sizeof(HIRect), NULL, &origRct);
// if (err == noErr)
// {
// rct.size.width = (float) (int) (origRct.size.width * rct.size.height / origRct.size.height);
// err = SetEventParameter(inEvent, kEventParamCurrentBounds, typeHIRect, sizeof(HIRect), &rct);
// }
// }
//
// gWindowRect = rct;
// }
// }
//
// result = noErr;
// break;
//
// case kEventWindowBoundsChanged:
// windowResizeCount = 3;
// result = noErr;
// break;
//
// case kEventWindowZoom:
// ResizeGameWindow();
// result = noErr;
// break;
//
// case kEventWindowToolbarSwitchMode:
// windowExtend = !windowExtend;
//
// GetWindowBounds(gWindow, kWindowContentRgn, &r);
//
// if (windowExtend)
// r.bottom = r.top + (int) (((float) (r.bottom - r.top) + 0.5) * SNES_HEIGHT_EXTENDED / SNES_HEIGHT);
// else
// r.bottom = r.top + (int) (((float) (r.bottom - r.top) + 0.5) * SNES_HEIGHT / SNES_HEIGHT_EXTENDED);
//
// SetWindowBounds(gWindow, kWindowContentRgn, &r);
//
// result = noErr;
// break;
// }
//
// break;
// }
//
// return (result);
//}
//
//static OSStatus GameWindowUserPaneEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData)
//{
// OSStatus err, result = eventNotHandledErr;
//
// switch (GetEventClass(inEvent))
// {
// case kEventClassControl:
// switch (GetEventKind(inEvent))
// {
// case kEventControlClick:
// if (running)
// {
// if ((macControllerOption == SNES_JOYPAD) || (macControllerOption == SNES_MULTIPLAYER5) || (macControllerOption == SNES_MULTIPLAYER5_2))
// {
// if (!(Settings.NetPlay && !Settings.NetPlayServer))
// {
// if (!frzselecting)
// {
// running = false;
// while (s9xthreadrunning)
// sleep(0);
// QuitApplicationEventLoop();
// result = noErr;
// }
// }
// }
// }
// else
// {
// UInt32 count;
//
// err = GetEventParameter(inEvent, kEventParamClickCount, typeUInt32, NULL, sizeof(UInt32), NULL, &count);
// if ((err == noErr) && (count == 2))
// {
// SNES9X_Go();
// QuitApplicationEventLoop();
// result = noErr;
// }
// }
//
// break;
//
// case kEventControlDraw:
// CGContextRef ctx;
// HIViewRef view;
// HIRect bounds;
//
// err = GetEventParameter(inEvent, kEventParamDirectObject, typeControlRef, NULL, sizeof(ControlRef), NULL, &view);
// if (err == noErr)
// {
// err = GetEventParameter(inEvent, kEventParamCGContextRef, typeCGContextRef, NULL, sizeof(CGContextRef), NULL, &ctx);
// if (err == noErr)
// {
// if (!running)
// {
// HIViewGetBounds(view, &bounds);
// CGContextTranslateCTM(ctx, 0, bounds.size.height);
// CGContextScaleCTM(ctx, 1.0f, -1.0f);
// DrawPauseScreen(ctx, bounds);
// }
// }
// }
//
// result = noErr;
// break;
// }
//
// break;
// }
//
// return (result);
//}
//
//
//static void InitRecentMenu (void)
//{
// OSStatus err;
//
// err = CreateNewMenu(mRecentItem, 0, &recentMenu);
// err = SetMenuItemHierarchicalMenu(GetMenuRef(mFile), iOpenRecent, recentMenu);
//}
//
//static void DeinitRecentMenu (void)
//{
// CFRelease(recentMenu);
//}
//
//void BuildRecentMenu (void)
//{
// OSStatus err;
// CFStringRef str;
//
// err = DeleteMenuItems(recentMenu, 1, CountMenuItems(recentMenu));
//
// for (int i = 0; i < kRecentMenu_MAX; i++)
// {
// if (!recentItem[i])
// break;
//
// Boolean r;
// char path[PATH_MAX + 1];
//
// r = CFStringGetCString(recentItem[i], path, PATH_MAX, kCFStringEncodingUTF8);
// if (r)
// {
// CFStringRef nameRef;
// char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
//
// _splitpath(path, drive, dir, fname, ext);
// snprintf(path, PATH_MAX + 1, "%s%s", fname, ext);
// nameRef = CFStringCreateWithCString(kCFAllocatorDefault, path, kCFStringEncodingUTF8);
// if (nameRef)
// {
// err = AppendMenuItemTextWithCFString(recentMenu, nameRef, 0, 'FRe0' + i, NULL);
// CFRelease(nameRef);
// }
// }
// }
//
// err = AppendMenuItemTextWithCFString(recentMenu, NULL, kMenuItemAttrSeparator, 'FR__', NULL);
//
// str = CFCopyLocalizedString(CFSTR("ClearMenu"), "ClearMenu");
// if (str)
// {
// err = AppendMenuItemTextWithCFString(recentMenu, str, 0, 'FRcr', NULL);
// CFRelease(str);
// }
//}
//
//void AdjustMenus (void)
//{
// OSStatus err;
// MenuRef menu;
// CFStringRef str;
//
// if (running)
// {
// menu = GetMenuRef(mApple);
// DisableMenuItem(menu, iAbout);
// DisableMenuCommand(NULL, kHICommandPreferences);
// DisableMenuCommand(NULL, kHICommandQuit);
//
// menu = GetMenuRef(mFile);
// DisableMenuItem(menu, iOpen);
// DisableMenuItem(menu, iOpenMulti);
// DisableMenuItem(menu, iOpenRecent);
// DisableMenuItem(menu, iRomInfo);
//
// menu = GetMenuRef(mControl);
// DisableMenuItem(menu, iKeyboardLayout);
// DisableMenuItem(menu, iISpLayout);
// DisableMenuItem(menu, iAutoFire);
// DisableMenuItem(menu, iISpPreset);
//
// menu = GetMenuRef(mEmulation);
// str = CFCopyLocalizedString(CFSTR("PauseMenu"), "pause");
// err = SetMenuItemTextWithCFString(menu, iResume, str);
// CFRelease(str);
// DisableMenuItem(menu, iSoftReset);
// DisableMenuItem(menu, iReset);
// DisableMenuItem(menu, iDevice);
//
// if (Settings.NetPlay)
// {
// if (Settings.NetPlayServer)
// EnableMenuItem(menu, iResume);
// else
// DisableMenuItem(menu, iResume);
// }
// else
// EnableMenuItem(menu, iResume);
//
// menu = GetMenuRef(mCheat);
// DisableMenuItem(menu, iApplyCheats);
// DisableMenuItem(menu, iGameGenie);
// DisableMenuItem(menu, iCheatFinder);
//
// menu = GetMenuRef(mOption);
// DisableMenuItem(menu, iFreeze);
// DisableMenuItem(menu, iDefrost);
// DisableMenuItem(menu, iFreezeTo);
// DisableMenuItem(menu, iDefrostFrom);
// DisableMenuItem(menu, iRecordMovie);
// DisableMenuItem(menu, iPlayMovie);
// DisableMenuItem(menu, iQTMovie);
// DisableMenuItem(menu, iSaveSPC);
// DisableMenuItem(menu, iSaveSRAM);
// DisableMenuItem(menu, iMusicBox);
// if (ciFilterEnable)
// EnableMenuItem(menu, iCIFilter);
// else
// DisableMenuItem(menu, iCIFilter);
//
// menu = GetMenuRef(mNetplay);
// DisableMenuItem(menu, iServer);
// DisableMenuItem(menu, iClient);
// }
// else
// {
// menu = GetMenuRef(mApple);
// EnableMenuItem(menu, iAbout);
// EnableMenuCommand(NULL, kHICommandPreferences);
// EnableMenuCommand(NULL, kHICommandQuit);
//
// menu = GetMenuRef(mFile);
// EnableMenuItem(menu, iOpen);
// EnableMenuItem(menu, iOpenMulti);
// EnableMenuItem(menu, iOpenRecent);
// if (cartOpen)
// EnableMenuItem(menu, iRomInfo);
// else
// DisableMenuItem(menu, iRomInfo);
//
// menu = GetMenuRef(mControl);
// EnableMenuItem(menu, iKeyboardLayout);
// EnableMenuItem(menu, iAutoFire);
//
// menu = GetMenuRef(mEmulation);
// str = CFCopyLocalizedString(CFSTR("RunMenu"), "run");
// err = SetMenuItemTextWithCFString(menu, iResume, str);
// CFRelease(str);
// EnableMenuItem(menu, iDevice);
// if (cartOpen)
// {
// EnableMenuItem(menu, iResume);
// EnableMenuItem(menu, iSoftReset);
// EnableMenuItem(menu, iReset);
// }
// else
// {
// DisableMenuItem(menu, iResume);
// DisableMenuItem(menu, iSoftReset);
// DisableMenuItem(menu, iReset);
// }
//
// menu = GetMenuRef(mCheat);
// if (cartOpen)
// {
// EnableMenuItem(menu, iApplyCheats);
// EnableMenuItem(menu, iGameGenie);
// EnableMenuItem(menu, iCheatFinder);
// }
// else
// {
// DisableMenuItem(menu, iApplyCheats);
// DisableMenuItem(menu, iGameGenie);
// DisableMenuItem(menu, iCheatFinder);
// }
//
// menu = GetMenuRef(mOption);
// DisableMenuItem(menu, iCIFilter);
// if (cartOpen)
// {
// EnableMenuItem(menu, iFreeze);
// EnableMenuItem(menu, iDefrost);
// EnableMenuItem(menu, iFreezeTo);
// EnableMenuItem(menu, iDefrostFrom);
// EnableMenuItem(menu, iRecordMovie);
// EnableMenuItem(menu, iPlayMovie);
// EnableMenuItem(menu, iQTMovie);
// EnableMenuItem(menu, iSaveSPC);
// EnableMenuItem(menu, iSaveSRAM);
// EnableMenuItem(menu, iMusicBox);
// }
// else
// {
// DisableMenuItem(menu, iFreeze);
// DisableMenuItem(menu, iDefrost);
// DisableMenuItem(menu, iFreezeTo);
// DisableMenuItem(menu, iDefrostFrom);
// DisableMenuItem(menu, iRecordMovie);
// DisableMenuItem(menu, iPlayMovie);
// DisableMenuItem(menu, iQTMovie);
// DisableMenuItem(menu, iSaveSPC);
// DisableMenuItem(menu, iSaveSRAM);
// DisableMenuItem(menu, iMusicBox);
// }
//
// menu = GetMenuRef(mNetplay);
// EnableMenuItem(menu, iClient);
// if (cartOpen)
// EnableMenuItem(menu, iServer);
// else
// DisableMenuItem(menu, iServer);
// }
//
// DrawMenuBar();
//}
//
//void UpdateMenuCommandStatus (Boolean closeMenu)
//{
// if (closeMenu)
// EnableMenuItem(GetMenuRef(mFile), iClose);
// else
// DisableMenuItem(GetMenuRef(mFile), iClose);
//}
//
//static OSStatus HandleMenuChoice (UInt32 command, Boolean *done)
//{
// OSStatus err, result = noErr;
// MenuRef mh;
// int item;
// bool8 isok = true;
//
// if ((command & 0xFFFFFF00) == 'FRe\0')
// {
// Boolean r;
// int index;
// char path[PATH_MAX + 1];
//
// index = (int) (command & 0x000000FF) - (int) '0';
// r = CFStringGetCString(recentItem[index], path, PATH_MAX, kCFStringEncodingUTF8);
// if (r)
// {
// FSRef ref;
//
// err = FSPathMakeRef((unsigned char *) path, &ref, NULL);
// if (err == noErr)
// {
// if (SNES9X_OpenCart(&ref))
// {
// SNES9X_Go();
// *done = true;
// }
// else
// AdjustMenus();
// }
// }
// }
// else
// {
// switch (command)
// {
// case 'abou': // About SNES9X
// StartCarbonModalDialog();
// AboutDialog();
// FinishCarbonModalDialog();
//
// break;
//
// case 'pref': // Preferences...
// StartCarbonModalDialog();
// ConfigurePreferences();
// FinishCarbonModalDialog();
//
// break;
//
// case 'EXTR': // Extra Options...
// StartCarbonModalDialog();
// ConfigureExtraOptions();
// FinishCarbonModalDialog();
//
// break;
//
// case 'quit': // Quit SNES9X
// SNES9X_Quit();
// *done = true;
//
// break;
//
// case 'open': // Open ROM Image...
// if (SNES9X_OpenCart(NULL))
// {
// SNES9X_Go();
// *done = true;
// }
// else
// AdjustMenus();
//
// break;
//
// case 'Mult': // Open Multiple ROM Images...
// if (SNES9X_OpenMultiCart())
// {
// SNES9X_Go();
// *done = true;
// }
// else
// AdjustMenus();
//
// break;
//
// case 'FRcr': // Clear Menu
// ClearRecentItems();
// BuildRecentMenu();
//
// break;
//
// case 'Finf': // ROM Information
// StartCarbonModalDialog();
// RomInfoDialog();
// FinishCarbonModalDialog();
//
// break;
//
// case 'Ckey': // Configure Keyboard...
// StartCarbonModalDialog();
// ConfigureKeyboard();
// FinishCarbonModalDialog();
//
// break;
//
// case 'Cpad': // Configure Controllers...
// StartCarbonModalDialog();
// ConfigureHID();
// FinishCarbonModalDialog();
//
// break;
//
// case 'Caut': // Automatic Fire...
// StartCarbonModalDialog();
// ConfigureAutofire();
// FinishCarbonModalDialog();
//
// break;
//
// case 'Hapl': // Apply Cheat Entries
// mh = GetMenuRef(mCheat);
// applycheat = !applycheat;
// CheckMenuItem(mh, iApplyCheats, applycheat);
// Settings.ApplyCheats = applycheat;
//
// if (!Settings.ApplyCheats)
// S9xCheatsDisable();
// else
// S9xCheatsEnable();
//
// break;
//
// case 'Hent': // Cheat Entry...
// StartCarbonModalDialog();
// ConfigureCheat();
// FinishCarbonModalDialog();
//
// break;
//
// case 'Hfnd': // Cheat Finder...
// StartCarbonModalDialog();
// CheatFinder();
// FinishCarbonModalDialog();
//
// break;
//
// case 'Erun': // Run
// SNES9X_Go();
// *done = true;
//
// break;
//
// case 'Esrs': // Software Reset
// SNES9X_SoftReset();
// SNES9X_Go();
// *done = true;
//
// break;
//
// case 'Erst': // Hardware Reset
// SNES9X_Reset();
// SNES9X_Go();
// *done = true;
//
// break;
//
// case 'Ofrz': // Freeze State
// isok = SNES9X_Freeze();
// *done = true;
//
// break;
//
// case 'Odfr': // Defrost state
// isok = SNES9X_Defrost();
// *done = true;
//
// break;
//
// case 'Ofrd': // Freeze State to...
// StartCarbonModalDialog();
// isok = SNES9X_FreezeTo();
// FinishCarbonModalDialog();
//
// break;
//
// case 'Odfd': // Defrost State From...
// StartCarbonModalDialog();
// isok = SNES9X_DefrostFrom();
// if (gWindow)
// ActivateWindow(gWindow, true);
// FinishCarbonModalDialog();
// *done = true;
//
// break;
//
// case 'MVrc': // Record Movie...
// StartCarbonModalDialog();
// isok = SNES9X_RecordMovie();
// if (gWindow)
// ActivateWindow(gWindow, true);
// FinishCarbonModalDialog();
// *done = true;
//
// break;
//
// case 'MVpl': // Play Movie...
// StartCarbonModalDialog();
// isok = SNES9X_PlayMovie();
// if (isok && (macPlayFlag & 0x2))
// {
// running = false;
// isok = SNES9X_QTMovieRecord();
// running = true;
// }
//
// if (gWindow)
// ActivateWindow(gWindow, true);
// FinishCarbonModalDialog();
// *done = true;
//
// break;
//
// case 'QTmv': // Record QuickTime Movie...
// StartCarbonModalDialog();
// isok = SNES9X_QTMovieRecord();
// if (gWindow)
// ActivateWindow(gWindow, true);
// FinishCarbonModalDialog();
// *done = true;
//
// break;
//
// case 'Ospc': // Save SPC File at Next Note-on
// S9xDumpSPCSnapshot();
//
// break;
//
// case 'Osrm': // Save SRAM Now
// SNES9X_SaveSRAM();
//
// break;
//
// case 'Ombx': // Music Box
// StartCarbonModalDialog();
// MusicBoxDialog();
// FinishCarbonModalDialog();
//
// break;
//
// case 'Nser': // Server...
// bool8 sr;
//
// Settings.NetPlay = false;
// Settings.NetPlayServer = false;
//
// NPServerInit();
//
// if (!NPServerStartServer(NP_PORT))
// {
// NPServerStopServer();
// break;
// }
//
// StartCarbonModalDialog();
// sr = NPServerDialog();
// FinishCarbonModalDialog();
//
// if (sr)
// {
// SNES9X_Reset();
// SNES9X_Go();
// Settings.NetPlay = true;
// Settings.NetPlayServer = true;
//
// *done = true;
// }
// else
// NPServerStopServer();
//
// break;
//
// case 'Ncli': // Client...
// bool8 cr;
//
// Settings.NetPlay = false;
// Settings.NetPlayServer = false;
//
// NPClientInit();
//
// StartCarbonModalDialog();
// cr = NPClientDialog();
// FinishCarbonModalDialog();
//
// if (cr)
// {
// SNES9X_Go();
// Settings.NetPlay = true;
// Settings.NetPlayServer = false;
//
// *done = true;
// }
// else
// AdjustMenus();
//
// break;
//
// case 'CPr1': // Controller Preset
// case 'CPr2':
// case 'CPr3':
// case 'CPr4':
// case 'CPr5':
// item = (int) (command & 0x000000FF) - (int) '0';
// err = GetMenuItemHierarchicalMenu(GetMenuRef(mControl), iISpPreset, &mh);
// CheckMenuItem(mh, padSetting, false);
// padSetting = item;
// CheckMenuItem(mh, padSetting, true);
// ClearPadSetting();
// LoadControllerSettings();
//
// break;
//
// case 'EIp1': // Input Device
// case 'EIp2':
// case 'EIp3':
// case 'EIp4':
// case 'EIp5':
// case 'EIp6':
// case 'EIp7':
// case 'EIp8':
// item = (int) (command & 0x000000FF) - (int) '0';
// err = GetMenuItemHierarchicalMenu(GetMenuRef(mEmulation), iDevice, &mh);
// CheckMenuItem(mh, deviceSetting, false);
// deviceSetting = item;
// deviceSettingMaster = deviceSetting;
// CheckMenuItem(mh, deviceSetting, true);
// ChangeInputDevice();
//
// break;
//
// default:
// result = eventNotHandledErr;
// break;
// }
// }
//
// return (result);
//}
//
void ChangeInputDevice (void)
{
switch (deviceSetting)
{
case Gamepads:
S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0);
S9xSetController(1, CTL_JOYPAD, 1, 0, 0, 0);
macControllerOption = SNES_JOYPAD;
useMouse = false;
break;
case Mouse:
S9xSetController(0, CTL_MOUSE, 0, 0, 0, 0);
S9xSetController(1, CTL_JOYPAD, 1, 0, 0, 0);
macControllerOption = SNES_MOUSE;
useMouse = true;
break;
case Mouse2:
S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0);
S9xSetController(1, CTL_MOUSE, 1, 0, 0, 0);
macControllerOption = SNES_MOUSE_SWAPPED;
useMouse = true;
break;
case SuperScope:
S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0);
S9xSetController(1, CTL_SUPERSCOPE, 0, 0, 0, 0);
macControllerOption = SNES_SUPERSCOPE;
useMouse = true;
break;
case MultiTap:
S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0);
S9xSetController(1, CTL_MP5, 1, 2, 3, 4);
macControllerOption = SNES_MULTIPLAYER5;
useMouse = false;
break;
case DoubleMultiTap:
S9xSetController(0, CTL_MP5, 0, 1, 2, 3);
S9xSetController(1, CTL_MP5, 4, 5, 6, 7);
macControllerOption = SNES_MULTIPLAYER5_2;
useMouse = false;
break;
case Justifier1:
S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0);
S9xSetController(1, CTL_JUSTIFIER, 0, 0, 0, 0);
macControllerOption = SNES_JUSTIFIER;
useMouse = true;
break;
case Justifier2:
S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0);
S9xSetController(1, CTL_JUSTIFIER, 1, 0, 0, 0);
macControllerOption = SNES_JUSTIFIER_2;
useMouse = true;
break;
}
[inputDelegate deviceSettingChanged:deviceSetting];
}
void ApplyNSRTHeaderControllers (void)
{
uint32 valid = 0;
deviceSetting = deviceSettingMaster;
if (!strncmp((const char *) Memory.NSRTHeader + 24, "NSRT", 4))
{
switch (Memory.NSRTHeader[29])
{
case 0x00: // Everything goes
deviceSetting = Gamepads;
valid = (1 << Gamepads);
break;
case 0x10: // Mouse in Port 0
deviceSetting = Mouse;
valid = (1 << Mouse);
break;
case 0x01: // Mouse in Port 1
deviceSetting = Mouse2;
valid = (1 << Mouse2);
break;
case 0x03: // Super Scope in Port 1
deviceSetting = SuperScope;
valid = (1 << SuperScope);
break;
case 0x06: // Multitap in Port 1
deviceSetting = MultiTap;
valid = (1 << Gamepads) | (1 << MultiTap);
break;
case 0x66: // Multitap in Ports 0 and 1
deviceSetting = DoubleMultiTap;
valid = (1 << Gamepads) | (1 << MultiTap) | (1 << DoubleMultiTap);
break;
case 0x08: // Multitap in Port 1, Mouse in new Port 1
deviceSetting = Mouse;
valid = (1 << Gamepads) | (1 << Mouse2) | (1 << MultiTap);
break;
case 0x04: // Pad or Super Scope in Port 1
deviceSetting = SuperScope;
valid = (1 << Gamepads) | (1 << SuperScope);
break;
case 0x05: // Justifier - Must ask user...
deviceSetting = Justifier1;
valid = (1 << Justifier1) | (1 << Justifier2);
break;
case 0x20: // Pad or Mouse in Port 0
deviceSetting = Mouse;
valid = (1 << Gamepads) | (1 << Mouse);
break;
case 0x22: // Pad or Mouse in Port 0 & 1
deviceSetting = Mouse;
valid = (1 << Gamepads) | (1 << Mouse) | (1 << Mouse2);
break;
case 0x24: // Pad or Mouse in Port 0, Pad or Super Scope in Port 1
deviceSetting = SuperScope;
valid = (1 << Gamepads) | (1 << Mouse) | (1 << SuperScope);
break;
case 0x27: // Pad or Mouse in Port 0, Pad or Mouse or Super Scope in Port 1
deviceSetting = SuperScope;
valid = (1 << Gamepads) | (1 << Mouse) | (1 << Mouse2) | (1 << SuperScope);
break;
case 0x99: // Lasabirdie
break;
case 0x0A: // Barcode Battler
break;
default:
break;
}
}
ChangeInputDevice();
}
void DrawString(CGContextRef ctx, NSString *string, CGFloat size, CGFloat x, CGFloat y)
{
NSAttributedString *astr = [[NSAttributedString alloc] initWithString:string attributes:@{NSFontAttributeName: [NSFont fontWithName:@"Helvetica" size:size], NSForegroundColorAttributeName: NSColor.whiteColor}];
CTLineRef line = CTLineCreateWithAttributedString((__bridge CFAttributedStringRef)astr);
CGFloat ascent = 0.0;
CGFloat descent = 0.0;
CGFloat leading = 0.0;
CTLineGetTypographicBounds(line, &ascent, &descent, &leading);
// Draw the text in the new CoreGraphics Context
CGContextSetTextPosition(ctx, x, y + descent);
CTLineDraw(line, ctx);
CFRelease(line);
}
int PromptFreezeDefrost (Boolean freezing)
{
OSStatus err;
CGContextRef ctx;
CGColorSpaceRef color;
CGDataProviderRef prov;
CGImageRef image;
CGRect rct;
CFURLRef url;
FSCatalogInfo info;
bool8 keys[MAC_MAX_PLAYERS][kNumButtons];
bool8 gamepadButtons[MAC_MAX_PLAYERS][kNumButtons];
CFAbsoluteTime newestDate, currentDate;
int64 startTime;
float x, y;
int result, newestIndex, current_selection, oldInactiveMode;
char dateC[256];
uint8 *back, *draw;
const UInt32 repeatDelay = 200000;
const int w = SNES_WIDTH << 1, h = SNES_HEIGHT << 1;
const char letters[] = "123456789ABC", *filename;
frzselecting = true;
[s9xView updatePauseOverlay];
oldInactiveMode = inactiveMode;
if (inactiveMode == 3)
inactiveMode = 2;
S9xSetSoundMute(true);
back = (uint8 *) malloc(w * h * 2);
draw = (uint8 *) malloc(w * h * 2);
if (!back || !draw)
QuitWithFatalError(@"os 04");
color = CGColorSpaceCreateDeviceRGB();
if (!color)
QuitWithFatalError(@"os 05");
ctx = CGBitmapContextCreate(back, w, h, 5, w * 2, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Host);
if (!ctx)
QuitWithFatalError(@"os 06");
rct = CGRectMake(0.0f, 0.0f, (float) w, (float) h);
CGContextClearRect(ctx, rct);
image = NULL;
CFBundleRef bundle = CFBundleGetBundleWithIdentifier(CFSTR("com.snes9x.macos.snes9x-framework"));
if (freezing)
url = CFBundleCopyResourceURL(bundle, CFSTR("logo_freeze"), CFSTR("png"), NULL);
else
url = CFBundleCopyResourceURL(bundle, CFSTR("logo_defrost"), CFSTR("png"), NULL);
if (url)
{
prov = CGDataProviderCreateWithURL(url);
if (prov)
{
image = CGImageCreateWithPNGDataProvider(prov, NULL, true, kCGRenderingIntentDefault);
CGDataProviderRelease(prov);
}
CFRelease(url);
}
if (image)
{
rct = CGRectMake(0.0f, (float) h - 88.0f, w, 88.0f);
CGContextDrawImage(ctx, rct, image);
CGImageRelease(image);
}
newestDate = 0;
newestIndex = -1;
CGContextSetLineJoin(ctx, kCGLineJoinRound);
rct = CGRectMake(0.0f, (float) h - 208.0f, 128.0f, 120.0f);
for (int count = 0; count < 12; count++)
{
url = nil;
filename = S9xGetFreezeFilename(count);
CFStringRef cfFilename = CFStringCreateWithCString(kCFAllocatorDefault, filename, kCFStringEncodingUTF8);
if (cfFilename != NULL)
{
url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, cfFilename, kCFURLPOSIXPathStyle, false);
CFRelease(cfFilename);
}
if (url != NULL)
{
CFDateRef date = NULL;
if (CFURLCopyResourcePropertyForKey(url, kCFURLAttributeModificationDateKey, &date, NULL))
{
currentDate = CFDateGetAbsoluteTime(date);
CFRelease(date);
}
else
{
currentDate = DBL_MIN;
}
if (currentDate > newestDate)
{
newestIndex = count;
newestDate = currentDate;
}
DrawThumbnailFromExtendedAttribute(filename, ctx, rct);
CGContextSetShouldAntialias(ctx, false);
CGContextSetLineWidth(ctx, 1.0f);
CGContextSetRGBStrokeColor(ctx, 0.0f, 0.0f, 0.0f, 1.0f);
x = rct.origin.x + 127.0f;
y = rct.origin.y + 119.0f;
CGContextBeginPath(ctx);
CGContextMoveToPoint(ctx, x, y);
CGContextAddLineToPoint(ctx, x, y - 119.0f);
CGContextAddLineToPoint(ctx, x - 127.0f, y - 119.0f);
CGContextStrokePath(ctx);
CGContextSetShouldAntialias(ctx, true);
CGContextSetLineWidth(ctx, 3.0f);
CGContextSetRGBFillColor(ctx, 1.0, 0.7, 0.7, 1.0);
x = rct.origin.x + 5.0f;
y = rct.origin.y + 102.0f;
DrawString(ctx, [NSString stringWithFormat:@"%c", letters[count]], 12.0, x, y);
if (showtimeinfrz)
{
CFAbsoluteTime at;
CFDateFormatterRef format;
CFLocaleRef locale;
CFStringRef datstr;
Boolean r;
err = UCConvertUTCDateTimeToCFAbsoluteTime(&(info.contentModDate), &at);
locale = CFLocaleCopyCurrent();
format = CFDateFormatterCreate(kCFAllocatorDefault, locale, kCFDateFormatterShortStyle, kCFDateFormatterMediumStyle);
datstr = CFDateFormatterCreateStringWithAbsoluteTime(kCFAllocatorDefault, format, at);
r = CFStringGetCString(datstr, dateC, sizeof(dateC), CFStringGetSystemEncoding());
CFRelease(datstr);
CFRelease(format);
CFRelease(locale);
x = rct.origin.x + 20.0f;
y = rct.origin.y + 102.0f;
DrawString(ctx, [NSString stringWithUTF8String:dateC], 10.0, x, y);
}
}
else
{
x = rct.origin.x + 5.0f;
y = rct.origin.y + 102.0f;
DrawString(ctx, [NSString stringWithFormat:@"%c", letters[count]], 12.0, x, y);
}
if ((count % 4) == 3)
rct = CGRectOffset(rct, -128.0f * 3.0f, -120.0f);
else
rct = CGRectOffset(rct, 128.0f, 0.0f);
}
if (newestIndex < 0)
newestIndex = 0;
CGContextRelease(ctx);
image = NULL;
prov = CGDataProviderCreateWithData(NULL, back, w * h * 2, NULL);
if (prov)
{
image = CGImageCreate(w, h, 5, 16, w * 2, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Host, prov, NULL, 0, kCGRenderingIntentDefault);
CGDataProviderRelease(prov);
}
if (!image)
QuitWithFatalError(@"os 07");
ctx = CGBitmapContextCreate(draw, w, h, 5, w * 2, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Host);
if (!ctx)
QuitWithFatalError(@"os 08");
CGContextSetShouldAntialias(ctx, false);
UpdateFreezeDefrostScreen(newestIndex, image, draw, ctx);
CocoaPlayFreezeDefrostSound();
result = -2;
current_selection = newestIndex;
do
{
if (!rejectinput)
{
CopyPressedKeys(keys, gamepadButtons);
while (pressedRawKeyboardButtons[kVK_ANSI_1])
{
result = 0;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_2])
{
result = 1;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_3])
{
result = 2;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_4])
{
result = 3;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_5])
{
result = 4;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_6])
{
result = 5;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_7])
{
result = 6;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_8])
{
result = 7;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_9])
{
result = 8;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_A])
{
result = 9;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_B])
{
result = 10;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_ANSI_C])
{
result = 11;
usleep(repeatDelay);
}
while (pressedRawKeyboardButtons[kVK_Return] || pressedRawKeyboardButtons[kVK_ANSI_KeypadEnter])
{
result = current_selection;
usleep(repeatDelay);
}
while (KeyIsPressed(keys, gamepadButtons, 0, kRight))
{
startTime = mach_absolute_time();
current_selection += 1;
if (current_selection > 11)
current_selection -= 12;
UpdateFreezeDefrostScreen(current_selection, image, draw, ctx);
usleep(repeatDelay);
CopyPressedKeys(keys, gamepadButtons);
}
while (KeyIsPressed(keys, gamepadButtons, 0, kLeft))
{
startTime = mach_absolute_time();
current_selection -= 1;
if (current_selection < 0)
current_selection += 12;
UpdateFreezeDefrostScreen(current_selection, image, draw, ctx);
usleep(repeatDelay);
CopyPressedKeys(keys, gamepadButtons);
}
while (KeyIsPressed(keys, gamepadButtons, 0, kDown))
{
startTime = mach_absolute_time();
current_selection += 4;
if (current_selection > 11)
current_selection -= 12;
UpdateFreezeDefrostScreen(current_selection, image, draw, ctx);
usleep(repeatDelay);
CopyPressedKeys(keys, gamepadButtons);
}
while (KeyIsPressed(keys, gamepadButtons, 0, kUp))
{
startTime = mach_absolute_time();
current_selection -= 4;
if (current_selection < 0)
current_selection += 12;
UpdateFreezeDefrostScreen(current_selection, image, draw, ctx);
usleep(repeatDelay);
CopyPressedKeys(keys, gamepadButtons);
}
while (ISpKeyIsPressed(keys, gamepadButtons, kISpEsc))
{
result = -1;
usleep(repeatDelay);
CopyPressedKeys(keys, gamepadButtons);
}
while (KeyIsPressed(keys, gamepadButtons, 0, kA) ||
KeyIsPressed(keys, gamepadButtons, 1, kA) ||
KeyIsPressed(keys, gamepadButtons, 0, kB) ||
KeyIsPressed(keys, gamepadButtons, 1, kB) ||
KeyIsPressed(keys, gamepadButtons, 0, kX) ||
KeyIsPressed(keys, gamepadButtons, 1, kX) ||
KeyIsPressed(keys, gamepadButtons, 0, kY) ||
KeyIsPressed(keys, gamepadButtons, 1, kY))
{
result = current_selection;
usleep(repeatDelay);
CopyPressedKeys(keys, gamepadButtons);
}
}
usleep(30000);
UpdateFreezeDefrostScreen(current_selection, image, draw, ctx);
} while (result == -2 && frzselecting);
CocoaPlayFreezeDefrostSound();
CGContextRelease(ctx);
CGImageRelease(image);
CGColorSpaceRelease(color);
free(draw);
free(back);
S9xSetSoundMute(false);
inactiveMode = oldInactiveMode;
frzselecting = false;
pauseEmulation = false;
[s9xView updatePauseOverlay];
return (result);
}
static void UpdateFreezeDefrostScreen (int newIndex, CGImageRef image, uint8 *draw, CGContextRef ctx)
{
if (newIndex >= 0 && newIndex < 12)
{
CGRect rct;
const int w = SNES_WIDTH << 1, h = SNES_HEIGHT << 1;
CGContextSetLineWidth(ctx, 1.0f);
rct = CGRectMake(0.0f, 0.0f, (float) w, (float) h);
CGContextDrawImage(ctx, rct, image);
rct = CGRectMake(0.0f, (float) h - 208.0f, 128.0f, 120.0f);
rct = CGRectOffset(rct, (float) (128 * (newIndex % 4)), (float) (-120 * (newIndex / 4)));
rct.size.width -= 1.0f;
rct.size.height -= 1.0f;
CGContextSetRGBStrokeColor(ctx, 1.0f, 1.0f, 0.0f, 1.0f);
CGContextStrokeRect(ctx, rct);
rct = CGRectInset(rct, 1.0f, 1.0f);
CGContextSetRGBStrokeColor(ctx, 0.0f, 0.0f, 0.0f, 1.0f);
CGContextStrokeRect(ctx, rct);
}
DrawFreezeDefrostScreen(draw);
}
static void ProcessInput (void)
{
bool8 keys[MAC_MAX_PLAYERS][kNumButtons];
bool8 gamepadButtons[MAC_MAX_PLAYERS][kNumButtons];
bool8 isok, fnbtn, altbtn, tcbtn;
static bool8 toggleff = false, lastTimeTT = false, lastTimeFn = false, ffUp = false, ffDown = false;
if (rejectinput)
return;
CopyPressedKeys(keys, gamepadButtons);
fnbtn = ISpKeyIsPressed(keys, gamepadButtons, kISpFunction);
altbtn = ISpKeyIsPressed(keys, gamepadButtons, kISpAlt);
if (fnbtn)
{
if (!lastTimeFn)
{
memset(heldFunctionButtons, 0, kNumFunctionButtons);
}
lastTimeFn = true;
lastTimeTT = false;
ffUp = ffDown = false;
for (unsigned int i = 0; i < kNumFunctionButtons; i++)
{
if (pressedFunctionButtons[i])
{
if (!heldFunctionButtons[i])
{
s9xcommand_t s9xcmd;
static char msg[64];
heldFunctionButtons[i] = true;
switch ((S9xFunctionButtonCommand) i)
{
case ToggleBG0:
s9xcmd = S9xGetCommandT("ToggleBG0");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case ToggleBG1:
s9xcmd = S9xGetCommandT("ToggleBG1");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case ToggleBG2:
s9xcmd = S9xGetCommandT("ToggleBG2");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case ToggleBG3:
s9xcmd = S9xGetCommandT("ToggleBG3");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case ToggleSprites:
s9xcmd = S9xGetCommandT("ToggleSprites");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SwapJoypads:
s9xcmd = S9xGetCommandT("SwapJoypads");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannel0:
s9xcmd = S9xGetCommandT("SoundChannel0");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannel1:
s9xcmd = S9xGetCommandT("SoundChannel1");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannel2:
s9xcmd = S9xGetCommandT("SoundChannel2");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannel3:
s9xcmd = S9xGetCommandT("SoundChannel3");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannel4:
s9xcmd = S9xGetCommandT("SoundChannel4");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannel5:
s9xcmd = S9xGetCommandT("SoundChannel5");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannel6:
s9xcmd = S9xGetCommandT("SoundChannel6");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannel7:
s9xcmd = S9xGetCommandT("SoundChannel7");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case SoundChannelsOn:
s9xcmd = S9xGetCommandT("SoundChannelsOn");
S9xApplyCommand(s9xcmd, 1, 0);
break;
case ToggleDisplayPressedKeys:
Settings.DisplayPressedKeys = !Settings.DisplayPressedKeys;
break;
case ToggleDisplayMovieFrame:
if (S9xMovieActive())
Settings.DisplayMovieFrame = !Settings.DisplayMovieFrame;
break;
case IncreaseFrameAdvanceRate:
if (macFrameAdvanceRate < 5000000)
macFrameAdvanceRate += 100000;
sprintf(msg, "Emulation Speed: 100/%d", macFrameAdvanceRate / 10000);
S9xSetInfoString(msg);
break;
case DecreaseFrameAdvanceRate:
if (macFrameAdvanceRate > 500000)
macFrameAdvanceRate -= 100000;
sprintf(msg, "Emulation Speed: 100/%d", macFrameAdvanceRate / 10000);
S9xSetInfoString(msg);
break;
case ToggleEmulationPause:
pauseEmulation = !pauseEmulation;
[s9xView updatePauseOverlay];
break;
case AdvanceFrame:
frameAdvance = true;
break;
case kNumFunctionButtons:
break;
}
}
}
}
}
else
{
lastTimeFn = false;
if (ISpKeyIsPressed(keys, gamepadButtons, kISpEsc))
{
if (!escKeyDown)
{
escKeyDown = true;
pauseEmulation = !pauseEmulation;
[s9xView updatePauseOverlay];
dispatch_async(dispatch_get_main_queue(), ^
{
[s9xView setNeedsDisplay:YES];
});
}
}
else
{
escKeyDown = false;
}
if (ISpKeyIsPressed(keys, gamepadButtons, kISpFreeze))
{
MacStopSound();
while (ISpKeyIsPressed(keys, gamepadButtons, kISpFreeze))
CopyPressedKeys(keys, gamepadButtons);
isok = SNES9X_Freeze();
return;
}
if (ISpKeyIsPressed(keys, gamepadButtons, kISpDefrost))
{
MacStopSound();
while (ISpKeyIsPressed(keys, gamepadButtons, kISpDefrost))
CopyPressedKeys(keys, gamepadButtons);
isok = SNES9X_Defrost();
return;
}
if (ISpKeyIsPressed(keys, gamepadButtons, kISpScreenshot))
{
Settings.TakeScreenshot = true;
while (ISpKeyIsPressed(keys, gamepadButtons, kISpScreenshot))
CopyPressedKeys(keys, gamepadButtons);
}
if (ISpKeyIsPressed(keys, gamepadButtons, kISpSPC))
{
S9xDumpSPCSnapshot();
while (ISpKeyIsPressed(keys, gamepadButtons, kISpSPC))
CopyPressedKeys(keys, gamepadButtons);
}
if (ISpKeyIsPressed(keys, gamepadButtons, kISpFFUp))
{
if (!ffUp)
{
ChangeTurboRate(+1);
ffUp = true;
}
}
else
ffUp = false;
if (ISpKeyIsPressed(keys, gamepadButtons, kISpFFDown))
{
if (!ffDown)
{
ChangeTurboRate(-1);
ffDown = true;
}
}
else
ffDown = false;
for (int i = 0; i < MAC_MAX_PLAYERS; ++i)
{
controlPad[i] = 0;
if (KeyIsPressed(keys, gamepadButtons, i, kR )) controlPad[i] |= 0x0010;
if (KeyIsPressed(keys, gamepadButtons, i, kL )) controlPad[i] |= 0x0020;
if (KeyIsPressed(keys, gamepadButtons, i, kX )) controlPad[i] |= 0x0040;
if (KeyIsPressed(keys, gamepadButtons, i, kA )) controlPad[i] |= 0x0080;
if (KeyIsPressed(keys, gamepadButtons, i, kRight )) controlPad[i] |= 0x0100;
if (KeyIsPressed(keys, gamepadButtons, i, kLeft )) controlPad[i] |= 0x0200;
if (KeyIsPressed(keys, gamepadButtons, i, kDown )) controlPad[i] |= 0x0400;
if (KeyIsPressed(keys, gamepadButtons, i, kUp )) controlPad[i] |= 0x0800;
if (KeyIsPressed(keys, gamepadButtons, i, kStart )) controlPad[i] |= 0x1000;
if (KeyIsPressed(keys, gamepadButtons, i, kSelect)) controlPad[i] |= 0x2000;
if (KeyIsPressed(keys, gamepadButtons, i, kY )) controlPad[i] |= 0x4000;
if (KeyIsPressed(keys, gamepadButtons, i, kB )) controlPad[i] |= 0x8000;
}
if (altbtn)
{
if (!lastTimeTT)
changeAuto[0] = changeAuto[1] = 0;
for (int i = 0; i < 2; i++)
{
for (int j = 0; j < 12; j++)
{
uint16 mask = 0x0010 << j;
if (controlPad[i] & mask & autofireRec[i].toggleMask)
{
controlPad[i] &= ~mask;
if (!(changeAuto[i] & mask))
{
changeAuto[i] |= mask;
ChangeAutofireSettings(i, j);
}
}
else
changeAuto[i] &= ~mask;
}
}
lastTimeTT = true;
}
else
lastTimeTT = false;
}
if (enabletoggle)
{
if (ISpKeyIsPressed(keys, gamepadButtons, kISpFastForward) && !fnbtn)
{
if (!toggleff)
{
toggleff = true;
Settings.TurboMode = !Settings.TurboMode;
S9xSetInfoString(Settings.TurboMode ? "Turbo mode on" : "Turbo mode off");
if (!Settings.TurboMode)
S9xClearSamples();
}
}
else
toggleff = false;
}
else
{
bool8 old = Settings.TurboMode;
Settings.TurboMode = (ISpKeyIsPressed(keys, gamepadButtons, kISpFastForward) && !fnbtn) ? true : false;
if (!Settings.TurboMode && old)
S9xClearSamples();
}
for (int i = 0; i < 2; i++)
controlPad[i] ^= autofireRec[i].invertMask;
if (autofire)
{
long long currentTime;
uint16 changeMask;
currentTime = GetMicroseconds();
tcbtn = (ISpKeyIsPressed(keys, gamepadButtons, kISpTC));
for (int i = 0; i < 2; i++)
{
changeMask = (lastTimeTT ? (~changeAuto[i]) : 0xFFFF);
for (int j = 0; j < 12; j++)
{
uint16 mask = (0x0010 << j) & changeMask;
if (autofireRec[i].tcMask & mask)
{
if (!tcbtn)
continue;
}
if (autofireRec[i].buttonMask & mask)
{
if (controlPad[i] & mask)
{
if (currentTime > autofireRec[i].nextTime[j])
{
if (Settings.TurboMode)
autofireRec[i].nextTime[j] = currentTime + (long long) ((1.0 / (float) autofireRec[i].frequency) * 1000000.0 / macFastForwardRate);
else
autofireRec[i].nextTime[j] = currentTime + (long long) ((1.0 / (float) autofireRec[i].frequency) * 1000000.0);
}
else
controlPad[i] &= ~mask;
}
}
}
}
}
for (int i = 0; i < MAC_MAX_PLAYERS; ++i)
{
ControlPadFlagsToS9xReportButtons(i, controlPad[i]);
}
if (macControllerOption == SNES_JUSTIFIER_2)
{
ControlPadFlagsToS9xPseudoPointer(controlPad[1]);
}
}
static void ChangeAutofireSettings (int player, int btn)
{
static char msg[64];
uint16 mask, m;
mask = 0x0010 << btn;
autofireRec[player].buttonMask ^= mask;
autofire = (autofireRec[0].buttonMask || autofireRec[1].buttonMask);
m = autofireRec[player].buttonMask;
if (m)
snprintf(msg, sizeof(msg), "Autofire %d:%s%s%s%s%s%s%s%s%s%s%s%s%s", player + 1,
(m & 0xC0F0 ? " " : ""),
(m & 0x0080 ? "A" : ""),
(m & 0x8000 ? "B" : ""),
(m & 0x0040 ? "X" : ""),
(m & 0x4000 ? "Y" : ""),
(m & 0x0020 ? "L" : ""),
(m & 0x0010 ? "R" : ""),
(m & 0x0800 ? " Up" : ""),
(m & 0x0400 ? " Dn" : ""),
(m & 0x0200 ? " Lf" : ""),
(m & 0x0100 ? " Rt" : ""),
(m & 0x1000 ? " St" : ""),
(m & 0x2000 ? " Se" : ""));
else
snprintf(msg, sizeof(msg), "Autofire %d: Off", player + 1);
S9xSetInfoString(msg);
}
static void ChangeTurboRate (int d)
{
static char msg[64];
macFastForwardRate += d;
if (macFastForwardRate < 1)
macFastForwardRate = 1;
else
if (macFastForwardRate > 15)
macFastForwardRate = 15;
snprintf(msg, sizeof(msg), "Turbo Rate: %d", macFastForwardRate);
S9xSetInfoString(msg);
}
static void Initialize (void)
{
bzero(&Settings, sizeof(Settings));
Settings.MouseMaster = true;
Settings.SuperScopeMaster = true;
Settings.JustifierMaster = true;
Settings.MultiPlayer5Master = true;
Settings.FrameTimePAL = 20000;
Settings.FrameTimeNTSC = 16667;
Settings.SixteenBitSound = true;
Settings.Stereo = true;
Settings.SoundPlaybackRate = 32000;
Settings.SoundInputRate = 31950;
Settings.Transparency = true;
Settings.AutoDisplayMessages = true;
Settings.InitialInfoStringTimeout = 120;
Settings.HDMATimingHack = 100;
Settings.BlockInvalidVRAMAccessMaster = true;
Settings.StopEmulation = true;
Settings.WrongMovieStateProtection = true;
Settings.DumpStreamsMaxFrames = -1;
Settings.StretchScreenshots = 1;
Settings.SnapshotScreenshots = true;
Settings.SuperFXClockMultiplier = 100;
Settings.InterpolationMethod = DSP_INTERPOLATION_GAUSSIAN;
Settings.MaxSpriteTilesPerLine = 34;
Settings.OneClockCycle = 6;
Settings.OneSlowClockCycle = 8;
Settings.TwoClockCycles = 12;
mach_timebase_info_data_t info;
mach_timebase_info(&info);
machTimeNumerator = info.numer;
machTimeDenominator = info.denom * 1000;
npServerIP[0] = 0;
npName[0] = 0;
saveFolderPath = NULL;
CreateIconImages();
InitKeyboard();
InitAutofire();
InitCheatFinder();
InitGraphics();
InitMacSound();
SetUpHID();
InitMultiCart();
autofire = (autofireRec[0].buttonMask || autofireRec[1].buttonMask) ? true : false;
for (int a = 0; a < MAC_MAX_PLAYERS; a++)
for (int b = 0; b < 12; b++)
autofireRec[a].nextTime[b] = 0;
S9xMovieInit();
S9xUnmapAllControls();
S9xSetupDefaultKeymap();
ChangeInputDevice();
if (!Memory.Init() || !S9xInitAPU() || !S9xGraphicsInit())
{
}
frzselecting = false;
[s9xView updatePauseOverlay];
S9xSetControllerCrosshair(X_MOUSE1, 0, NULL, NULL);
S9xSetControllerCrosshair(X_MOUSE2, 0, NULL, NULL);
}
static void Deinitialize (void)
{
deviceSetting = deviceSettingMaster;
DeinitMultiCart();
ReleaseHID();
DeinitCheatFinder();
DeinitGraphics();
DeinitKeyboard();
DeinitMacSound();
ReleaseIconImages();
S9xGraphicsDeinit();
S9xDeinitAPU();
Memory.Deinit();
pthread_mutex_destroy(&keyLock);
}
uint64 GetMicroseconds(void)
{
uint64 ms = mach_absolute_time();
ms *= machTimeNumerator;
ms /= machTimeDenominator;
return ms;
}
static void InitAutofire (void)
{
autofire = false;
for (int i = 0; i < 2; i++)
{
for (int j = 0; j < 12; j++)
autofireRec[i].nextTime[j] = 0;
autofireRec[i].buttonMask = 0x0000;
autofireRec[i].toggleMask = 0xFFF0;
autofireRec[i].tcMask = 0x0000;
autofireRec[i].invertMask = 0x0000;
autofireRec[i].frequency = 10;
}
}
void S9xSyncSpeed (void)
{
long long currentFrame, adjustment;
if (Settings.SoundSync)
{
while (!S9xSyncSound())
usleep(0);
}
if (!macQTRecord)
{
if (macFrameSkip < 0) // auto skip
{
skipFrames--;
if (skipFrames <= 0)
{
adjustment = (Settings.TurboMode ? (macFrameAdvanceRate / macFastForwardRate) : macFrameAdvanceRate) / Memory.ROMFramesPerSecond;
currentFrame = GetMicroseconds();
skipFrames = (int32) ((currentFrame - lastFrame) / adjustment);
lastFrame += frameCount * adjustment;
if (skipFrames < 1)
skipFrames = 1;
else
if (skipFrames > 7)
{
skipFrames = 7;
lastFrame = GetMicroseconds();
}
frameCount = skipFrames;
if (lastFrame > currentFrame)
usleep((useconds_t) (lastFrame - currentFrame));
IPPU.RenderThisFrame = true;
}
else
IPPU.RenderThisFrame = false;
}
else // constant
{
skipFrames--;
if (skipFrames <= 0)
{
adjustment = macFrameAdvanceRate * macFrameSkip / Memory.ROMFramesPerSecond;
currentFrame = GetMicroseconds();
if (currentFrame - lastFrame < adjustment)
{
usleep((useconds_t) (adjustment + lastFrame - currentFrame));
currentFrame = GetMicroseconds();
}
lastFrame = currentFrame;
skipFrames = macFrameSkip;
if (Settings.TurboMode)
skipFrames *= macFastForwardRate;
IPPU.RenderThisFrame = true;
}
else
IPPU.RenderThisFrame = false;
}
}
else
{
//MacQTRecordFrame(IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight);
adjustment = macFrameAdvanceRate / Memory.ROMFramesPerSecond;
currentFrame = GetMicroseconds();
if (currentFrame - lastFrame < adjustment)
usleep((useconds_t) (adjustment + lastFrame - currentFrame));
lastFrame = currentFrame;
IPPU.RenderThisFrame = true;
}
}
void S9xAutoSaveSRAM (void)
{
SNES9X_SaveSRAM();
}
void S9xMessage (int type, int number, const char *message)
{
static char mes[256];
if (!onscreeninfo)
{
printf("%s\n", message);
// if ((type == S9X_INFO) && (number == S9X_ROM_INFO))
// if (strstr(message, "checksum ok") == NULL)
// AppearanceAlert(kAlertCautionAlert, kS9xMacAlertkBadRom, kS9xMacAlertkBadRomHint);
}
else
{
strncpy(mes, message, 255);
S9xSetInfoString(mes);
}
}
const char * S9xStringInput (const char *s)
{
return (NULL);
}
void S9xToggleSoundChannel (int c)
{
static int channel_enable = 255;
if (c == 8)
channel_enable = 255;
else
channel_enable ^= 1 << c;
S9xSetSoundControl(channel_enable);
}
void S9xExit (void)
{
NSBeep();
running = false;
cartOpen = false;
}
void QuitWithFatalError ( NSString *message)
{
NSError *error = [NSError errorWithDomain:@"com.snes9x" code:0 userInfo:@{ NSLocalizedFailureReasonErrorKey: message }];
NSAlert *alert = [NSAlert alertWithError:error];
[alert runModal];
[NSApp terminate:nil];
}
@implementation S9xView
+ (void)initialize
{
pthread_mutex_init(&keyLock, NULL);
}
- (instancetype)initWithFrame:(NSRect)frameRect
{
self = [super initWithFrame:frameRect];
if (self)
{
NSView *dimmedView = [[NSView alloc] initWithFrame:frameRect];
dimmedView.wantsLayer = YES;
dimmedView.layer.backgroundColor = NSColor.blackColor.CGColor;
dimmedView.layer.opacity = 0.5;
dimmedView.layer.zPosition = 100.0;
dimmedView.translatesAutoresizingMaskIntoConstraints = NO;
[self addSubview:dimmedView];
[dimmedView.topAnchor constraintEqualToAnchor:self.topAnchor].active = YES;
[dimmedView.bottomAnchor constraintEqualToAnchor:self.bottomAnchor].active = YES;
[dimmedView.leadingAnchor constraintEqualToAnchor:self.leadingAnchor].active = YES;
[dimmedView.trailingAnchor constraintEqualToAnchor:self.trailingAnchor].active = YES;
dimmedView.hidden = YES;
}
return self;
}
- (void)viewWillMoveToWindow:(NSWindow *)newWindow
{
newWindow.acceptsMouseMovedEvents = YES;
}
- (void)keyDown:(NSEvent *)event
{
if (!NSApp.isActive)
{
return;
}
pthread_mutex_lock(&keyLock);
S9xButton button = keyCodes[event.keyCode];
if ( button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player <= MAC_MAX_PLAYERS)
{
pressedKeys[button.player][button.buttonCode] = true;
}
for ( NSUInteger i = 0; i < kNumFunctionButtons; ++i )
{
if ( event.keyCode == functionButtons[i])
{
pressedFunctionButtons[i] = true;
break;
}
}
pressedRawKeyboardButtons[event.keyCode] = true;
pthread_mutex_unlock(&keyLock);
}
- (void)keyUp:(NSEvent *)event
{
if (!NSApp.isActive)
{
return;
}
pthread_mutex_lock(&keyLock);
S9xButton button = keyCodes[event.keyCode];
if ( button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player <= MAC_MAX_PLAYERS)
{
pressedKeys[button.player][button.buttonCode] = false;
}
for ( NSUInteger i = 0; i < kNumFunctionButtons; ++i )
{
if ( event.keyCode == functionButtons[i])
{
pressedFunctionButtons[i] = false;
heldFunctionButtons[i] = false;
break;
}
}
pressedRawKeyboardButtons[event.keyCode] = false;
pthread_mutex_unlock(&keyLock);
}
- (void)flagsChanged:(NSEvent *)event
{
if (!NSApp.isActive)
{
return;
}
pthread_mutex_lock(&keyLock);
NSEventModifierFlags flags = event.modifierFlags;
struct S9xButton button = keyCodes[kVK_Shift];
if (button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player < MAC_MAX_PLAYERS)
{
pressedKeys[button.player][button.buttonCode] = (flags & NSEventModifierFlagShift) != 0;
}
button = keyCodes[kVK_Command];
if (button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player < MAC_MAX_PLAYERS)
{
pressedKeys[button.player][button.buttonCode] = (flags & NSEventModifierFlagCommand) != 0;
}
button = keyCodes[kVK_Control];
if (button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player < MAC_MAX_PLAYERS)
{
pressedKeys[button.player][button.buttonCode] = (flags & NSEventModifierFlagControl) != 0;
}
button = keyCodes[kVK_Option];
if (button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player < MAC_MAX_PLAYERS)
{
pressedKeys[button.player][button.buttonCode] = (flags & NSEventModifierFlagOption) != 0;
}
pthread_mutex_unlock(&keyLock);
}
- (void)mouseDown:(NSEvent *)event
{
if ( useMouse )
{
switch (deviceSetting)
{
case Mouse:
case SuperScope:
case Justifier1:
pressedKeys[0][kKeyMouseLeft] = true;
break;
case Mouse2:
case Justifier2:
pressedKeys[1][kKeyMouseLeft] = true;
break;
default:
break;
}
}
else
{
pauseEmulation = true;
[s9xView updatePauseOverlay];
}
}
- (void)mouseUp:(NSEvent *)event
{
if ( useMouse )
{
switch (deviceSetting)
{
case Mouse:
case SuperScope:
case Justifier1:
pressedKeys[0][kKeyMouseLeft] = false;
break;
case Mouse2:
case Justifier2:
pressedKeys[1][kKeyMouseLeft] = false;
break;
default:
break;
}
}
}
- (void)rightMouseDown:(NSEvent *)event
{
if ( useMouse )
{
switch (deviceSetting)
{
case Mouse:
case SuperScope:
case Justifier1:
pressedKeys[0][kKeyMouseRight] = true;
break;
case Mouse2:
case Justifier2:
pressedKeys[1][kKeyMouseRight] = true;
break;
default:
break;
}
}
}
- (void)rightMouseUp:(NSEvent *)event
{
if ( useMouse )
{
switch (deviceSetting)
{
case Mouse:
case SuperScope:
case Justifier1:
pressedKeys[0][kKeyMouseRight] = false;
break;
case Mouse2:
case Justifier2:
pressedKeys[1][kKeyMouseRight] = false;
break;
default:
break;
}
}
}
- (void)mouseMoved:(NSEvent *)event
{
if ( useMouse && running && !pauseEmulation )
{
rawMouseX += event.deltaX;
rawMouseY += event.deltaY;
CGRect bounds = self.bounds;
if (rawMouseX < 0)
{
rawMouseX = 0;
}
else if (rawMouseX > bounds.size.width)
{
rawMouseX = bounds.size.width;
}
if (rawMouseY < 0)
{
rawMouseY = 0;
}
else if ( rawMouseY > bounds.size.height)
{
rawMouseY = bounds.size.height;
}
mouseX = (int16) (rawMouseX / ((float) bounds.size.width ) * (float) IPPU.RenderedScreenWidth);
mouseY = (int16) (rawMouseY / ((float) bounds.size.height) * (float) IPPU.RenderedScreenHeight);
}
}
- (void)mouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)rightMouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)otherMouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)updatePauseOverlay
{
dispatch_async(dispatch_get_main_queue(), ^{
self.subviews[0].hidden = (frzselecting || !pauseEmulation);
CGFloat scaleFactor = MAX(self.window.backingScaleFactor, 1.0);
glScreenW = self.frame.size.width * scaleFactor;
glScreenH = self.frame.size.height * scaleFactor;
BOOL showMouse = !useMouse || !running || pauseEmulation;
CGAssociateMouseAndMouseCursorPosition(showMouse);
if (showMouse)
{
[NSCursor unhide];
}
else
{
CGRect frame = self.frame;
CGPoint point = CGPointMake(frame.size.width / 2.0, frame.size.height / 2.0);
point = [self convertPoint:point toView:nil];
point = [self.window convertPointToScreen:point];
point.y = self.window.screen.frame.size.height - point.y;
CGWarpMouseCursorPosition(point);
[NSCursor hide];
}
});
}
- (void)setFrame:(NSRect)frame
{
if ( !NSEqualRects(frame, self.frame) )
{
[super setFrame:frame];
}
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (BOOL)canBecomeKeyView
{
return YES;
}
- (BOOL)validateMenuItem:(NSMenuItem *)menuItem
{
return !( running && !pauseEmulation);
}
@end
@implementation S9xEngine
- (instancetype)init
{
if (self = [super init])
{
Initialize();
[self recreateS9xView];
}
return self;
}
- (void)dealloc
{
Deinitialize();
}
- (void)recreateS9xView
{
[s9xView removeFromSuperview];
S9xDeinitDisplay();
CGRect frame = NSMakeRect(0, 0, SNES_WIDTH * 2, SNES_HEIGHT * 2);
s9xView = [[S9xView alloc] initWithFrame:frame];
s9xView.translatesAutoresizingMaskIntoConstraints = NO;
s9xView.autoresizingMask = NSViewWidthSizable|NSViewHeightSizable;
[s9xView addConstraint:[NSLayoutConstraint constraintWithItem:s9xView attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:s9xView attribute:NSLayoutAttributeWidth multiplier:(CGFloat)SNES_HEIGHT/(CGFloat)SNES_WIDTH constant:0.0]];
[s9xView addConstraint:[NSLayoutConstraint constraintWithItem:s9xView attribute:NSLayoutAttributeWidth relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.0 constant:SNES_WIDTH * 2.0]];
[s9xView addConstraint:[NSLayoutConstraint constraintWithItem:s9xView attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.0 constant:SNES_HEIGHT * 2.0]];
s9xView.device = MTLCreateSystemDefaultDevice();
S9xInitDisplay(NULL, NULL);
}
- (void)start
{
#ifdef DEBUGGER
CPU.Flags |= DEBUG_MODE_FLAG;
S9xDoDebug();
#endif
lastFrame = GetMicroseconds();
frameCount = 0;
if (macFrameSkip < 0)
skipFrames = 3;
else
skipFrames = macFrameSkip;
S9xInitDisplay(NULL, NULL);
[NSThread detachNewThreadWithBlock:^
{
MacSnes9xThread(NULL);
}];
}
- (void)stop
{
SNES9X_Quit();
S9xExit();
}
- (void)softwareReset
{
SNES9X_SoftReset();
SNES9X_Go();
[self resume];
}
- (void)hardwareReset
{
SNES9X_Reset();
SNES9X_Go();
[self resume];
}
- (BOOL)isRunning
{
return running;
}
- (BOOL)isPaused
{
return running && pauseEmulation;
}
- (void)pause
{
pauseEmulation = true;
[s9xView updatePauseOverlay];
}
- (void)quit
{
SNES9X_Quit();
[self pause];
}
- (void)resume
{
pauseEmulation = false;
[s9xView updatePauseOverlay];
}
- (NSArray<S9xJoypad *> *)listJoypads
{
pthread_mutex_lock(&keyLock);
NSMutableArray<S9xJoypad *> *joypads = [NSMutableArray new];
for (auto joypadStruct : ListJoypads())
{
S9xJoypad *joypad = [S9xJoypad new];
joypad.vendorID = joypadStruct.vendorID;
joypad.productID = joypadStruct.productID;
joypad.index = joypadStruct.index;
joypad.name = [[NSString alloc] initWithUTF8String:NameForDevice(joypadStruct).c_str()];
[joypads addObject:joypad];
}
[joypads sortUsingComparator:^NSComparisonResult(S9xJoypad *a, S9xJoypad *b)
{
NSComparisonResult result = [a.name compare:b.name];
if ( result == NSOrderedSame )
{
result = [@(a.vendorID) compare:@(b.vendorID)];
}
if ( result == NSOrderedSame )
{
result = [@(a.productID) compare:@(b.productID)];
}
if ( result == NSOrderedSame )
{
result = [@(a.index) compare:@(b.index)];
}
return result;
}];
pthread_mutex_unlock(&keyLock);
return joypads;
}
- (void)setPlayer:(int8)player forVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index oldPlayer:(int8 *)oldPlayer
{
pthread_mutex_lock(&keyLock);
SetPlayerForJoypad(player, vendorID, productID, index, oldPlayer);
pthread_mutex_unlock(&keyLock);
}
- (BOOL)setButton:(S9xButtonCode)button forVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index cookie:(uint32)cookie value:(int32)value oldButton:(S9xButtonCode *)oldButton
{
BOOL result = NO;
pthread_mutex_lock(&keyLock);
result = SetButtonCodeForJoypadControl(vendorID, productID, index, cookie, value, button, true, oldButton);
pthread_mutex_unlock(&keyLock);
return result;
}
- (void)clearJoypadForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index
{
pthread_mutex_lock(&keyLock);
ClearJoypad(vendorID, productID, index);
pthread_mutex_unlock(&keyLock);
}
- (void)clearJoypadForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index buttonCode:(S9xButtonCode)buttonCode
{
pthread_mutex_lock(&keyLock);
ClearButtonCodeForJoypad(vendorID, productID, index, buttonCode);
pthread_mutex_unlock(&keyLock);
}
- (NSArray<S9xJoypadInput *> *)getInputsForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index
{
pthread_mutex_lock(&keyLock);
NSMutableArray<S9xJoypadInput *> *inputs = [NSMutableArray new];
std::unordered_map<struct JoypadInput, S9xButtonCode> buttonCodeMap = GetJuypadButtons(vendorID, productID, index);
for (auto it = buttonCodeMap.begin(); it != buttonCodeMap.end(); ++it)
{
S9xJoypadInput *input = [S9xJoypadInput new];
input.cookie = it->first.cookie.cookie;
input.value = it->first.value;
input.buttonCode = it->second;
[inputs addObject:input];
}
pthread_mutex_unlock(&keyLock);
return inputs;
}
- (NSString *)labelForVendorID:(uint32)vendorID productID:(uint32)productID cookie:(uint32)cookie value:(int32)value
{
return [NSString stringWithUTF8String:LabelForInput(vendorID, productID, cookie, value).c_str()];
}
- (BOOL)setButton:(S9xButtonCode)button forKey:(int16)key player:(int8)player oldButton:(S9xButtonCode *)oldButton oldPlayer:(int8 *)oldPlayer oldKey:(int16 *)oldKey
{
BOOL result = NO;
pthread_mutex_lock(&keyLock);
result = SetKeyCode(key, button, player, oldKey, oldButton, oldPlayer);
pthread_mutex_unlock(&keyLock);
return result;
}
- (void)clearButton:(S9xButtonCode)button forPlayer:(int8)player
{
pthread_mutex_lock(&keyLock);
ClearKeyCode(button, player);
pthread_mutex_unlock(&keyLock);
}
- (BOOL)loadROM:(NSURL *)fileURL
{
running = false;
frzselecting = false;
while (!Settings.StopEmulation)
{
usleep(Settings.FrameTime);
}
if ( SNES9X_OpenCart(fileURL) )
{
SNES9X_Go();
s9xView.window.title = fileURL.lastPathComponent.stringByDeletingPathExtension;
[s9xView.window makeKeyAndOrderFront:nil];
dispatch_async(dispatch_get_main_queue(), ^
{
[s9xView.window makeFirstResponder:s9xView];
});
[self start];
return YES;
}
return NO;
}
- (void)setShowFPS:(BOOL)showFPS
{
Settings.DisplayFrameRate = showFPS;
}
- (void)setVideoMode:(int)mode
{
videoMode = mode;
}
- (void)setMacFrameSkip:(int)_macFrameSkip
{
macFrameSkip = _macFrameSkip;
// contrains to -1 to 200
if (macFrameSkip < -1)
macFrameSkip = -1;
if (macFrameSkip > 200)
macFrameSkip = 200;
}
- (void)setDeviceSetting:(S9xDeviceSetting)_deviceSetting
{
deviceSetting = _deviceSetting;
ChangeInputDevice();
}
- (void)setSuperFXClockSpeedPercent:(uint32_t)clockSpeed
{
Settings.SuperFXClockMultiplier = clockSpeed;
}
- (void)setSoundInterpolationType:(int)type
{
Settings.InterpolationMethod = type;
}
- (void)setCPUOverclockMode:(int)mode
{
Settings.OverclockMode = mode;
}
- (void)setApplySpecificGameHacks:(BOOL)flag
{
Settings.DisableGameSpecificHacks = !flag;
}
- (void)setAllowInvalidVRAMAccess:(BOOL)flag
{
Settings.BlockInvalidVRAMAccessMaster = !flag;
}
- (void)setSeparateEchoBufferFromRAM:(BOOL)flag
{
Settings.SeparateEchoBuffer = false;
}
- (void)setDisableSpriteLimit:(BOOL)flag
{
if ( flag )
{
Settings.MaxSpriteTilesPerLine = 128;
}
else
{
Settings.MaxSpriteTilesPerLine = 34;
}
}
@dynamic inputDelegate;
- (void)setInputDelegate:(id<S9xInputDelegate>)delegate
{
inputDelegate = delegate;
}
- (id<S9xInputDelegate>)inputDelegate
{
return inputDelegate;
}
@end
@implementation S9xJoypad
- (BOOL)isEqual:(id)object
{
if (![object isKindOfClass:[self class]])
{
return NO;
}
S9xJoypad *other = (S9xJoypad *)object;
return (self.vendorID == other.vendorID && self.productID == other.productID && self.index == other.index);
}
@end
@implementation S9xJoypadInput
@end