snes9x/macosx/mac-keyboard.h

43 lines
1.4 KiB
C
Executable File

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
/***********************************************************************************
SNES9X for Mac OS (c) Copyright John Stiles
Snes9x for Mac OS X
(c) Copyright 2001 - 2011 zones
(c) Copyright 2002 - 2005 107
(c) Copyright 2002 PB1400c
(c) Copyright 2004 Alexander and Sander
(c) Copyright 2004 - 2005 Steven Seeger
(c) Copyright 2005 Ryan Vogt
(c) Copyright 2019 Michael Donald Buckley
***********************************************************************************/
#ifndef _mac_keyboard_h_
#define _mac_keyboard_h_
#include "mac-controls.h"
#define MAC_NUM_KEYCODES 255
struct S9xButton {
int16 buttonCode;
int8 player;
};
extern struct S9xButton keyCodes[MAC_NUM_KEYCODES];
void InitKeyboard (void);
void DeinitKeyboard (void);
bool SetKeyCode(int16 keyCode, S9xButtonCode button, int8 player, int16 *oldKeyCode, S9xButtonCode *oldButton, int8 *oldPlayer);
void ClearKeyCode(S9xButtonCode buttonCode, int8 player);
#endif