snes9x/win32
Brandon Wright 6757f93830 Snes9x, not Snes9X
Win32 title will display "ROM base name - Snes9x"
2019-02-18 15:15:28 -06:00
..
DirectXMath@ffb2edbd16 win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
ddraw win32: include ddraw libs, compile with ddraw support by default 2018-06-24 13:12:59 +02:00
docs win32: update compile txt to include dxmath and remove ddraw hint 2019-01-13 13:55:47 +01:00
glslang win32: adjust glslang projects to use same intermed/output folders 2019-01-31 22:57:23 +01:00
libpng win32: get rid of some more warnings 2018-12-15 19:28:14 +01:00
rsrc Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00
zlib win32: disable winxp deprecation warnings 2018-12-14 23:54:20 +01:00
AVIOutput.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
AVIOutput.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CCGShader.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CCGShader.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CD3DCG.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CD3DCG.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CDirect3D.cpp win32: remove unused xml class 2018-12-15 14:10:19 +01:00
CDirect3D.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CDirectDraw.cpp Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00
CDirectDraw.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CGLCG.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CGLCG.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
COpenGL.cpp win32: only reload shader if filename changes 2019-02-01 00:07:52 +01:00
COpenGL.h win32: pass around active shader to parameter dialog 2019-02-01 22:41:29 +01:00
CShaderParamDlg.cpp win32: Shaders: Save parameters and restore on cancel. 2019-02-02 19:08:19 -06:00
CShaderParamDlg.h win32: Shaders: Save parameters and restore on cancel. 2019-02-02 19:08:19 -06:00
CWaveOut.cpp win32: fix buffer overflows 2019-02-16 15:42:26 +01:00
CWaveOut.h win32: add device selection to WaveOut 2019-02-12 19:42:03 +01:00
CXAudio2.cpp win32: fix buffer overflows 2019-02-16 15:42:26 +01:00
CXAudio2.h win32: add device selection to WaveOut 2019-02-12 19:42:03 +01:00
DumpAtEnd.cpp win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit 2017-10-13 22:38:37 +02:00
IS9xDisplayOutput.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
IS9xSoundOutput.h Remove S9xFinalizeSamples. 2019-02-12 18:27:33 -06:00
InputCustom.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
InputCustom.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
_tfwopen.cpp win32: make _twfullpath work with NULL destination 2019-01-15 23:23:39 +01:00
_tfwopen.h win32: make _twfullpath work with NULL destination 2019-01-15 23:23:39 +01:00
cgFunctions.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cgFunctions.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cgMini.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dxerr.cpp Fix building in VS2015 2017-09-28 10:03:35 -07:00
dxerr.h ANSI support for dxerr 2017-02-17 19:27:11 -08:00
gl_core_3_1.c Load glGetString before trying to use it. 2018-05-29 16:20:54 -05:00
gl_core_3_1.h win32: switch to OpenGL Loader Generator files 2018-05-20 20:51:20 +02:00
image_functions.cpp win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
image_functions.h win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
objfix.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
render.cpp win32: Fix TVMode in non-directdraw. 2019-02-13 17:28:45 -06:00
render.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
s9x.props win32: disable winxp deprecation warnings 2018-12-14 23:54:20 +01:00
snes9xw.sln win32: add glslang submodule, compile with USE_SLANG 2019-01-31 22:44:34 +01:00
snes9xw.vcxproj win32: Correct wrong file removed from project. 2019-02-12 18:27:19 -06:00
snes9xw.vcxproj.filters win32: Correct wrong file removed from project. 2019-02-12 18:27:19 -06:00
snes_ntsc.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc_config.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc_impl.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
wconfig.cpp win32: Add a config file only DWM tweaks option. 2019-02-17 17:27:50 -06:00
wglext.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
win32.cpp Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00
win32_display.cpp Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00
win32_display.h win32: pass around active shader to parameter dialog 2019-02-01 22:41:29 +01:00
win32_sound.cpp win32: remove DirectSound, hook up WaveOut 2019-02-12 17:09:59 +01:00
win32_sound.h win32: add audio device selection (xaudio2 only for the moment) 2018-12-15 19:28:08 +01:00
wlanguage.h Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00
wsnes9x.cpp Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00
wsnes9x.h Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00