mirror of https://github.com/snes9xgit/snes9x.git
60aabb91d7
The destructor of Resampler needs to be virtual, as it is subclassed and pointers to objects subclassed from it are being deleted. The issue in controls.cpp is that the loop ends up reading past the end of an array. The small rewrite of the loop also makes it more readable. In memmap.cpp, there is an assignment statement of the following form: a[i++] = b[i]; It is undefined what i's value should be in b[i], so this was made explicit. |
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bapu | ||
apu.cpp | ||
apu.h | ||
hermite_resampler.h | ||
resampler.h | ||
ring_buffer.h |