snes9x/gtk/src/gtk_display.h

99 lines
2.6 KiB
C

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef __GTK_DISPLAY_H
#define __GTK_DISPLAY_H
#include "gtk_s9x.h"
#include "gtk_display_driver.h"
#include "filter/2xsai.h"
#ifdef USE_HQ2X
#include "filter/hq2x.h"
#endif
#ifdef USE_XBRZ
#include "filter_xbrz.h"
#endif
#include "filter/epx.h"
#include "filter_epx_unsafe.h"
#include "filter/snes_ntsc.h"
enum {
FILTER_NONE = 0,
FILTER_SUPEREAGLE = 1,
FILTER_2XSAI = 2,
FILTER_SUPER2XSAI = 3,
FILTER_EPX = 4,
FILTER_EPX_SMOOTH = 5,
FILTER_NTSC = 6,
FILTER_SCANLINES = 7,
FILTER_SIMPLE2X = 8,
FILTER_SIMPLE3X = 9,
FILTER_SIMPLE4X = 10,
FILTER_HQ2X = 11,
FILTER_HQ3X = 12,
FILTER_HQ4X = 13,
FILTER_2XBRZ = 14,
FILTER_3XBRZ = 15,
FILTER_4XBRZ = 16,
NUM_FILTERS = 17
};
enum {
NTSC_COMPOSITE = 0,
NTSC_SVIDEO = 1,
NTSC_RGB = 2
};
struct S9xRect
{
int x;
int y;
int w;
int h;
};
void S9xRegisterYUVTables(uint8 *y, uint8 *u, uint8 *v);
double S9xGetAspect();
S9xRect S9xApplyAspect(int, int, int, int);
void S9xConvertYUV(void *src_buffer,
void *dst_buffer,
int src_pitch,
int dst_pitch,
int width,
int height);
void S9xConvert(void *src,
void *dst,
int src_pitch,
int dst_pitch,
int width,
int height,
int bpp);
void S9xConvertMask(void *src,
void *dst,
int src_pitch,
int dst_pitch,
int width,
int height,
int rshift,
int gshift,
int bshift,
int bpp);
void S9xFilter(uint8 *src_buffer,
int src_pitch,
uint8 *dst_buffer,
int dst_pitch,
int &width,
int &height);
void apply_filter_scale(int &width, int &height);
void S9xDisplayRefresh();
void S9xReinitDisplay();
void S9xDisplayReconfigure();
void S9xQueryDrivers();
S9xDisplayDriver *S9xDisplayGetDriver();
bool S9xDisplayDriverIsReady();
#endif /* __GTK_DISPLAY_H */